Demons of the Past is the epic new chapter of SpellForce, the unique blend of RPG and RTS. Experience this worthy conclusion of all previous games in the SpellForce-series. Check out the new single player campaign with 25+ hours of gameplay, in which nearly all races are playable – Pact, Clan, Shaikan…The StoryZazhut is free, and his...
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Totaal:
Verdeeld (149 recensies) - 50% van de 149 gebruikersrecensies voor deze game is positief.
Releasedatum: 16 jan 2014

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Bevat 2 items: SpellForce 2 - Demons of the Past, SpellForce 2 - Demons of the Past - Soundtrack

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Bevat 9 items: SpellForce - Platinum Edition, SpellForce 2 - Demons of the Past, SpellForce 2 - Demons of the Past - Soundtrack, SpellForce 2 - Faith in Destiny - Digital Extras, SpellForce 2 - Faith in Destiny Scenario 1: Flink's Secret Diary , SpellForce 2 - Faith in Destiny Scenario 2: The Golden Fool , SpellForce 2 - Faith in Destiny Scenario 3: The Last Stand, SpellForce 2: Faith in Destiny, SpellForce 2: Gold Edition

 

Recensies

“It is an interesting and fun experience, especially more so for people that haven't tried the role-playing and real-time strategy cocktail before.”
8.5/10 – Softpedia

“Spellforce 2: Demons of the Past is a great game with plenty of content and addictive gameplay.”
7.6/10 – OnlySP

“Overall if you’re looking for an epic campaign story and a fun multiplayer this is the game for you.”
8/10 – Pure News

Over dit spel

Demons of the Past is the epic new chapter of SpellForce, the unique blend of RPG and RTS. Experience this worthy conclusion of all previous games in the SpellForce-series. Check out the new single player campaign with 25+ hours of gameplay, in which nearly all races are playable – Pact, Clan, Shaikan…

The Story

Zazhut is free, and his wrath now descends upon Eo. The Shaikan are hopelessly outnumbered – but you, an Elder of the Shaikan, are not willing to give up hope. Joined by companions old and new, you head out towards the Realm of the Gods, for only they seem able to oppose Zazhut's power.


However, the Gods play a game of their own, and don't seem to be inclined to help you... The fate of Eo now rests within your hands; face the demons of the past, collect information about Zazhut and banish evil from this world, once and for all. Much has changed in time... are your foes as dangerous and your friends as faithful as they used to be?

Key Features

  • 5 totally new worlds – 8 worlds in total
  • Many side quests and optional gameplay (Around 50 main quests and around 40 sidequests with lots of subquests)
  • A gripping story that continues the narrative of all previous SpellForce games
  • A lot of new items and item sets (used as rewards, loot and at merchants), new spells, new weapons
  • Various Single- and Multiplayer modes: Campaign, Free game, Free game Coop, Skirmish, Domination
  • First SpellForce series appearance: Survival multiplayer mode up to 3 players with new Boss Fight mode
  • Major Engine & Technical Re-Design/Re-Work
  • Choose between a Female and Male Avatar
  • Stand Alone Add-On, no previous SpellForce titles are required to play Demons of the Past

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows XP SP 3/Windows VISTA SP 2/Windows 7/Windows 8
    • Processor: AMD/INTEL Dual-Core 2.4 GHZ
    • Geheugen: 1024 MB RAM
    • Grafische kaart: 512 MB DirectX 9.0c compatible card with shader model 3.0
    • DirectX: Versie 9.0c
    • Opslagruimte: 9 GB beschikbare ruimte
    • Geluidskaart: DirectX 9.0c compatible
    • Aanvullende opmerkingen: Nvidia GeForce 8800 / AMD Radeon HD 3870 or better. Other cards may work, but are not explicitly supported.
    Aanbevolen:
    • Besturingssysteem: Windows XP SP 3/Windows VISTA SP 2/Windows 7/Windows 8
    • Processor: AMD/INTEL Dual-Core 3.2 GHZ
    • Geheugen: 2048 MB RAM
    • Grafische kaart: 2048 MB DirectX 9.0c compatible card with shader model 3.0
    • DirectX: Versie 9.0c
    • Opslagruimte: 9 GB beschikbare ruimte
    • Geluidskaart: DirectX 9.0c compatible
    • Aanvullende opmerkingen: Nvidia GeForce 560 / AMD Radeon HD 6850 or better. Other cards may work, but are not explicitly supported.
Klantenrecensies
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Totaal:
Verdeeld (149 recensies)
Recentelijk geplaatst
James
( 0.1 uur in totaal )
Geplaatst: 14 april
AGH KILL ME 4/15
Behulpzaam? Ja Nee Grappig
Glaz
( 3.3 uur in totaal )
Geplaatst: 11 maart
The last saga of my childhood game.. Never regretted buying the entire package to complete my childhood game.. Remembered Spellforce Shadow Wars was attached to our first Computer Package.. Gameplay is pretty much the same.. RPG and Strategy Games combined to create a wonderful game experience..
Behulpzaam? Ja Nee Grappig
Tranquil Texan
( 4.4 uur in totaal )
Geplaatst: 23 januari
Really wish they let you select a difficulty level on skirmish. Tutorials are non-interactive and very lacking, and if you try to learn through skirmish, you are just gonna get blitzed and wiped out repeatedly. Can't really fathom why they would not let you select the difficulty on skirmish if you are a new player or are just in the mood for a relaxing match. At least give the player the option to choose their difficulty. I typically prefer skirmishes to the campaigns in these types of games.
Behulpzaam? Ja Nee Grappig
XcuteX
( 32.7 uur in totaal )
Geplaatst: 12 januari
There are few games I won't complete once I own them. This is one. Still 'go here, do that', but even more padded than the original. Planning was absurd: you get your first base and it gets annihilated within a minute (tried three times to survive the first minute), but if you can survive that minute, the enemy attacks mysteriously trickle to almost nothing. Some quests are bugged, and for no good reason I could discern, your player is vastly underpowered compared to enemies. I got the whole Spellforce set for $7 and still tried (unsuccessfully) to get a refund. Because it's that bad.
Behulpzaam? Ja Nee Grappig
MEH
( 88.1 uur in totaal )
Geplaatst: 10 januari
I did it for me.
I liked it.
I was good at it.


You can add me to party up for a co-op or suvival-mode anytime.
Maybe.. i'm not always ready or in the mood to play this game but i will be someday so don't be shy & add me for spellforce 2 demons of the past.
Behulpzaam? Ja Nee Grappig
Belucard
( 38.5 uur in totaal )
Geplaatst: 8 januari
Hard to digest because of the graphics, but if you have been here since the first one it kinda feels like duty to give it a try.
It's quite ok, but maybe a bit too old for nowadays.
Still, worth playing if you have some spare coin.
Hope SpellForce 3 improves those little gameplay mechanics that remain a bit outdated.
Behulpzaam? Ja Nee Grappig
raef90
( 18.0 uur in totaal )
Geplaatst: 5 januari
This game was such a huge let down. And I hope these reviews get to the developers attention. The first Spellforce was pretty decent, and, unlike this mess, was actually coherent. Spellforce 2 was better. It had an actually driving plot that you could follow and know what was going on, and more than just know what was going on, but know where to go next as well as incorporating some really cool elements of RPG and RTS. In the end Spellforce 2 was a good attempt but needing a great deal of polishing and a little support.

But what happened after? You get a HUGE cliffhanger at the end of Spellforce 2 as you are in a giant city ship saving the world. Well, the recent 2 standalone expansions make NO SENSE WHATSOEVER. This one is a great deal better than the 3rd installment which I could not even bring myself to torment myself through the absolute mess of voice acting and the worst script released under the sun.

Spellforce 2 Demons of the Past forces you to go through a string and series of events and dialogue that makes absolutely no sense if you have not played Spellforce 2, and even less sense if you had actually played it. It seems to have absolutely nothing to do with the other expansions that preceeded it. The entire deliverance is heavily fractured and fragmented and I am certain that is not just due to translation issues, but that it simply is an abysmal script. The presentation is also far worse than Spellforce 2 was as well. You get a bugged intro that you have to start a new game, exit, quit, open, start a new game several times before you finally get the sound for the introduction. But you are not missing anything if you skip it altogether. It makes no sense at all, except that it makes you wonder if it tapped the wrong intro to Craig Un'Shallach in the previous incarnation of the game that had a decent deliverance and, god forbid, an actual coherent string of events to teach you the game as well as to teach you the story.

Once the intro video is over you are getting barked at by 4 dragons 2 ghosts and a captain of the guards, but it doesn't show a gathering, it just shows a dragon poorly rendered or created flopping its jaw up close, then the next, then the next, then the ghost, then the dragon, then you for 1 line. It gave me a huge headache. Mind you, if you skip this you also are not missing anything because it as well makes no coherent sense whatsoever, brand new to the game or not.

Where it's original namesake was a treat to play and progress in and gave you a great experience both in combat, strategy and story, it even gave you a sense of dire importance. This one I am 4th map in of 8, so halfway through the game, and I still am not sure what is going on and am having the hardest time figuring out what the hell people are talking to me about. Was it from Spellforce? Spellforse 2? one of the expansions of each?

Basically this game they didn't even try. The round before it I would give 0 out of 5, Fallen whatever it was so horrible I don't even want to look it up to remind me of its name. This one I give a 1 out of 5. Spellforce 2 I give a 3.5 out of 5 and Spellforce I give a 3 out of 5. Those 2 are worth playing, but the final 2 stand alones for Spellforce 2 should never have been allowed release. Instead of polishing a good game they ripped it apart. What is astonishing is not only did they not follow through with a single aspect of Spellforce 2, it did not even improve a single line of coding or graphics. It is exactly the same as it was on from Spellforce 2 and Spellforce 2 Shadow Wars (Shadow Wars was also decently done, a 3.5 out of 5, it had a compelling deliverance of story and gameplay). Considering it has been a decade since the original platform released you would think they could work out kinks, but the game is barely playable with all of its bugs. It has absolutely no support either.

If this is an indicator of the direction of games from Nordic Games or any company from Eastern Europe I would just flat out not spend a dime on any releases until they can pull their act together. This game came across as a poorly done and lazily approached high school student presentation using an outdated and unrefined game editor from 2002 rather than a developers graphics design and production works of 2006.

It is such a let down because at the end of Spellforce 2 and Spellforce 2 Shadow Wars there was a cliffhanger, showing that a really great storyline was coming up. 10 years later with its 2 later expansions which were nails on chalkboard every moment, barbed wire lacing your clothes grating steal on steal horrible of acting and dialogue just was such a dissapointment. Here I thought they were onto something and they didn't even try, they just wanted some easy money, and not even that much.
Behulpzaam? Ja Nee Grappig
Eternal Darkness
( 9.9 uur in totaal )
Geplaatst: 8 december 2015
This is probbably the worst of the series..

4/10
Behulpzaam? Ja Nee Grappig
Olatapus
( 0.4 uur in totaal )
Geplaatst: 12 november 2015
Game looks good but it does not open and i dont know how to fix that problem plesa help me !
oyun güzel bişeye benziyor lakin açılmıyor hata veriyor anlmadım.
Behulpzaam? Ja Nee Grappig
Karishalla
( 31.3 uur in totaal )
Geplaatst: 10 november 2015
Very enjoyable if you want to command more than one main character (they also made it so you can have a party to YOUR liking) another reason it is a good game is that you have the age of empires like tactical battles but almost all the troops have a unique ability or fighting set (shadows can disappear, druids and bloodmages can heal etc.) making you building armies that can adapt to certain conditions (skeletons resist projectiles, nameless are almost or are as fast as cavalry) so you have a better chance to win huge battles. Survival is enjoyable in my opinion because you always start from scratch so you can make a totally different playstyle everytime to find the best class (healer in my opinion) not only that, you can also occupy towers for some time or get chests with loot and exp in them or get power ups to make your survival group survive longer. The campaign is great because you encounter not only new bosses, you also find rather difficult puzzles that require thought or memory to finish (the stepping stones) although you may get lost in the campaign if you haven't played the previous two before (shadow wars, faith in destiny) you will still enjoy the style of combat or you can even play free game (requires almost little to no knowledge of the game or characters) only thing that bugged me at the end is that old characters that came back, didn't have the same voiceset.
Behulpzaam? Ja Nee Grappig
Lepia
( 3.1 uur in totaal )
Geplaatst: 8 november 2015
I in my short time playing this ran into a bug that mad my heroes no longer regenerate mana in campaign mode and another, while playing the Nameless in freemode, that made my units freeze and not respond to inputs until several seconds later.

There isnt even anything new added as the Nameless race was added in Faith in Destiny, and the Shaikan skilltree and race in Dragonstorm/Spellforce 2 gold.
Behulpzaam? Ja Nee Grappig
Xerties
( 0.5 uur in totaal )
Geplaatst: 5 november 2015
This game was suprising i usually am very closed minded to alot of the RTS game but this one was a challenge and a lot of fun. i recommend a playthrough.
Behulpzaam? Ja Nee Grappig
Maxium
( 36.0 uur in totaal )
Geplaatst: 5 november 2015
Writing this review was hard. I really enjoy this game, but I've been a fan of the series since Spellforce 2 - Shadow Wars because of their unique gameplay (RPG - Strategy) and setting, so I'm might be biased to give a positive recommendation. What I can honestly say, I think Sepllforce 2 - Shadow Wars and Spellforce 2 - Dragon Storm are much better in terms of voice acting and plot than Spellforce 2 - Demons of the Past. The voices really sometimes don't fit the characters, and for me that is really annoying. But all in all, I still enjoy it a lot so I give a positive recommendation.

At least the plot is better than Spellforce 2 - Faith in Destiny... That was a dissapointment.
Behulpzaam? Ja Nee Grappig
Xenu
( 0.2 uur in totaal )
Geplaatst: 21 mei 2015
For an RTS the combat is cool, but the story is ehh. i got it for free i have not played enough to recommend it at full price. but if its on sale and you got the change id pick it up
Behulpzaam? Ja Nee Grappig
Lukaszio6
( 17.2 uur in totaal )
Geplaatst: 27 april 2015
This one is much better than faith in destiny since probably the creators took in that demons of the past was very short and indeed this one offers more action and better gameplay
Behulpzaam? Ja Nee Grappig
therottinghandofdeath
( 0.2 uur in totaal )
Geplaatst: 25 april 2015
♥♥♥♥ game
Behulpzaam? Ja Nee Grappig
Mr Wizard
( 11.2 uur in totaal )
Geplaatst: 10 maart 2015
Spellforce 2 - demons of the past

This last expansion gave me a cringefest of bugs, glitches, crappy story layout and its poor design choices.

First map of the campaign:
-The lich(boss unit) walks down to your base and starts whacking your towers you cannot kill him because his health would always stop to certain point preventing his death.

-The side quest in this map is almost unbearable I had to build 120 towers on the map just to find the location where to go and one certain side quest which you need to find a dog. It had me searching for more than 20 minutes until eventually I gave up and so searched on the net for it. The dog was hiding in one of my buildings that I've just built, there was no notification where the dog was even though I had the whole map covered the game didn't give me a tip where to find the Lil'♥♥♥♥♥. This sort of quest you will encounter alot in this expansion big map no notification.

Second map of the campaign stepping stones:

This part of the campaign is just dumb its basically a series of mini games in more of which requires you to wait for 30 minutes before doing anything and after completing particular objective you have to wait 20 minutes more to progress. When you think the worst has come to pass there came the worst puzzle game I ever encounter click the right objects to proceed with no tips or guide provided.

Overall there was tons of bad stuff to be found but the major insult from this expansion was that a darkelf/norcaine has a misshapen head to its former body. Spellforce 2 demons of the past could've been better than its last expansion but it wasn't, nothing have been improve and it only gotten worse.

3/10 Bad experience
Behulpzaam? Ja Nee Grappig
Canis
( 7.6 uur in totaal )
Geplaatst: 17 februari 2015
I have played the Spellforce series from the beginning, and loved every installment. Until this one. The side quests are completely boring, mostly just "go back to the last area you cleared and find an item or two." The combat is easy but everything takes way too long to die. They probably expect you to skip the terrible side quests, so maybe I was stronger than I should have been.

The dialogue is terrible, and not because it's translated from German. The translation is fine. Every conversation just is way longer than it needs to be, packed with unneccessary dialogue, and delivered at a pace that would bore a sloth. I usually read the entire line of dialogue before they'd said two words of it, but with plot dialogues you can't skip lines, you can only skip the whole conversation. So you have to sit and listen to the sloooooowest talking dragons rehash plot points from previous games to which your character replies "I know. I was there" before they move on to new information. Or you can skip the whole thing and learn nothing. I feel like I'm being punished for caring about the lore. At least I get to look at close up shots of said dragons, which would look decent for a game from the early 2000's. To be fair to the dragons, though, the elves/humans/ghosts are just as bad.

The level design is terrible as well. In order, the levels are: a level from the last games, but ON FIRE! Then the laziest designed map in the history of games: a bunch of small islands that you teleport between so that they didn't have to try to create a flowing envronment. Then the most frustrating city ever, because it's very large and you move very slowly and the crappy fog of war doesn't update until you actually walk inside one of the dozens of buildings looking for the thing you need to move the plot along. Then a different level from the last game, again, but WITH DEMONS! That's where I stopped, due to it suddenly becoming unplayable.

Oh, yeah. It doesn't even work. The series has always been buggy, but it's never been unplayable for me before. Some examples of bugs: if a character is talking, and you go into a dialogue, your character starts what he was saying over. Which was really annoying during one puzzle in the second level where you have to use trial and error and keep initializing dialogue with some objects, and every time you fail they say the exact same lines. So Caine would start to talk, I'd interact with the item, he'd start over, I'd click the next item, he'd start over, etc etc etc. In the five minutes it took me to solve, I probably heard that first line about 100 times. Next, after completing a side quest involving 6 items, it didn't remove those items from my invenory. So I just put them on inventory page 10; not a big deal, but shoddy work. What finally broke the game for me was in the fourth level I had to go kill an NPC that was formerly neutral, and when it told me to go kill her it never set her to hostile. Reloaded my backup save and trudged through the tedious fghts and crappy dialogue and guess what: same bug. Unistalled.

So, I didn't finish the game. From what I played though, the "25+ hours of gameplay" would probably be about 5 in a game with better pacing. Slow movement, slow combat, slow dialogue. No new units added, poor map design, poor writing. I have been progressively more disappointed in each installment of Spellforce 2. I'm gonna reinstall the original Spellforce to cheer myself up.
Behulpzaam? Ja Nee Grappig
Sons of Malice
( 110.1 uur in totaal )
Geplaatst: 20 januari 2015
Old spellforce series were better.
Behulpzaam? Ja Nee Grappig
Mr. Boring
( 160.9 uur in totaal )
Geplaatst: 9 januari 2015
The only good thing I can say is that I got this as part of a Humble Bundle. If I'd paid full price for this mess, I'd be pretty cheesed off.

Seems like it was just cobbled together to milk SpellForce 2 fans one last time.

Save your money.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 180 dagen
7 van de 8 mensen (88%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Aanbevolen
88.1 uur in totaal
Geplaatst: 10 januari
I did it for me.
I liked it.
I was good at it.


You can add me to party up for a co-op or suvival-mode anytime.
Maybe.. i'm not always ready or in the mood to play this game but i will be someday so don't be shy & add me for spellforce 2 demons of the past.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 13 mensen (69%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Niet aanbevolen
18.0 uur in totaal
Geplaatst: 5 januari
This game was such a huge let down. And I hope these reviews get to the developers attention. The first Spellforce was pretty decent, and, unlike this mess, was actually coherent. Spellforce 2 was better. It had an actually driving plot that you could follow and know what was going on, and more than just know what was going on, but know where to go next as well as incorporating some really cool elements of RPG and RTS. In the end Spellforce 2 was a good attempt but needing a great deal of polishing and a little support.

But what happened after? You get a HUGE cliffhanger at the end of Spellforce 2 as you are in a giant city ship saving the world. Well, the recent 2 standalone expansions make NO SENSE WHATSOEVER. This one is a great deal better than the 3rd installment which I could not even bring myself to torment myself through the absolute mess of voice acting and the worst script released under the sun.

Spellforce 2 Demons of the Past forces you to go through a string and series of events and dialogue that makes absolutely no sense if you have not played Spellforce 2, and even less sense if you had actually played it. It seems to have absolutely nothing to do with the other expansions that preceeded it. The entire deliverance is heavily fractured and fragmented and I am certain that is not just due to translation issues, but that it simply is an abysmal script. The presentation is also far worse than Spellforce 2 was as well. You get a bugged intro that you have to start a new game, exit, quit, open, start a new game several times before you finally get the sound for the introduction. But you are not missing anything if you skip it altogether. It makes no sense at all, except that it makes you wonder if it tapped the wrong intro to Craig Un'Shallach in the previous incarnation of the game that had a decent deliverance and, god forbid, an actual coherent string of events to teach you the game as well as to teach you the story.

Once the intro video is over you are getting barked at by 4 dragons 2 ghosts and a captain of the guards, but it doesn't show a gathering, it just shows a dragon poorly rendered or created flopping its jaw up close, then the next, then the next, then the ghost, then the dragon, then you for 1 line. It gave me a huge headache. Mind you, if you skip this you also are not missing anything because it as well makes no coherent sense whatsoever, brand new to the game or not.

Where it's original namesake was a treat to play and progress in and gave you a great experience both in combat, strategy and story, it even gave you a sense of dire importance. This one I am 4th map in of 8, so halfway through the game, and I still am not sure what is going on and am having the hardest time figuring out what the hell people are talking to me about. Was it from Spellforce? Spellforse 2? one of the expansions of each?

Basically this game they didn't even try. The round before it I would give 0 out of 5, Fallen whatever it was so horrible I don't even want to look it up to remind me of its name. This one I give a 1 out of 5. Spellforce 2 I give a 3.5 out of 5 and Spellforce I give a 3 out of 5. Those 2 are worth playing, but the final 2 stand alones for Spellforce 2 should never have been allowed release. Instead of polishing a good game they ripped it apart. What is astonishing is not only did they not follow through with a single aspect of Spellforce 2, it did not even improve a single line of coding or graphics. It is exactly the same as it was on from Spellforce 2 and Spellforce 2 Shadow Wars (Shadow Wars was also decently done, a 3.5 out of 5, it had a compelling deliverance of story and gameplay). Considering it has been a decade since the original platform released you would think they could work out kinks, but the game is barely playable with all of its bugs. It has absolutely no support either.

If this is an indicator of the direction of games from Nordic Games or any company from Eastern Europe I would just flat out not spend a dime on any releases until they can pull their act together. This game came across as a poorly done and lazily approached high school student presentation using an outdated and unrefined game editor from 2002 rather than a developers graphics design and production works of 2006.

It is such a let down because at the end of Spellforce 2 and Spellforce 2 Shadow Wars there was a cliffhanger, showing that a really great storyline was coming up. 10 years later with its 2 later expansions which were nails on chalkboard every moment, barbed wire lacing your clothes grating steal on steal horrible of acting and dialogue just was such a dissapointment. Here I thought they were onto something and they didn't even try, they just wanted some easy money, and not even that much.
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  Totaal
0 van de 1 mensen (0%) vonden deze recensie nuttig
Aanbevolen
57.6 uur in totaal
Geplaatst: 24 januari 2014
This game is well worth its price.
Dont expect the return of chirst or the next best thing because then you will be disapointed.

But for less then 20 euro you got a few days of fun.
That is alot more then you get from movies for the same price.

my advise.
Buy it if you are looking for an amusing distraction.
Dont buy it if you are looking for the game of your life.
Was deze recensie nuttig? Ja Nee Grappig
91 van de 112 mensen (81%) vonden deze recensie nuttig
Aanbevolen
34.2 uur in totaal
Geplaatst: 18 januari 2014
Although Faith in Destiny, the previous (also chronologically) installment of Spellforce series, was slightly disappointing, Demons of the Past is an amazing game, especially for the fans of the Spellforce series.

Gameplay - RTS and RPG mix still exists. Although I always liked Spellforce 1 (platinum edition on Steam)'s RPG system (skill building, etc.) more, the RPG side of Demons of the Past is pretty great still. Many side quests and main quests give you many details about the story, making it long, good and rich. RTS, on the other hand, is really good - challenging, yet easy to do still. The system also makes it easier to use some of the skills, spells and other special abilities. Army often can even do it on their own. It may be a bit hard for the newcomers at the start, but not too hard.

Soundtrack - as always, soundtrack to this new part of the series is pretty good.

Voice acting - it has certainly improved from previous titles.

Bugs - there may be a couple, but nothing too big. They haven't really bothered me.

I haven't played multiplayer with DotP much yet, but previous titles were already a lot of fun. You can even play the campaign with someone cooperatively.

Overall - 4 out of 5. It brings a good end to Spellforce 2, similar to Dragon Storm, and perhaps equally dark to Shadow of the Phoenix. Although the engine is old, it was improved. It may have some bugs and/or a downside or two here and there, but it has been a very enjoyable game with a very good story and also a good to Spellforce 2.
Was deze recensie nuttig? Ja Nee Grappig
52 van de 57 mensen (91%) vonden deze recensie nuttig
Aanbevolen
11.5 uur in totaal
Geplaatst: 29 april 2014
Spellforce II: Demons of the Past is an old-looking game, both in graphics and gameplay. There is some kind of narrative value here, but will appeal only to faithful fans of the series.There’s a lot of content here, with a sprawling campaign and varied multiplayer modes, but ultimately it’s not worth the slog of what amounts mostly to tedious battles and glorified fetch quests. Despite this, the core gameplay is solid and the mash-up between RTS and RPG is a lot of fun. If you are a long time fan and follower of Spellforce 2, then I can imagine that Demons of the Past is right up your alley. You’ll easily understand the events surrounding the main storyline, and you will have been used to the nuances of properly playing the game. For everyone else, Demons of the past is a mediocre game that is not particularly memorable.Maybe SpellForce 3 will be a game that anyone will have to play, unfortunately Demons of the Past is for hardcore fans only.
Was deze recensie nuttig? Ja Nee Grappig
34 van de 38 mensen (89%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
Niet aanbevolen
7.6 uur in totaal
Geplaatst: 17 februari 2015
I have played the Spellforce series from the beginning, and loved every installment. Until this one. The side quests are completely boring, mostly just "go back to the last area you cleared and find an item or two." The combat is easy but everything takes way too long to die. They probably expect you to skip the terrible side quests, so maybe I was stronger than I should have been.

The dialogue is terrible, and not because it's translated from German. The translation is fine. Every conversation just is way longer than it needs to be, packed with unneccessary dialogue, and delivered at a pace that would bore a sloth. I usually read the entire line of dialogue before they'd said two words of it, but with plot dialogues you can't skip lines, you can only skip the whole conversation. So you have to sit and listen to the sloooooowest talking dragons rehash plot points from previous games to which your character replies "I know. I was there" before they move on to new information. Or you can skip the whole thing and learn nothing. I feel like I'm being punished for caring about the lore. At least I get to look at close up shots of said dragons, which would look decent for a game from the early 2000's. To be fair to the dragons, though, the elves/humans/ghosts are just as bad.

The level design is terrible as well. In order, the levels are: a level from the last games, but ON FIRE! Then the laziest designed map in the history of games: a bunch of small islands that you teleport between so that they didn't have to try to create a flowing envronment. Then the most frustrating city ever, because it's very large and you move very slowly and the crappy fog of war doesn't update until you actually walk inside one of the dozens of buildings looking for the thing you need to move the plot along. Then a different level from the last game, again, but WITH DEMONS! That's where I stopped, due to it suddenly becoming unplayable.

Oh, yeah. It doesn't even work. The series has always been buggy, but it's never been unplayable for me before. Some examples of bugs: if a character is talking, and you go into a dialogue, your character starts what he was saying over. Which was really annoying during one puzzle in the second level where you have to use trial and error and keep initializing dialogue with some objects, and every time you fail they say the exact same lines. So Caine would start to talk, I'd interact with the item, he'd start over, I'd click the next item, he'd start over, etc etc etc. In the five minutes it took me to solve, I probably heard that first line about 100 times. Next, after completing a side quest involving 6 items, it didn't remove those items from my invenory. So I just put them on inventory page 10; not a big deal, but shoddy work. What finally broke the game for me was in the fourth level I had to go kill an NPC that was formerly neutral, and when it told me to go kill her it never set her to hostile. Reloaded my backup save and trudged through the tedious fghts and crappy dialogue and guess what: same bug. Unistalled.

So, I didn't finish the game. From what I played though, the "25+ hours of gameplay" would probably be about 5 in a game with better pacing. Slow movement, slow combat, slow dialogue. No new units added, poor map design, poor writing. I have been progressively more disappointed in each installment of Spellforce 2. I'm gonna reinstall the original Spellforce to cheer myself up.
Was deze recensie nuttig? Ja Nee Grappig
45 van de 57 mensen (79%) vonden deze recensie nuttig
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48.2 uur in totaal
Geplaatst: 21 januari 2014
Actually I am sitting on the fence a bit with this new Spellforce game. I've clocked a number of hours but haven't got a long way through as yet. But I'll give it a thumbs up merely because I think it will end up ok - vastly different to the number of thumbs down reviews here from people who have spent little time in the game and their issues sound more like technical or other problems rather then an actual "review" of the game itself.

Sure, it's got a few bugs, but I haven't seen a game release in ages that didn't have bugs first up - sometimes badly affecting even being able to play. It does have some other developer issues like the stealth mission in the Stepping Stones "My god what were they thinking!". This kind of mission doesn't suit this type of top down rpg/rts at all. And there are bugs where if you skip missions, do things in the wrong order or something, some weird things show up. But like all other games, the dev's do hear about these issues and I'm sure there's patches coming.

The game itself, well if you have ever played the other Spellforce games, it will be instantly recognisable. it's much the same gameplay. What they are doing here is finishing up the story of the entire series. Considering the series started a long time ago, I've forgotten most of the story anyway... but, certain things do spark a memory flash in my brain at times.

The game is reasonably priced, it's not an "A" title, so don't expect the latest graphics and latest engine, it's running on the old Spellforce 2 engine. So far it's reasonably enjoyable, although sometimes a little frustrating. Mainly because the game so far is pretty linear in format. Even though they have lots of side quests (so they say) they are really nothing and get swallowed up by the main quest ie: if you complete a section of the main quest line then bang! Those side quests you had are now irrelevant or unplayable because you moved on - literally - it shifts you to a different area in the game world.

I guess Spellforce has always been a bit like this - just wasn't expecting for it to hit me so hard in the face with it, like when it transports you off to the Stepping Stones and you are sitting there going "No, I need to level up and I wanted to visit the merchants and that side quest I was doing...oh...bugger".

But as I said, it's not an "A" title and it's price means it's most probably worth it, so give it a shot - whether you've played Spellforce before or not.
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83 van de 132 mensen (63%) vonden deze recensie nuttig
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3.0 uur in totaal
Geplaatst: 17 januari 2014
Now then, I have been very fond of the Spellforce series this far, and have many fond memories of them. Unfortunately though, this release is still in a serious need of further updating. As the game is currently, it is nothing more than seriously frustrating and an annoyance.

Leaving the lack of missing patches aside, this standalone release of Spellforce may provide many hours of joy and feelings of nostalgia to everyone who remembers playing Spellforce 1. But until those bugs have been removed, a bit of patience may be useful.
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17 van de 20 mensen (85%) vonden deze recensie nuttig
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9.3 uur in totaal
Geplaatst: 17 oktober 2014
i got this off a bundle and played it for the cards. before i noticed i already had racked up several hours of play.

rather than our sily skirmishes where we start off with resources and move on slowly, this game lets you play the way you want to(to a certain extent, of course). rpg mechanics that let you build your heroes up to your liking with different active and passive abilities, quests and equipment. add to that some nice rts elements(hate it or love it :P) and you get a rather enjoyable game. i recommend it.
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21 van de 32 mensen (66%) vonden deze recensie nuttig
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17.6 uur in totaal
Geplaatst: 6 augustus 2014
Well, I've always been more or less a fan of Spellforce games. Granted the first one was vastly superior to the 2nd one, Spellforce 2 still had some good things going for it. However... this "expansion"... yeah stay away from it. It's horrible build, has "quests" that barely work. It wouldn't be a bad thing if you could skip the majority of these quests but most of them are main storyline quests which do hinder your progression. The only redeeming quality is the Freeform Game which is also horribly bugged in some levels.

What more can I say? It's a badly made expansion and I do hope that the devs who worked on this never touch another piece of software again. But that seems to be wishfull thinking since the rumor is that Spellforce 3 is already being made. At least I know which game to avoid in the near future. A real shame the Spellforce series dies here because of this "expansion" for me.
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8 van de 10 mensen (80%) vonden deze recensie nuttig
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109.3 uur in totaal
Geplaatst: 7 juli 2014
This is a honist review if you call it that from my play though of the game I enjoyed it even with the bugs granted some where almost game breaking but I would say its a pin shot better than Faith in Destiny the campain will test you even on easy and the Free Mode is also worth a go granted with freinds its all the more fun

aside from the bugs that the patch did not fix I would say its a nice game but if you are the type of player who wants a game that does not have a tendancy to explode in your face or cause a restart of several hours as you did not save then its not for you.
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6 van de 7 mensen (86%) vonden deze recensie nuttig
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76.4 uur in totaal
Geplaatst: 29 december 2014
can be buggy sometimes but still awesome

i have been a fan of spellforce since i got the very first game which came out in 2003 i think. Since the developers phenomic and jowood are out of buisness i am extremely pleased to see this franchise is continuing but i don't feel like it is as good as it used to be. That being said i love this game series and am looking foreward to seeing where the story goes with the now confirmed spellforce 3.

Demons of the past i feel is aimed more at the people following the story that began in the previous games and any new players i feel miss out on alot of the story line and so may not get references in the game. However it is still fun to play.

One major issue i have with this game is that a quest in the shadow realm is bugged and cannot be completed.
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15 van de 25 mensen (60%) vonden deze recensie nuttig
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12.3 uur in totaal
Geplaatst: 27 juni 2014
This very much feels like a rushed beta-version at best. They forgot to put in the tutorial, which I don't mind (seeing as I own all of the Spellforce games before this), but for anyone new to the series this could be a huge issue. The game is littered with a relatively boring story-line that involves cut-scenes (multiple minutes at times) that one can't skip. To be fair, the story might be good, but the video at the very beginning did not work for me, which is just one of the many bugs that make the game-play a frustrating experience. I am probably still going to finish it (if the game lets me), but I would strongly discourage buying this unless you are a die-hard fan of the previous games.
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5 van de 6 mensen (83%) vonden deze recensie nuttig
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110.1 uur in totaal
Geplaatst: 20 januari 2015
Old spellforce series were better.
Was deze recensie nuttig? Ja Nee Grappig
7 van de 10 mensen (70%) vonden deze recensie nuttig
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38.5 uur in totaal
Geplaatst: 26 juni 2014
Has a few annoying bugs, but was worth playing.
Was deze recensie nuttig? Ja Nee Grappig
7 van de 10 mensen (70%) vonden deze recensie nuttig
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27.7 uur in totaal
Geplaatst: 28 juni 2014
Good game but cant restart which ♥♥♥♥s up when ur doing missions
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7 van de 10 mensen (70%) vonden deze recensie nuttig
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0.6 uur in totaal
Geplaatst: 9 augustus 2014
I love the mix of rpg and strategy elements. Graphics are slightly imporved and it runs much smoother than previous games. No new faction but there are new game modes. My main (and only) annoyance and I hope developers fix this, its the lack of save game in the skirmish modes. Its really annoying not being able to save your game. But once they fix that, Best game ever!!!
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7 van de 10 mensen (70%) vonden deze recensie nuttig
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2.5 uur in totaal
Geplaatst: 16 februari 2014
If you aren't already a fan, start with an earlier game. Lots of content here, not all of it's great, but if you've stuck with SpellForce 2 games for this long, then keep going because it's not like this is much worse than previous entries. I think the camera kinda sucks and managing units and hero skills is a chore, personally, but maybe other people are used to it. The only real disappointment for me comes from not being super into this game when I used to really like RTS games - and no one really makes RTS games like this anymore.
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121 van de 230 mensen (53%) vonden deze recensie nuttig
26 van de 48 mensen (54%) vonden deze recensie nuttig
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25.6 uur in totaal
Geplaatst: 19 januari 2014
I loved, SP1, SP2 and all the expansions. This game is not the same. My first map was bugged, i spent an hour getting to the point where you can actually build a base, you are then MEANT to be attacked by waves containing 5 mobs, one wave every few mins. My map - i got his by 6 waves of 5 at once. Game over. Reloading - same thing. Only fix is to restart the game.

Then ther eis the AWFUL stealth mission that took me 3 hours to get passed, Your char gets detected once, GAME OVER, go back and start again. Worst SP mission i have played.

Then the Build and Defend the Ziggurat mission, you are meant to make an army of 30 and then defend the orcs are they build this temple thing. Apprently you have to defend them for 45 mins. MY game? I have been defending them 4 HOURS!!! and the tempe is barely 50% done. Not a single orc worker has died in hours.

I cannot recommend this game to anyone. Such a sad end to the excellent SP series.
Was deze recensie nuttig? Ja Nee Grappig