The Dead Linger is the definitive zombie apocalypse survival horror experience! Set in a massive, ever-changing world, survivors learn to fight, run, and survive against the never-ending and relentless zombie hordes.
User reviews: Mixed (1,903 reviews)
Release Date: Sep 27, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Hello Survivors, old and new! The Dead Linger is currently in Alpha stage and in active development. Check out our comprehensive Development Roadmap for the bigger picture! We release updates frequently, usually alongside a dev vlog to show you what's new and let you know we're listening. As the game is in Alpha, there are bugs, missing features, and unfinished bits. Just remember to visit our forums at http://www.sandswept.net/forums to participate in discussion, suggest features, and give us feedback! You can also follow us on twitter @thedeadlinger!
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Recent updates View all (98)

September 3

UE4 Zombie Kill Test - Minivlog

Hello Survivors!
New video is up. Geoff shot some zombies and recorded it.

UE4 Update 3 - Zombie Killing Test [Minivlog]
https://www.youtube.com/watch?v=9843E_5XRoE

Linger on, Survivors!

7 comments Read more

August 28

The Weekly Dead 53



Hello survivors and welcome to The Weekly Dead. This week we, ah you guys know how the Weekly Dead works, let's just jump right in!

Inventory Refactor
Still on that huge inventory refactor we've been doing, reorganizing how items look and feel inside the inventory and how you interact with them, getting all of that wrapped up.
This week we've worked extensively on adding attributes to loot items including defense, speed, infection risk reduction, fire resistance, and things like that.

We've also added tool tips to the items, with all these attributes visible.



Armor deals with durability differently than weapons, so you'll see much higher durability ratings on armor and clothing than weapons.

Multiplayer

We also have been doing a lot of work under the hood on multiplayer. Specifically things like door physics working correctly cross network, picking up and interacting with objects, and general consistency between client and host. Basically trying to get all the survivors on the same page all the time.

Scenery

We've got a lot of cool pictures to show off that I just don't know how to categorize otherwise.

First off, we have a few apartments showing signs of previous survivor interaction.







Pretty spooky looking to me at least. I mean, these images suggest that the bathroom for that apartment building is communal, and that's the spookiest thing I can think of!

We also have some images showing off our day/night cycle which lets us change time of day, density of clouds, moon phases, and more.











I could look at that sky all day. In fact, you just did!

Other Stuff

A few other things of interest were also made this week.

Starting with, an FPS counter added to the options menu so you can see how changing the options affects your performance.



and for our own purposes, a dev test center.



This will allow us to quickly look at every item in the game, pick them up, and test them. It makes testing the items both easy and fun, and shows us at a glance which items need to be worked on. You can't read it in the picture, but the green circle that is visible says "Walk here to spawn ammo" and as long as the gun has an ammo type plugged in, just walking into that circle will spawn us ammo.

It's a pretty sweet addition for us.

And finally, new zombie animations.

Click here to see them in action.

That delay will be fixed up soon, but we thought you might want to see that animation sooner.

Social Media Stuff

Now we arrive at the weekly reminder that Geoff, Richard, and Chaoss do livestreams every now and then on twitch.
The Sandswept Team Page

Be sure to follow us on twitter @TheDeadLinger for more development news!

Linger on, Survivors!

11 comments Read more
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About This Game

The Dead Linger is the definitive zombie apocalypse survival horror experience! Set in a massive, ever-changing world, survivors learn to fight, run, and survive against the never-ending and relentless zombie hordes. With pure sandbox, free-roam gameplay, multiplayer, exploration, barricading, physics, and intense realism, this is the zombie apocalypse experience you've longed for all these years. The zombie genre has died. We're bringing it back from the dead. Be sure to check out our Development Roadmap!

Latest Update:



Key Alpha Features

  • Explore a massive world, full of the restless undead!
  • Slay the undead hordes, with whatever you want!
  • True free-form barricading; nailing boards wherever and however you want!
  • Interact and explore every item, weapon, object, and building that you can see! No fake doors, no fake windows, no invisible walls.
  • Full multiplayer support; as many survivors as your server can handle!
  • Survive the apocalypse YOUR way. True multiplayer zombie survival, with a major focus on classic zombies as the core enemy!
  • Once purchased, all future updates are FREE!
  • Yes, this is the zombie survival you and your friends have been waiting for.
  • Lower price during Alpha!
  • Be part of the Sandswept Legion community; led by a dedicated development team who listen and discuss the game with the community on a daily basis!

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 (64-bit)
    • Processor: Intel Core 2 Duo E6000 series or equivalent AMD AthlonX2 processor
    • Memory: 6 GB RAM
    • Graphics: GeForce 8000 series or higher, ATI Radeon HD2000 series or higher. (512 MB or higher)
    • Hard Drive: 6 GB available space
Helpful customer reviews
17 of 19 people (89%) found this review helpful
0.4 hrs on record
Posted: August 9
Early Access Review
Wait a long time, game is still in a poor state. Wait before buying the game
Was this review helpful? Yes No Funny
16 of 19 people (84%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: August 14
Early Access Review
I don't know what to say. More than two years in Alpha and... no progress whatsoever. As a matter of fact, I'm almost certain this game has actually gotten worse since I first purchased it.

I just finished playing a short session this evening and the most fun I had was when I found a bicycle in an abandoned garage. I rode around the empty streets and pretended I was playing Paperboy 3D. I had to imagine throwing newspapers at the abandoned houses though since this game has no mechanics implemented yet that would allow a player to actually do anything remotely that fun. I suppose the occasional zombie here and there could have provided a challenging obstacle to my imaginary paper route however, if they moved faster than the average tortoise that is.

Oh well, maybe another two years in Alpha and this will all change and the devs will actually turn this mess into an actual videogame...

... nah.
Was this review helpful? Yes No Funny
13 of 15 people (87%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: August 17
Early Access Review
Bought the game 3 years ago, and managed to do 1.5 hours during that time... This is garbage. Haven't been paying atention for a long time, and checking back now it turns out they changed the engine AGAIN, and the world is no longer procedurally generated?

'Get instant access and start playing; get involved with this game as it develops'... Sort of expected the 'develops' part to actually happen, Early Access!
Was this review helpful? Yes No Funny
13 of 16 people (81%) found this review helpful
2.5 hrs on record
Posted: August 9
Early Access Review
What can I say.. This game was rolled out on early access well over a year and a half ago. It looked promising, with its low-end graphics (seemingly perfect for my low-end mahine). The devs seem alright, and are quite active, but are in my opinion far too ambitious. The game runs rather poorly on even my friends' much nicer computers, and on mine it is a laggy mess. Cool concept, but there have been so many poor decisions in development, and coupled with the inherent unplayability for me, that's a deal breaker. I'm sorry TDL. I wanted to like you, I really did. So much promise. But alas, it seems that this is the price that we pay for early access. As it stands, I can't recommend this game to anyone. I'm sure that it may get better. But for now, just save your $20, spend it on something like Mount & Blade or Just Cause 2. They may not have zombies, but as time goes on, I feel that is an increasingly good thing.
Was this review helpful? Yes No Funny
14 of 18 people (78%) found this review helpful
2.3 hrs on record
Posted: August 9
Early Access Review
I've been with this game for 2-3 years now, and I must say to you, whether you're interested in buying this game or not I should tell you not too. The game is apparently ran by an ignorant company owner who was given complete control over sandswept by his father and basically half of the kickstater funds are going towards the ''19 Year olds'' paycheck, that's right, he's 19.

See the problem?, he's taking more of the funding process to fill his wallet then to actually put it towards the game. Two employee's weren't even being payed at sandswept. This game won't ever be finished all, it'll either be dead within a year or two, or all of the employee's will quit and head off to better companys.
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