The Dead Linger is the definitive zombie apocalypse survival horror experience! Set in a planet-sized, procedurally generated world, survivors learn to fight, run, and survive against the never-ending and relentless zombie hordes.
User reviews: Mixed (1,369 reviews)
Release Date: Sep 27, 2013

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Hello Survivors, old and new! The Dead Linger is currently in Alpha stage and in active development. Check out our comprehensive Development Roadmap for the bigger picture! We release updates frequently, usually alongside a dev vlog to show you what's new and let you know we're listening. As the game is in Alpha, there are bugs, missing features, and unfinished bits. Just remember to visit our forums at to participate in discussion, suggest features, and give us feedback! You can also follow us on twitter @thedeadlinger!
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Recent updates View all (61)

December 19

The Weekly Dead 28

Hello Survivors!

Wondering where 15c is? Here's a blog post from Geoff on the current status of 15c!
Be sure to read that first! It's super important and stuff.

This week's blog is a bit concept-y. Parker has been knocking out a pretty big list of concepts for useful objects in game.

We're looking at the various ways we're going to allow survivors to supply power to nearby objects. For the environmentally conscious, here's a make-shift deployable solar panel setup.

For the gas guzzler in us all, a trustworthy portable generator.

Some good old fashioned pen and paper maps. Which one do you like better?

Sorry, but there's no Google Maps in the apocalypse! We have a few more map types coming as well, so you can explore and survive with the detail and type of navigation you prefer.

And for all your welding needs: the blowtorch! Just be careful where you point that thing...

You may have caught a glimpse of the Broken variant. Well, a few cups of coffee and Silent Hill soundtracks later.... Yeah. This thing's gross. This is just one type of this variant, anyway.

Oh, and there's some new grass! It's way better on performance, has a much more realistic patterning/splat method, and you can see it further away. We have a lot more plans coming to grass, but we're going to knock out some more important stuff before we get full-fledged into those.

Remember that far terrain we talked about in the last blog? Looks pretty freaking cool. Out to about 8 kilometers, in this picture. The forest out there is accurate down to the exact tree, but uses way less memory and processing. It's hard to show in a picture, but you'll feel the results when you play 15c.

Ryan is currently working on some Emergency Flare sticks for some new ways to light up the world. We'll show those off when they're further along.

Dane just finished playing with his dolls, and he'll be back to wrapping up military gear. A military ballistics helmet is currently in the pipeline. You'll start to see all that gear resurface as The Storm arrives, right after Build 16 is out the door.

Everything else going on is of the top secret secretness. More on those secrets later!

Steam Holiday Sale
Give the gift of the zombie apocalypse this holiday season! The Dead Linger is on sale for 25% off ($14.99) until January 2nd!

That's all for this week! Be sure to follow us on Twitter to stay up to date on the latest happenings! Again, if you didn't check out the blog about 15c's current status, be sure to give it a read!

Linger on, Survivors!

Leave a comment on our official forums!

Original blog post.

6 comments Read more

December 16

The Status of 15c.

Hello Survivors.

Here's an important blog post on the status of 15c.

Have a look:

Linger on!

8 comments Read more
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About This Game

The Dead Linger is the definitive zombie apocalypse survival horror experience! Set in a planet-sized, procedurally generated world, survivors learn to fight, run, and survive against the never-ending and relentless zombie hordes. With pure sandbox, free-roam gameplay, multiplayer, exploration, barricading, physics, and intense realism, this is the zombie apocalypse experience you've longed for all these years. The zombie genre has died. We're bringing it back from the dead. Be sure to check out our Development Roadmap!

Latest Update:

Key Alpha Features

  • Explore a planet-sized world, full of the restless undead!
  • Slay the undead hordes, with whatever you want!
  • True free-form barricading; nailing boards wherever and however you want!
  • Interact and explore every item, weapon, object, and building that you can see! No fake doors, no fake windows, no invisible walls.
  • Full multiplayer support; as many survivors as your server can handle!
  • Survive the apocalypse YOUR way. True multiplayer zombie survival, with a major focus on classic zombies as the core enemy!
  • Once purchased, all future updates are FREE!
  • Yes, this is the zombie survival you and your friends have been waiting for.
  • Lower price during Alpha!
  • Be part of the Sandswept Legion community; led by a dedicated development team who listen and discuss the game with the community on a daily basis!
  • And a whole lot more to come as we roll out updates!

System Requirements

    • OS: Windows XP / Vista / 7
    • Processor: Intel Core 2 Duo E6000 series or equivalent AMD AthlonX2 processor
    • Memory: 6 GB RAM
    • Graphics: GeForce 8000 series or higher, ATI Radeon HD2000 series or higher. (512 MB or higher)
    • Hard Drive: 6 GB available space
Helpful customer reviews
114 of 143 people (80%) found this review helpful
6.1 hrs on record
Posted: December 2
Early Access Review
Potential is just that... potential. Pre-alpha a year ago; potential. Pre-alpha now; potential. What we have here is failure to deliver on a concept. I'm sure Sandswept is giving it their blood, sweat, and tears, but thus far, the potential is far from reality. Now and then I give it another try and play for a half hour or so to see if anything has drastically improved, but it's nearly void of immersive content, glitchy, terribly optimized, and seemingly buggier with each build.

The Sandswept team is great about community relations and sharing the roadmap for the game, and I wish the dev team the best with hope it can turn some of this potential into actual gameplay soon.

Until some proof of delivery is offered up, this game is relegated to the "Not Recommended" category. I hope to change this review to yes someday.
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40 of 54 people (74%) found this review helpful
5.4 hrs on record
Posted: December 3
Early Access Review
Despite the positivity of the dev team, this game is an utter waste of money in its current state.

They've released a seemingly infinite amount of "updates," none of which make the game especially playable. The animations are garbage, many weapons just plain do not work, the barricading feature they are proud of is utter garbage, and the multiplayer is essentially unplayable.

In one multiplayer game, once we got past the usual "We're in a forest/No, we're in a desolate wasteland" argument, as neither party sees the same thing, after slogging through nothingness and finding a cabin (which exploded into a pile of items when we got close to it), we tried finding a town, only for my friend to be launched into the sun for no reason.

This is particularly frustrating because I can FEEL the potential. This COULD be wonderful. Unfortunately, it's not and I'm skeptical it will be if things keep moving they way they seem to be.
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31 of 44 people (70%) found this review helpful
2.1 hrs on record
Posted: December 6
Early Access Review
TLDR: This is a definite pass for now. Just wait, save your money and watch the progress.

When they said a "no nonsense zombie survival game... just zombies" THEY WERE NOT KIDDING. There's nothing else relevant enough to mention.There's nothing to do in the game. The zombies are no better than the flat NPCs from DOS games of old.

"Memory: 6 GB RAM" requirement... I have 8 with two graphics cards and the frame rate is STILL unplayable (no matter what video setting combination I try in-game or with my hardware). I'm not even sure what it's rendering. Every house is the same (kitchen table, toilet, chair, a mattress) and there's no loot. Hope for loot is worse than a picked-through DayZ server. Framerate is the same indoors/outdoors... so I'm stumped.

From what I've read, it's using the Unity engine and it really shows in the framerate. I think that fact, plus the inability to streamline their code (again, not sure what's being rendered, calculated... whatever) is a great START to my argument on why this is a pass. Throw in no content, no gameplay or a lack of any fundamental reason to play this as a "video game" and you get where I'm at with this.

I really don't like giving any developers any grief. To the developers, keep at it, I'm sure this will eventually be something. I bought a 4-pack, so there's my donation to the cause. My only note is to take some time off, then come back at it with a fresh, unbiased look. Is it fun? Is the engine the right fit for the breadth of gameplay we want our users to experience? I wish you all the luck and success. I hope to check back in a year and just be blown away with a fantastic version of The Dead Linger.
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26 of 42 people (62%) found this review helpful
1.6 hrs on record
Posted: December 4
Early Access Review
I bought this game because what I read in the update logs looked like something that wanted to step out of the whole survival box, but sadly some things outweigh these thoughts.

First off, my personal favorite Survival game would be one, where you have as many possibilities and actions as in real life, for example moving furniture around to barricade houses and stuff like that. The Dead Linger does have that ability, and some other nice features.

But the game itself runs terribly, I can't run it at 60fps, at the lowest graphic setting, hell I probably don't even have 30fps. It crashes without reasons and you don't really have anything to play. It's just a big sandbox world, where nothing works the way it's supposed to. This isn't a game yet, it's a testing mess.

If they fix the performance issues and fix one problem at a time, I'd recommend this game, just because they seem to understand where survival games need to go to keep being entertaining but thus far: it's a no from me.
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12 of 17 people (71%) found this review helpful
0.7 hrs on record
Posted: December 6
Early Access Review
Used to be an OK game and now a pile of unplayable ♥♥♥♥♥.

Back when i first bought it , it had potential and was intresting.

Hopping back in after a few months of not playing it , it's not just a laggy and bare game that's filled to the brim with gliches and there's not much to offer anymore.
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22 of 36 people (61%) found this review helpful
1.4 hrs on record
Posted: December 14
Early Access Review
They outta call this game "The Development Lingers"
I've had it for a year now and they have done very little to make a game. Don't waste your money. There is patience and then there is taking people's money for no return product. I've seen tons of hand drawn sketches and character models of things like backpacks and sunglasses, and they do look impressive. But somehow the zombies in this game are featurless black sillouette monsters. I dunno man. I feel like I got ripped off by a couple dudes who are trolling for beer money.
This game is never going to be done, save your money
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29 of 52 people (56%) found this review helpful
30.4 hrs on record
Posted: November 29
Early Access Review
Was good until build 15, now I can't run the game because of it's engine change. It's sad, really, it was fun while it lasted.
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7 of 10 people (70%) found this review helpful
15.5 hrs on record
Posted: December 18
Early Access Review
Such a shame.....

I recommended this game 6 months ago but now find it really hard to. I want to, I really do, but at present this game is sooo Alpha (almost pre-Alpha if there were such a thing) that it is barely playable, even to test it out.

The dev's continue to be active and I applaud them for that but at present all of the planned features just seem like pipe dreams.

I would love to see this game suceed (which is why i gave money to it in the first place) but as another year draws to a close and still the base content is so, so broken, i have begun to doubt if it will ever be finished. Hell, i'd even settle for Beta lol.

Like most I'll probably log in again next patch but in the meantime I'll put my time (and money) to a surer bet (H1Z1 anyone?) as i'd actually like to see some return on my investments.
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3 of 3 people (100%) found this review helpful
1.3 hrs on record
Posted: December 26
Early Access Review
+ Somewhat Fun to explore
+ Visuals are ok
+ Procedural generation
+ No HUD (has that Metro feel to it)

- Attacking system is a little flawed (especially ranged weapons... sometimes you shoot directly at the zombie and it doesn't register, usually better off running up to them and mash-clicking with an axe)
- Takes so long to get anywhere useful... making it a real walking simulator.. what I would do for a vehicle or some sort... hell I'd be happy with a bicycle at this point.
- Some roads just end... if there is no house there... why would they bother building a road
- Very little zombies and they aren't very skilled (I only had to kill one at any time and if you get the first hit... it's a flawless victory, if not then then mash and it dies without taking a second hit
- Need to be able to loot cabinets and desks... currently the only loot is the stuff on the floor and if the floor is grass like in my case... it's difficult to find and see
- Crafting system doesn't really let you craft much but a camp fire and a wood plank (which is probably for the best considering you don't have much inventory space)

Overall... the game isn't ready yet... but I think they have the fundamentals in the right place, just needs some bugs cleaned up and features added

In a day and age where zombie exploration games seem to be flowing off the virtual shelves... I'd say wait for this one to mature before buying it at this stage... not that it's a bad game, it just doesn't feel like a game at the moment, it's not challenging at all... you could walk around for hours without seeing a single zombie and maybe starve to death because you can't find any loot either.

This review is based on the 15c alpha version of The Dead Linger.
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2 of 2 people (100%) found this review helpful
0.6 hrs on record
Posted: December 27
Early Access Review
i did not like this at all...
1.♥♥♥♥♥♥ graphics
2.not fun combat at all
3.horrible lag for some reason
4.i went though the ground and died
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3 of 4 people (75%) found this review helpful
24.2 hrs on record
Posted: December 27
Early Access Review
The Hazmat zombies look like 2d res paper! XD
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8 of 14 people (57%) found this review helpful
0.8 hrs on record
Posted: December 13
Early Access Review
Tonnes of Potential, Active Developers but...

..They're just missing the experience in bringing a title like this out, with the upcoming SONY MMO this is just going to be dust on the shelf, sorry guys.
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1 of 1 people (100%) found this review helpful
1.5 hrs on record
Posted: December 21
Early Access Review
If I had to sum up this game in 1 word then well.. "Potential" as of the time of my review that's all this game is at this point.
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1 of 1 people (100%) found this review helpful
3.4 hrs on record
Posted: December 26
Early Access Review
I've had this game for a long time now...and with each update, it still feels.....hollow. Empty. Barren. It just feels like your walking through nothing, fighting nothing, with a sense of nothing. I'm sorry, but this should not have been released. This game is depressing.
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2 of 3 people (67%) found this review helpful
0.3 hrs on record
Posted: December 28
Early Access Review
Was this review helpful? Yes No
8 of 15 people (53%) found this review helpful
1.0 hrs on record
Posted: December 16
Early Access Review
The Dead Linger is one of those alphas you buy, load, and immediately realize you've thrown your hard-earned money into the toilet. The devlogs are more entertaining than the "game" is. Considering that survival zombie games are a dime a dozen, and the incredibly slow pace of this one, I would steer clear of "the developements linger" and get ANY other. Even if it ran above 20 fps, and had new zombie models, it would be "meh" at best.
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3 of 6 people (50%) found this review helpful
4.0 hrs on record
Posted: December 18
Early Access Review
It screams potential and can amuse you for a couple of hours, but it isn't worth the money it's asking for.
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3 of 6 people (50%) found this review helpful
0.1 hrs on record
Posted: December 24
Early Access Review
Got a long way to go before this is worth paying money for. i want my money back please :/
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2 of 4 people (50%) found this review helpful
5.1 hrs on record
Posted: December 20
Early Access Review
they just failed to deliver the product.
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248 of 327 people (76%) found this review helpful
6.5 hrs on record
Posted: October 27
Early Access Review
**EDIT** **Over a month since i posted this, and the game is still unplayable even with the newest hotfixes for Build 15**


Ive been in this games alpha for 2 years now, and this game is still the same buggy mess it was 2 years ago. I have seen games like Rust, 7 Days to Die,The Forest, Space engineers and many other early access games, update regularly with content whereas The Dead Linger just sits in its same shameful state. When they give a date for an update it is always delayed by months....they initially said an update every 2 weeks, when that turned into 2 months and someone asked on their twitter they responded with a attitude and how they can take as much time as they see fit. These are truly amatuer developers and there are so many better titles out there for $20. This game at this rate will take 10 years to develop, Ive been waiting 2 years and it still looks and plays the same (unplayable and my computer can handle it).

TL;DR Save your money, this game is not worth $5 let alone a full $20, go buy anything but've been warned
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