Men of War: Assault Squad 2 features new single player style skirmish modes that take players from extreme tank combat to deadly sniper stealth missions. Commanders can now faceoff against opponents on various new multiplayer 1v1 – 4v4 maps.
User reviews: Mostly Positive (3,858 reviews)
Release Date: May 15, 2014

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Buy Men of War: Assault Squad 2 - Deluxe Edition

Includes 2 items: Men of War: Assault Squad 2, Men of War: Assault Squad 2 - Deluxe Edition upgrade

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Recommended By Curators

"f you haven’t played Men Of War before, then this is a rich and rewarding place to start. And you *really* should play something in this series."
Read the full review here.

Recent updates View all (47)

June 4

Update and new DLC



Men of War: Assault Squad 2 received a new update, solving many issues and adding new features to the game!

Check out the Change-log!

Steam lobby chat
You may have noticed that we introduced the Steam global chat into the game. It allows you to communicate within the game or through the Steam group chat with other players. For Deluxe Edition owners, we also introduced a set of new emoticons. ːhonorː

In-game friends list
Additionally we introduced the in-game Steam friends list. You can see who of your friends is currently playing or who just created a game that you can join. One click is enough and you will team up with your friends!

Async texture loader
To support modding and to enhance stability of long lasting custom games, we introduced a technology that limits the video RAM usage. The game won't go over that limit to prevent the usual instability you have with 32bit applications. It's one of the features that we have been investing a lot of resources into, so that we can improve the quality and stability of the game!

Session filters
You also received new session filters that allow you to choose what kind of games you are really looking for. Since Steam sessions support 50 results only, it's even more important to make sure that the results you get really matter to you.



Men of War: Assault Squad - Airborne

We listened to your feedback and we spent many months working hard to finally introduce multiplayer bots to the Men of War series for the very first time. As owner of the new DLC you will be able to host games and set bots in up to four difficulty modes in matches as large as 8v8. In custom games only the host requires to own the DLC to add bots to either team, everyone else can still join and play as usual.

To make things even more interesting, you receive the functionality to play match-making vs. bots to collect XP and statistics on your performance!

The community also requested more singleplayer style missions and we came up with a combination of Stealth and Airborne missions. For those of you who want to drop right into the heavy action, you can skip the Stealth part thanks to the new mission options.

These mission options have been added to original missions as well, so you may want to try them out again. Especially the tank DLC missions, which feature several tanks to choose from now!

Owners of the Deluxe Edition receive a limited time 20% discount!

http://store.steampowered.com/app/357760

75 comments Read more

March 30

Thank you!



Men of War: Assault Squad 2 peaked at 9,750 players yesterday. An amazing amount of players and therefore a big thank you for your support and we hope you enjoyed the game as much as we do working on it!

We listened to your feedback and we are now working on the next update for the game. So expect even more exciting times with AS2 soon ːhonorː






The free trial of the game has come to an end, but you still have the opportunity to get the game on sale for a few more hours. :)

http://store.steampowered.com/app/244450/?snr=1_7_7_topsellers_150_1

115 comments Read more

Reviews

“If you haven’t played Men Of War before, then this is a rich and rewarding place to start. And you really should play something in this series if you have the faintest whiff of interest in RTS, because it is one of the great masterworks. To not play it is to waste your life.”
Rock, Paper, Shotgun

“With a substantial graphical upgrade, a bunch of new units and a fleshed out multiplayer component (as well as skirmishes, finally), every fan is bound to get hours upon hours of fun, visceral and emergent gameplay. In case you haven't had contact with an Assault Squad game and you're an RTS gamer, you will not be disappointed. That's a recommendation right there.”
Mouse N Joypad

“Accidentally discovering something awesome will soon become a four-word summary of my time with Assault Squad 2. [...] I love Assault Squad 2, but it was not an easy romance. Its brutal difficulty spikes and hands-off approach to training should serve as a warning to all but the most grizzled of armchair generals: this game is war, and war is hell.”
PC Gamer

Steam Workshop

About This Game

Men of War: Assault Squad 2 features new single player style skirmish modes that take players from extreme tank combat to deadly sniper stealth missions. Commanders can now faceoff against opponents on various new multiplayer 1v1 – 4v4 maps. To truly bring the battles to life though there is the new extreme game mode designed for huge battles on spectacular maps.

This new Assault Squad game brings significant game engine and visual improvements as well, with special attention paid to ones that were highly requested by the players.

Key features:

  • advanced multi-core support
  • advanced shader technology
  • direct control every unit as if you were playing a 3rd person shooter
  • interface and AI improvements, including unit kill counts and squad icon information
  • new multiplayer interface
  • camouflage depending on season
  • fully updated inventory items with new graphics and updated vehicles
  • sound improvements, including voice acting
  • Steam features, including Steam multiplayer, matchmaking, achievements, cloud, player statistics, leaderboards, voice chat, Valve anti-cheat, friends invite and workshop
  • player level up and ranked system
  • in-game video recording, and much more.

Content:

  • 15 new single player skirmishes plus 25 reworked ones from the original Assault Squad
  • eight player co-op support and an all new multiplayer extreme game mode
  • 65 multiplayer maps and five gamemodes
  • more than 250 vehicles at your command
  • more than 200 soldiers with unique equipment
  • five factions and various battlefields in Europe, Eastern Europe, Northern Africa and the Pacific
  • development tools such as 3d model exporter and map/mission editor, and much more.

Deluxe Edition:

The Deluxe Edition of Men of War: Assault Squad 2 is the most prestigious version of the game. Display your dedicated support as one of the grandest online commanders with unique interface elements and faster collecting of experience.


  • Receive a five star general ribbon for your main menu badge
  • Receive an unique five star general achievement
  • Receive a special icon for your player avatar visible to everyone during a match
  • Receive an outstanding HUD element visible while playing and recording matches
  • Receive a slight XP boost for all factions in multiplayer to unlock units faster

Free Premium Service:

Digitalmindsoft guarantees you to release several free game updates including new content and features during the lifetime of the game. Because games are our passion, we are always eager to listen to community feedback and to improve our games. As an example, we released more than 10 free game updates for the original Assault Squad including plenty of new units.

System Requirements

    Minimum:
    • OS: Windows Vista/7/8
    • Processor: 4.0 GHz single-core, 2.0 GHz dual-core or higher
    • Memory: 4 GB RAM
    • Graphics: DirectX 10/11 compatible
    • DirectX: Version 10
    • Hard Drive: 6 GB available space
    • Sound Card: DirectX 10/11 compatible
Helpful customer reviews
175 of 256 people (68%) found this review helpful
1 person found this review funny
400.1 hrs on record
Posted: May 31
About me :

I'am not the best MoW player, not that this is necessary to make a good review, but I have the luck to play with the best RTS players and persons I know in the PC gaming world, and I have long experience in this series and with other RTS. I started playing RTS before learning to write and read.

Lot of time passed in game as well as lot of time dedicated outside the game, organizing Events, helping and supporting modders, reading forums (official an un-official ones), creating forums for the MoW Italian community, creating steam groups, youtube videos, suggestions, promoting, guides, reading miltary history books etc.
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I waited more than one year before reviewing this game, as a sign of respect for its developers and to try write a complete and honest review. Now I think I gave them enough time to fix their game and to prove they care about their costumers, and I'am sorry but they failed...

What to say ? AS2 and its developers for me in 3 words ? .. A BIG DELUSION !

On AS1 I had lot of hours of fun, even if to be sincere 95% of my hours on AS1 were spent with the German Soldiers Mod, a realism mod, so I give credits to DMS for making the basic game but if was not for Blubork's GSM and all the MoW modders, I'am not sure about how many hours I could have on AS1.

So in general from MOW to AS1 for me nothing big changed (not that other MOW titles brought bigger changes) if not improved graphic and other little details, main improvements arrived thanks to the evolving of the German Soldiers Mod and new models by MoW modders, but all in all I was happy with the AS1 platform, they even released free updates with new models, and from time to time I could have fun with the vanilla game too, even if nothing serious.

Main problems of AS1 vanilla for me were the artificial weapon datas and in general the lack of realism, not that MOW had more realism, for example regarding ranges AS1 was a step forward, but with AS1 in my opinion the gameplay went even more fast paced and more COH oriented, I always disagreed with the payback mechanic, I find helping a player losing its units totally unfit for Real-Time-STRATEGY.

So when AS2 was announced I went on AS2 forum and asked personally to devs if AS2 was going to be a more realism oriented game, not a sim, just more realistic, and they put there the fact that they were going to implement realistic weapon datas, I also asked them if they were planning to implement a territory mode like I suggested in the past and again they answered me that something was coming to satisfy this thing too.
So as I'am a positive person and I like to help who deserve it, I was super happy and I decided to help in the funding of their future CTA title too, even if I was not really interested in a post WWII era MoW.

Then the big day to try AS2 arrived...

...and this sadly was my first reaction after trying it (was obviously in italian but I'll try to translate it : ) )


"What the ♥♥♥♥ ?? are you kidding me"

Yes, it can sound rude but this sincerely was my reaction when trying AS2 for the first time.

Performances were terrible (but it was beta so at that time I still had hope here), improvements compared to AS1 ? little to nothing , but what's worst....

Ranges were reduced and the gameplay was damn fast paced, maps had a terrible artificial arena look and were damn small, nothing like my suggested territory mode, instead an extreme battle zone mode that had nothing to do with what I suggested, even the realistic weapon datas were not that realistic as the Tiger tank could "360 non scope" in one second with its famously and historically known SLOW turret traverse.

So for the vanilla game was a total delusion, however the full steam implementation was a nice thing and my thought was that performances could improve as promised and once GSM was released then I could just play that so the COH like gameplay was not an huge problem, even if having to always rely on mods to enjoy a game to be sincere is quite annoying.
No less I even created an AS2 thread on the most famous Italian tech forum, I was still supporting the devs despite the problems and failed expectations.

After months of waiting I realized I passed more time on the AS2 hub than in game as the game performances were terrible and the vanilla game gameplay a total rush and grenade spam that I was unable to enjoy.
Again, I tried to stay positive and give my best to stay present on the AS2 hub and give suggestions, I invested my precious time there but what I discovered was just that, even with their community the Devs were doing a terrible job, threads locked, people banned, not a sign of listening to player suggestions, even Devs replying to suggestion in a quite arrogant way or over-defending their product and vision of the game at all costs, making you feel like a ♥♥♥♥ and totally impotent toward the series future.
I was speechless and deluded, I was no more able to recognize the devs I used to like and I helped by funding CTA just few months before.

At same time of this delusion on the other hand I had Arma 3 devs with their feedback tracker and a forum that is more like an office, where players and devs collaborate to make a better game.
And Arma 3 followed the realism way so one can say they sell less compared to the more arcade AS2 that tried to follow the mainstream arcade way, but no, this is an outdated way of thinking IMO, now in 2015 you sell more if you make a quality product and you HELP and LISTEN to PEOPLE, that's what matter to make an healthy game and business, we are no more in the 20th century, I like to think that people evolved and started punishing the soulless greedy business. look at the paid mod for Skyrim, people must be heard or they revolt.

Back to AS2, last but not least delusion, that ultimately made me quit with the game in December 2014, was that basically if the AS2 vanilla game already had problems in MP, Big mods then were totally unplayable, just crashes, desync and horrible performances, mods that were able to run fine on MOW now on AS2 years later were unplayable.

Basically the only thing that right now work in AS2 is the SP or MP 1v1 if both players have a great PC,
But if you want to play SP then what's the point of getting AS2 ? yes thanks to workshop you find mods easily but for SP AS1/MOW are good enough and still have mods, just right now I can't find any good big reason to suggest you AS2, specially with this dev behaviour toward their customers.

Positive things yes, the auto resupply, veterancy and like I said workshop, but is it enough ? I let you judge on this.

Luckily the MOW series is not dead, now we have Battle of Empires that is very promising and where Devs really listen to their community as well as the future Best Way game "outfront" on the new engine GEM 3.0, in the hope they will not commit same DMS mistakes, like developing two games at the same time as an indie company with low budget ?! I would say maybe better to concentrate your effort to one game per time and listening to your community, or not ?


This MoW series has an huge potential to become the best RTS ever and an awesome sandbox platform, for now to be sincere all MoW developers failed to unleash its full potential and make it a really successful game that, like Arma III in the Tactical-FPS genre, can become a milestone of its genre and make PC gamers proud.

Let's see what the future will reserve to us MoW players. I know some things are going behind the scene that may surprise us in the future of this series, but I'am not going to talk about them right now, but I'am positive :)

godspeed


PS: my 400+ hours are mostly beta testing GSM, all time wasted as GSM is a MP mod and it wont work on AS2 : ) (even if according to Devs and workshop there is mod support)

So I even went "light" on this review, I could write worst, but unlike DMS I'am a gentleman.
Was this review helpful? Yes No Funny
88 of 126 people (70%) found this review helpful
95.7 hrs on record
Posted: May 14
Would be one of the best WW2 RTS games ever created. BUT...

..there is a known, unfixable (so far) fault,

a fault since release last year,

a fault that has taken nearly 12 months to still not fix,

a fault that the dev/devs claim to be working on,

a fault that crashes multiplayer games,

a fault that they did not bother to fix as they were busy creating DLC to get more money,

About 50% of games (or more) will crash after a random amount of time.

They say to switch off Steam Overlay, we did, it makes no difference. Plus why should we switch off Steam Overlay, I thought it was a requirement for a Steam game to be compatible with Steam overlay.

They said not to play with any mods, We did, we removed all mods, it still crashes.

This is not just me, please google 'Men of War Assault Squad 2 Out of Sync errors' and see the rage for yourself.

Do not bother buying unless you like wasting 2 hours of your life at a time just to get a frozen screen or error and crash. Game in it's current state is not worth playing even if it was free.
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37 of 52 people (71%) found this review helpful
1 person found this review funny
511.5 hrs on record
Posted: March 26
The Men of war series are great WW2 RTS games, reasonably realistic, balanced and historically accurate when compared to other similar games in the genre.

Overview:
Assault Squad 2 is more of a standalone expansion, in a sense that it builds on the previous titles and stays true to the format, rather than changing it to the point that it loses what makes it great. The game is both fun and challenging, with an added educational aspect with the inclusion of units, vehicles, and weapons of which may help you gain a better understating of their roles in the second world war.

What's new?:
An entirely new feature to Assault Squad 2 is the soldiers now gather experience for their actions, increasing their effectiveness on the battle field, whereas previously long standing soldiers would run out of ammo and may become deadweight, or a micro management calamity. Ammo boxes and supply trucks now generate a field to resupply soldiers and weapons in the nearby vicinity, making it easier to manage your units, particularly in heated or drawn-out engagements.

Features:
One feature of the MOW series worth mentioning is the game speed control function, the ability to scale several different speeds during the game is a great feature. It is particularly useful for micro managing things such as soldiers inventory, mine laying, vehicle/weapon repair and the use of medics. It is also very helpful to players new to the game, and also to just observe the action in slow motion close up.

Assault Squad 2 has mod support, with an in game menu to activate/de-activate them as you please, as well as a Steam workshop, where you can download mods with the click of a button, no messy installations or file overwrites. What gives the game increased longevity is the modding community, they allow you to expand on your experience and add new scenarios, some of which even exceed the games original campaign.

Verdict:
Although the game is not 100% finished, the graphics and textures are improved, but visually is not especially different to the previous titles, at this point the levels for all factions are quite similar for each campaign, and the stealth missions are a bit redundant.

If you are new to the MOW series, or are a fan of them, then I would recommend Assault Squad 2. If you have played early titles such as Assault Squad 1 and it did not leave you wanting more, than this may not be for you, or you may just want to wait for it to go on special to try for yourself.

At the end of the day one must remember that this is a game, made for entertainment, and games differ from reality, if you want reality then simply head outside. Have a nice day :)
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81 of 129 people (63%) found this review helpful
1 person found this review funny
96.7 hrs on record
Posted: January 6
There's not that many strategy games out there nowadays and those that do come out usually end up as a disappointment because of being either too bad of a game or too simple and generic (A + Click, I win etc) with no strategy or tactic in place.

The problem with Men of War Assault Squad 2 does not fall into either of these categories. It falls into a special one

Now, when I first heard that they'll be releasing a MoW2 with Steam Intergration I was excited until I saw the price and notice that not many things changed. Paying ~$35 for the same thing is not really a good thing so I decided to buy on sale which I did. And from what I've experienced thus far, thank goodness I bought it from the sale.
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Gameplay
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At it's core, MOWAS 2 is a 'what if' Company Of Heroes 2 had much more micromangement and detail involved without the base building and includes mechanics such as managing an individuals soldier, tank or artillery inventory and even ASSUMING CONTROL of them when needed to fine tune your orders such as timing a cooked grenade toss or aiming a specific part of the target etc.

Armoured Warfare in this game puts CoH2's to shame because of how each (and there's a lot) and every Tank has seperate parts which can be neutralized to decommision a tank such as destroying its mobility with a shot to its track or destroying its main gun so that it can no longer fire. Note that they can be repaired should the inventory of the tank or crew have a spare repair kit. The way tanks are destoyed in this game is also amazing as tanks do not have health but instead, rely on their armour thickness and the direction from which the AT fire came from (did it hit from a sloped angle or the rear? etc) so you won't see funny things like a Stuart destroying a King Tiger.

The gameplay in this game is solid and rather in-depth which is the main reason why I enjoy this game so much.
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Single Player
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Nothing too interesting here. 7-ish missions for each of the 5 factions which are basically reskins of one another. Luckily, there are mods that add interesting scenarios and SP (or Co-op) missions of their own.

However, Single Player Co-Op has this weird mechanic where person A can buy a Tank but the game decides to give said Tank to person B because he has a smaller army count. In addition, buying a 8-man squad can end up becoming a 2-man squad as a result of this mechanic. Though units can be given away to other players, for a game that has players speaking many languges, trying to share these units can be a hard unless playing with a friend in which case it's only a minor annoyance.

SP can be fun though doing the same thing over and over again can get boring unless you use mods by individuals such as Sir Hinkel.
_______________________________________

Multiplayer
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Alongside the weird 'sharing units in Single Player campaign' thingy, multiplayer also has a weird mechanic which although can be turned off in an unranked lobby by the host, it cannot be turned off in ranked matches, period.

Basically, its a levelling system. If I'm not mistaken, the maximum level that one can achieve is around 20 if not more. At level 20, you can purchase any units during a ranked game. At level 1 which most people start as off, you can only purchase half the units at your disposal. Basically, your low level is preventing you from making any expensive yet powerful purchases such as Elite Infantry Units, Heavier Tanks and Heavy Artillery support including half of your special faction troops being locked.

How does 1 increase their level? Two ways. Either they play (and finish) more ranked matches or play through the SP campaign either alone or with a friend.

This levelling system is in my opinion, extremely flawed for players attempting to get their feet wet in ranked multiplayer. Aside from some toxic players which most game have, going against a level 20 opponent when you're simply level 1 offers the new player a huge disadvantage for them and removes the fun for him as he will basically get rofl stomped by superior equipment. In addition to this, most players who I've met in a ranked game tend to have double digit levels while I'm still level 3 and I fail to see how this create a valid and fair leaderboard let alone match when high level players are always going up against lower tier players such as myself. To me, this seems downright broken and makes ranked matches unplayable until I've played a countless number of SP missions for a game that emphasizes on Multiplayer. This mechanic is such a major turnoff that I regret buying this game, even though it was during a deal UNLESS players start getting paired against similarly ranked or levelled players.

One thing that this game has done to avoid players from dropping is by forcing you to finish a game by removing any form of concede button where only your ELO is affected. Instead, even when outnumbered in a 2v1, 4v2 or any other match where you've lost everything, leaving a game midway will do three things instead. Decrease your ELO, degrades your Ranked Trust Rating and finally, Negates you from earning any EXP you gained from that match neccessary to level up your army. And mind you the levels are factions specific. You can have a level 4 Germany army but a level 1 UK army.
So, do players finish a losing game where they get absolutely zero enjoyment because of getting owned hard? No, they don't. They either cut their internet connection, desync the game or simply use Task Manager to close it. Through this, there would be no changes for their ELO, trust rating or EXP earned.
_______________________________________

Stability
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The stability for this game is poor. Playing with Local friends won't even mitigate the issue as I still get kicked out of a game even if said friend was living around my neighbourhood. The most notorious one of them all is the 'Out-Of-Sync' Error.

This error freezes your game and happens at random intervals and can get very frustrating as it will not record down the online game you spent 45-60 minutes playing. Error dc:x are also annoying.
From what I've gathered, Error dc:0 = the host kicked you mainly due to your ping which is a joke considering that only PC Performance matters while Error dc:3 which is basically the game being a jerk to you.

Keep in mind that this game was in EARLY ACCESS for a couple of months and after its release on April/May 2014, it still gets this kind of problems which is downright unacceptable considering how long of a chance they had to fix this. Heck, the developers are even releasing another EARLY ACCESS game which appears to be MOWAS with a Modern Era reskin somewhere this year which means there goes the technical support for the game.

Conclusion
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Good game, great gameplay, great mechanic. Poor Ranked Multiplayer. Horrendous Stability

And as MOWAS 2 is a multiplayer orientated game whose only major difference from its predecessor is Steam Intergration with the price of ~$40, I can't recommend this game to anyone unless its on sale.

~Edited due to Stability issues
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20 of 29 people (69%) found this review helpful
417.3 hrs on record
Posted: April 9
I really wish I could recommend the game. I have certainly gotten my monies worth. However, as it stands, the game is a glorified beta. Key features in the game, such as matchmaking, have never worked or worked properly, the game itself haa always suffered from some form of game killing bug; IE out of synch, dysnc, or crashing. And lastly the player base is so small compared to other titles, this creates extreme low population time zones, making it difficult to get a match going.

What the game gets right, it does a great job at it. The few things it does wrong however, sour the experience greatly.
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