A moody tale that combines the intrigue and atmosphere of a Raymond Chandler novel or Humphrey Bogart film with classic point-and-click adventure gameplay, Face Noir follows private eye Jack Del Nero as he’s falsely accused of murdering the man who left a little girl in his protection.
User reviews:
Overall:
Mostly Positive (156 reviews) - 71% of the 156 user reviews for this game are positive.
Release Date: Oct 17, 2013

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Reviews

“It is a genuinely entertaining adventure for fans of private eye mysteries, and a solid debut for a promising developer...”
3.5/5 – Adventure Gamers

“Face Noir does an excellent job at immersing you in the game world. There are interactive close up scenes which let you feel more involved in the action … the detailed backgrounds are lovely. The grimness of each scene helps you feel like you are there, and the soundtrack is worthy of any noir film.”
Jay Is Games

“Face Noir is able to deliver on several fronts. Mad Orange was dedicated in providing an unique story while continually driving plot twists to further intrigue the player. Also in their effort they illustrated beautiful scenery to allow an appreciating experience while investigating objects”
7.5/10 – Capsule Computers

About This Game

A moody tale that combines the intrigue and atmosphere of a Raymond Chandler novel or Humphrey Bogart film with classic point-and-click adventure gameplay, Face Noir follows private eye Jack Del Nero as he’s falsely accused of murdering the man who left a little girl in his protection.

As Jack tries to figure out the identity of the girl and clear his name, the disillusioned detective finds himself up against a city infested with corruption and economic uncertainty. The more he uncovers, the more he discovers about the darker depths of human nature.

System Requirements

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: Pentium 2.0 GHz or higer
    • Memory: 1 GB RAM
    • Graphics: 128MB or higher
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
Helpful customer reviews
35 of 43 people (81%) found this review helpful
7 people found this review funny
4.8 hrs on record
Posted: November 19, 2015
Face Noir is one of the funniest adventure game I played in awhile. The games atmosphere itself is calm and the soundtrack is great.
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7 of 9 people (78%) found this review helpful
10.1 hrs on record
Posted: November 9, 2015
This. Game.


First I start playing and completly underestimate it, expecting an average point and click CSI-like game.
But then... the plot came and surprisingly change my mind positively over and over across the playthrough. Sometimes predictable, somethimes impossible to get through. Precise balancing to keep you envolved.

I recommend stay away from spoilers, because this is definitely worth all the surprise, the feeling to fry your brain putting the facts together. But maybe you'll need an walkthrough guide.


Simply LOVED it!
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4 of 4 people (100%) found this review helpful
6.9 hrs on record
Posted: December 29, 2015
Game is good overall, I like it, it's one of the nicest point-and-click adventure games I played, yet it gets only a borderline recommendation, as it also has some rather hard to ignore downsides.

Pros:
-nice noir atmosphere, immersive and cool
-the dialog lines usually manage to avoid being boring or annoying
-interesting enough plot (until the ending)
-Steam Trading Cards and some really nice Steam profile backgrounds

Cons:
- Greta's voice acting is horrendous, no tone change and no inflexions, she sounds... cheap and bored at all time
- typical point-and-click game issues concerning logical matches, like when using a candy wrap to fix a wire
- I can't find out how to make the game run in a window, and permanent full-screen is a bit annoying, to say the least
- no Steam achievements
- comes with the worse type of ending, the cliffhanger "to be continued" ending
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3 of 3 people (100%) found this review helpful
10.4 hrs on record
Posted: May 1
Short version: 71%
Face Noir captures anyone easily in its world of noir tropes, but to enjoy that, you have to deal with the typical point ‘n’ click logic, the slow controls, subpar voice acting, and that… interesting ending.

Long version:
The title of Face Noir is very apt: it takes every noir detective story cliché known to mankind and pushes it right into the player’s face at full force.
We are talking about clichés such as a mysterious phone call, a murder that the police is trying to pin on the alcoholic ex-cop private detective protagonist, and of course a case where the threads lead to the highest circles of the city — everything would fit a Philippe Marlow novel except the motive (which would go well with Indiana Jones instead). And, of course, I have to mention that anyone buying the game has to live with the fact that it ends with a cliffhanger, and the chances for a sequel are… slim.

The presentation is a little difficult to rate. The exposition dump dialogues are part of the noir setting, and the writing is mostly acceptable. The voice acting isn’t bad, not at all, but it sounds more like some amateurs and family members doing their best to try to act than actual actors playing roles. (The audio quality is terrible though.)

Game mechanics are painfully simplistic: look at items, pick up items, and use items. For the most part, progress is logical, albeit suffers from the ancient adventure game design problem that doesn’t want to finally die: every single action requires several trips to different spots of the city, even to do simple tasks as making a phone call.
There is one addition that brings some novelty, the deduction parts, where the player has to select two previously acquired facts out of many to reach a conclusion. They are a welcomed change of pace, even if their contribution to the 9-11 hour game time is negligible compared to the constant travelling.
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2 of 2 people (100%) found this review helpful
9.2 hrs on record
Posted: January 30
The short review is that the game is fantastic. It's priced at $10 as of the writing of this review, and it's worth it, but getting on sale would be better!

Except for one point, the story was excellent, the feel of the game was great and very immersive in 1930s New York, the soundtrack kicked butt, the puzzles were intelligible (I knew exactly what to do most of the time, but there was just the right amount of difficulty in getting it done), and I thought the humor of the protagonist was fantastic, but I like dry humor. The connect-the-dots mechanic was pretty inventive, I thought and added a good detective story even better, IMHO. The mannequins were probably the worst part of the game because they sometimes looked or did things that weren't right, but almost all point and click adventure puzzles suffer from this. My second complaint would be all the Dannazionis that were liberally peppered throughout the game. It was a bit overused.

To address some complaints about the story being too linear or limiting in that I can't grab an object or do something now, but can later on when the story advances, I actually thought it made sense and, once again, is something most point and click adventure games do. I actually didn't mind because I viewed it as a story-focused game and that stream-lined it so that I could enjoy the story instead of getting caught up in picking up a bunch of useless stuff that I didn't need and wouldn't use.

SPOILER ALERT AHEAD!
The one thing I didn't like about the story was the paranormal element that was thrown in regarding the girl. While she is basically the MacGuffin for Face Noir, there is this allusion to her being able to control time and dreams and that she is going to do something supernatural in the sequel. This kind of threw me out of the immersiveness that the rest of the game established so well. The supernatural really has no place in a good noir story. Read any of the hard-boiled detective writers like Raymond Chandler, Dashell Hammett, and Mickey Spillane that typified the detective/Noir writing and none of them ever got caught up in that stuff. I also thought that its introduction in the last 1/3 of the game kind of blindsided me after being so true to the hard-boiled detective genre for the first 2/3 of the game.

I do look forward to Face Noir II, though. Great job!
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