The Dead Linger is the definitive zombie apocalypse survival horror experience! Set in a massive, ever-changing world, survivors learn to fight, run, and survive against the never-ending and relentless zombie hordes.
User reviews: Mixed (1,640 reviews)
Release Date: Sep 27, 2013

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Hello Survivors, old and new! The Dead Linger is currently in Alpha stage and in active development. Check out our comprehensive Development Roadmap for the bigger picture! We release updates frequently, usually alongside a dev vlog to show you what's new and let you know we're listening. As the game is in Alpha, there are bugs, missing features, and unfinished bits. Just remember to visit our forums at http://www.sandswept.net/forums to participate in discussion, suggest features, and give us feedback! You can also follow us on twitter @thedeadlinger!
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Recent updates View all (78)

April 24

The Weekly Dead 37



Hello survivors! Welcome to another edition of The Weekly Dead!

More of a coding week, often shown in livestreams. (More on that later)

Housing Development

This week Chaoss has been working more on building construction. As you recall from a previous Weekly Dead, he made (and is making) little modules, pieces of houses so that he can put together more houses more quickly.

I've got a look at a pretty fancy (and untextured) single story house that he made using this system.



From the front.



From the bottom. Showing the layout of rooms.



Inside the building.



I'm personally excited to see all the buildings Chaoss will make. This is the guy who made the farmhouse, and the Leland's.

Hitboxes

This week Grant has been working on hitboxes for the animals and the zombies. These hitboxes cut the models up into pieces so that different limbs, the torso, and the head can be hit independently. This will allow for our system of having to kill zombies with head based damage, as well as different amounts of damage to animals based on where you hit them.

Pictures speak a thousand words though so here.



The four different rabbits were showing different idle animations, the other part of what Grant did this week, and the big guy is our friendly neighborhood mailman zombie. This picture shows the different hitboxes for each limb and pieces of limbs.



This shows the rabbits mid idle animation without the hit boxes in case you were wondering how they were different.



And this is the boar's hitbox.

Richard and the Network

This week Richard's been working on getting survivor animations networked. What this means is that in online games players will be able to see the animations of whatever the other player is doing. Free-look has also been networked, and the upper body and lower body have separate animations, so you can see other players looking around.

After this is completed it'll be getting equipment slots so that you can equip and unequip gear from inside the inventory screen.

"Zag"

Our very own Geoff Keene, also known as "Zag" has been doing a lot as well, mainly centered around death, dying, and damage. (But that's not all)

Specifically, fall damage is implemented and if you fall from too high you can pass out for a few seconds when you splat on the ground. Of course if you land right (crouch/roll) you can mitigate damage.

He's made the death sequence transition smoothly from black, to death screen, to white, to life again.

Like...





...That. With more fade of course.

In addition to all that he's implemented reload types, so weapons that have internal magazines (Shotguns, SKS, and in this case, revolvers) can be loaded in a different way than weapons with detachable magazines. (Semi-auto pistols)

And finally, he got blueprints and base stats for hundreds of items created.

https://twitter.com/geoffkeene/status/590266719215595520

https://twitter.com/geoffkeene/status/590256023983656960

Livestreams

And here we come to the now weekly reminder that both Geoff Keene and Richard do livestreams every now and then on twitch.
You can find their channels here.

Richard Keene's twitch channel
Richard's Past Broadcasts
Geoff Keene's twitch channel
Geoff's Past Broadcasts

Be sure to follow us @TheDeadLinger for more development news!

Linger on, Survivors!

3 comments Read more

April 17

The Weekly Dead 36



Welcome survivors, to another edition of The Weekly Dead!

Before we start let me remind everyone of the livestreams the team does every so often.

Richard Keene's twitch accountRichard's Past Broadcasts
Geoffe Keene's twitch accountGeoff's Past Broadcasts

Now let's get stuck in.

Melee

Take a look at this picture.



You see those red lines coming from the blade? That's the swing arc.

Each melee weapon has several points along edge (in the sword's case, the blade of the weapon) that track it's movement in 3d space. When one of those points/lines intersects with something it detects a melee hit on it. So if those lines go through a zombie's head, then that's one less zombie you have to worry about, or more considering it can arc through them.

This was Richard's work (image by Geoff though) and now he's working on weapon equip slots and dropping weapons.

Houses and Neighborhoods

Chaoss has been indisposed for the week but he did manage to get a few things in anyway.

Mainly more building houses from the modules he created, but as well laid out a neighborhood design using placeholder houses, and some roadwork.



I feel I should remind everyone that the ground texture in this image is the one used for distant scenery, which is why it looks so different from the roads themselves.



All the houses in this image are placeholder, but this does demonstrate the planned spacing for a residential neighborhood, allowing room for a nice yard and driveway. An upper-middle class neighborhood for sure.

Like I said before, he's also been building some houses. Like this one.



You can see how the rooms are laid out here.


And this give you a look at that pretty molding around the doorway.

Animations and Rigging

Grant has made the third person animations for hip and ironsights aiming done and found a way to make our first person animations for pistols and such to work in our new system, which saves the time of having to do all of them again. What a hero!
We've also got the third person animations for bikes and melee weapons. Each weapon can customize its animation.

And finally, Grant has parented every gun to the right hand.

Object

Ryan has made something interesting as well. An untextured WIP high poly model of a portable, deploy-able solar panel.



For the curious unable to imagine how it looks, here's some concept art of what you are looking at.



Well, that does it for this week's edition of The Weekly Dead.

Be sure to follow us @TheDeadLinger for more development news!

Before you leave though, I just want to leave you with one last thing. (model and image courtesy of Grant, caption by Geoff)



Linger on, Survivors!

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About This Game

The Dead Linger is the definitive zombie apocalypse survival horror experience! Set in a massive, ever-changing world, survivors learn to fight, run, and survive against the never-ending and relentless zombie hordes. With pure sandbox, free-roam gameplay, multiplayer, exploration, barricading, physics, and intense realism, this is the zombie apocalypse experience you've longed for all these years. The zombie genre has died. We're bringing it back from the dead. Be sure to check out our Development Roadmap!

Latest Update:



Key Alpha Features

  • Explore a massive world, full of the restless undead!
  • Slay the undead hordes, with whatever you want!
  • True free-form barricading; nailing boards wherever and however you want!
  • Interact and explore every item, weapon, object, and building that you can see! No fake doors, no fake windows, no invisible walls.
  • Full multiplayer support; as many survivors as your server can handle!
  • Survive the apocalypse YOUR way. True multiplayer zombie survival, with a major focus on classic zombies as the core enemy!
  • Once purchased, all future updates are FREE!
  • Yes, this is the zombie survival you and your friends have been waiting for.
  • Lower price during Alpha!
  • Be part of the Sandswept Legion community; led by a dedicated development team who listen and discuss the game with the community on a daily basis!

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 (64-bit)
    • Processor: Intel Core 2 Duo E6000 series or equivalent AMD AthlonX2 processor
    • Memory: 6 GB RAM
    • Graphics: GeForce 8000 series or higher, ATI Radeon HD2000 series or higher. (512 MB or higher)
    • Hard Drive: 6 GB available space
Helpful customer reviews
27 of 33 people (82%) found this review helpful
2 people found this review funny
0.7 hrs on record
Posted: April 13
Early Access Review
Get 7 Days to Die or Rust or something.
Was this review helpful? Yes No Funny
24 of 28 people (86%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: March 26
Early Access Review
Don't buy this game. ever.
This is not your daily crappy early-access game. It's much worse

- Extremely Slow Development
- Many backsteps in development process
- absolutely no progress in development after 3 (!) different engines
Was this review helpful? Yes No Funny
22 of 26 people (85%) found this review helpful
5 people found this review funny
18.0 hrs on record
Posted: April 18
Early Access Review
Engine Change Simulator.
Was this review helpful? Yes No Funny
16 of 18 people (89%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: March 29
Early Access Review
Its been months since any update which didn't really add anything new to the game. Waste of money and time trying to do anything with it. Just a good example why early access games shouldn't be supported because they just die off.
Was this review helpful? Yes No Funny
17 of 21 people (81%) found this review helpful
19.6 hrs on record
Posted: April 1
Early Access Review
A seemingly abandoned, incomplete, unoptomized, boring, and buggy game.
Was this review helpful? Yes No Funny
13 of 14 people (93%) found this review helpful
2.1 hrs on record
Posted: March 31
Early Access Review
As a early access game that has been out since September 27, 2013, I can not in any way give this game or its makers a positive review. Third engine change? Other games with the same concept and game mechanics that have been out for almost 2 years are WAY AHEAD of this disaster. The creators should be slightly ashamed for having changed the major premises in which many players like me choose to give this game a shot for. I have more then 2.1 hours on record with this game, being as I purchased it from there website my hours dont reflect the time spent in game. I CAN NOT RECOMMEND THIS GAME TO ANYONE.
Was this review helpful? Yes No Funny
15 of 19 people (79%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: March 26
Early Access Review
This game shows that early access go wrong. Steam should remove it from the shop because the developers are doing ♥♥♥♥ to get the game out of alpha. I bought it when it got released and man... i saw potential.
Steam, please remove it so nobody spends money on this "game".
Was this review helpful? Yes No Funny
10 of 10 people (100%) found this review helpful
3.0 hrs on record
Posted: April 16
Early Access Review
3 Hours in and I got bored. This pales in comparison to the hundreds of hours I have put into stuff like 7 Days to Die and DayZ (Arma2,Arma3 and Stand Alone) and Project Zomboid.

Was this review helpful? Yes No Funny
17 of 23 people (74%) found this review helpful
1 person found this review funny
5.1 hrs on record
Posted: March 26
Early Access Review
THIS GAME IS THE WORST GAME I HAVE EVER PLAYED. IT HAS THE WORST OPTIMIZATION ON IT AND NEEDS TO GO OFF THE MARKET. I SPENT 20 ♥♥♥♥♥♥♥ I N G DOLLARS ON THIS PIECE OF S H I T GAME THAT IS BROKE AS H E L L. YOU CAN FLY IN THIS GAME BY FINDING A WOOD BOARD AND JUMPING INTO OUTER SPACE WHILE YOU HAVE THE AUTISTIC LOOKING ZOMBIES THAT CLIP AND HAVE THE WORST CLOTHING EVER SUCH AS A HAZMAT SUIT AND SANDALS. THE DEVS OR AS YOU SHOULD CALL THEM DIVS ARE THE LAZIEST PEOPLE IVE EVER SEEN, THAY DONT CARE ABOUT THIER GAME AND ARE SAYING IT WILL BE A GREAT GAME BUT I JUST DONT SEE IT AT ALL. SO RUN LIKE YOU HAVE NEVER RAN BEFORE AND DONT STOP OR THE GAME WILL KILLYOU AND YOUR WHOLE BLOODLINE WITH ITS STUPIDITY. O, I FORGOT ONE THING. REMEMBER THAT SPONGEBOB EPISODE WITH THAT BUS THAT TAKES PAT AND BOB DOWN TO THAT DARK ABYIS WITH THE ROAD THAT GOES STRAIGHT UP THE MOUNTAIN. WELL, THERE ARE ROADS JUST LIKE THAT, AND ROADS THAT ALSO TAKE 90 DEGRE TURNS AND WILL GO THRU HOUSES AND CORNFIELDS. SO IN CONCLUSION DONT BUY THIS GAME. IF IT DOES GET BETTER I WILL CHANGE THIS REVIEW. BUT FOR THE TIME BEING THE GAME IS UNPLAYABLE AND I HAD NO FUN WHILE PLAYING THIS GAME
Was this review helpful? Yes No Funny
14 of 18 people (78%) found this review helpful
4 people found this review funny
4.6 hrs on record
Posted: April 3
Early Access Review
Just dont
Was this review helpful? Yes No Funny
14 of 18 people (78%) found this review helpful
2 people found this review funny
0.7 hrs on record
Posted: April 16
Early Access Review
Hide yo kids, hide yo wife, and hide yo husband cause they scamming ev'rybody out here!
10/10 would get scammed again
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: March 30
Early Access Review
I downloaded this game quite a while ago, and uninstalled because it wasn't playable. You figure if you drop $20 on a game, you can at least play it. Well, that's a ludicrous statement in the minds of Sandswept Studios. I emailed them about this, and of course, no response. It became clear to me then that they cared little for the satisfaction of their customers, or at least not all of them. Perhaps I was one of the select few, special enough to be ignored entirely. So, it been forever since I played this game, and just a few minutes ago, and through my hiatus, I got a new computer. In comparison to my last one, its a god. What was once a nvidia geforce 210 is now a r9 280x. Surely I would be able to play the this game better. I found it in my library and installed it. I honestly dont know why I was surprised when I discovered that it was still unplayable. Lowest settings, and not even 30 fps. I dont even need an fps counter to see that. Please, save your $20 and go spend on something else. You are not missing out if you don't buy this game. Its crap. Its not even a game. The term alpha is misleading, because its clearly just a concept, at the most. Maybe if Sandswept studios refunded my money I wasted, I would consider buying the game when they say its finished, but for some reason, I don't see that happening, especially if they can't even respond to my emails.
Was this review helpful? Yes No Funny
17 of 25 people (68%) found this review helpful
2 people found this review funny
0.2 hrs on record
Posted: April 1
Early Access Review
I guess I was drunk when I bought this game >.<
Was this review helpful? Yes No Funny
13 of 18 people (72%) found this review helpful
4 people found this review funny
5.1 hrs on record
Posted: March 30
Early Access Review
guys go outside and start punching your balls it's more fun than this game
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
16.0 hrs on record
Posted: April 4
Early Access Review
I DO NOT recommend this game please stay away from it and don't waste your money. I wasted $20.00 and wish I could get it back. The graphics rating is a C, the game play and lag sucks. This game has been out sense September of 2013 and all that's been done is constint optimization, gave the zombies different clothing and moved the game to unity.
Was this review helpful? Yes No Funny
11 of 15 people (73%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: March 29
Early Access Review
by far one of the most horribles game I've ever played. It's like to attrack yourself in a virtual way. GG STEAM FOR ALLOW THIS KIND OF TRASH
Was this review helpful? Yes No Funny
10 of 14 people (71%) found this review helpful
1 person found this review funny
6.0 hrs on record
Posted: March 31
Early Access Review
dont buy this. just believe me dont buy this
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
1.9 hrs on record
Posted: April 11
Early Access Review
Please, for the love of god! PLEASE Can I just have my money back?
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
6.9 hrs on record
Posted: April 14
Early Access Review
1 the fps sucks i can play anymore and i dont want becuas it lags i treid to set the video on low but it was still laggy
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: April 18
Early Access Review
I would rather SQUIRT HOT SAUCE UP MY URETHRA than play this game!I have played it once and I thought it was some kind of joke. Horrible graphics. Doom is better looking. Horrible crafting looting and zombies. A boring endless world of fields and subdivisions. I only ever bought this game because of the roadmap which sounded amazing. This game contains more empty promises then the texts from your dad about going to see a movie sometime. As you already might have heard the developers have abandoned the game. My friend frank has severe autism and ADD and has taken one coding class and has made a better game. Out of all the crappy early alpha zombie survival games this one ♥♥♥♥♥ all over everything else. If Hitler was alive today he would have played this and then deleted it. 0/8
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