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Epigenesis is an online multiplayer sports/FPS game in which two sides are locked in a never-ending fight for world domination by playing ball. In this non-lethal ballgame of the future, players leap across platforms suspended high up in the air trying to get a ball located in the middle of the arena and score goals against their...
Release Date: Aug 1, 2014
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Recent updates View all (25)

Patch Notes 1.1

August 11th, 2014


Levels:

  • Blocking volumes on some goal posts have been changed
Bug fixes:
  • Railgun not affecting people on the ground.
  • Team select stays on the ground
  • Ping in scoreboard is inaccurate
Other:
  • Network performance improvements

0 comments Read more

Patch 1.0 - Release patch!

August 1st, 2014

HEYOOOOO!
So today we are releasing the 1.0 patch and leaving Early Access. Down under are the patch notes which includes the biggest changes in this patch. Furthermore, if you start up the game during this launch weekend you will get the exclusive Trench Insignia skin for both Omani and Argos. This is a special skin and the promotion will end on SUNDAY THE 3RD 24:00 CEST. We will be playing all night today so come on in and say hi! Cya ingame!


Patch 1.0


General:
- New: In-game store!
Purchase new and exciting skins in our in-game store via mission points! Unlock skins for plants or hats for characters! Each plant has 2 unlockable skins per team and each team has 3 hats each!

- Available plant skins are:
  • Trench Hologram Skin (Argos)
  • Trench Insignia Skin (Argos)
  • Trench Hologram Skin (Omani)
  • Trench Insignia Skin (Omani)

  • Turret Hologram Skin (Argos)
  • Turret Gold Skin (Argos)
  • Turret Hologram Skin (Omani)
  • Turret Iron Skin (Omani)

  • Ramp Hologram Skin (Argos)
  • Ramp Gold Skin (Argos)
  • Ramp Hologram Skin (Omani)
  • Ramp Iron Skin (Omani)

  • Shield Hologram Skin (Argos)
  • Shield Metal Skin (Argos)
  • Shield Hologram Skin (Omani)
  • Shield Water Skin (Omani)

  • Smokescreen Hologram Skin (Argos)
  • Smokescreen Ice Skin (Argos)
  • Smokescreen Hologram Skin (Omani)
  • Smokescreen Lava Skin (Omani)

  • Mortar Hologram Skin (Argos)
  • Mortar Camo Skin (Argos)
  • Mortar Hologram Skin (Omani)
  • Mortar Galaxy Skin (Omani)
Available hats are:
  • Crown (Argos)
  • Wings (Argos)
  • Featherheaddress (Argos)
  • Bandana (Omani)
  • BoxingHeadgear (Omani)
  • Scubagoggles (Omani)
- New: Skin Manager!
Access the Skin Manager from the Main Menu and use it to set which skin to use for each plant, as well as your character’s hat.


Changes:
  • Polished texts on HUD, including but not limited to: End game stats, Score board, Team names and score numbers, respawn text and Main Menu texts.
  • Added more animation to the Mission Popup.
  • Changed the sound played when throwing a ball.
  • Increased acceleration gliding, makes you able to fly further.
  • Changed the sound for hitconfirm.
  • Added 2560x1440 resolution.
  • Added wind sound when moving fast.
  • Added and tweaked ambience in several maps.
  • Updated Splash Screen with logos.

Bug fixes:
  • Turret now has correct animations in singeplayer.
  • Characters now has correct default animations.
  • Now giving correct number of passive buffs when capturing platforms with more than 2 connections.
  • Jumping in mortar goo no longer spawns particles that doesn’t disappear.
  • Smokescreen animation fix, no longer freezes after being planted for the first time.
  • Fixed the bug where the ramp would slow you down instead of speeding you up.
  • Fixed a bug where the plant indicators would freeze on screen if the player died with a seed.
  • Chat window now receives focus properly each time it is opened.
  • Minimap should now be properly displayed at all times.
  • Fixed several bugs with the Mission System.
  • Credits now rolls as usual.

5 comments Read more

About the Game

Epigenesis is an online multiplayer sports/FPS game in which two sides are locked in a never-ending fight for world domination by playing ball.

In this non-lethal ballgame of the future, players leap across platforms suspended high up in the air trying to get a ball located in the middle of the arena and score goals against their opponents. Each player carries a gravity cannon capable of pushing enemies (and friends) down from the heights of the arena.

When a player scores, he receives a genetically modified super-seed and gets the opportunity to plant it onto a platform to capture it. To win the game you must capture towers and construct a node system from your goal post all the way to your opponents' goal post. If this hasn't happened by the time that the clock reaches zero, the team with the most scores win!

Teamwork, tactics and precision is key to win eternal glory in a game of Epigenesis!

Visit our official website, facebook and twitter for regular updates and news about Epigenesis!

Remember to visit our official youtube channel for more in-depth tutorials on how to play Epigenesis!

New Feature: HATS!


Complete daily missions and earn Mission Points to spend in the store! Get some swag for your favourite team and show it off in-game! No micro-transactions, only cool hats.

Join the Community


Join the growing Epigenesis community, find people to play with on the official Epigenesis Steam forum and reach out to the devs (that's us!) with suggestions and questions. We are organizing tournaments and play sessions on a regular basis. Have questions about the game or just feeling a bit social? Join us on Team Speak 3 at voice.deadsharktriplepunch.com during events!

Remember to join the community driven Epigenesis Community Group EpiGenCG here on Steam to find more people to play with!

What people are saying

"When you see the trailer you’ll understand why it won this year’s Make Something Unreal contest: it looks brill."

- PCGamesN

"It’s just crazy enough to work, and where it wasn’t crazy enough of its own accord, developer Dead Shark Triplepunch (yes, that’s their real name) just added tornadoes. Done and done."
- Rock Paper Shotgun

"Judges praised Epigenesis for its ingenious concept, engaging gameplay and clever use of a scientific concept inspired by the theme for this year’s competition."
- UnrealEngine

Key Features

  • Ball Sport of the Future
    Play a ball as well as a domination 5-on-5 game on top of tall towers and platforms!
  • Fast-paced high-altitude Action
    Equipped with jumping-jets, players will have to time their jumps or suffer steep falls.
  • Non-lethal combat with surgical precision
    All weapons used are non-lethal force-based gear. Push your opponents down from the platforms and boost your friends towards the goal!
  • One-time use pickup abilities
    Tactically use the Grapple, Dash or Shockwave to further advance your goal-scoring conquest!
  • Customize your loadouts
    There are 6 plants with unique abilites as well as 5 different passive stat-boosts for you and your team. Discuss combinations with your team and choose the plants that best fit your playstyle!
  • 6 unique maps
    Play ball on 6 different arenas constructed across the world of Epigenesis, featuring snowy mountains, lush forests and desolate cities!
  • In-game cosmetics shop
    Earn in-game currency by proving your worth in daily missions and spend it on cosmetic items such as Plant skins and Hats!
  • Single-player and bots
    Internet downed or just want to hone your skills? Face-off against the bots of Epigenesis or have them join your multiplayer matches!

System Requirements

    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: Dual Core 2.0Ghz
    • Memory: 2 GB RAM
    • Graphics: GeForce GT600+, Radeon HD 7400+
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Sound Card: Windows Compatible Sound Card
    Recommended:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: Quad Core 2.0Ghz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 650+, Radeon HD 7750+
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: Windows Compatible Sound Card
Helpful customer reviews
69 of 96 people (72%) found this review helpful
86 products in account
7 reviews
8.6 hrs on record
Early Access Review
So I really liked this game when it first came out. One of my friends got a 4-pack during the free weekend and we all played a few hours. 3 days later the community was dead and there was nobody on any of the servers. I've been thinking about why this happened.

First of all, the player has only 3 weapons- the projectile weapon (rocket launcher), the railgun (sniper weapon), and melee. Out of the 6 plants that players can plant on captured platforms, only the turret and the ramp are useful in most situations. This severely limits the player's playstyle and makes the overall game less interesting.

Secondly, because the three combat options are hitting a fast moving enemy with your fist while moving very fast, shooting a fast moving enemy with a projectile weapon with a tiny area of effect, or sniping a fast moving enemy without any sort of scope there will be a huge skill gap. New players will have a very hard time actually doing anything, so they won't want to stick around. The only way to get better is to practice.

This brings me to my third point; you can't practice because there is nobody to practice against. Most of the time, there are zero players on. The only time anyone is on is for the weekly dev game and the occasional password-protected tournament match.

Also, a lot of the maps aren't much fun to play. The only good maps are the ones with ball spawn areas that are much lower than the goals. Putting the ball spawn lower down makes it easily accessible from multiple routes, making it harder to camp the ball. It also makes it easier to defend because the ball carrier has to climb all the way up to the goal. On a flat map, one team gets to the ball first, camps there, and can easily hold off the other team while they send one player to zip across the map with a powerup and score instantly over and over again.

To the devs- I still think this game is very promising. If you can update it to make it more diverse and suitable for multiple playstyles and narrow the skill gap, then get it featured on the store frontpage with a sale you might be able to build a lasting player base.
Posted: March 17th, 2014
Was this review helpful? Yes No
14 of 15 people (93%) found this review helpful
54 products in account
2 reviews
7.1 hrs on record
Great game with great developers, but unfortunately no players :(
Posted: August 2nd, 2014
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11 of 13 people (85%) found this review helpful
92 products in account
14 reviews
1.8 hrs on record
Tug of war fast paced arena shooter. You capture balls to play a tug of war game with plants that give you active and passive effects. The controls and weapons are simple but powerful. The tug of war is fun and the fast paced movement is pleasing.
Posted: August 1st, 2014
Was this review helpful? Yes No
7 of 9 people (78%) found this review helpful
136 products in account
3 reviews
3.2 hrs on record
Great game, one of my favourites. I bought this ages ago and you wouldnt believe how much it has changed. The devs are good aswell. i would really recommend that you buy this game!
Posted: August 2nd, 2014
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24 of 43 people (56%) found this review helpful
189 products in account
1 review
5.7 hrs on record
Game is great, community is non-existent
Posted: August 1st, 2014
Was this review helpful? Yes No
126 of 159 people (79%) found this review helpful
234 products in account
5 reviews
2.3 hrs on record
Early Access Review
Amazing twitchy game. The game is based on bringing an orb from the center of the map and throwing it in the other teams goal, located several platforms away. Doing so gives you a seed which you plant on the platforms to provide powerups. All players are provided a rifle which propels players shot, both teammates and enemies, which, when used properly, leads to an very interesting gameplay.

The developers are very forward sometimes join games in progress, which is nice and helps make the small community better. The only negative is the small community, which is something I hope goes away over time!
Posted: November 25th, 2013
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Awards





Winner of Make Something Unreal Live 2013
Game of the Year Swedish Game Awards 2013
Game Concept Challenge Winner 2013