NEOTOKYO° is a multiplayer first person shooter that provides a visceral & realistic combat experience in a rich futuristic setting.
User reviews: Mixed (2,332 reviews) - 67% of the 2,332 user reviews for this game are positive.
Release Date: May 1, 2014

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About This Game

This is a stand alone mod and does not require SDK BASE or any other dependency such as HL2. It will run on it's own.

NEOTOKYO° is a multi-player first person shooter that provides a visceral & realistic combat experience in a rich futuristic setting.

NEOTOKYO° takes place about 30-40 years from now in a Japan that has drifted into social/political strife due to the inevitable stresses that come from changing times. The Japanese government is grappling with intensified external (Asia geopolitics) and internal (economic/social) problems, and there is mounting pressure from within Japan to return to the days when it exerted influence through military power and strength. A failed legislative push to alter the Japanese Constitution (allowing the Japanese military to engage in offensive actions outside of the country) leads to an attempted military coup by members of Japan's armed forces (GSDF). The coup fails, but was very close to succeeding. In an effort to suppress further coup attempts, Japan's Prime Minister forms a branch inside the Interior Ministry's National Security Forces (NSF) called GROUP SIX. They answer directly to the Prime Minister and are sworn to protect the Japanese Constitution at all costs. They immediately begin to hear rumors of a rogue element of the GSDF Special Forces (JINRAI) maneuvering for a second coup attempt. These JINRAI are Special Operations Group 43 (SOG43), fierce nationalist loyal to their love of country, and a desire to put Japan back into a position of strength and power.

This begins the war in the shadows between the NSF and JINRAI.

System Requirements

    • OS: Windows® 7 (32/64-bit)/Vista/XP
    • Processor: 1.7 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: DirectX® 8.1 level Graphics Card (Requires support for SSE)
    • DirectX: Version 8.1
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • OS: Windows® 7 (32/64-bit)/Vista/XP
    • Processor: Pentium 4 processor (3.0GHz, or better)
    • Memory: 1 GB RAM
    • Graphics: DirectX® 9 level Graphics Card
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Helpful customer reviews
63 of 70 people (90%) found this review helpful
8 people found this review funny
396.4 hrs on record
Posted: November 5, 2015
I can't believe that I forgot to write a review about NT° up until now.
That said... Changing this now! This game stuck to me for pretty much 4-5 years, so I might aswell add my few cents to this.

First things first. We're looking at a Source-mod based on the SDK from 2006, so I warn you in advance that it's of course not free from any flaws. Those flaws, so we say, are called the "Authentic NEOTOKYO° Experience" - Last through those, and you are battle-hardened to enjoy this game.

Now, going down to the core. The game itself offers a pretty straight-forward style of gameplay, you boot it up, join a server and play, just like it was with HL 2 Deathmatch back in the day. You join a team, either NSF or Jinrai, which both function the same way, no different weapons or skills, just different skins.
The objective of the game is either to eliminate the enemy team or capture an item called the "Ghost", which functions as a kind of flag to deliver to the enemy's spawn which is also known as your cap-zone. The Ghost allows the holder to see enemies on a range of 45 meters, which means that he can give his team a great advantage by calling out location and range.

Both teams have three classes: Recon, Assault and Support, which obviously have different attributes to them.

Recon - Unlimited sprint, longest cloaking duration, fastest moving speed, Nightvision mode, a remote detpack at 4 points, a low-dmg silenced pistol, a super-jump (Uses "Aux-Power", makes you leap a greater distance), low HP as a trade-off, comes with mostly SMGs early on. Usually recommended to more experienced players.

Assault - Limited sprint, medium cloaking duration, medium moving speed, Motionvision mode, a grenade by default, a semi- or full-auto pistol (can alternate), medium HP, comes with SMGs and ARs early on. It basically is the all-rounder to start with.

Support - No sprint, no cloak, slow moving speed, Thermalvision mode, two smokegrenades by default, a heavy-cal. revolver, high HP + no headshot dmg modifier when hit, comes with medium to heavy weaponary early on. It's beginner-friendly, yet sometimes impractical when you try to retreat.

Having that explained, there's one or two dozen of maps to try out these classes on. Some are community made, some are not - that said, we always encourage mappers to create some of their own battlefields to spice things up, every admin would be open to give it a test run.

As for the gameplay, it feels a little slower than other games, yet is quite fast-paced. There's no iron sights, bunnyhopping is encouraged, you can use E and Q to lean around corners to gain an advantage and like mentioned in the class descriptions, there's also cloaking to gain an advantage over the enemy. To top this off a bit more: When a team is also willing to actively communicate, you can get very good coordinated and tactical play going aswell. This can be enforced by locking down areas, defending the ghost, or using it to gain valuable intel that can win the round.
... That said, don't expect much on a Friday, because that's where the bizzarre side of the game comes out... I speak of experience here, I am part of the problem.

With all the good out of the way, there obviously are flaws, which I hinted at as the first thing in my review. Time to get to those aswell!

The engine: Yes, it's dated. Knowing this, the game won't perform in a way it should at times, also making the game crash on map-change or when joining a server. My advice would be to set the textures to medium, that fixed crashing for me. Besides that, it may also make maps run a bit less fluid than they should. My rig for example should run source-games just fine, but there's two maps that still cause my FPS to slide down by a fair amount. It's overseeable, but not optimal of course.

The gameplay: The game is a rough diamond, so the gameplay is far from perfect. There's things such as the "sprint-bug/no-shooting bug". It's a bug that appears when you reload and then follow up with sprinting right after, causing the weapon to still remain empty until the sprinting has been ended. It doesn't happen often, but it is there. Then there's other bugs like your camera spazzing sometimes when throwing a nade, or your vision tweaking out when scoping in with a sniper. Tabbing out can also be a murderous thing for the game, so beware. And the last bit is that the movement and certain other aspects just are not fully-optimized, so I advise you to go into the game with that mindset.

Team-attacking: It's on. Permanently. There's anti-TK measures in form of plugins, but people yet always try to abuse the idea of being able to kill mates. Though, to cure that warning a little, we have a lot of admins that spread across all current servers, making it an easy problem to deal with. Just.... keep in mind that it might happen, even when it's not unintentional.

That said, I think that sums up the general idea, I personally can say that I love the game to bits ever since I picked it up. Not only that, I also do think that it's the only community that I ever dedicated so much time to. It's a great community to be in, wonderful people and memories to be had. If you want more info on what shenanigans can be discovered behind this game, check out this video, which also comes with a stat-rundown with a few things!

That said... Enjoy the game if you decide to pick it up, I am also open for any sort of questions related to it! Thanks RADI-8 for this rough, yet wonderful gem.
Was this review helpful? Yes No Funny
19 of 24 people (79%) found this review helpful
15 people found this review funny
3.6 hrs on record
Posted: August 30, 2015
I suck at this game, its a lot of fun though.
Was this review helpful? Yes No Funny
14 of 18 people (78%) found this review helpful
1 person found this review funny
344.1 hrs on record
Posted: December 5, 2015
An amazing cyberpunk theme and aesthetic in addition to a movement system that provides strong game flow.
Sure, the graphics are slightly outdated and the netcode isn't great, but it's entertaining as well as challenging. A game should bhave good gameplay, and Neotokyo has exactly that.
It can be somewhat difficult at first however, but I wholeheartedly recommend this game to anyone who is willing to try a game with a steep learning curve.

However the best part of this game is almost certainly the community. Because there's not a huge amount of players, we have a nice community where people recgonise each other and play together.
Make sure you join us for NEOTOKYO FRIDAY
Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
9 people found this review funny
0.3 hrs on record
Posted: October 15, 2015
There are countless ingredients that make up the human body and mind, like all the components that make up me as an individual with my own personality. Sure I have a face and voice to distinguish myself from others, but my thoughts and memories are unique only to me, and I carry a sense of my own destiny. Each of those things are just a small part of it. I collect information to use in my own way. All of that blends to create a mixture that forms me and gives rise to my conscience. I feel confined, only free to expand myself within boundaries.

That being said, great ♥♥♥♥ing mod.
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
1 person found this review funny
181.9 hrs on record
Posted: December 22, 2015
NeoTokyo started as a source mod way back in the day. I couldn't tell you exactly when I started playing but it was near the time that steam came out along with the orange box. That said, it had always been a great game I occasionally dipped my toes into over the years.

During those years, a small, tight-knit community has formed (ANP) and it has only been recently that I have dug deeper into the game and it's culture. Like the community, Neotokyo is meant to be accepted wholly with it's flaws intact, they only serve to make the game a richer, character building experience.

Indeed NT would not be the game I and many others have come to love if it didn't crash every few map changes (redlight!). I have come to embrace these NT-isms as part of the entire experience, as have many others.

The game has not changed much since 2006 but it does not need to. If you are looking to play this free source mod, just know a few things:

-Know when to play, certain times of the day will bring more players to servers if it is afternoon/evening/night in their respective timezone. This has been my tactic to work around the small amount of active players.

-Friendly Fire is always on, so be mindful of teammates when lobbing dat nade into that crowded hallway. While it is mostly forgiven, consistant teamkilling will bring the ire of the admins upon you.

-Use a mic, beyond the tactical implications, getting to f--- around with the rest of the NT community is always a laugh.

-Have fun, this is not CoD, Battlefield or even CS:GO, it is a free mod that people really enjoy for the fun of the game with competition being second to that.

Keep those in mind and join up today!
I hope to see you online with us soon, NT FRIDAYSSS!!!!!! (be aware, it gets weird on Fridays)
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