The Dead Linger is the definitive zombie apocalypse survival horror experience! Set in a planet-sized, procedurally generated world, survivors learn to fight, run, and survive against the never-ending and relentless zombie hordes.
User reviews: Mixed (994 reviews)
Release Date: Sep 27, 2013

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Early Access Game

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Hello Survivors, old and new! The Dead Linger is currently in Alpha stage and in active development. Check out our comprehensive Development Roadmap for the bigger picture! We release updates frequently, usually alongside a dev vlog to show you what's new and let you know we're listening. As the game is in Alpha, there are bugs, missing features, and unfinished bits. Just remember to visit our forums at http://www.sandswept.net/forums to participate in discussion, suggest features, and give us feedback! You can also follow us on twitter @thedeadlinger!
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"MOAR ZOMBIES! "

Recent updates View all (44)

September 19

The Weekly Dead 18



Hello Survivors!

The Weekly Dead is here with zombies, shaders, and things. Go read.

http://www.thedeadlinger.com/archives/4358

Linger on, Survivors!

10 comments Read more

September 12

The Weekly Dead 17



Hey Survivors!

The Weekly Dead is out!

Lots of changes to our build cycles. Have a look:

http://www.thedeadlinger.com/archives/4276

Linger on, Survivors!

7 comments Read more
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About This Game

The Dead Linger is the definitive zombie apocalypse survival horror experience! Set in a planet-sized, procedurally generated world, survivors learn to fight, run, and survive against the never-ending and relentless zombie hordes. With pure sandbox, free-roam gameplay, multiplayer, exploration, barricading, physics, and intense realism, this is the zombie apocalypse experience you've longed for all these years. The zombie genre has died. We're bringing it back from the dead. Be sure to check out our Development Roadmap!

Latest Update:



Key Alpha Features

  • Explore a planet-sized world, full of the restless undead!
  • Slay the undead hordes, with whatever you want!
  • True free-form barricading; nailing boards wherever and however you want!
  • Interact and explore every item, weapon, object, and building that you can see! No fake doors, no fake windows, no invisible walls.
  • Full multiplayer support; as many survivors as your server can handle!
  • Survive the apocalypse YOUR way. True multiplayer zombie survival, with a major focus on classic zombies as the core enemy!
  • Once purchased, all future updates are FREE!
  • Yes, this is the zombie survival you and your friends have been waiting for.
  • Lower price during Alpha!
  • Be part of the Sandswept Legion community; led by a dedicated development team who listen and discuss the game with the community on a daily basis!
  • And a whole lot more to come as we roll out updates!

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: Intel Core 2 Duo E6000 series or equivalent AMD AthlonX2 processor
    • Memory: 6 GB RAM
    • Graphics: GeForce 8000 series or higher, ATI Radeon HD2000 series or higher. (512 MB or higher)
    • Hard Drive: 6 GB available space
Helpful customer reviews
456 of 519 people (88%) found this review helpful
12.5 hrs on record
Early Access Review
Spawned near a farmhouse, found an assault rifle and some ammo, left the farmhouse and went to a small suburban neighborhood. Sun started to set, made a campfire in the upstairs bathroom. Left house through garage, found a bike, rode bike towards another set of houses. Parked bike in the garage of a house, scavenged for food, looked out window saw 50+ zombies heading towards the back of the house. Blocked back door with a couch, zombies decided to come through front door. Tried moving couch in a panic, couldn't move couch, jumped through window a ran for bike. Got bike stuck between two trashcans in garage. Got swarmed by zombies, got off bike and ran. Found a water tower decided to climb to loose the zombies, more zombies came. Shot said zombies, ran out of ammo, jumped off watertower, survived. Got mauled by 4 dogs and 50+ zombies.
Posted: June 21
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177 of 226 people (78%) found this review helpful
33.2 hrs on record
Early Access Review
Great game. It's a bit rough in it's current shape but give it a year tops and it'll be the best zombie survival game ever. So now you're probably asking "then why buy now?" Well the price is gonna increase later on and this company is an indie company. They fund this game with only the sales from it. So if you buy now you will fund the game aswell! Great company. Great soundtrack. Great Game. Get it!
Posted: March 28
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37 of 43 people (86%) found this review helpful
2.8 hrs on record
Early Access Review
I first saw this game quite some time ago and was immediately put away by how utterly ugly it looked.
Today I was just simply looking for more open-world games to buy and stumbled upon this again. Let me just say that I didn't even recognize it.

So far, I'm really enjoying it. Guns and ammo are too plentiful, but it's always a treat to hunt for green and blue rarity items. (just found a Mosin!) For this being in Alpha, it really shows a lot of promise. Developers are also quite nice and active, as I could tell from creating a thread asking about unloading guns and got a response shortly after from a dev.

Overall, yes, I'd recommend. But only buy the game if you're willing to wait for a lot of features.
Posted: June 29
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57 of 77 people (74%) found this review helpful
20.4 hrs on record
Early Access Review
Really happy with this game. very good for an alpha however it does need many updates to improve it, once all the updates are out this game will be the zombie survival game we've all been waiting for!!!!! although I do think the zombified dogs shouldnt be in the game as for me for some reason it takes a little realism out of the game ( I know im complaining about realism on a zombie game ) but i just feel the zombified dogs are not needed but overall this game is very good and has good potential
Posted: June 10
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9 of 9 people (100%) found this review helpful
4.1 hrs on record
Early Access Review
Early Access Alpha Build 14 "Eye Candy Saga" review:
i monitored this game closely since its first appereance on steam. i love survival/simulation games, so i decided to keep eye on it since it showed huge potential and amazing idea in its first days of public release. the dead linger is trying to capture world of romero zombies, world of zombie apocalypse from classics in literature and cinema, and the walking dead graphic novel as well. so expect slow zombies, hordes of zombies walking through fields, you can barricade yourself inside thehouse, nail doors, windows, move furniture, chop trees, hunt, in fact you can interact with everything you see.

in those early days game looked pretty ugly, but i always liked goal they set for mechanics of the game and for me it looked like it could be in future something like arma mechanics (which is my favourite game series of all time and i play video games since '95). but back then it had some perormance issues so i decided to wait only a little more. build 14 was released and it brought massive performance boost and enormous graphics update which made game look so beautiful. so i got the game and my first experience with it was mind-blowing. those gameplay videos you may watch on youtube didnt catch 1% of atmosphere i experienced in my first few hours of gameplay.

you'll probably spawn near the small town in which you have everything you need for freshspawn. or nearby in the woods and you'll have to make your way through zeds and rabid dogs to make it to your first shelter trying to find rifle and food. or bicycle. i spawned near the town, made some loot, clothes, food, weapons and similar. so night came slowly and i decided to camp in house until morning since huge horde of zombies was approaching my house, and its not wise to try to fight through it at night. i saw something big moving fast through horde which scared me a bit. it was my first encounter with a deer :) my flashlight battery went out so all i could hear hiding in pitchdark house were zombies moan, banging on the doors and windows, and that familiar nostalgic atmosphere music from classic movies. very nice feeling to experience such thing in a game, specially in this much early state. my battery recharged in meantime but i heared crashing of the windows so i panicked and went upstairs, pulled furniture to doors to barricade myself from zombies. slowly sun started coming up, looked through the window and saw my bike underneath. zombies broke into the house and were in front of my doors, bashing it slowly. i jumped out of window, got on bicycle and rode out of that town towards sunrise :)

so this is pretty much the goal of the game at this point. trying to survive, find some loot which will help you at it and make yourself nice story experience with it. next build, build 15 will bring much more game content, so there'll be much more stuff to do. yes, there are still some improvements needed in performance, textures and mechanics. and yes, there is not very much to do right now. but still, this game is very early in develpment, by devs calculations it's not even 30% finished. for now it is like testing demo, but every update will bring us more and more stuff until this becomes game which we all dreamed about.

map in this game is real world-size map, an huge setting. map generates itself as you play and move about. so meeting another player by accident is a very small chance :D for now game does not have classic massive pvp servers, but you can play with friends. or you can generate solo world and trying to survive on your own. they plan to add friendly, companion and hostile NPC as well in near future, also lots of cars (for which you'll have to find gas to run), other survival aspects like crafting, fishing, bulding on bigger scale, also different scales of pvp modes, and much much more. full roadmap and progress untill now you can check on the dead linger site.

i forgot to mention some amazing locations, like huge prison. i swear i lived through that joy of walking dead comic crew when they stumbled upon that prison :D at first i thought there are just random little towns generating as you make your way through the world. then i remembered my friend told me he found nice loot at firestation (or police station). so i decided to go further this time to try to find other stuff, found some nice farms, cornfields, markets, little towns, even some evil deadish cabin in the woods. but when i saw this huge prison, with tall towers for snipers, and double protective fence, i was like "wow this is same as walking dead prison from comic books" :D i immediately climbed on top of the gate tower and role-played andrea with sniper for a few minutes lol this is my home now, i will not leave this prison unil i ran out of food. and there are some big buildings inside the prison, so i hope there's enough food. and i pray i could defend it from zombies and will not attract some huge horde. also i need to clear whole prison from zombies, little by little, as i am alone. but i spend nights at tower for now, safest place really, one way up, but sadly one way down too. i cant wait to play online something like this, to take over prison or something similar with friends and defend it from governors and bandits :)

everyone who can should support these developers, they are doing nice job, and trying to bring us ultimate zombie survival experience which you could only see on screens or read about until now. but remember, this is very early stage of the game, so dont expect full game and everything working as you wish. this is just for testing, but i am having hell of a time with TDL even now.
Posted: September 15
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