Divekick is the world’s first two-button fighting game. It distills the essence of the fighting game genre into just two buttons with no d-pad directional movement. Includes two extra playable characters: Fencer from Nidhogg and Johnny Gat from Saints Row!
User reviews:
Recent:
Mixed (19 reviews) - 47% of the 19 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,450 reviews) - 85% of the 1,450 user reviews for this game are positive.
Release Date: Aug 20, 2013

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Recent updates View all (4)

November 24, 2015

Fencer Content Update and Price Reduction!

Fencer from Nidhogg has been added as a player character via a free content update for Divekick owners!

Divekick’s price has been reduced in half to USD $4.99!

7 comments Read more

Reviews

“If you were afraid that the idea of a fighter that's controlled with just two buttons was a joke that would get old quickly, then you clearly haven't played much Divekick!.”
9 / 10 – Destructoid

“Simply put, Divekick is a fighting game that you can — and should! — play even if you're not usually good at fighting games.”
A- – Gaming Age

“It has captured everything we love about fighting games in a mere two buttons. Simply put, it’s genius. This is no joke.”
8 / 10 – Cheat Code Central

About This Game

Divekick is the world’s first two-button fighting game. It distills the essence of the fighting game genre into just two buttons with no d-pad directional movement. Divekick’s focused gameplay demonstrates how much depth a single move actually has, and introduces (or reinforces) skills fundamental to the genre: mind games, spacing, timing, and quick reactions.

At Iron Galaxy we love fighting games. To the average fan, most of what makes them fun is hidden behind a never-ending series of input combinations that they have to memorize. That’s why Divekick has just two buttons: Dive (into the air) makes your character jump straight up. Kick causes your character to fly foot first at a downward angle. If you press Kick on the ground, you can jump away from your opponent. Utilizing these moves, the first hit will win the round, and the player that wins five rounds first wins the game. It’s pure adrenaline, awareness, and outsmarting your enemy. It’s a fighting game deconstructed into its purest form.

Key Features

  • 14+ Completely unique and original characters, each with their own fighting style and special techniques.
  • Includes two extra playable characters: Fencer from Nidhogg and Johnny Gat from Saints Row!
  • A story for every character in the game, including an intro, ending, and rival battles. You will be moved to tears!
  • Ranked and non-ranked GGPO-powered online multiplayer, the most trusted netcode in fighting games. Includes ranking boards for each character, as well as overall.
  • Single player plus Local VS multiplayer for two players, with quick and easy button reconfiguration to accommodate a room full of unique personalities.
  • Full Steamworks integration, including Big Picture Mode.

Coverage

  • "How a two-button fighter became the toast of PAX East" Penny Arcade
  • "Divekick is living the dream of diving and kicking. Yes, it is real." Kill Screen
  • "Divekick: The best (and only) two-button fighter." Shack News
  • "Divekick is the Smartest, Most Absurd Two-Button Fighting Game I've Ever Played" Kotaku
  • "Divekick and Sportsfriends turns friends and strangers into rivals." Venture Beat

IndieCade 2013

Divekick has been selected for the IndieCade 2013 Festival which takes place from 10/3 - 10/6 in Los Angeles!

System Requirements

    Minimum:
    • OS: Vista or later
    • Processor: Intel or AMD Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 / DirectX 11 compliant video card
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX 10 compliant
    • Additional Notes: OS needs to be updated to have the DirectX 11 Runtime libraries
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (19 reviews)
Overall:
Very Positive (1,450 reviews)
Recently Posted
MysteryK
( 0.9 hrs on record )
Posted: April 29
"Very positive reviews and has rollback netcode, but no one plays it. I wonder why?"

If you lack the skill to do special moves like quarter circles or charge, combos, moving, blocking, footsies, etc.

This game is for you...

Helpful? Yes No Funny
Tedge734
( 0.1 hrs on record )
Posted: April 28
You have 2 buttons, you jump, and you kick, that's about it. Then you uninstall the game because this game is boring as hell. Back to playing Fallout :-)
Helpful? Yes No Funny
grimmer
( 8.3 hrs on record )
Posted: April 17
Probably the most competitive and highest skill ceiling fighting game out there. Should be the main attraction at evo and other fgc events.
Helpful? Yes No Funny
The Zodiac Thriller
( 1.2 hrs on record )
Posted: April 17
a meme that got way toof ucking meta
Helpful? Yes No Funny
Leif Eriksson
( 1.1 hrs on record )
Posted: April 15
quickest way to collect salt, from your friends and yourself
Helpful? Yes No Funny
goodstuff
( 0.4 hrs on record )
Posted: April 15
meme game. 2/5 recommended very positive review)
Helpful? Yes No Funny
DOcX
( 2.3 hrs on record )
Posted: April 11
Very simple withs lots of depth

Not many people play anymore so thats a con
Helpful? Yes No Funny
Toaster
( 1.8 hrs on record )
Posted: April 9
Simple 2 button fighter. All you can do is jump, and (divekick). Well, you can hop backwards too. Regardless, the simplicity contributes to this being an awesome party game.
Helpful? Yes No Funny
[FXFY] gOODIESOHHI
( 25.7 hrs on record )
Posted: April 3
Might get boring for some..
For me this game is a gem.
I got it for like 60 cents using convoluted methods.
Helpful? Yes No Funny
the Bear
( 0.2 hrs on record )
Posted: April 3
I like simple multiplayer games, Samurai Gunn and the upcoming Arena Gods are great fun. There is a point at which simplicity can go too far, this is it. Maybe the aesthetic just makes me yearn for a proper fighting game. But this just isn't fun. You can understand everything the game has to offer in 5 minutes of play. It's a paper thin experience. It's not even fun with friends.
Helpful? Yes No Funny
6hrslater (twitch)
( 1.1 hrs on record )
Posted: March 31
after playing this for about 30 minutes... I ended up loving this game. sure it may not be as good as other fighting games but this is one of the funniest ones I played. Plus I get a win win by beating a game named Juan
Helpful? Yes No Funny
Zeus | kickback.com
( 0.1 hrs on record )
Posted: March 28
This game is kinda awkward to play even with a controller
Helpful? Yes No Funny
Datonepleb
( 0.7 hrs on record )
Posted: March 18
good at first but gets boring after a while
Helpful? Yes No Funny
richard.claus
( 0.6 hrs on record )
Posted: March 18
memetastic dankness rolled into what is ultimately a rather boring 2 button game. get one finger death punch instead.
Helpful? Yes No Funny
Cosgar
( 14.5 hrs on record )
Posted: March 15
Great party game for casuals and hardcore fighting game veterans alike. There's so much metagame, you could make a spinoff about it. Add in a cast of characters with their own inside jokes, different dive/kicking styles, FGC humor, and you have a simple, yet complex game that laughs at what a genre has become over the years.

But seriously, make sure you have people to play this with.

2/10 - Solo
8/10 - With friends
Helpful? Yes No Funny
BeardedKhakiPants
( 0.4 hrs on record )
Posted: March 14
Simple two button operation provides unlimited depth you must DIVEKICK to HEADSHOT perfections.
Helpful? Yes No Funny
Hudbus †<CC><
( 1.9 hrs on record )
Posted: March 12
A Two-Button Parody Fighting game that has no idea when something is too weird.

And I love it. Just don't think you'll be able to play random people online much.
Helpful? Yes No Funny
ve
( 14.8 hrs on record )
Posted: March 8
fine concept, fun game for a while, dont expect a lot more. Works best when drinking with friends
Helpful? Yes No Funny
Ted The Trout
( 3.2 hrs on record )
Posted: March 7
Buying this game helps you support Dave Lang, for better or for worse... Do not underestimate the power of the Lang Zone.
Helpful? Yes No Funny
Healbot
( 0.1 hrs on record )
Posted: March 7
4,99€ is already 4,99€ too much for this game.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
8.3 hrs on record
Posted: April 17
Probably the most competitive and highest skill ceiling fighting game out there. Should be the main attraction at evo and other fgc events.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.8 hrs on record
Posted: April 9
Simple 2 button fighter. All you can do is jump, and (divekick). Well, you can hop backwards too. Regardless, the simplicity contributes to this being an awesome party game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.4 hrs on record
Posted: April 15
meme game. 2/5 recommended very positive review)
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
14 of 18 people (78%) found this review helpful
2 people found this review funny
Not Recommended
0.8 hrs on record
Posted: February 12
If you strip a fighting game down to its most essential parts, you get Divekick, and as an excercise in game theory - this is awesome. And even better, the game has a cult following that really takes it seriously. There is much, much more complexity going on then you'd first think. This is great. The game feels polished and is well crafted.

My problem with the game - our group only finds it *mildly* fun in very short play sessions. We'd just as soon play any number of other regular local play games before this one. I am not sure why this is, to be honest - maybe because there is a large difference between lots of skill, and none. Our whole group is newbs with this title, and will probably stay this way.

If you plan on putting time into mastering this game (like a regular fighter), then I'd say go for it. If you are looking for something to pick up and play with a group of friends (ie. GangBeasts, TowerFall, Duck Game, etc.), I'd pass. Just make sure you understand what this game is, and isn't, before you buy.

Pros:
+Very polished, nice character design and artwork
+Awesome stripped-down fighting game design mechanics
+The community excitement is great to see
+Price is great
+Content is still being added

Cons:
-You are either really into this, or it just plays as a fighting game that is too simple to enjoy

Look, the game is great for those that want to really get into this - but if you are looking for something to play as a drunken party brawler, I'd look elsewhere.

Peace,
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Not Recommended
4.2 hrs on record
Posted: February 20
Fun simple game that would be a great multi player fighting game but:

- There is only a handful of players, even with it just being recently bundled, so hard to get online game.
- The player you find find always appear to pick the lame Fencer character (Only character with ranged attack), Probably a cheap ♥♥♥♥ way to try and up their ranking.

As the single player "story" mode has as no depth at all what you are left with is potential with few players and the ones you do find are just lame.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2 people found this review funny
2 of 3 people (67%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: February 21
Simple fighting game. I appreciate the timing nuances involved and how quickly the fights are resolved, but in the end, there just isn't enough there to interest me to continue playing it.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Most Helpful Reviews  In the past 180 days
83 of 114 people (73%) found this review helpful
64 people found this review funny
Recommended
1.9 hrs on record
Posted: November 6, 2015
Dive.

Or kick.

Either way you're going to choke, you colossal fraud.
Was this review helpful? Yes No Funny
30 of 35 people (86%) found this review helpful
7 people found this review funny
Recommended
5.0 hrs on record
Posted: December 12, 2015
I have only ever observed the competitive fighting genre community from orbit. Things like Evo Moment 37 and MAHVEL BAYBEE have been ingrained into Internet culture through osmosis, and while I've never been super into, let alone GOOD at them, I have always admired the passion that the players put into their game(s) of choice.

Divekick is a perfect embodiment of all that energy fans put behind the fighting game scene. The brilliant Kickstartervideos, the silly convention floor demos, the giant two button fight sticks made specifically for the game, and even the game itself all carry that thrill of the fight. Many of the characters and a good portion of the dialog for the various storylines all reference fighting game culture. There are characters based on trolls, players, developers, and even canceled characters from other major fighting game franchises. The game even buys into the whole "guest character" feature ala Soul Calibur and Smash (and probably like 10 other franchises, but remember, I'm not big on fighting games!). Johnny Gat of Saints Row fits right in with the absurdity of Divekick universe, and the new character trailer for Nidhogg's "The Fencer" is a Smash Bros character intro in everything but name.

Speaking of the Divekick universe, Iron Galaxy has built such a silly, lulzy lore to tie this whole concept together. Fighting in this world revolves around combinations of kicking and diving (like, literally their legs are so powerful they can push themselves off the planet and up into the air). Mechanically, there are only two buttons, the gameplay is super simplified but still carries with it quite the meta. Characters are diversified through different angles of attack for diving and kicking, and select characters have additional moves like changing angle in flight, usually at the cost of a movement penalty or something to that effect. The game also employs gems you can set before playing to boost your diving/kicking/meter and some other gameplay modifiers.

The two button mechanic is so basic, but the stakes are just as high as any round of Tekken I've ever played. If you share a love for fighting games, or just want some really silly writing with really silly characters (there's a guy who wears boots on his hands so he can "kick" with his hists), you'd be kicking yourself for not taking a dive into your wallet to buy this game.

Puns.
Was this review helpful? Yes No Funny
25 of 28 people (89%) found this review helpful
3 people found this review funny
Recommended
13.1 hrs on record
Posted: January 22
It’s all about that one moment. Everyone who’s ever played or watched a fighting game knows it. It’s the final round, both players have a slither of health left and the next move is pivotal; the difference between success and failure, win or lose. Whether it’s playing against a friend, competing in an online ranked match or watching one of the many tournament streams of the fighting game community, everyone knows that one moment. It’s the veritable height of tension, excitement, elation and anguish. Divekick is that one moment distilled into an entire game. Each round of every single fight captures the thrill of those final few seconds in a tightly-contested bout; the moment that entices newcomers to the genre and sends diehard fans into mass hysteria. And it’s all accomplished with only two buttons.

What started out as a simple concept featuring two near-mechanically identical characters and a staple move of 2D fighting games, has now evolved to feature a roster of thirteen that surprises with its hidden depth. It’s odd to say that a game with only two buttons has any intricacy, but therein lies Divekick’s beauty. With one button to jump and one to kick it’s easily accessible for newcomers to the genre. Rounds are a quick twenty seconds and each fight’s nine possible rounds will end after one single hit. It’s the fighting game condensed to its purest form, sans any barrier to entry and welcoming to those dumbfounded and put off by the commitment required to learn the inner workings of the genres best. It’s a test of reads and reactions, of tactically positioning yourself based on your character’s idiosyncrasies and those of your opponent.

You simply jump and divekick, launching through the air to knock your opponent down in their stride.The characters of Dive and Kick showcase this concept at its base level, adopting the roles of Ken and Ryu (even if they are parodies of Yun and Yang) in Divekick’s outlandish universe with the most easy-to-grasp attacks. Positioning is determined by how high you jump and the angle of your kick. Press the kick button when your feet are on the ground and you hop backwards; kick enough and your super meter fills, how you use it depends on your fighter selection. These are simple systems and mechanics that welcome the uninitiated, removing the need to mesmerise button combos. Anyone can pick up Divekick and immediately start having fun, and it’s certainly at its best when played with friends, either locally or online.

However, there is an ever present complexity underpinning this apparent simplicity. Venture away from Dive and Kick and you’ll encounter characters with variations on the simple divekick. The Baz, for example, doesn’t defeat his opponents with his kick but with a trail of lightning that follows it. He can also pause mid-air and alter the angle of his kick, making him very effective if you can adjust to the peculiar way he deals damage. Other characters, like Jefailey, change from round to round. With each win his head begins to grow as his ego inflates, allowing you to jump higher while subsequently increasing the likelihood of suffering a critical headshot that leaves you concussed in the next round, drastically reducing the height of your jumps and the speed of your kicks. Dr Shoals, on the other hand, can perform a trajectory altering kick during her initial attack.

Each of Divekick’s thirteen characters adopt their own unique move lists, terrifically setting them apart from one another. That philosophy continues as you begin to experiment with each fighter’s singular special moves. As you build up the super meter via kicking you can either exert it by using Kick Factor (a parody of Marvel vs Capcom 3’s X-Factor that speeds up your character for a limited time) or by using your special moves. Each character has a ground move and an air move that can be activated by pressing both buttons at once provided you have enough meter. These range from the ability to temporarily float in the air to avoid dangerous situations or to set-up divekicks of your own, to a shoryuken-style Upkick and a handy duck. Though each character shares the same two buttons it quickly becomes apparent how diverse they each are, drawing an improbable amount of depth out of its simple control scheme.

Of course, this welcome complexity does contradict the notion that Divekick is incredibly easy to pick-up-and-play for newcomers to the fighting genre. There’s certainly an amount of explanation required whenever someone new picks a different character and wants to learn their many quirks, but Divekick handily subsides this somewhat with a story mode for each fighter. The AI is a tad on the easy side but these fights offer up a way to learn each character’s move list whilst unearthing their back stories via a handful of short motion comics.

Once you begin to play competitively against other people Divekick’s appeal is at its most discernible. Whether you’re playing locally with friends for a laugh or displaying your high-level skills in a ranked match, Divekick’s mechanics and use of basic fighting game concepts translate well to any environment. Some may write it off because of its simplistic control scheme and visual style but they would be missing the point. It may have slightly deviated from its original design to welcome the uninitiated to the genre – the many, many knowing references reveal a game that’s meant for the fighting game community more than anyone else – but the added depth proves welcome, even if it requires a little more understanding. Divekick is still all about that one moment, there’s just a little more nuance along the way.
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33 of 43 people (77%) found this review helpful
4 people found this review funny
Recommended
2.3 hrs on record
Posted: November 11, 2015
The entire game is controlled with 2 buttons, you can choose these buttons, they can even be ona controller.

The game is simple yet challenging. Great fun with friends.
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9 of 12 people (75%) found this review helpful
7 people found this review funny
Recommended
1.7 hrs on record
Posted: November 7, 2015
I dive. I kick. I dive again.
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3 of 3 people (100%) found this review helpful
Recommended
0.7 hrs on record
Posted: January 17
Honestly this game is great its really fun to play locally or with your friends online
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4 of 6 people (67%) found this review helpful
Recommended
9.7 hrs on record
Posted: January 20
6.3/10 - 2 Button Combat At Its Finest!

Divekick is pretty fun for what it is, a simpler mortal combat like game with less moves and a very slight storyline. You can only jump, dive and kick so timing is everything; you play in the classic tournament style fights and progress your way to the top.

I was really looking forward to playing online, but after 7 minutes in queue I was unsuccessful. Perhaps at certain times there are players online and I'm sure it "kicks" ♥♥♥.

I wouldn't pay $5, more like $2 if you like simple combat games

Accidently Reviewed
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1 of 1 people (100%) found this review helpful
Recommended
0.8 hrs on record
Posted: January 28
If you enjoy either diving or kicking this is the game for you, I for one am more of a kicking kinda guy but you know it's all personal prefrence at the end of the day.

Would kick again 6/10
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2 of 3 people (67%) found this review helpful
Recommended
9.2 hrs on record
Posted: December 22, 2015
What to expect from a game with only 2 buttons?

Well, you'd be really surprised.

Very basic fighting game. Extremely difficult to master. Lots of room for improvement in technique and skills.

Challenge your friends and randoms for hours.

Truly great.
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2 of 4 people (50%) found this review helpful
1 person found this review funny
Recommended
9.9 hrs on record
Posted: November 17, 2015
The only fighting game my friends want to play with me.

Simple enough to get going in 1 minute with lots of replayability.

It's a brilliant game and I do enjoy it very much.
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1 of 2 people (50%) found this review helpful
Recommended
3.1 hrs on record
Posted: January 19
Not at all a serious game but it's still fun as hell, in my opinion.
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3 of 6 people (50%) found this review helpful
1 person found this review funny
Recommended
7.5 hrs on record
Posted: December 12, 2015
UPDATED ON APRIL 23

A TIP FROM UNCLE SENSEI:
BUY THIS GAME. IT'S GREAT!

And why he says that? There's only two buttons: One to jump, and another to kick. You think this makes the game easy? WRONG!
I have to admit, I become very tense when playing this game; One hit and you're done for, KO! And In addition to that, you have to be fast or the timer runs out and the closer player to the middle of the arena wins.

Currently it looks like people are not playing this online anymore. However, you can buy this game to play locally with friends.
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Update: If you want to get this game, get it for multiplayer. Singleplayer becomes ultimately boring after some time.
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