Divekick is the world’s first two-button fighting game. It distills the essence of the fighting game genre into just two buttons with no d-pad directional movement. Includes two extra playable characters: Fencer from Nidhogg and Johnny Gat from Saints Row!
User reviews:
Recent:
Mixed (25 reviews) - 68% of the 25 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,500 reviews) - 85% of the 1,500 user reviews for this game are positive.
Release Date: Aug 20, 2013

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Reviews

“If you were afraid that the idea of a fighter that's controlled with just two buttons was a joke that would get old quickly, then you clearly haven't played much Divekick!.”
9 / 10 – Destructoid

“Simply put, Divekick is a fighting game that you can — and should! — play even if you're not usually good at fighting games.”
A- – Gaming Age

“It has captured everything we love about fighting games in a mere two buttons. Simply put, it’s genius. This is no joke.”
8 / 10 – Cheat Code Central

About This Game

Divekick is the world’s first two-button fighting game. It distills the essence of the fighting game genre into just two buttons with no d-pad directional movement. Divekick’s focused gameplay demonstrates how much depth a single move actually has, and introduces (or reinforces) skills fundamental to the genre: mind games, spacing, timing, and quick reactions.

At Iron Galaxy we love fighting games. To the average fan, most of what makes them fun is hidden behind a never-ending series of input combinations that they have to memorize. That’s why Divekick has just two buttons: Dive (into the air) makes your character jump straight up. Kick causes your character to fly foot first at a downward angle. If you press Kick on the ground, you can jump away from your opponent. Utilizing these moves, the first hit will win the round, and the player that wins five rounds first wins the game. It’s pure adrenaline, awareness, and outsmarting your enemy. It’s a fighting game deconstructed into its purest form.

Key Features

  • 14+ Completely unique and original characters, each with their own fighting style and special techniques.
  • Includes two extra playable characters: Fencer from Nidhogg and Johnny Gat from Saints Row!
  • A story for every character in the game, including an intro, ending, and rival battles. You will be moved to tears!
  • Ranked and non-ranked GGPO-powered online multiplayer, the most trusted netcode in fighting games. Includes ranking boards for each character, as well as overall.
  • Single player plus Local VS multiplayer for two players, with quick and easy button reconfiguration to accommodate a room full of unique personalities.
  • Full Steamworks integration, including Big Picture Mode.

Coverage

  • "How a two-button fighter became the toast of PAX East" Penny Arcade
  • "Divekick is living the dream of diving and kicking. Yes, it is real." Kill Screen
  • "Divekick: The best (and only) two-button fighter." Shack News
  • "Divekick is the Smartest, Most Absurd Two-Button Fighting Game I've Ever Played" Kotaku
  • "Divekick and Sportsfriends turns friends and strangers into rivals." Venture Beat

IndieCade 2013

Divekick has been selected for the IndieCade 2013 Festival which takes place from 10/3 - 10/6 in Los Angeles!

System Requirements

    Minimum:
    • OS: Vista or later
    • Processor: Intel or AMD Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 / DirectX 11 compliant video card
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX 10 compliant
    • Additional Notes: OS needs to be updated to have the DirectX 11 Runtime libraries
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (25 reviews)
Overall:
Very Positive (1,500 reviews)
Recently Posted
JockeyJockey
( 0.3 hrs on record )
Posted: July 18
alt f4 doesnt even work
Helpful? Yes No Funny
brunub
( 0.1 hrs on record )
Posted: July 16
Does not easily support a second controller - misleading listing, do not recommend on PC
Helpful? Yes No Funny
Fried Owl
( 1.2 hrs on record )
Posted: July 16
Dive Kick - Dull Quick
Helpful? Yes No Funny
The All American Bad Boy
( 8.6 hrs on record )
Posted: July 15
christ what a boring ♥♥♥♥♥♥ looking game
Helpful? Yes No Funny
Dill Pickles
( 0.7 hrs on record )
Posted: July 11
CHOOSE YOUR BLING!!!!!!!!
Helpful? Yes No Funny
|Theos| OmegaPanda
( 1.7 hrs on record )
Posted: July 11
The Game managed to be fun with its 2 button only scheme, im not gonna act like its a great game because its not, its full of in jokes and references that most people wont get, its balance is pretty bad (Almost every char has a counter and is counter to someother char) and it can get boring pretty quickly, with all said i think its fun to play with friends because you dont need to learn any complicated combos or to control specificly every character, i bought it for 5$ and i think its worth that price, i woudnt pay a cent more for it tough.
Helpful? Yes No Funny
Bright
( 2.6 hrs on record )
Posted: July 10
Great fun if you've got someone to keep busy for half an hour.
Helpful? Yes No Funny
Hypnox
( 0.2 hrs on record )
Posted: July 10
This game is not good, not a single good thing about it. It received a very undeserved amount of hype at its release.
I ended up getting this one as part of a humble bundle and it’s absolute garbage. After just 10 minutes with the game I was so bored I had to get out. This game is not worth adding to your steam library even if it was free.
Helpful? Yes No Funny
alexknight2005
( 5.7 hrs on record )
Posted: July 8
Product received for free
This game has to have the laziest control scheme ive ever played; how it has very positive ratings i will never know.
Helpful? Yes No Funny
MPO
( 3.9 hrs on record )
Posted: July 7
Simple yet ingenous, and consistently laugh-out-loud funny. Excellent music, characters, and gameplay make for a thrilling experience you'll absolutely buy into.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 5 people (80%) found this review helpful
1 person found this review funny
Recommended
3.9 hrs on record
Posted: July 7
Simple yet ingenous, and consistently laugh-out-loud funny. Excellent music, characters, and gameplay make for a thrilling experience you'll absolutely buy into.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
5 people found this review funny
Recommended
0.1 hrs on record
Posted: June 28
Came for the dive, stayed for the kick
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
219 of 299 people (73%) found this review helpful
194 people found this review funny
Recommended
3.1 hrs on record
Posted: October 15, 2014
I was really disapointed in the punching system
Was this review helpful? Yes No Funny
180 of 243 people (74%) found this review helpful
1 person found this review funny
Recommended
27.5 hrs on record
Posted: November 25, 2013
This does more to teach people about the fundamentals of fighting games than really any fighting game I have ever seen. If you can ignore the fact the artstyle looks pretty DeviantArtish there is actually a really fun game inside.

With two buttons however, comes the realization that people who ARE good at fighting games, have much less to think about. Divekick is both the easiest and hardest fighting game to learn and excel at respectively, for this very reason.
Was this review helpful? Yes No Funny
141 of 188 people (75%) found this review helpful
4 people found this review funny
Not Recommended
0.7 hrs on record
Posted: May 23, 2015
Divekick is based on a joke, that was turned into a simple game. People liked the idea of the joke, and the simple game became a much more complicated game and was given a $10 price tag.

Divekick is full of in-jokes and references that most casual gamers will miss. The game itself is somewhat tiring, limiting how often people are willing to play. Design-wise, balance appears to be handled through counter-picking rather than attempting to make all match-ups even. For a $10 game, it is fairly no frills. As a $10 game, it is overpriced.

NOTE: It is possible that Iron Galaxy Studios have abandoned this game. A 2014 update introduced an issue where the game crashes during Redacted's story mode, which has yet to be fixed as of May 23, 2015. The game's non-Steam forum, where a pinned Steam topic sends people with support issues, is overrun by spambots. A Steam post on December 25, 2014 acknowledges both the crash bug as well as the spam issue, stating that everyone was on vacation for the holidays, and that both issues would be looked at when they returned. Five months later, the crash bug remains and the non-Steam forums remain overrun by spambots.
Was this review helpful? Yes No Funny
93 of 121 people (77%) found this review helpful
1 person found this review funny
Recommended
233.1 hrs on record
Posted: November 25, 2013
BUY/SALE/PASS: Buy - Feel free to buy at full price

Divekick is a recent addition to the fighting game genre developed by Iron Galaxy Studios and released in late August. Everyone loves fighting games, right?

No. Not everyone. But why?

The fact of the matter is that for most fighting games the barrier to entry is complexity. Players must learn about each of the characters, how to perform special techniques, and master precision combinations on a six-button layout just to be able to compete.

Divekick throws all the rules out the door and introduces simple yet absurd gameplay. The madness begins with a simple premise: there are no movement controls, and there are only two buttons: Dive and Kick. Pressing Dive makes the player dive into the air, and pressing Kick while in the air causes the player to kick downward towards the opponent. Pressing the Kick button while on the ground causes the player to jump backward away from the opponent. These are the only ways to move around the arena. All divekicks are one hit kills. The first to five kills wins.

Not exactly what you would expect, huh?

What if I told you that it’s one of the most engrossing fighting games released in the past five years?

In a time when fighting games regularly introduce complexity, it’s refreshing to see a game that breaks fighting games down to the bare essentials; strategy. None of the 13 characters, each of whom dive and kick differently, are severely overpowered. There are no long combos to memorize, no comeback super techniques. With no complexity, all that’s left is mind games; the ability to fake out your opponent, the rush of emotion when a plan is executed and comes together flawlessly.

While Divekick is generally understood to be a parody of the fighting game genre, it also unearths concepts that have been buried under layers of complexity for too long and brings the genre back around full circle. Divekick cannot be recommended enough for any fighting game enthusiast willing to try something nice and silly..
Was this review helpful? Yes No Funny
53 of 60 people (88%) found this review helpful
1 person found this review funny
Recommended
595.4 hrs on record
Posted: January 20, 2014
Dicekick is one of the most straightforward fighting games ever made: you can dive, kick, and use your specials, that's it, how's that not straightforward? Oh yeah, I forgot to mention you don't even have to use arrow keys — Divekick is literally two buttons.

Does this sound too easy? It is, at first, but when you dive deeper into the game, you realize Divekick has it all: match-ups, hidden techs, supermoves, and even invulnerability! The game's an epitome of "easy to learn, hard to master" gaming law.

If you feel tired of playing fightings that require weeks of learning combos, MOBAs that want you to understand every single ability and kit in the game, or MMOs where you have to level up for months, you should try Divekick! But don't get hooked. Or get, the community's awesome!
Was this review helpful? Yes No Funny
115 of 157 people (73%) found this review helpful
2 people found this review funny
Recommended
20.7 hrs on record
Posted: August 26, 2013
Divekick is a fighting game you won't need to spend hours in a training mode practicing combos that'll never land anyway in order to get better. You may not immediately click with its unique parody of fighting games and general poking fun at the fighting game community, but at the very least, you'll probably be pretty good at Divekick by the end of your first match due to its elegance in simplicity.

1 Dive Button.
1 Kick button.
1 hit and you're dead.
5 rounds won and you're godlike.
1 hell of a good time.

That's all you really need to know to get started playing Divekick. Jumping and kicking moves you forward and pressing the kick button while on the ground hops you backward, which can you can also attack during. You couldn't ask for something more approachable.

Divekick's depth comes from managing the space between you and your opponent and trying to outwit one another to land that crucial winning blow. All thirteen characters have unique kick angles and characteristics that are suited for beginners (Dive and Kick) all the way up to characters that require a lot of skill and patience (S-Kill and Stream). All special moves in the game are activated by pressing both buttons at once on the ground or in the air. It's just up to you to figure out how to best utilize them.

Multiplayer is what makes Divekick truly shine. While the AI can be good for getting to know your character a bit, the game's honestly a much better affair when paired with other players either online or locally. The implementation of GGPO keeps matches online mostly silky smooth, though the lack of a proper 4-8 player lobbies is a bit of a bummer.

Even if Divekick is targeted at folks who love their fighting games, its simplistic approach, low skill barrier for entry, and lighthearted nature make it easily recommendable and enjoyable for anyone simply looking to have a good time.
Was this review helpful? Yes No Funny
85 of 117 people (73%) found this review helpful
67 people found this review funny
Recommended
4.8 hrs on record
Posted: November 6, 2015
Dive.

Or kick.

Either way you're going to choke, you colossal fraud.
Was this review helpful? Yes No Funny
95 of 143 people (66%) found this review helpful
1 person found this review funny
Not Recommended
2.7 hrs on record
Posted: September 25, 2014
I mean, I just didn't like it. \_(._. )_/

Is it bad? Absolutly not. It's super tight, super simple, and super thought-out; but I honestly cannot play this for more than 5 minutes at a time without feeling bored of either completly stomping or completly getting rekt. Contrast that with other fighting games that I have under my belt such as Soul Calibur, Street Fighter, and Mortal Kombat, (which is afwul to compare to, because Divekick is NOTHING like them) it just does not hold my attention.

I'm going to give it a soft pass, but you should buy it anyways to try it yourself.
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