Hello Survivors and welcome to another edition of The Weekly Dead! But first, a PSA!
A question Howell posed in the introduction to the Kickstarter edition of The Weekly Dead caused a stir, with rumors circulating that we were going to stop posting updates to Kickstarter.
This is not true. We will not stop posting updates to Kickstarter.
Over the past week, Richard, after tying up work on the zombie AI, has been working on doors and the door system. So far, doors can be open, closed, barged through, bashed by both the player and zombies.
As Geoff says in this instagram post
The doors look smooth as well.
The doors have been networked as well so they work in multiplayer games, and zombie nav mesh has been adjusted to allow for... well, this old familiar feeling.
In fact, Geoff summed up this whole section for me in one tweet.
This week Grant and Geoff have been tag teaming meshes. Geoff has been importing a massive amount of meshes, 595 at last count. These include props, items, this
, pretty much everything the art team has made since the Kickstarter campaign. Not all of these will be in the first UE4 build, and some of them may never make it to a final build, but this will expedite new item and prop creation in the future.
On the other hand, Grant has been helping him with that(Read: Doing all the work) while also giving them the proper orientation and setting physics markers on weapons so that Richard's code can latch on during the swing animations and tell what has been hit and where.
To sum up this section...
Despite being trapped in Mount Doom, Chaoss was able to get some work done. He was working on the interiors of buildings, even having created a video of himself flying through one of the buildings to show it off. You won't see that video because the quality of the video itself is low(It was in his modeling program as well, so grey boxes and black backgrounds everywhere), but you'll see a video of essentially the same thing done better.
In the mean time, you'll need to just chew on this image.
Back in the fires of Mount Doom, Jess has been getting her bearings, fiddling around with the Screamer model and seeing how the rig moves. She's started an idle animation but isn't happy with what she has done so far on it.
Now we arrive at the weekly reminder that Geoff, Richard, and Chaoss do livestreams every now and then on twitch.
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for more development news!
Linger on, Survivors!