The Novelist is a story driven adventure game that takes place in a summer home. The main character, Dan, takes his family to this place so he can get away from the city and focus on his book. You don't actually play Dan, or any of his family members, you play some sort of ghost, who is trying to influence their lives.
First of all let me adress a small issue. This game is what I would consider "Art". Therefore, there isn't much in terms of the standard definition of gameplay. There are definitely choices, and different endings, but you really aren't doing much. Your watching the story unfold based on your choices. Especially if you play in story mode.
There are 2 different types of modes. Stealth and story. In story mode, the family is unable to detect you, leaving you to be able to discover clues and read their memories with ease. This is what you would want to choose to just focus on the story. Stealth includes a stealth mechanic to the game, you must remain out of site. For the first time, I'd recommend using stealth. It makes it feel more like a game, even though without the mechanic I would still call it a game.
Okay, the story. The story is great, and the choices, unlike other games that claim this, actually count. Your choices will reflect in the ending no matter which exact "ending" you choose. And I do not believe there is a perfect ending. No matter what, someone will end up disapointed one way or another. That's what I love about this game, because that is life. You can't make everyone happy. And when your in an outsider situation, that makes it even harder. The story isn't complex or epic, and it doesn't have to be. It's a simplistic story about a families life and problems. But it feels real, and I love it.
I absolutely love story driven games, and I'm glad I spend 15 bucks on The Novelist. If you enjoy games like The Stanley Parable, Gone Home, and the sort, you will love The Novelist. I surely hope people give this game a chance.
Posted: December 10th, 2013