Demons of the Past is the epic new chapter of SpellForce, the unique blend of RPG and RTS. Experience this worthy conclusion of all previous games in the SpellForce-series. Check out the new single player campaign with 25+ hours of gameplay, in which nearly all races are playable – Pact, Clan, Shaikan…The Story Zazhut is free, and his...
User reviews:
Mixed (156 reviews) - 49% of the 156 user reviews for this game are positive.
Release Date: Jan 16, 2014

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Buy SpellForce 2 - Demons of the Past

Packages that include this game

Buy SpellForce 2 - Demons of the Past: Soundtrack Edition

Includes 2 items: SpellForce 2 - Demons of the Past, SpellForce 2 - Demons of the Past - Soundtrack

Buy SpellForce Complete

Includes 9 items: SpellForce - Platinum Edition, SpellForce 2 - Demons of the Past, SpellForce 2 - Demons of the Past - Soundtrack, SpellForce 2 - Faith in Destiny - Digital Extras, SpellForce 2 - Faith in Destiny Scenario 1: Flink's Secret Diary, SpellForce 2 - Faith in Destiny Scenario 2: The Golden Fool, SpellForce 2 - Faith in Destiny Scenario 3: The Last Stand, SpellForce 2: Faith in Destiny, SpellForce 2: Gold Edition



“It is an interesting and fun experience, especially more so for people that haven't tried the role-playing and real-time strategy cocktail before.”
8.5/10 – Softpedia

“Spellforce 2: Demons of the Past is a great game with plenty of content and addictive gameplay.”
7.6/10 – OnlySP

“Overall if you’re looking for an epic campaign story and a fun multiplayer this is the game for you.”
8/10 – Pure News

About This Game

Demons of the Past is the epic new chapter of SpellForce, the unique blend of RPG and RTS. Experience this worthy conclusion of all previous games in the SpellForce-series. Check out the new single player campaign with 25+ hours of gameplay, in which nearly all races are playable – Pact, Clan, Shaikan…

The Story

Zazhut is free, and his wrath now descends upon Eo. The Shaikan are hopelessly outnumbered – but you, an Elder of the Shaikan, are not willing to give up hope. Joined by companions old and new, you head out towards the Realm of the Gods, for only they seem able to oppose Zazhut's power.

However, the Gods play a game of their own, and don't seem to be inclined to help you... The fate of Eo now rests within your hands; face the demons of the past, collect information about Zazhut and banish evil from this world, once and for all. Much has changed in time... are your foes as dangerous and your friends as faithful as they used to be?

Key Features

  • 5 totally new worlds – 8 worlds in total
  • Many side quests and optional gameplay (Around 50 main quests and around 40 sidequests with lots of subquests)
  • A gripping story that continues the narrative of all previous SpellForce games
  • A lot of new items and item sets (used as rewards, loot and at merchants), new spells, new weapons
  • Various Single- and Multiplayer modes: Campaign, Free game, Free game Coop, Skirmish, Domination
  • First SpellForce series appearance: Survival multiplayer mode up to 3 players with new Boss Fight mode
  • Major Engine & Technical Re-Design/Re-Work
  • Choose between a Female and Male Avatar
  • Stand Alone Add-On, no previous SpellForce titles are required to play Demons of the Past

System Requirements

    • OS: Windows XP SP 3/Windows VISTA SP 2/Windows 7/Windows 8
    • Processor: AMD/INTEL Dual-Core 2.4 GHZ
    • Memory: 1024 MB RAM
    • Graphics: 512 MB DirectX 9.0c compatible card with shader model 3.0
    • DirectX: Version 9.0c
    • Storage: 9 GB available space
    • Sound Card: DirectX 9.0c compatible
    • Additional Notes: Nvidia GeForce 8800 / AMD Radeon HD 3870 or better. Other cards may work, but are not explicitly supported.
    • OS: Windows XP SP 3/Windows VISTA SP 2/Windows 7/Windows 8
    • Processor: AMD/INTEL Dual-Core 3.2 GHZ
    • Memory: 2048 MB RAM
    • Graphics: 2048 MB DirectX 9.0c compatible card with shader model 3.0
    • DirectX: Version 9.0c
    • Storage: 9 GB available space
    • Sound Card: DirectX 9.0c compatible
    • Additional Notes: Nvidia GeForce 560 / AMD Radeon HD 6850 or better. Other cards may work, but are not explicitly supported.
Customer reviews
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Mixed (156 reviews)
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66 reviews match the filters above ( Mostly Negative)
Most Helpful Reviews  Overall
95 of 117 people (81%) found this review helpful
34.2 hrs on record
Posted: January 18, 2014
Although Faith in Destiny, the previous (also chronologically) installment of Spellforce series, was slightly disappointing, Demons of the Past is an amazing game, especially for the fans of the Spellforce series.

Gameplay - RTS and RPG mix still exists. Although I always liked Spellforce 1 (platinum edition on Steam)'s RPG system (skill building, etc.) more, the RPG side of Demons of the Past is pretty great still. Many side quests and main quests give you many details about the story, making it long, good and rich. RTS, on the other hand, is really good - challenging, yet easy to do still. The system also makes it easier to use some of the skills, spells and other special abilities. Army often can even do it on their own. It may be a bit hard for the newcomers at the start, but not too hard.

Soundtrack - as always, soundtrack to this new part of the series is pretty good.

Voice acting - it has certainly improved from previous titles.

Bugs - there may be a couple, but nothing too big. They haven't really bothered me.

I haven't played multiplayer with DotP much yet, but previous titles were already a lot of fun. You can even play the campaign with someone cooperatively.

Overall - 4 out of 5. It brings a good end to Spellforce 2, similar to Dragon Storm, and perhaps equally dark to Shadow of the Phoenix. Although the engine is old, it was improved. It may have some bugs and/or a downside or two here and there, but it has been a very enjoyable game with a very good story and also a good to Spellforce 2.
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52 of 58 people (90%) found this review helpful
1 person found this review funny
11.5 hrs on record
Posted: April 29, 2014
Spellforce II: Demons of the Past is an old-looking game, both in graphics and gameplay. There is some kind of narrative value here, but will appeal only to faithful fans of the series.There’s a lot of content here, with a sprawling campaign and varied multiplayer modes, but ultimately it’s not worth the slog of what amounts mostly to tedious battles and glorified fetch quests. Despite this, the core gameplay is solid and the mash-up between RTS and RPG is a lot of fun. If you are a long time fan and follower of Spellforce 2, then I can imagine that Demons of the Past is right up your alley. You’ll easily understand the events surrounding the main storyline, and you will have been used to the nuances of properly playing the game. For everyone else, Demons of the past is a mediocre game that is not particularly memorable.Maybe SpellForce 3 will be a game that anyone will have to play, unfortunately Demons of the Past is for hardcore fans only.
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34 of 38 people (89%) found this review helpful
3 people found this review funny
Not Recommended
7.6 hrs on record
Posted: February 17, 2015
I have played the Spellforce series from the beginning, and loved every installment. Until this one. The side quests are completely boring, mostly just "go back to the last area you cleared and find an item or two." The combat is easy but everything takes way too long to die. They probably expect you to skip the terrible side quests, so maybe I was stronger than I should have been.

The dialogue is terrible, and not because it's translated from German. The translation is fine. Every conversation just is way longer than it needs to be, packed with unneccessary dialogue, and delivered at a pace that would bore a sloth. I usually read the entire line of dialogue before they'd said two words of it, but with plot dialogues you can't skip lines, you can only skip the whole conversation. So you have to sit and listen to the sloooooowest talking dragons rehash plot points from previous games to which your character replies "I know. I was there" before they move on to new information. Or you can skip the whole thing and learn nothing. I feel like I'm being punished for caring about the lore. At least I get to look at close up shots of said dragons, which would look decent for a game from the early 2000's. To be fair to the dragons, though, the elves/humans/ghosts are just as bad.

The level design is terrible as well. In order, the levels are: a level from the last games, but ON FIRE! Then the laziest designed map in the history of games: a bunch of small islands that you teleport between so that they didn't have to try to create a flowing envronment. Then the most frustrating city ever, because it's very large and you move very slowly and the crappy fog of war doesn't update until you actually walk inside one of the dozens of buildings looking for the thing you need to move the plot along. Then a different level from the last game, again, but WITH DEMONS! That's where I stopped, due to it suddenly becoming unplayable.

Oh, yeah. It doesn't even work. The series has always been buggy, but it's never been unplayable for me before. Some examples of bugs: if a character is talking, and you go into a dialogue, your character starts what he was saying over. Which was really annoying during one puzzle in the second level where you have to use trial and error and keep initializing dialogue with some objects, and every time you fail they say the exact same lines. So Caine would start to talk, I'd interact with the item, he'd start over, I'd click the next item, he'd start over, etc etc etc. In the five minutes it took me to solve, I probably heard that first line about 100 times. Next, after completing a side quest involving 6 items, it didn't remove those items from my invenory. So I just put them on inventory page 10; not a big deal, but shoddy work. What finally broke the game for me was in the fourth level I had to go kill an NPC that was formerly neutral, and when it told me to go kill her it never set her to hostile. Reloaded my backup save and trudged through the tedious fghts and crappy dialogue and guess what: same bug. Unistalled.

So, I didn't finish the game. From what I played though, the "25+ hours of gameplay" would probably be about 5 in a game with better pacing. Slow movement, slow combat, slow dialogue. No new units added, poor map design, poor writing. I have been progressively more disappointed in each installment of Spellforce 2. I'm gonna reinstall the original Spellforce to cheer myself up.
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45 of 57 people (79%) found this review helpful
48.2 hrs on record
Posted: January 21, 2014
Actually I am sitting on the fence a bit with this new Spellforce game. I've clocked a number of hours but haven't got a long way through as yet. But I'll give it a thumbs up merely because I think it will end up ok - vastly different to the number of thumbs down reviews here from people who have spent little time in the game and their issues sound more like technical or other problems rather then an actual "review" of the game itself.

Sure, it's got a few bugs, but I haven't seen a game release in ages that didn't have bugs first up - sometimes badly affecting even being able to play. It does have some other developer issues like the stealth mission in the Stepping Stones "My god what were they thinking!". This kind of mission doesn't suit this type of top down rpg/rts at all. And there are bugs where if you skip missions, do things in the wrong order or something, some weird things show up. But like all other games, the dev's do hear about these issues and I'm sure there's patches coming.

The game itself, well if you have ever played the other Spellforce games, it will be instantly recognisable. it's much the same gameplay. What they are doing here is finishing up the story of the entire series. Considering the series started a long time ago, I've forgotten most of the story anyway... but, certain things do spark a memory flash in my brain at times.

The game is reasonably priced, it's not an "A" title, so don't expect the latest graphics and latest engine, it's running on the old Spellforce 2 engine. So far it's reasonably enjoyable, although sometimes a little frustrating. Mainly because the game so far is pretty linear in format. Even though they have lots of side quests (so they say) they are really nothing and get swallowed up by the main quest ie: if you complete a section of the main quest line then bang! Those side quests you had are now irrelevant or unplayable because you moved on - literally - it shifts you to a different area in the game world.

I guess Spellforce has always been a bit like this - just wasn't expecting for it to hit me so hard in the face with it, like when it transports you off to the Stepping Stones and you are sitting there going "No, I need to level up and I wanted to visit the merchants and that side quest I was doing...oh...bugger".

But as I said, it's not an "A" title and it's price means it's most probably worth it, so give it a shot - whether you've played Spellforce before or not.
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83 of 132 people (63%) found this review helpful
Not Recommended
3.0 hrs on record
Posted: January 17, 2014
Now then, I have been very fond of the Spellforce series this far, and have many fond memories of them. Unfortunately though, this release is still in a serious need of further updating. As the game is currently, it is nothing more than seriously frustrating and an annoyance.

Leaving the lack of missing patches aside, this standalone release of Spellforce may provide many hours of joy and feelings of nostalgia to everyone who remembers playing Spellforce 1. But until those bugs have been removed, a bit of patience may be useful.
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17 of 20 people (85%) found this review helpful
9.3 hrs on record
Posted: October 17, 2014
i got this off a bundle and played it for the cards. before i noticed i already had racked up several hours of play.

rather than our sily skirmishes where we start off with resources and move on slowly, this game lets you play the way you want to(to a certain extent, of course). rpg mechanics that let you build your heroes up to your liking with different active and passive abilities, quests and equipment. add to that some nice rts elements(hate it or love it :P) and you get a rather enjoyable game. i recommend it.
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21 of 32 people (66%) found this review helpful
Not Recommended
17.6 hrs on record
Posted: August 6, 2014
Well, I've always been more or less a fan of Spellforce games. Granted the first one was vastly superior to the 2nd one, Spellforce 2 still had some good things going for it. However... this "expansion"... yeah stay away from it. It's horrible build, has "quests" that barely work. It wouldn't be a bad thing if you could skip the majority of these quests but most of them are main storyline quests which do hinder your progression. The only redeeming quality is the Freeform Game which is also horribly bugged in some levels.

What more can I say? It's a badly made expansion and I do hope that the devs who worked on this never touch another piece of software again. But that seems to be wishfull thinking since the rumor is that Spellforce 3 is already being made. At least I know which game to avoid in the near future. A real shame the Spellforce series dies here because of this "expansion" for me.
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8 of 10 people (80%) found this review helpful
1 person found this review funny
109.3 hrs on record
Posted: July 7, 2014
This is a honist review if you call it that from my play though of the game I enjoyed it even with the bugs granted some where almost game breaking but I would say its a pin shot better than Faith in Destiny the campain will test you even on easy and the Free Mode is also worth a go granted with freinds its all the more fun

aside from the bugs that the patch did not fix I would say its a nice game but if you are the type of player who wants a game that does not have a tendancy to explode in your face or cause a restart of several hours as you did not save then its not for you.
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6 of 7 people (86%) found this review helpful
76.5 hrs on record
Posted: December 29, 2014
can be buggy sometimes but still awesome

i have been a fan of spellforce since i got the very first game which came out in 2003 i think. Since the developers phenomic and jowood are out of buisness i am extremely pleased to see this franchise is continuing but i don't feel like it is as good as it used to be. That being said i love this game series and am looking foreward to seeing where the story goes with the now confirmed spellforce 3.

Demons of the past i feel is aimed more at the people following the story that began in the previous games and any new players i feel miss out on alot of the story line and so may not get references in the game. However it is still fun to play.

One major issue i have with this game is that a quest in the shadow realm is bugged and cannot be completed.
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7 of 9 people (78%) found this review helpful
2 people found this review funny
89.2 hrs on record
Posted: January 10
I did it for me.
I liked it.
I was good at it.

You can add me to party up for a co-op or suvival-mode anytime.
Maybe.. i'm not always ready or in the mood to play this game but i will be someday so don't be shy & add me for spellforce 2 demons of the past.
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Recently Posted
0.1 hrs
Posted: July 23
Helpful? Yes No Funny
0.2 hrs
Posted: July 3
Still playing through this one but it seems to be pretty good. Definetly worth the summer sale price.
Helpful? Yes No Funny
1.5 hrs
Posted: June 24
overall game play are ok
Helpful? Yes No Funny
119.3 hrs
Posted: June 6
While I like alot of the gameplay changes the story and characters feels like they have no soul. And the guy who decided that the demon hunter guy from dragon storm should be a jolly irish shloud be slapped silly. They ruined everything I liked about him.
Helpful? Yes No Funny
2.9 hrs
Posted: May 31
I know I haven't played much of it, but I did try out as much of each game mode as I could bear.

The campaign is just incredibly slow. Skill use is tedious, not exhilerating. Characters are immediately forgettable (seriously, I don't remember a single name). Although the opening cinematic was actually quite good, the story just doesn't go anywhere meaningful in any worthy investment of time.

The RTS skirmishes are decent as far as good old RTS goes. But why settle for that if there is Supreme Commander available?

I'm sure this was a good game back in the day. The setting and lore actually sounds interesting, and may be a cause for putting some fair time into this game. But my verdict is no considering all the other games out there.
Helpful? Yes No Funny
0.1 hrs
Posted: April 14
Helpful? Yes No Funny
5.3 hrs
Posted: March 11
The last saga of my childhood game.. Never regretted buying the entire package to complete my childhood game.. Remembered Spellforce Shadow Wars was attached to our first Computer Package.. Gameplay is pretty much the same.. RPG and Strategy Games combined to create a wonderful game experience..
Helpful? Yes No Funny
Tranquil Texan
4.4 hrs
Posted: January 23
Really wish they let you select a difficulty level on skirmish. Tutorials are non-interactive and very lacking, and if you try to learn through skirmish, you are just gonna get blitzed and wiped out repeatedly. Can't really fathom why they would not let you select the difficulty on skirmish if you are a new player or are just in the mood for a relaxing match. At least give the player the option to choose their difficulty. I typically prefer skirmishes to the campaigns in these types of games.
Helpful? Yes No Funny
32.7 hrs
Posted: January 12
There are few games I won't complete once I own them. This is one. Still 'go here, do that', but even more padded than the original. Planning was absurd: you get your first base and it gets annihilated within a minute (tried three times to survive the first minute), but if you can survive that minute, the enemy attacks mysteriously trickle to almost nothing. Some quests are bugged, and for no good reason I could discern, your player is vastly underpowered compared to enemies. I got the whole Spellforce set for $7 and still tried (unsuccessfully) to get a refund. Because it's that bad.
Helpful? Yes No Funny