Aquaria er et prisvindende action-eventyrspil, der foregår i en omfattende undervandsverden, der myldrer af liv og er fyldt med gamle hemmeligheder. Slut dig til Naija, en enspænder af en undervandseventyrer, mens hun rejser fra skjulte huler indhyllet i mørke til smukke solbeskinnede oaser på jagt efter sin fortid.
Brugeranmeldelser: Very Positive (509 anmeldelser)
Udgivelsesdato: 7. dec 2007

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About This Game

Aquaria er et prisvindende action-eventyrspil, der foregår i en omfattende undervandsverden, der myldrer af liv og er fyldt med gamle hemmeligheder. Slut dig til Naija, en enspænder af en undervandseventyrer, mens hun rejser fra skjulte huler indhyllet i mørke til smukke solbeskinnede oaser på jagt efter sin fortid. Hun opdager skjulte skatte, udforsker ukortlagte farvande og kæmper med enorme undervandsbæster for at finde frem til sandheden om sin familie og afsløre Aquarias hemmelighed.
  • Enorm, smuk verden at udforske
  • Fængslende historie krydret med smuk grafik, musik og indtaling
  • Innovativ musebaseret styringsform og magibaseret kamp
  • 175 unikke skabninger at opdage, interagere og slås med
  • Dusinvis af skatte at finde
  • Madlavningssystem til skabelse af kraftfulde genstande
  • Lås op for samtlige Steam-præstationer

Systemkrav

    • OS: Windows 2000/XP/Vista
    • Processor: 1,8 GHz
    • Hukommelse: 256 MB
    • Grafik: OpenGL-kompatibelt grafikkort
    • Harddisk: 225MB
Helpful customer reviews
5 af 5 brugere (100%) fandt denne anmeldelse brugbar
14.2 timer bogført
A rare gem of a game, rarely have I played a game that left such a lasting impression on me. You can feel the passion and dedication of the developers.

* Compelling story with interesting twists
* Great gameplay
* Well-tuned difficulty, never felt too easy nor too hard
* Beautiful graphics

I haven't even mentioned the best part yet: I find the soundtrack of this game breathtaking. It perfectly manages to capture the mood of the game. At the same time the music is warm, refreshingly cool, relaxing if not soothing, passionate and melancholic.
The rest of the audio is great as well. In particular, Jenna Sharpe does a great job voicing Naija. I don't remember whether it's part of the game or the independently released Aquaria sountrack, but Jenna's singing in the song "Fear the Dark" is worth mentioning.

One aspect of the game I didn't like is the cooking system, it didn't seem to quite fit with the rest, but it's just a minor issue.

In unison; story, gameplay, visuals, sound and music combined; this is one of the best games I've ever played.
Indsendt: 7. maj
Fandt du denne anmeldelse brugbar? Ja Nej
5 af 6 brugere (83%) fandt denne anmeldelse brugbar
24.5 timer bogført
One of the best soundtracks, and the gameplay's pretty good as well. Go for it, because it's definitely worth it.
Indsendt: 23. april
Fandt du denne anmeldelse brugbar? Ja Nej
4 af 5 brugere (80%) fandt denne anmeldelse brugbar
15.4 timer bogført
What is the reason we fall in love with a game? Is it the visuals that are aesthetically pleasant and utilize some original style? Or is it the world, the story, the characters? Maybe the biggest thing is gameplay mechanics, or if we speak about metroidvania genre in particular the complexity of the vast map and its clever design, which makes nearly every path valid and interesting? That matters a lot if a developer can not only make a bunch of interesting locations separated by obstacles that require special abilities or items to pass them, but also performs a miracle of guiding you through it without showing direction with a giant red arrow on the map. Feeling not lost, but intrigued like a true discoverer traversing unknown grounds — that matters a lot. And Aquaria has all of that and more. It has voice and sound. Beautiful and soothing voice of the protagonist narrating events throughout the game being as clueless as the player. And a truly amazing soundtrack, which is not just some “accompanying music”, but a masterpiece on its own. It stands out like a pearl lying on the ocean’s floor shining against the background of dull sand.
And it has one fatal truly hurting me flaw, which makes me love this game even more. That must be stupid — to love something because of the defect, one might think. But this one is special. Aquaria ends on a high note with a cliffhanger of such enormous proportions, that the fact that sequel most probably wouldn’t happen ever makes me sad ‘till the present day. A craftsmanship of just two guys, it came out in 2007, and it has been 7 years since then. Bit Blot studio is effectively defunct. Derek Yu created wonderful Spelunky, and Alec Holowka composed a lot of wonderful soundtracks for a number of games and collaborated on various projects, ultimately launching the successful Kickstarter campaign for a Night in the Woods, which looks very promising. To tell you the truth, the story of an underwater journey is still very much satisfying, it closes script arch in a wonderful way, with a proper resolution and sensible ending. It’s just that final little itty-bitty glimpse, that promises more of Aquaria to come, that sticks to my brain. And I can’t let go. Among hundreds of games that I played it’s the one I easily can name as one of the most beloved.
But obviously that moment in the end wouldn’t irritate me if the game itself was mediocre. So let’s talk about it for a moment, instead of grieving the never-happening-sequel. You play as Naija. You can call her a mermaid, I suppose; except she doesn’t really have that fish-like scale tail and looks more like a green-skinned girl with flippers and strange ears. So, she breathes underwater and even is able to “sing”. This is actually the main form of interaction with the world. For the most part the heroine can’t affect game objects directly. Different tunes perform different actions like lifting or shielding. But they all change “form” of Naija giving her offensive, defensive and various other abilities. In order to perform a melody the player has to select the right order of color-coded tones. Technically you are bound to do it only once, when learning it for the first time. After that you can use it with a hotkey, but then you’ll miss the one tiny detail: tones actually change depending on the region you are in. And that may not be the exact detail that makes Aquaria so great, but it is a great example of how vast the game is. Honestly: you can’t just point a finger at a single thing here and say, that it’s the most important — they all are. From the glorious warm waters of near-surface areas to the chilling thrills of deepest abyss this game just doesn’t stop to surprise. A very simplistic beginning that reflects Naija’s life as “a simple creature” in her own words transforms and grows like an underwater life itself becoming more and more complex, throwing in more mechanics, more songs, more pieces of backstory. It simply isn’t possible to draw a line here. Where does the story end and the gameplay begin? Where does the world transform into a form of a narrative? It’s just one whole engaging thing. I guess this is the best possible result for metroidvania, especially the one which starts with a phrase “The Verse binds us, narrator and explorer; my story will become your own, and yours will become mine.”
But you don’t know what The Verse is yet, do you? That is the force that runs through all the Aquaria (yes, game’s world has the same name as the game itself), every living being contains small part of this power, and it can be guided with rhythms and music. This seemingly peaceful concept can deceive you in the beginning into the feeling that all of the game would be careless joy and swimming around looking at the beautiful scenery. Well, in a way it is, but as you path goes down into the darkness closer to the ocean bed the grim secrets of game’s world become uncovered. What starts as seemingly aimless journey started out of curiosity turns out to be an epic tale about extinct races, gods gone mad and ultimately finding out what this all was about… except that last tiny bit, of course, but you already know that, and it shouldn’t bother you for now. Because there’s a whole world ahead of you, don’t miss an opportunity to visit it.
Indsendt: 30. juni
Fandt du denne anmeldelse brugbar? Ja Nej
1 af 1 brugere (100%) fandt denne anmeldelse brugbar
30.6 timer bogført
Aquaria's an absolutely astounding game. Novel gameplay and absolutely stunning graphics, the world is really brought to life and the areas feel really ♥♥♥♥in' huge! It also helps that the protagonist is super cute.
Indsendt: 17. september
Fandt du denne anmeldelse brugbar? Ja Nej
2 af 3 brugere (67%) fandt denne anmeldelse brugbar
0.3 timer bogført
I originally played Aquaria on the iPad 2. I wasn't really a big tablet/phone gamer, but Aquaria looked fascinating, and I love me some Metroidvania, especially when it's done right as so many devs fail at. I was never really into PC games until I found out about Steam, i loved the idea of having an Xbox Live Arcade like system, and I had always heard of it but never knew what it was until recently. I was surprised to find how many games I loved that were on here, and when they do deales on things, it can make you want to buy a bunch of stuff. I HAD to buy Skyrim Deluxe pack even though I have it on 360 and with all DLC, I wanna see what kind of improvement my new PC will make.

Anyways as for Aquaria, if you like Metroidvania games, this is the game to buy, it takes place underwater but like any real Metroidvaniaa style game you have to power up and collect items to get to certain areas you've passed. It was so easy to control on iPad, I imagine the PC would be just as easy if not more so.
Indsendt: 22. juni
Fandt du denne anmeldelse brugbar? Ja Nej
88 af 90 brugere (98%) fandt denne anmeldelse brugbar
49.1 timer bogført
Incredible, atmospheric experience and a work of art.

from the design standpoint Aquaria is a Metroidvania 2D game with big underwater world to explore. Those ideas aren't that special on paper, but the strange mix of climactic locations, fitting music and hand-drawn graphics makes this title not only joy to look and hear, but makes so much impact on the player that after you finish the game you will know that is one of the best indie games out there yet to be recognized by most of gaming community.

The story is simple, but it is told extremely well by the voice of the main protagonist as you play the game. It starts out interesting, but it ends up strongly heart-touching. The plot is slowly revealed through the game and the next surprise around the corner will be bigger than the former. Also, in my opinion, Naija is one of the best written female characters in video game industry up to date.

Aquaria is an open world and you must figure out most of the gameplay mechanics all by yourself. Some tactics for beating some bosses are kind of tricky, so this isn't the game for people that are not so fond of the more exploration-oriented games. The start of this game isn't as fast as you would want to, but if you will give it some time you will be hooked straight to the finish. Game is around 12-20 hours long and there are lots of non-mandatory things to find. This is not a small game by any means.

Aquaria had a bad luck that it came before the Braid's indie games boom. Don't miss this one. It's a powerful gem hidden in the sea.
Indsendt: 25. november 2013
Fandt du denne anmeldelse brugbar? Ja Nej