Explore an abandoned building, encountering puzzles and clues to discover what happened, as you try to escape in both your nightmares and the waking world. Be immersed in the hauntingly beautiful 3D atmosphere in this puzzle exploration mystery game.
User reviews:
Recent:
Mixed (30 reviews) - 66% of the 30 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (516 reviews) - 77% of the 516 user reviews for this game are positive.
Release Date: May 28, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Homesick

 

Reviews

“I highly recommend Homesick as a beautiful and thoughtful gaming experience.”
8.9 / 10 – OnlySP

“Homesick is a feat of interactive storytelling, resplendent in its game design and gorgeous graphics.”
SideQuesting

“an emotional journey with very few equals”
4.5 / 5 – The Mental Attic

Soundtrack

Beautiful hour-long live-instrument original score, included as an mp3 album.

About This Game

Explore an abandoned building, encountering puzzles and clues as the story unfolds. You seem to have been there so long that direct sunlight is blindingly bright, at home in the serene but foreboding atmosphere. When you sleep, you are plagued by nightmares, frantically running down hallways chased by darkness, an axe in hand.

Find the remnants of the building’s inhabitants to discover who you are, what happened, and what you need to do, as you try to escape in both your nightmares and the waking world.

Homesick is a puzzle exploration mystery game with a first person perspective, in a richly detailed and atmospheric 3D environment.

Features

  • hauntingly beautiful and atmospheric 3D environment
  • innovative yet straight-forward puzzles that are satisfyingly challenging
  • the story unfolds through solving puzzles, finding clues, exploration, decoding text, and unlocking new areas
  • average playtime 2 to 4 hours

System Requirements

    Minimum:
    • OS: WindowsXP SP3 or higher
    • Processor: Dual core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Video card with 512MB of VRAM
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Additional Notes: Keyboard required for one puzzle mechanic
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (30 reviews)
Overall:
Mostly Positive (516 reviews)
Recently Posted
paul_green72
( 1.4 hrs on record )
Posted: July 27
Has merits but needed more time in the oven. Both design and Art has a special something but both fall short in implemenation. As a prototype of how to make a first game, this is passable, but eyes on the second attempt to see how the studio can grow.
as a full priced game, it's an overreach, but if you see it one a sale for cheap, it's worth having a go.
Helpful? Yes No Funny
Paranoia Ghost
( 0.3 hrs on record )
Posted: July 27
Maybe I bought this weird game just for screenshots.
Sigh.
Would take more pictures,however.
7.5/10 Well done!
Helpful? Yes No Funny
Jordy
( 1.3 hrs on record )
Posted: July 24
Nice visuals, but that's all. You just walk around very slowly and that pretty much sums up this game, S-L-O-W, which gets boring very quickly. Bought it on sale for 8,99€ but absolutely not worth it. I don't recommend this game.
Helpful? Yes No Funny
2Karl
( 2.9 hrs on record )
Posted: July 22
Excellent, incredibly atmospheric game. Takes about 2 hours or so to finish, but it will stick with you in your memories far longer.
Helpful? Yes No Funny
PKLL
( 3.2 hrs on record )
Posted: July 22
A very immersive and enjoyable puzzle experience. The overall atmosphere and soundtrack was spot on. It would be good if the game lasted a bit longer.
Helpful? Yes No Funny
[FO] Edge
( 3.3 hrs on record )
Posted: July 21
I like walking simulators and I would say that Gone Home and Firewatch are absolutely the best in the "genre", unfortunately I can't recommend Homesick.

It is a pretty game with a nice although repetitive soundtrack, and some light puzzle solving.
At first every piece of text is written in an unknown language, but halfway through the game there is a fun puzzle that allows you to be able to read everything. But when you go back and read all the text you passed by, you will be let down by what you find.

The story is very minimal, and mostly relies on the player guessing what happened, and during the end there is a big reveal that is played as a shock, instead of used to further a story. Together with gameplay mechanics that make no sense in the world that the games takes place in, it feels half-finished.

It is certainly not a bad game, but I would not recommend it at the current price of 9euro (40% off sale)
Helpful? Yes No Funny
Zerodea
( 2.7 hrs on record )
Posted: July 19
I purchased this game on a whim yesterday, and I completed it fairly quickly.

It's a very good "game," but it's really more of a walking simulator with puzzles.

The puzzles are challenging and it's pretty obvious that the developer assumes you have an above average intelligence for some of them. There's very minimal direction in the story, and when you start, you can't find any information on who you are, why you're there, or what you need to do. The story unfolds slowly as you solve more puzzles, and I really enjoyed it.


It is a bit short, granted, but it's a very high quality game. No bugs or glitches (aside from a few minor graphical ones) and it runs very smoothly. It looks beautiful and

My only complaint is that when you move your mouse to look around it's a bit disorienting, but disabling mouse smoothing seemed to help a bit.

Overall, I'd give it a 7 out of 10.


And for those of you wondering why there's a Horror tag, trust me. It's sufficiently spooky.
Helpful? Yes No Funny
TransparentNinja
( 1.4 hrs on record )
Posted: July 19
I beat this game in an hour and a half. That being said I thought it was pretty good. Not worth 15$ though so get it on sale.
Helpful? Yes No Funny
Nebulous Idea
( 0.9 hrs on record )
Posted: July 19
Gameplay consists of using every item you have on every item in the environment. There is no context or overarching goal given to you, and there are no hints or any sense of direction aside from "wander around until you make something happen, repeat". I like some walking sims, but this is one of the ones where you wander around a very pretty environment completely unsure of what you're doing.

Also locked at 30FPS if you play in 4K for some reason.
Helpful? Yes No Funny
david3907
( 0.1 hrs on record )
Posted: July 19
Unable to give an oppinion as despite best efforts was never able to get it to run.
Win 10 64bit GTX 960M
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
15 of 15 people (100%) found this review helpful
1 person found this review funny
Recommended
5.0 hrs on record
Posted: July 3
The best comparison I can make with this game is that it is "firewatch with puzzles". Its very narrative driven. As the game progresses the story begins to unfold just through basic exploration and via solving the various puzzles. My only grip is that, like Firewatch, its damn SHORT. its not overly expensive at full price but I'd say if you ever see this game at 50% off Its a great investment
Was this review helpful? Yes No Funny
11 of 14 people (79%) found this review helpful
Recommended
13.8 hrs on record
Posted: July 6
It's true that game is short compare to the price but what you get with Homesick?
you gett all soundtrack when you buy the game and the devs are working atm for VR ver that you will get it for free with game

but before you buy the game if you got labtop that got only Intel video card you have to wait till the new engine release other wise the game will keep crashing when you start it and it cant be fixed atm.

Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Not Recommended
3.3 hrs on record
Posted: July 21
I like walking simulators and I would say that Gone Home and Firewatch are absolutely the best in the "genre", unfortunately I can't recommend Homesick.

It is a pretty game with a nice although repetitive soundtrack, and some light puzzle solving.
At first every piece of text is written in an unknown language, but halfway through the game there is a fun puzzle that allows you to be able to read everything. But when you go back and read all the text you passed by, you will be let down by what you find.

The story is very minimal, and mostly relies on the player guessing what happened, and during the end there is a big reveal that is played as a shock, instead of used to further a story. Together with gameplay mechanics that make no sense in the world that the games takes place in, it feels half-finished.

It is certainly not a bad game, but I would not recommend it at the current price of 9euro (40% off sale)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
2.1 hrs on record
Posted: July 2
Homesick is extremely reliant on its atmosphere to conduct the story, as for much of the game it it's all you have to go on. They've done plenty of things right, but could have perhaps done some things better. The initial game gives almost no tutorial or introduction, which even I found somewhat daunting at first. After a few trial-and-errors, you begin to figure it out if you have the patience for it, which I'm afraid a lot of people might not have.

If you can get over this hurdle, the game opens up rapidly. It does get bogged down in some areas with puzzles that, while the solutions usually make sense, can take a lot of patience to figure out. I have to admit, I needed to use some user hints on the forums because a game mechanic wasn't explained to me. The mechanic in particular was the block puzzle. I was not aware I could press a keyboard letter to change the symbol to that letter, despite looking at a dozen blocks, it never occured to me that you were able to do that. It's a great idea, but if you don't provide some context, people won't know what you want from them.

The beautiful environment is a healthy balance between grey and green, and it sounds good to boot. The story even starts to come together at the end with a little twist. The walk speed during the day is a bit slow though and the ending scene was rather abstract and didn't fit.

Great game, though it demands a lot of patience, but I felt it gave a just reward.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
2.9 hrs on record
Posted: July 22
Excellent, incredibly atmospheric game. Takes about 2 hours or so to finish, but it will stick with you in your memories far longer.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
260 of 276 people (94%) found this review helpful
13 people found this review funny
Recommended
38.5 hrs on record
Posted: May 28, 2015
The game is gorgeous. Aesthetically, it feels a bit like a graphics card demo. If you have a 3D monitor, you will want to use it here.

In terms of gameplay, it manages to combine unique (and often challenging) puzzles with a powerful sense of tranquility and exploration. The game has a very soft open, meaning that it is entirely up to you to discern what you're doing and why. In a way, that leaves almost the entirety of the game vague, but more than anything this enhances the sense of immersion and discovery. The game is NOT simple, and yet it never leaves you feeling pressured. And, interestingly, long after you're likely to have forgiven the game's opening vagueness, it is compellingly explained.

The story, which the game absolutely has, unfolds at an unusual pace that might have been created as a challenge to traditional story arc diagrams. Without resorting to spoilers, I suggest you simply play and wait for it -- it works, and it works well. Anyone who might claim that the game lacks a plot or makes dismissive comparisons to "Dear Esther" etc. didn't get very far. The quiet, early game atmosphere counts for a lot.

A beautiful, instant classic.
Was this review helpful? Yes No Funny
207 of 250 people (83%) found this review helpful
310 people found this review funny
Recommended
3.9 hrs on record
Pre-Release Review
Posted: May 28, 2015
It's pretty. It has some clever, unique mechanics.

It's also slightly longer than this review.
Was this review helpful? Yes No Funny
246 of 304 people (81%) found this review helpful
8 people found this review funny
Not Recommended
2.4 hrs on record
Posted: May 28, 2015
Dang, this looked kinda cool. But I can't recommend buying it. Definitely not at 15 USD.
I'm not even sure if I had fun. It felt a little tedious and the slowness of movement was padding for time, not atmosphere.
The puzzles were a little fun, but a little on the easy side. The hardest aspect and quite fun at first was learning to read again.
This game is GORGEOUS. Up there with the prettiest at the moment, like Ethan Carter. But the game is WAYYY too short, and there's little variance with the setting, and not much to explore. I beat this in two hours, and that was with getting stuck on the freaking drawers and spending a lot of time figuring out that one.
Anyway, if you have doubts about buying this, probably don't. If you just love games with this sort of atmosphere and walking simulator puzzles/exploration, you might give it a try, but wait til it's on sale. The amount of content does not justify the price
Was this review helpful? Yes No Funny
68 of 70 people (97%) found this review helpful
4 people found this review funny
Recommended
5.0 hrs on record
Posted: August 15, 2015
What is it?
Homesick is a narrative-style indie game that sits somewhere between The Vanishing of Ethan Carter and Dear Esther (but with considerably more 'game' than the latter). Your objective is no more than to find out what happened, why you are there and how to escape by a small amount of puzzle-solving and decyphering of cryptic code to reveal what happened. Homesick is a short game and mostly entails you unlocking access to various areas that form one floor of an abandoned apartment block and eventually piecing together the story before finding your escape.

How long is it?
The game will take no more than 3-5 hours if played thoroughly (that is: solving all the puzzles and then, after decyphering the remainder of the code, backtracking to read all the pages and letters you were unable to read earlier in the game in order to properly piece together what happened. If you don't backtrack, you're probably looking at an hour less. Whether or not it offers replayability is a tough one. I can imagine I will play it again much further on in time, but of course will remember what needs solving and when, so will likely just play it just to repeat the experience in the same way I might reread a good book.

Is it scary?
No, but it is haunting atmospherically and can feel a little tense at times (in the nightmare sequences). The bleakly beautiful music score creates a melancholy backdrop to your waking hours shuffling through decay and detritus of a building's former existence. The visuals are superb as is the music. Minor spoiler if you like to know about anything scaremongering at all: there is one minor jump-scare at the very end of the game, but it's not one of those where you scream and drop whatever happens to be in your hands at the time. Even if you're a self-confessed gaming-wuss like me, you'll be fine.

Is it difficult?
It's about on a par with The Vanishing of Ethan Carter in terms of difficulty, perhaps a little simpler. The few non-code puzzles are easy enough to solve after a bit of thought and logic - especially if you use audio as well as visual clues. The code decyphering is fun, and you will have decyphered it fully by the time you finish the game - even if you think you're struggling at the beginning (trust me on this one - you'll nail it).

Anything not to like?
Not really. Anything I didn't like initially transpired to have a very good reason behind it. These ranged from pace, to camera views and areas of accessibility - but ALL had reasons (ie deliberate by design), so if you find yourself grumbling about this or that, bear in mind that there is likely a very good reason for it. The only gripes I had beyond these were the somewhat unwieldy inventory system (would have been easier to have a popup screen to click the required item rather than scroll through each until the correct item was equipped) and I missed the sound effects that might have accompanied my movements as I shuffled through debris, trod on papers and such (just scraping and crunching sounds - the usual stuff). But they are minor and petty, and are no reason not to enjoy the game itself.

In summary
If you enjoy short, narrative driven games with a bit of mystery and puzzle-solving, and think exploring the ruins of abandoned buildings is a bleak but moving experience, then you will enjoy this game greatly. I hope the developer gives us further, similar experiences in the future. In the meantime, this little game deserves to occupy a small space in your library.
Was this review helpful? Yes No Funny
127 of 162 people (78%) found this review helpful
8 people found this review funny
Not Recommended
2.6 hrs on record
Posted: May 29, 2015
Great game. Fantastic sound track and atmosphere.

But for $15, the game ends before it even really begins. It hints at a compelling story, but leaves you feeling somewhat unsatisfied with an abrupt and disappointing ending.

The idea is fantastic, but the execution falls short for the pricetag.
Was this review helpful? Yes No Funny