Emprende un viaje emocionante y repleto de sorpresas con dos dispares personajes que deberán aliarse para sobrevivir en una peligrosa América postapocalíptica. Viaja 150 años en el futuro para encontrar un mundo en ruinas que ha sido reclamado por la naturaleza y en el que quedan pocos humanos.
Análisis de usuarios: Muy positivos (1,704 análisis)
Fecha de lanzamiento: 24 de oct. 2013

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Comprar ENSLAVED: Odyssey to the West Premium Edition

 

Recomendado por mentores

"A criminally overlooked game, this beautiful title retells Journey to the West with Andy Serkis being grumpy!"
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Acerca de este juego

Emprende un viaje emocionante y repleto de sorpresas con dos dispares personajes que deberán aliarse para sobrevivir en una peligrosa América postapocalíptica.

Viaja 150 años en el futuro para encontrar un mundo en ruinas que ha sido reclamado por la naturaleza y en el que quedan pocos humanos. Unas misteriosas naves de esclavos secuestran a los escasos supervivientes y se los llevan al oeste, de donde nunca regresan.

Trip, una joven experta en tecnología, ha sido secuestrada por una de estas naves, pero consigue escapar gracias a su agilidad mental. Otro de los prisioneros es Monkey, un robusto y embrutecido solitario que también logra liberarse gracias a su colosal fuerza. Trip descubre rápidamente que Monkey es su única esperanza para sobrevivir en el peligroso viaje de vuelta a su hogar, así que le coloca una diadema especial a Monkey que los conecta a ambos: si ella muere, el también morirá; así que no le quedará más remedio que acompañarla. ENSLAVED gira en torno a la compleja relación que mantienen los dos protagonistas. El jugador controla a Monkey por medio del combate, la estrategia y el movimiento por los escenarios para conseguir que tanto él como Trip sobrevivan a las amenazas y obstáculos que se interponen en su camino hacia la libertad.

Características

  • La Premium Edition incluye el juego original aclamado por la crítica y el contenido descargable adicional "La pareja perfecta de Pigsy", así como los aspectos de mejora del personaje Monkey ninja, Monkey clásico y Trip sexy.
  • Un guión irresistible: Una revisión postapocalíptica de la novela clásica del siglo XVI Journey to the West, coescrita por el famoso novelista y guionista.
  • Una obra maestra cinemática: Dramáticos vídeos codirigidos por Andy Serkis, que también interpreta el papel principal de Monkey. Estos vídeos retratan los hechos trágicos que sirven de punto de partida para la aventura de Monkey y Trip.
  • Escenarios impresionantes: Explora un hermoso y siniestro mundo formado por ciudades destrozadas por la guerra y reclamadas por la naturaleza, donde el peligro acecha en cada esquina.
  • Sistema de combate dinámico: Ataca y defiéndete con agilidad por medio de una combinación de ataques de cuerpo a cuerpo, bloqueos e intensas destrucciones. Usa a Monkey para adelantarte a un rival, robar su arma y aniquilarlo sistemáticamente.

Requisitos del sistema

    Minimum:
    • OS: Windows XP SP2, Vista or higher
    • Processor: Intel Core 2 Duo @ 2.20GHz / AMD Athlon 64 X2 4600+
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 9600/ ATI Radeon HD 4850
    • DirectX: Version 9.0c
    • Hard Drive: 12 GB available space
Análisis útiles de usuarios
A 4 de 4 personas (100%) les ha sido útil este análisis
11.6 h registradas
Publicado: 30 de noviembre de 2014
Muy bonito (sobre todo la primera zona), con unos personajes muy bien conseguidos y grandes actuaciones de los actores que ponen las voces.

El combate está bastante logrado y las plataformas, que no dejan de ser caminos completamente prefijados o los puzzles de puentes/palancas al menos no molestan.

No sé que tiene exactamente, supongo que una de las cosas es la duración justa, pero te deja con muy buen sabor de boca. El resultado es mejor que la suma de sus partes.
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A 4 de 4 personas (100%) les ha sido útil este análisis
12.5 h registradas
Publicado: 19 de marzo
Un juego del que no esperaba gran cosa, y al final me ha acabado gustando mucho. No es un juegazo, pero es entretenido y original. A nivel jugable no demasiado, ya que mezcla un poco de todo (Hack&Slash, RPG, Aventura, Plataformas, Puzzles), pero las mecánicas funcionan y son divertidas.

Donde realmente destaca el juego para mi, es en el apartado artístico, personajes y ambientación. Los escenarios son preciosos, variados y muy originales, con una estética propia que luce genial. Chatarra + Ruinas + Vegetación. Desde ciudades infestadas de verde hasta máquinas del tamaño de estadios olímpicos, pasando por ciudades vertedero y bases submarinas.

Los personajes (son 3 principalmente), están muy logrados; a Trip se le coge mucho afecto, y con Pigsy te ries mucho, además está muy bien explotada la jugabilidad basada en tu compañera. Trip puede reconocer el terreno, distraer enemigos, curarte y ayudarte a abrir rutas, tu tendrás que protegerla y ayudarla. La aventura extra de Pigsy es corta (unas 2 horas), pero es todo un acierto. Tiene su propio toque "cerdo" :D e incluso tiene otro tipo de jugabilidad (más enfocado al sígilo/dispositivos/rifle. Recomiendo jugarlo. Mención especial para Trufa! <3

La trama no es gran cosa, y eso que el final sorprende, pero creo que el juego está más orientado al vinculo con tu compañera y como se desarrolla ese vínculo. Los acontecimientos son un poco ajenos y van surgiendo poco a poco. Quizás se echa de menos un poco más de profundidad en cuanto al Lore del mundo que han creado, un pequeño códice o algo así me habría gustado, ya que me he quedado con ganas de empaparme un poco más de ese universo.

A nivel gráfico, el juego luce bastante bien, aunque hay demasiados contrastes en algunas partes, donde o bien tenían prisa, o bien es mi ordenador que no cargaba todo lo que tenía que cargar (aunque no creo que sea esto último). Gana muchos enteros por la estética, el diseño de mapas y los colores, pero no espereis ningún pepino gráfico.

La música muy bien, sin ser algo espectacular, cumple y funciona bien con la ambientación.

Puntazo la Nube, se echa de menos cuando no puedes usarla.

El juego está pensado para jugarlo con mando, yo estoy muy acostumbrado al ratón y al teclado y no los he echado demasiado de menos (quizás solo en los momentos Torreta).

De oferta debería caer ;)
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A 1 de 1 personas (100%) les ha sido útil este análisis
11.7 h registradas
Publicado: 14 de enero
Enslaved, una aventura que empieza simplemente con el motivo de sobrevivir se combierte en una especie de ¨chance the world¨ en el que a medida que avanza y llega el final te das cuenta de que merece la pena jugarle.

El único punto negativo que le veo es que se puede hacer un poco pesado el ritmo del juego, ya que todas las misiones son: combate, puzzle, combate. Se me ha hecho un poco mecánico, pero aún así se deja un poco de lado gracias a la aventura de estos dos personajes y la relación que va evolucionando entre ellos.
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A 1 de 1 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
9.0 h registradas
Publicado: 24 de marzo
JUEGAZO! la historia esta muy original y muy pegadiza! vale la pena comprarse este juego! El modo de jugar también esta muy bien!! le doy un 10/10 uno de los pocos juegos que la historia me gusta de verdad...
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A 285 de 311 personas (92%) les ha sido útil este análisis
10.2 h registradas
Publicado: 7 de noviembre de 2014
Enslaved: Odyssey to the West is a sci-fi reworking of the classic Chinese tale, Journey to the West. Set after an apocalyptic war, the world has largely been abandoned and only a remnant of civilisation remains, alongside what's left of a hostile robot army.The setting is at times stunning. The skeletal remains of civilisation are being re-enveloped by verdant nature. It's a refreshing move away from the barren browns and reds we usually associate with post-apocalyptic settings. Despite its age and technical limitations - coupled with even more limited graphics options - Enslaved is a beautiful game with obvious care and attention paid to its lush environments, its detailed, motion-captured animation overseen by Andy "Gollum" Serkis, and its nuanced character design.It's also clear that care has been lavished on the story. Main characters Monkey and Trip are fully rounded out. The nature of their strained relationship plays out naturally, and develops organically. There are the occasional fumbles, especially at the very beginning as the rules of their relationship are set, and the conflict feels a little rushed and too quickly resolved. Overall, however, the dialogue and character development prove to be sophisticated to a degree far in excess of what one might expect from an action-brawler.Other characters taken and adapted from the novel are equally well represented, and the central narrative pays homage to original story reinterpreting its themes of action, choice and consequence expertly and without the heavy hand mass market media so often utilises. The game plays out as an extended escort mission of sorts. The concept may strike dread in the hearts of many a gamer, but it’s not so much a burden and plays in a similar fashion to Bioshock Infinite’s Elizabeth. Trip will hide from combat while Monkey lays the smack down on robots. The combat its self is initially frantic and exciting, but soon it becomes clear it lacks any sort of depth. In fact, for all its visual punch the combat has no actual power behind it and its limitations quickly become evident. Other aspects of the game also suffer from being pedestrian and uninteresting. Platforming and puzzle elements are functional, but both lack any imagination and act as little more than a distraction from the combat zones.Enslaved is highly scripted and very linear, and despite the verticality of many levels and the sprawling nature of the world Money and Trip have a very narrow path to follow. The scripted nature of the game is both its strength and ultimately its biggest weakness.Despite some stunning art direction and a rich story complete with interesting and complex characters, Enslaved fails to provide a compelling game play experience to complement its artistic and narrative strengths.
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A 28 de 29 personas (97%) les ha sido útil este análisis
15.4 h registradas
Publicado: 11 de noviembre de 2014
In general, it is a 3D action/arcade/adventure. Fighting, running, jumping, solving mini-puzzles and so on...You can't say that its gameplay is anyhow innovative, but it is amusing and well-balanced.

What really makes ENSLAVED an outstanding game is a beautiful, thoughtful and detailed crafting of the story, characters, dialogues, cut-scenes, locations... just everything.
It is a wonderful story and a refreshing experience that you'll remember for long.

In the age of "visit 20 towers and collect 100 feathers" games, an adventure from a crowd of many, surprisingly reminds us of what true game artistry is.

Really an overlooked masterpiece. I play computer games since 80s, and ENSLAVED is definitely in my Top-10.
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A 214 de 351 personas (61%) les ha sido útil este análisis
7.8 h registradas
Publicado: 11 de noviembre de 2014
I wanted to like this game. I really did. It takes place in amazing environments, the characters seem interesting enough, and the story seems interesting as well. But, frankly, the gameplay is terrible, mainly because of the ridiculously awful camera controls. It doesn't matter if you are using a gamepad or kb/m, the game has it's own ideas about what it wants to do with the camera and it will fight your control of it every step of the way.

The worst is in combat, where the camera will often shift angles automatically, usually to angles more about making your character look cool than about actually giving you a decent view of or angle of attack on your enemies. Many times this stupidity will cause your attacks to go completely in the wrong direction, which really sucks for charged attacks.

Seriously, it's just not fun when you have to fight the camera just as much as you fight the bad guys, and you have to do so while trying to fight the bad guys.

If the camera were better under user control without the game randomly shifting it around based on whatever automatic rules it follows, then I would probably be willing to recommend this game. But as it is now, with utter crap camera control making combat pretty much impossible, or at least insanely frustrating, at times, I cannot recommend this game.
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A 20 de 23 personas (87%) les ha sido útil este análisis
16.9 h registradas
Publicado: 12 de noviembre de 2014
I really liked this game, it's one of my favorites of all time. I played it years ago on the console when it originaly came out, and now this pc version along with the Pigsy DLC. Like all PC ports of older games there are some tweaks to reseach online to set it running how I liked it best graphically, but nothing too difficult to figure out. The characters and environments are just some of the most memorable and enjoyable that even thinking about the game now to write this review I feel like playing it again.
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A 14 de 14 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
26.1 h registradas
Publicado: 20 de febrero
VERY shortened review. To see my full review, please click HERE.

We have full 360-degree control of both our character and the camera... most of the time. Sometimes we have only limited control of the camera, which I believe the devs did to help us know which direction we're supposed to go. There were a few moments when I simply could not figure out what I was supposed to be doing, but by taking my time to look around, I'd eventually spot something flashing. These flashing objects are items that you can climb, jump on/to, clamber on, etc. Our character is quite acrobatic, but you don't have to stop and watch him twirl around to finish his maneuver before jumping to the next location; that can be fun, but when you're being attacked, I really don't recommend it. ;p

We have a companion on our journey, which already know if you've looked at any of the game screens. Trip has many abilities of her own, and she is also the reason we've been collecting those tech orbs. First off, though, let me explain a little bit about the dynamics.

We have a screen we can bring up to interact with Trip, and there we have some options. We can tell her to create a distraction, run or do some kind of action (like flipping a switch for us), apply a health serum (provided that we have some), and the upgrade function, which is where the tech orbs come in. There are four sub-options for upgrades: Staff, Combat, Shield, and Health.

There is a well-known GLITCH during one scene in the game, and I'm putting this in spoilers in case you don't want to see the solution:
The second time we run into one of the mechs with wrecking balls for "hands" is where the glitch shows up. You hear something, but see nothing unusual. There's a brick wall there that's supposed to have broken, but all you see is a solid wall. Eventually one of these mechs will appear, but there doesn't seem to be a way to defeat it, no matter how many times you hit the damned thing! Meh The game is telling you to taunt it, but it just runs into one of those low walls and gets stuck there. *sigh*

What you need to do is taunt it until it runs into one of the large, solid walls -- the one right below Trip is the one I used (and maybe it's the only one that works, I don't know!) Once it hits the wall, you need to do a takedown in order to defeat it, so be sure you're close enough that you don't run out of time!


EXTRAS (unlocked upon completion of the game):
Pigsy's Perfect 10 - Play as a lonely Pigsy just looking a bit of company*
Classic Monkey - Changes Monkey's outfit to red & gold and doubles his striking power
Ninja Monkey - Monkey becomes outfitted in black, and he has unlimited stunning and plasma ammo
Sexy Robot Trip - Changes Trip's outfit and doubles the length of all stunning attacks

I really enjoyed everything about this game -- from the sights and sounds to the story to the gameplay, I just enjoyed the hell out of it. I have to agree with those who have mentioned that this is a hidden gem. I really do think that the game deserved a lot more attention than it got, and I highly recommend it to any action-adventure fan.
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A 12 de 13 personas (92%) les ha sido útil este análisis
2.0 h registradas
Publicado: 11 de noviembre de 2014
Get this game while it is on sale, as long as you have a 360 controller. The environments are beautiful, the game is fun, and the story is intriguing. The combat is awesome as well. This game is pretty unique, and you will reger it if you don't pick it up. -PR0XIDIAN
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A 9 de 9 personas (100%) les ha sido útil este análisis
11.1 h registradas
Publicado: 26 de enero
What an adventure! This game is loads of fun! You have satisfying combat, fun puzzles that aren't frustrating, colorful characters with personality, whom are well voiced by the actors, and a lovely art style with amazing environments. And did I mention the music? Amazing! The game does not get old. I kept telling myself I'd take a break at the next mission, but then kept on playing. If you want to have fun and mix it with a great story, give this game a try. I give it an easy 10/10.
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A 8 de 8 personas (100%) les ha sido útil este análisis
8.5 h registradas
Publicado: 20 de noviembre de 2014
Very underrated action adventure. It should definitly see more love!

In ENSLAVED: Odyssey to the West you will follow Trip and Monkey through the post-apocalyptic USA after you have fled from a slave-ship. Monkey, who is now forced to help Trip, protects her during their search for a way to bring her home. While Trip brings the brain, Monkey brings the muscles. To overcome all struggles you have to make best use of both. As the story progresses both characters will often interact and their relationship develops from a mere Master-to-slave-situation to a real friendship.

Gameplay

Because Trip is not much of a fighter you have to play the warrior. Luckily Monkey has some vast knowledge about beating up one or two mechs! During the tutorial you learn all the basic moves. And every time Monkey learns a new trick a note pops up on your screen. The fighting is very easy and intuitive. You havea strong, a weak but fast, a charged, and a radial attack. Alternativly your weapon can shoot stun and beam attacks. All viable in most situations. But enough of Monkeys skills. What does Trip actually do? Well not that much. But the developer tried to make your VIP not totally garbage. She scans the environment for traps, mechs for weakspots, and decoys enemies so Monkey can sneak away. Also she is not totally defenceless. She has a EMP which stuns mechs for a short period of time when they come to close.

The good

+ well-written story and likeable protagonists
+ fluent and intuitive combat
+ less generic end-scenario and a bit more "believable"
+ good music and actors
+ good animations

The average

~ eventhough it's one big escort mission it doesnt feel like a chore to protect Trip because of the developing relationship between her and Monkey. Also she is not completely useless and has some nice utilities
~ dated (last generation) graphics
~ linear but beautiful levels
~ the climbing passages are mediocre but still good enough to have fun (quite simliliar to Tomb Raider)

The bad

- you can't configure the keys and the menu is missing precision when using a mouse
- horrible camera movement which is not optimised for PC usage

Points
7,5/10
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A 9 de 10 personas (90%) les ha sido útil este análisis
1.6 h registradas
Publicado: 11 de noviembre de 2014
Enslaved is probably one of the most underrated games I can remember. It's easily one of the best single player experiences out there. The story is even kind of great.
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A 7 de 7 personas (100%) les ha sido útil este análisis
15.6 h registradas
Publicado: 22 de diciembre de 2014
BUY THIS GAME!!!

Ok, now that I got that out of my system, let me start by saying that I only purchased this game because it was on sale. And it has turned out to be one of my best purchases in a while. I genuinely had fun playing it unlike some other games that i play up until i get all of the card drops. lol. The graphics are solid. The voice-acting is spot on. The characters, they grow on you and make you invested in the game. Pigsy, he has some pretty spot-on one-liners that unexpectedly make you laugh and look like an idiot. haha. From start to finish, this game will entertain without skipping a beat. It's definitely worth if you can get it for less that 10 or 15 dollars.

Happy Gaming,

CARDIO
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A 7 de 8 personas (88%) les ha sido útil este análisis
8.7 h registradas
Publicado: 11 de noviembre de 2014
Probaly one of the most underrated games ever!!

+ amazing setting
+ nice graphic style
+ great written characters/ cutscenes
+ gameplay is a lot of fun

- little camera problems

9.5/10
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A 5 de 5 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
8.0 h registradas
Publicado: 15 de enero
This game is quite enjoyable, but it is definetly rough around the edges. Enslaved: Odyssey to the West is a 3rd person adventure character action game in which you play as Monkey on the 2 core gameplay aspects of fighting robots and platforming, while journeying into some great enviroments and through a nice story which will take you around 7-8 hours to beat.

The combat feels good but it gets repetitive, there's not that much enemy variety, even a boss is reused once, and you only have 1 weapon with limted moves, I wish they expanded on it a bit more, but it does the job I suppose. The camera can be quite bad at times though, it is too close to your character so sometimes you'll get hit from enemies offscreen and whatnot, they should've zoomed it out a little bit. You can also use your staff to shoot damaging and stunning projectiles but I will warn you that aiming feels a bit sluggish with the mouse.

Now the platforming looks cool and all but it's very linear and there's not much of a challenge, you're just pressing the movement keys and the jump button at the same time following a simple path, it can get a bit fidley however, like sometimes there's just this one very specific spot to jump from to grab another ledge, and even if you're just slighly to the side of it, your jump won't work, and sometimes it works from anywhere, so it's a bit inconsistent on that note.

Right now you can probably see the game's flaws, but here's what they did right, the enviroments are really beaultiful, and it just takes you right in this post apocalyptic world that the game's trying to build, it definetly feels lonely, and the overgrown nature on New York early in the game serves to reinforce that. The story is quite good too, Monkey the main character escapes from a slave ship and crash lands on the city of New York, only to find himself wearing a slave helmet put on by another prisioner who escaped, Trip. She does this because she needs his protection to reach her home community, so Monkey is now forced to help her, otherwise he's killed by the slave helmet, and also if Trip dies, she set it so his helmet triggers too. That is quite an interesting set up for our two main characters and you can definetly see the chemistry between them as you play the game, I'd say the story is great on that regard, but on a side note I thought that the ending is kinda bad in my opinion, but to avoid spoilers that's all I'll say about it so you can check it out for yourself.

Overall, Enslaved: Odyseey to the West has quite a few flaws, but I'd definetly recommend you pick it up on sale, the story and the gourgeous enviroments will definetly make for an exciting journey into this post apocalyptic world.
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A 4 de 4 personas (100%) les ha sido útil este análisis
15.2 h registradas
Publicado: 12 de noviembre de 2014
I have to say that after playing DMC and being impressed with the direction (charchters, camera work, setting) I bought immediately this one. And it didn't disappoint. Gameplay wise I prefer DMC , but this is a wonderful adventure with nice charcters and the journey to the west story is beautiful..with some nice twist....
If U like an adventure in a unique world this is a good game.

underated, very good game!
Don't miss it when it is on sale if u r on the fence.
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A 4 de 4 personas (100%) les ha sido útil este análisis
11.1 h registradas
Publicado: 14 de noviembre de 2014
In a future
Where man lives in constant fear of slavers and mechs
An unlikely duo can make a difference

Trip is a young woman, her skills include: hacking, giving orders, and causing distractions.
Monkey is a bit of an enigma, and thanks to a headband, is under Trip's control. He's the character you play as, and you'll spend much of the game climbing around, keeping an eye out for Trip, and crushing mechs with your staff. There are even rare moments where he can use a hoverboard (which he refers to as a "cloud") to cross over lakes and such.

The parellels to the classic Chinese novel "Journey to the West" are pretty obvious.

As an action-adventure game, Enslaved leads towards the simplistic side of things. Well, perhaps simplistic isn't the word I'm looking for. Overly approachable, casual, automated, ehhh I'm better off just explaining it. Enslaved is one of those games that would have been very difficult a generation or three ago. Let's use Tomb Raider for comparison. The original game featured some difficult platforming segments. You had to account for several different possibilities. Is Lara moving fast enough? Did she jump at the right moment? Are there obstacles nearby? Fast-forward through numerous sequels and now you don't have to worry about where and when to jump. If you're facing the right direction, Lara will always make the jump. Enslaved pushes this game-design even further. You can't die from falling even if you wanted to, Monkey won't allow it. I think I managed a falling death once, and that was by getting zapped out of the air by a Mech. It was more of a fluke than anything.

There is a lot of fighting to be done in this game, but it's typically very trivial. I have to wonder how Capcom decided Ninja Theory was a good fit for Devil May Cry after playing through this game. While not quite a button-masher, Enslaved's combat doesn't require much effort. Enemies fall into certain camps. There are the close-range slashers, the long-range shooters, shockers have some mid-range ability, sometimes they have shields. The strategy rarely deviates from "hit them really hard" or "blast them with plasma and/or stun shots". Also, there's not much in the way of stylish maneuvers. Monkey does some flipping and spinning around, but he's not pulling off any Dante-esque combos. None of the mechs survive long enough anyway. I made the mistake of playing this game on the easy difficulty. Not only did Monkey never die (in combat), he never lost more than 1/5th of his health. It's best to jump straight to the hard difficulty, which doesn't make much of a difference aside from everyone doing a bit more damage. Most of my deaths came from mines.

With easy combat and platforming, Enslaved thrives almost entirely on its other aspects. The locales in this game are pretty neat to visit, and there's some nice attention to detail in this post-apocalyptic land. The pacing is also effectively done, with a nice balance between combat, puzzle-solving, and a hint of exploration. Some credit should also be given to the chapter setup. This game is broken up into 14 chapters, and most of them can be completed in 15-20 minutes. You can play for a fairly short amount of time, and still make quite a bit of progress. I prefer this over having something like 5 chapters that take an hour or more to get through.

As an action game, Enslaved is bound to disappoint. It does work as more of an adventure game though. The world is impressively-realized, the characters (all three of them) are well-done, and for the most part it's a breezy experience that you just take in.

Three characters? Oh right...can't forget about Pigsy.
This dude is another reference to Journey to the West. While human, Pigsy is also part...mecha pig. He's a fat slob with an eye for Trip, and he wears socks with his sandals. Unlike his inspiration, this little piggy prefers a sniper rifle over an 11,000 pound rake. In the latter half of the game he's the comic relief, and he ain't too bad at it. He also has his own quest. This was originally DLC in the console version of Enslaved. Pigsy's Perfect 10 follows his misadventures in building a new friend. As I said, Enslaved has three characters, it's a pretty lonely world.

Unlike Monkey, Pigsy isn't very tough, punch or stab him a couple times and he's a goner. In order to survive, you have to sneak around, make your shots count, and take advantage of various gadgets. Unlike the main game, there's actually a bit of creativity and depth that goes into each encounter. Simply blasting everyone is never the answer, but you can distract them, stun them, seduce them(?!) to fight your enemies, or simply destroy them with a bomb. While this quest does run a bit long, I think it does a good job at providing something different from the rest of Enslaved. The similarities to cover-based shooters are apparent, but PP10 does enough to stand out. This is pretty impressive for a DLC adventure.
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A 5 de 6 personas (83%) les ha sido útil este análisis
27.7 h registradas
Publicado: 12 de noviembre de 2014
One of the most atmospheric game I have ever played. Its very well (voice)acted, beautifully executed, fun to play and the story is just awesome. The connection to characters is strong, matched only by titles such as Dragon Age or Mass Effect. The replay value is not great, but first playthrough really blown my mind.
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A 3 de 3 personas (100%) les ha sido útil este análisis
6.2 h registradas
Publicado: 23 de noviembre de 2014
Enslaved: Odyssey To the West is an extraordinary game
A game that I feel is hugely underrated (just like Spec Ops The Line). One of the hidden gems of the last generation.
TL;DR version in the bottom of the review.

STORY: A reimagining of the Chinese novel "Journey to the West" by Wu Cheng'en. It’s set in a bleak overgrown with vegetation post-apocalyptic world, ruled by slavers and machinery, you follow Monkey and Trip on their journey to get Trip back to her home safely. If Trip dies, you (Monkey) die.
The game's opening pulls you into the story and it never let you go; you're constantly on the lookout for what's next!
I won't spoil much because the story is the game's highlight for me.

GAMEPLAY: The game is an action adventure platformer at heart, with some simple puzzles thrown at you a few times to shakeup the game's pace a bit.
The combat is simple, yet fun enough to keep you engaged through the game's 7 hour campaign. Red glowing orbs are the game's currency; they are used to upgrade Monkey's fighting capabilities, health and shield.
Weird floating white masks are the extra collectibles found within the game, they reveal much about the game's world and story since they give you glimpses of the life that was before the war.
One of the major gripes with the gameplay is the camera, sometimes you'll be fighting the camera instead of fighting the enemies! Other noticeable flaws with the game is the lack of direction in some of the platforming areas, you’ll be wandering around aimlessly in until you find the correct path.

GRAPHICS: Varied beautiful looking locales with vivid colors shining all through the game coupled with great animations and facial expressions that bring the characters to life. Motion capture genius Andy Serkis (Gollum - Ceaser) worked on the game's motion capture and he even co-written the game's story ( he even appears in the game! and he is also Monkey's voice actor ) . The game runs on Unreal engine 3 which runs really well. Don't expect to be blown away by the game’s graphical prowess though, it’s a 2010 game. The game relies on its style to impress.

AUDIO: Superb voice acting that brings the characters to life. The soundtrack sets the mood right in every scene, weather being chased by a mechanical rhino or chilling in a boat gazing at the stars, the soundtrack is mesmerizing.

Pros:
- Amazing, captivating story set in a believable world and lovable characters.
- Great platforming gameplay
- Simple yet fun combat
- Short but sweet (7 hours)

Cons:
- Wonky camera (at times)
- Misguided platfroming paths in some sections
- Short but sweet (7 hours)

9/10
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