Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America. 150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world.
User reviews: Very Positive (872 reviews)
Release Date: Oct 24, 2013

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Buy ENSLAVED: Odyssey to the West Premium Edition


Recommended By Curators

"A criminally overlooked game, this beautiful title retells Journey to the West with Andy Serkis being grumpy!"
Read the full review here.

About This Game

Follow a gripping, surprise-filled journey as two dissimilar characters form an uneasy partnership in order to survive through a perilous, post-apocalyptic America.

150 years in the future, war and destruction have left the world in ruins with few humans remaining and nature having reclaimed the world. Mysterious slave ships harvest the dwindling population and take them out west, never to return.

Trip, a technologically savvy young woman has been imprisoned by a slave ship but manages to escape using her mental prowess. Monkey, a strong, brutish loner and fellow prisoner also gets free by virtue of his raw power and brawn. Trip quickly realizes that Monkey is her ticket to freedom and is her only hope to survive her perilous journey back home. She hacks a slave headband and fits it on Monkey, linking them together. If she dies, he dies and her journey has now become his. ENSLAVED centers on the complex relationship between the two main characters. Players take on the role of Monkey, utilizing a mix of combat, strategy and environmental traversal to ensure he and Trip survive the threats and obstacles that stand in the way of their freedom.

Key Features

  • The Premium Edition includes the original critically-acclaimed game, and additional DLC content “Pigsy’s Perfect 10” as well as character enhancement skins Ninja Monkey, Classic Monkey and Sexy Trip.
  • Engaging Storyline - A post-apocalyptic retelling of the classic 400-year old novel Journey to the West co-written by famed novelist and
    screenwriter, Alex Garland.
  • A Cinematic Masterpiece - Dramatic cutscenes co-directed by Andy Serkis, who also plays the lead role of Monkey, portraying critical events that drive the story of Monkey and Trip.
  • Stunning Environments - Explore a beautiful, eerie world of war-ravaged cityscapes that have been reclaimed by nature and are fraught with danger at every turn.
  • Dynamic Combat System - Attack and defend with agile prowess using a combination of melee attacks, blocks, and intense
    takedowns. Use Monkey to overtake an enemy, steal its weapon, then rip the enemy apart systematically.

System Requirements

    • OS: Windows XP SP2, Vista or higher
    • Processor: Intel Core 2 Duo @ 2.20GHz / AMD Athlon 64 X2 4600+
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 9600/ ATI Radeon HD 4850
    • DirectX: Version 9.0c
    • Hard Drive: 12 GB available space
Helpful customer reviews
8 of 9 people (89%) found this review helpful
8.4 hrs on record
This game is just absolutely incredible. To begin, though, it's worth pointing out that this isn't a game for everyone: in particular, if you have no interest in narrative-focused games then don't bother playing Enslaved. The gameplay is enjoyable, sure; clambering around the gorgeous environments is fun, and the combat is solid (if a bit repetitive). The focus for Enslaved, however, is definitely, without a doubt, on the story it tells, the feelings it provokes, and the experience that it leaves with the player.

It would be easy to say that the game isn't breaking any new ground here, since it's an adaption of Journey to the West, but the writers took the building blocks of that familiar story, placed them in a completely different setting, and created something both fun and compelling. Aside from the very end, there are no surprises in the plot as everything is clearly foreshadowed; if anything, though, this just increased the impact of certain scenes, as the game builds up feelings of excitement, anticipation, or dread.

To me, this is the key to Enslaved's success: every aspect of the game is crafted almost perfectly to evoke these strong emotional responses, from the music to the writing to the visuals (especially the excellent mo-cap for facial expressions, which adds a whole lot to the delivery of each character's lines). By the time the game ended, it really, truly felt like a long journey, and to me that's the most satisfying emotion after completing a game--even with its disjointed environments and simple, text-based transitions (a la "two weeks later", etc), it still conveyed all the feelings one would expect with a subtitle like "Odyssey to the West."

While the gameplay isn't the focus for Enslaved, though, it's still very much enjoyable. The combat felt a bit simple, and there were a few too many fights that were a little bit too long, but fighting has a really satisfying, visceral feel to it. The boss battles perfectly encapsulate both the positives and the negatives of combat: they're exciting and well-crafted, but they take a bit too long to beat and a couple fights are recurring and get a bit boring. About two-thirds of the way through the game, I was starting to get sick of the regular encounters with enemies, but it obviously wasn't enough to dissuade me from the game entirely. The platforming, while a bit simplistic in nature, never got old to me; the puzzles are solid if not spectacular, and the collectibles are a nice diversion without taking away too much of the focus from the rest of the game (Alan Wake really suffered from this).

It bears repeating, however, that Enslaved is first and foremost a narrative-focused game. It's a fantastic choice for those who enjoy video games as a storytelling medium, as it provides an incredible experience to the player. It's not as fully realized as something like Spec Ops: The Line--where every single aspect of the game contributed to its narrative--but Enslaved does an excellent job of combining a great story and fun gameplay into a single package.

Also, if you played and enjoyed it on a console, it is absolutely worth picking up on PC; it looks and runs very well, and it deserves to be seen at 1080p+/60FPS.
Posted: October 3
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6 of 8 people (75%) found this review helpful
1.0 hrs on record
Saving - Do not turn off your console.

Mark of a good port, 11/10.
Posted: October 10
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8 of 12 people (67%) found this review helpful
14.6 hrs on record
Can't wait for the East version!!!
Posted: October 24
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3 of 3 people (100%) found this review helpful
1.9 hrs on record
Very interesting adventure. I'm not even saying game, as it was really cinematic. Maybe call it "an experience"? I played this on X360 a few years ago. Didn't even know it was on PC, but then I saw it on the featured page for five euros (-75% off) and snatched it right away.

Even though the game is developed by Ninja Theory (company that later went ahead and made the new Devil May Cry), the game is very story driven. So if you are the type who likes to skip all the cutscenes and go straight into action, this game might not be for you.

Story is well written and takes some influences from "Journey to the West" which was a nice touch. Graphical style is very lively and has vibrant colors. The game still looks good, even though it's from the last generation.

Combat is nothing spectacular, basic hack and slash and doesn't really evolve during the game all that much.

Definitely a good pick, at least when it's on sale.
Posted: October 10
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3 of 3 people (100%) found this review helpful
17.5 hrs on record
Buy this today! It's great! Beautiful art, some of the most beautiful I've seen. A post-apocalypse that isn't brown and dead like Fallout 2 for a nice change. Plus two of the most enjoyable, realistic characters in a long time, with very well rounded, believable personalities. The combat's just your bog-standard third person action/adventure but the relationships of the characters and the game's beauty make it worth playing.
Posted: October 6
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3 of 3 people (100%) found this review helpful
8.5 hrs on record
the Good: - characters, story, combat, puzzles, climbing

the Bad: - the camera can be troublesome, the hoverboard

the Ugly: - Pigsy (at first)

It's a fun 3rd person action game with a decent story and characters. Upgradable weapons and abilities make the game more engaging. Too bad the extra costumes were useless since they can't be used on your first playthrough. Oh well, it's worth at least one playthrough.
Posted: September 27
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2 of 2 people (100%) found this review helpful
2.4 hrs on record
I'm only on the third chapter, but it's refreshing to see such a lively game that mixes so many great emotions. I don't understand why this isn't some sort of bestseller. Perhaps companies should start looking more into developing PC ports more often as there's a vast amount of gamers like us out there who don't use consoles. I'm glad I discovered this game and these guys deserve the money. Buy it!
Posted: October 13
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2 of 2 people (100%) found this review helpful
20.3 hrs on record
I have to say this was the best $5 I have ever spent on a game. I kind of wish I had just given the developer $20 toward a sequel.

10/10. Gorgeous art even on this ♥♥♥♥box, fluid combat/movement that is engaging until the end and some future replayability because DLC/awesomeness from everything outside the story/lack of sequel.

First, the game plays out sort of like this:
You adventure through an area via Assassin's Creed-esque climbing antics. While climbing is not as intense as it is in the AC games, in ENSLAVED it is more streamlined especially early on. I didn't really enjoy the scaling until later in the game when there were more challenges added to it, but I didn't hate it either. One of the things they do really nicely is, the camera angle changes slightly when you climb. At first it was a bit off-putting, but I quickly realized that they were giving really cool angles with their gorgeous backgrounds and art style. It quickly becomes sort of addicting to scale these large beautiful expanses with your every step looking like a screenshot in a gaming magazine.

When you aren't reaching new heights, you're fighting mech mobs or mini-bosses. The combat is pretty simplistic and is carried by mechanics being constantly introduced to keep it refreshing. I played through the game on hard first, which made it feel more rewarding as I can't imagine how stale the combat must feel on easy. Once you get in a good rhythym it's easy to overlook the fact that combat consists of spamming X and Y. You can upgrade your dude as you progress and eventually the B button plays a small role too. All the mechs do something different that help you clear the mob if you can take advantage of them. They block and dodge which can be annoying but makes it all the sweeter when you get a slow-motion kill on them. Your dude is pretty much Goku. Seriously, both Dragonball Z and this game are based on the same Chinese story so your guy is pretty much Goku in a different world and setting.

Lastly, the story and characters are pretty well done. You play as Monkey (Goku) who has a complex relationship with a highly skilled techno-wiz/hacker named Tripitaka or Trip for short. Without spoiling past the first 5 minutes, the complex part being that in the first few minutes of the game you become enslaved by her. Now you can't get too far away from her or let her die or you die. This actually has more effect on the story than actual combat, but there were a few fights where mechs went after her or I climbed too far from her and ended up dying. I fell in love with both these characters and their interactions, and I think it had to do with the amazing motion capture and the actress/actor used. The beautiful environments, witty dialogue and crazy cinematics helped. The story itself is nothing to write home about. It is pretty much these two just trying to survive while travelling West. What makes the story seem particularly good though is that you genuinely care about these characters pretty quickly and can't wait to see where their adventure takes them next. This is all tied together by a fairly interesting ending to the plot. Again, without spoiling, I think perhaps my final thought process during the ending is telling:

"Oh yeah, there's a plot to this game I guess besides them just travelling. Okay there is kind of a message about the human condition that most post-apocalyptic content has already explored. Well, that was kind of a neat twist to a plot I hadn't thought important while playing, a plot that I thought was just a means to the journey's end. Not exactly an original twist, but a neat spin on it for this context."

That all being said, the story really benefitting from the character's relationship unfolding makes the ending kind of maddening. I really want this game to have done well so that they would make a sequel. I really love the setting. I really love the main characters and their adventures. There are loose ends left when the game ends when it comes to the characters' story. I guess that is always the case when you want a game to keep going. You want to know what happens to them next. The next game could have picked up where it left off. This game felt like certain aspects such as climbing or combat were really well done but maybe a few tweaks in a sequel could have perfected them. It's glaringly obvious this game was set for a sequel that might never come because of lower than expected sales and that's a shame. A damn shame. A damn crying shame.

Edit: I wouldn't be doing this game justice if I forgot to mention how much of a fox Trip is.
Posted: October 11
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3 of 4 people (75%) found this review helpful
1.5 hrs on record
I can't take this game anymore, after 2 chapters.


Mind-numbingly simple

I feel bad for the art design team, because it LOOKS fantastic. The VOICE acting is also quite special, but the lack of character development just kills the whole connection.

Too bad.

Rating: 1/10
Posted: September 28
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1 of 1 people (100%) found this review helpful
8.2 hrs on record
A bit overstuffed and unpolished, with mediocre action/platforming. Great character work from Andy Serkis and a stunning post-apocalyptic setting make it worth-while. Would have been better as an adventure game with more time to dwell on the environment.
Posted: October 2
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1 of 1 people (100%) found this review helpful
7.6 hrs on record
Such a deliciously original game! if you like Rachet and Clank or Jak and Daxter then the companion style game play will be familiar. The story is fantastically free of cliches and stereotypes. This game has everything to love!
Posted: October 4
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1 of 1 people (100%) found this review helpful
0.6 hrs on record
This a nice little game. Nice voice Acting and characters. I had bought it originally for PS3 but never got around to finish it, When I heard it was coming out on PC I got happy and finally got around to finish it. Get this game even if it is just for the fact to support the developers for bringing this game to PC. Hopefully more Devs will do the same if we show them support.
Posted: October 6
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1 of 1 people (100%) found this review helpful
6.2 hrs on record
From the creators of Heavenly Sword and Devil May Cry we bring you Enslaved. A game that is set 150 years from now in a post apoclyptic world. This is a 3rd person hack and slash kind of game with a Prince of Persia jumping style. The story is great and the jumping puzzles are fun. The mouse and keybaord are just plain bad but that ok the story make up for it. The controller works great but there are bugs here there. This game is just all round fun. I give it a 8/10
Posted: October 10
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1 of 1 people (100%) found this review helpful
2.7 hrs on record
A really good game that I had never even heard of until just recently I bought it in the steam daily sale for like $4. For that price it is a steal. Although the graphics look horrifyingly bad close-up, like in cut scenes when a character is shown close up, it looks sickening, but at medium to far distances, the game looks fantastic. Lots of colors and a very vibrant living world that is a pleasure to look at. The combat/controls are fluid and the sound is good, the script is good and the voice acting is pretty good. The combat mechanics and the way you can give fun commands to your partner like to use a decoy while you run behind and destroy guards, is all a lot of fun and done well. The only downside is that your main characters are pretty cliche: the main guy acts like a big ret@rded shirtless ape and the other is a hot girl who is inexplicably a master hacker. Like I just so happened to find a really hot girl who is a master computer whiz lol. Even so, I can tell that I am going to have fun with the whole game for sure, I just wish I had known about this game when it first came out a year ago. 8/10
Posted: October 15
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1 of 1 people (100%) found this review helpful
10.6 hrs on record
only played it for a short while but the combat system seems pretty fluid decent visuals overall it seems like a pretty good game
Posted: October 16
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1 of 1 people (100%) found this review helpful
7.2 hrs on record
I can say this game is worth giving a go, Rami Ismail called it a flawed gem, but i don't know if i'd go that far. The combat is a very samey, the story is okay, Trip (the redhead in the promo image) has terrible pathing. And the game suffers many glitches, none-game breaking that I found but a few needing checkpoint restarts, happily though checkpoints are common.

Also get a gamepad or xbox controller for this, keyboard and mouse sucks here and the you will be fighting some less-than-brilliant camera angles so you are going to want that extra joystick for that at least.

Story actually gets interesting right at the end of the game so maybe a missed opportunity there I think.

Worth trying as a retelling of "Journey to the West" but maybe not worth 20 dollars AUD, get it on sale, smash it out in a weekend
Posted: October 15
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1 of 1 people (100%) found this review helpful
6.0 hrs on record
its a really good action-adventure game, it has a solid story, great combat, some camera problems but overall a decent title.
Posted: October 11
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1 of 1 people (100%) found this review helpful
10.7 hrs on record
First things first , this game isn't fully compitable with PC yeah and heres why :
-You cannot adjust your display , you're stuck with the graphics it gets installed at by default
-There's slight glitches , bugs in the display dynamics that oughts you to restart from last checkpoint ( during my full gameplay happened twice )
thats it.

Alright the game itself is awesome , features a unique adventure that offers you abit of everything , puzzles , action , platforming , enjoying the artwork which is flooding the game , and enjoying an intersting story.

-Graphics in this game are ultra awesome , regardless the maximum requirements the game has sat up in the store page , i think you may need way higher specs to enjoy it.
-Artwork , this game is really full of it , each corner in this game features lots and lots of nice artwork.
-Story is amazing , runs as a still water a little bit expected , no plot twists and its that type of ''and they lived happly ever after'' stories its still good.
-Gameplay........well , this game is meant to be for consoles only yea , so it shows the flaws of the incompitability but its not standing between having fun and still getting used to the most annoying camera system i've dealt with for a while.
-Puzzles they're in each chapter , so easy almost no compeition in them.
-Platforming is like 60% of the game , but its variable and wont get you bored at all.

In other words , this game is pretty much worth to get during sale or in full price , its fun but could have been better and sadly the techniqual problems almost ruined such an amazing game. 8/10.
Posted: October 24
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1 of 1 people (100%) found this review helpful
8.3 hrs on record
Didn't think I would ever say it but a decent port from the consoles. Few dodgy camera angles at times and has to be played with a joypad but very well made and entertaining.
Posted: October 25
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3 of 5 people (60%) found this review helpful
9.8 hrs on record
This game has an interesting story/concept, but it's such a bad console port. Right from the starting message (do not power down your console when you see this save icon) to the camera controls. You're constantly being grabbed by the chin and made to look in a certain direction, so it's a real struggle to keep the camera pointed at where you're going or the enemies you're fighting.

Cherry on top of the cake: I alt tabbed a few times, the ground disappeared, textures messed up and it crashed.
Posted: October 17
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