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Electronic Super Joy is a brutally hard platformer set in a world of pulse-pounding electronic music. Run, jump, smash & fly your way through 45+ weird & different levels, with low-gravity, world rotation, giant monsters & swarming missiles.
Release Date: Aug 23, 2013
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Buy Electronic Super Joy

$7.99

Packages that include this game

Buy Electronic Super Joy + Bonus Content

Includes 2 items: Electronic Super Joy, Electronic Super Joy - Bonus Content Pack!

Buy Electronic Super Joy: Groove City

$4.99

Buy Electronic Super Joy: Groove City Soundtrack

$6.99

Recent updates View all (13)

v1.08 - Changelog February 6

February 6th, 2014

  • Added missing music to W4 boss
  • Fixed random line in Hardcore1
  • Fixed memory leak on title screen
  • Fixed crash on start for non-steam builds
  • Fixed world time achievements not triggering correctly
  • Fixed Linux x360 DPad not working correctly using xpad (if pressing left/right sent you up/down.)

22 comments Read more

v1.07 - Changelog January 19

January 19th, 2014

  • Added two bonus levels for people who purchased the DLC
  • Changed the timer in Infinite Love mode to display portals instead of time (enable timer in options screen)
  • Pressing Escape in sub-menus will return you to the previous
  • Specify random seed during boss battles
  • Fixed an issue with the steam overlay and big picture mode
  • Player no longer slides right when bumping into ceiling with wings
  • Fixed vSync not being correctly set between sessions
  • Fixed game making noises when audio is muted
  • Fixed an issue where the game would save localy instead of to the cloud on shutdown
  • Fixed the rain sounds on babylon not being affected by audio options
  • Fixed an issue where visiting the World 4 menu would unlock more levels if you had every star
  • Fixed more audio hijinx in Grooving
  • Audio file rejiggering

7 comments Read more

Reviews

“Visually stunning, hilarious, and brutally challenging. 9/10.”
Destructoid

“Rock out and get your hardcore platforming on.”
Joystiq

“Indie gaming with style.”
IGN

Soundtrack featured in KickBeat!

If you enjoyed the Electronic Super Joy soundtrack, be sure to check out KickBeat Steam Edition, by Zen Studios. Six exclusive tracks from the Electronic Super Joy OST, by indie electronic artist enV, have been added to the KickBeat single player campaign.

About the Game

**Includes Holiday Update, which adds 15 new achievements, 3 more levels, and the new boss fight, Spike!**

Electronic Super Joy is a brutally hard platformer set in a world of pulse-pounding electronic music. Run, jump, smash & fly your way through 45+ weird & different levels, with low-gravity, world rotation, giant monsters & swarming missiles.

  • Described as "The Unholy merging of Super Meat Boy & Super Hexagon!"
  • Hailed as "Horrifically beautiful level design [...] Makes me want to throw my computer out the window!"
  • Quoted as being "Mostly about Butts!"
  • "...pure platforming experience that plays with a lot of fresh ideas" - Droqen, Starseed Pilgrim
  • "This is probably the best story I've ever seen in an indie game" - RageQuit, Rooster Teeth
  • "Oh Dude! I'm feeling Electronic Super Joy!" - Game Grumps
  • "This game is... AWESOME!" - iHasCupquake
  • "An epic sexy soundtrack to this epic sexy game" - Markiplier
  • "Anybody else just fucking in love with this game?" - Sevadus

Plot


The Evil Groove-Wizard rules the world with an iron fist.
Pope Theo, Archbishop of the Church of Righteous Soul has excommunicated him... but then went mysteriously silent!
Captain Lewis, of the 43rd Queen's Disco Troop, has vowed to resist his tyrannical rule!
...And he stole Little Anni McGee's teddy bear!
Can you defeat the Groove-Wizard and end his Tyranny? Can you be a hero?

Key Features

  • Play through 45+ pulse-pounding levels!
  • Groove to over 35 tracks of electronic music!
  • Jump, Smash, Fly, and Dance across 3 brutal worlds!
  • 8+ hours of gameplay!
  • 3 HUGE Boss fights!
  • Far too many bad puns!

PC System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Intel Dual Core or Equivalent
    • Memory: 1 GB RAM
    • Graphics: DirectX 9 compatible video card
    • DirectX: Version 9.0
    • Hard Drive: 350 MB available space
    • Sound Card: On-board sound
    Recommended:
    • OS: Windows 7
    • Processor: Intel Dual Core or Equivalent
    • Memory: 3 GB RAM
    • Graphics: DirectX 9 compatible video card
    • DirectX: Version 9.0
    • Hard Drive: 350 MB available space
    • Sound Card: On-board sound

Mac System Requirements

    Minimum:
    • OS: OSX
    • Processor: Intel Processor
    • Memory: 1 GB RAM
    • Graphics: Open GL
    • Hard Drive: 350 MB available space
    • Sound Card: On-board sound
    Recommended:
    • OS: OSX
    • Processor: Intel Processor
    • Memory: 3 GB RAM
    • Graphics: Open GL
    • Hard Drive: 350 MB available space
    • Sound Card: On-board sound

Linux System Requirements

    Minimum:
    • Memory: 1 GB RAM
    • Hard Drive: 350 MB available space
Helpful customer reviews
40 of 46 people (87%) found this review helpful
174 products in account
10 reviews
14.7 hrs on record
A hardcore platformer with headbanging soundtrack. Steep increase in difficulty after the first few levels (damn missiles) but headbanging soundtrack. Headbanging background figures with headbanging soundtrack. Humour, butts and headbanging soundtrack.

10/10 would headbang
Posted: March 4th, 2014
Was this review helpful? Yes No
20 of 21 people (95%) found this review helpful
20 products in account
7 reviews
62.1 hrs on record
Electronic Super Joy. A 2-Dimensional partially-difficult platformer with fitting electronic soundtrack (courtesy of EnV) and simple yet vivid colors.

Majority of the game is a basic story. The Wanderer (You) runs off in search of the Evil Wizard, who so happens to have his (your) butt. He shall seek VENGEANCE for his booty!

The objective of the game is to journey throughout a puzzling world, from one portal to another. As you progress in the game, various enemies and obstacles await your way, doing whatever they can to stop you. Your character's powers vary on the particular stages that you enter, but (as far as I know) he is able to stomp, double jump, and fly. If you keep watch of the stages, you'll see white stars; when all are collected, they unlock one last world that's separate from the main three. Legitimately, there are three bosses, two are a part of the adventure and one that's included in the fourth world.

My opinions of it all:
The Good
Upon first playing this game, I nearly finished half the game in several sleepless hours (staying up during the evening hours and into the morning hours of the next day). With that being said, I fell addicted to this game just as fast as I did Super Hexagon. Like most games, it starts fairly easy and gradually becomes hard upon reaching the end. Though levels on the first go easily frustrated and angered me, I managed to still like the action. If it wasn't for the amazing soundtrack, I don't know; I may have just given up and stopped playing this game for some extended period of time out of complete rage. And those achievements; they add more challenges to it all for any that want to prove themselves to be hardcore or professional in the name of gaming.

The Bad
(It's an indie game with patches and updates, so I should have already adapted to some of the following you are about to read.) I experienced what may be considered a bug when it came to saves. Returning back into ESJ, I noticed that everything had been erased, though Steam still presented the achievements I've received when I last played. Uhm, I also witnessed a slight overuse in lasers for several stages as well, but that's what makes them more of a challenge. And aside from the enraging difficulty that the creators and developers have made all of this to be, I can't really find any other issues or tweaking suggestions.

Overall
Recommended that you give it a try if interested in this game. Acrade-styled and filled with action, Electronic Super Joy has managed to make me laugh, scream, cry, and face-palm so many times and in so many ways. If it ever happens, I would love to see some more adventures implemented into this game in the future. And to conclude this section of the review, the music, it has to have your butt moving somehow... even if you're not a fan of the electronica genre.

--Sir Shinigami.
Posted: March 3rd, 2014
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14 of 17 people (82%) found this review helpful
1,129 products in account
32 reviews
12.5 hrs on record
I love this game so hard. It's an platformer, like super meat boy, but with psychedelic worlds, and awesome electronic music.
Yeah guys, the music is surely the best thing in this game. It was totally worth it, buy it fast! (Even better if you buy the OST!)

Caution: Butthurt included.
Posted: February 18th, 2014
Was this review helpful? Yes No
8 of 11 people (73%) found this review helpful
531 products in account
15 reviews
1.5 hrs on record
AWESOME MUSIC!
Posted: March 3rd, 2014
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33 of 59 people (56%) found this review helpful
1,487 products in account
38 reviews
1.4 hrs on record
Electronic Super Joy lacks the mechanical depth that makes Super Meat Boy such a compelling masocore game, and you are much better off putting a few more hours into that than buying this.

In the context of the game's dead-simple run-and-jump movement, all of the challenges presented by the level design are merely dull or frustrating. Most of the gameplay consists of repeatedly outmaneuvering slow-moving packs of homing missiles that have accumulated on your trail, which is frankly a pain in the ♥♥♥. The graphical style is sometimes appealing with its clean vectors and world tilting, but that superficial element represents the game's best feature, unfortunately. There's also this weird sleezy character (erotic moans and sticky walls) and arbitrary, immature humor (my butt is gone, and now i have to kill the pope) to the whole affair that does nothing for me.

Electronic Super Joy isn't a bad game, really, but it simply isn't good enough to be worth your time in this golden age of entertainment. Don't bother.
Posted: January 21st, 2014
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