Aquaria é um jogo de ação-aventura premiado, que se passa em um gigantesco mundo submarino rico em vida e cheio de antigos segredos. Junte-se a Naija, uma aventureira submarina solitária, enquanto ela viaja de cavernas escondidas envoltas em escuridão até lindos e ensolarados oásis em busca de seu passado.
Análises de usuários: Muito positivas (664 análises)
Data de lançamento: 7/dez/2007

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Recomendado por curadores

"Explore a beautiful underwater world with Naija and help her recover her lost memories. Most importantly, there is a sushi based crafting system."

Sobre este jogo

Aquaria é um jogo de ação-aventura premiado, que se passa em um gigantesco mundo submarino rico em vida e cheio de antigos segredos. Junte-se a Naija, uma aventureira submarina solitária, enquanto ela viaja de cavernas escondidas envoltas em escuridão até lindos e ensolarados oásis em busca de seu passado. Ela irá revelar tesouros escondidos, explorar mares desconhecidos e lutar contra enormes bestas marinhas para descobrir a verdade sobre sua família e revelar o segredo de Aquaria.
  • Enorme e lindo mundo a ser explorado
  • História envolvente tecida por lindos visuais, músicas e dublagens
  • Sistema de controle inovador baseado no uso do mouse e combate baseado em magia
  • 175 criaturas únicas para descobrir, interagir e combater
  • Dezenas de tesouros para encontrar
  • Sistema de culinária para criação de itens poderosos
  • Destrave todas as Conquistas Steam

Requisitos de sistema

    • OS: Windows 2000/XP/Vista
    • Processor: 1.8 Ghz
    • Memory: 256MB
    • Graphics: OpenGL Compatible Graphics Card
    • Hard Drive: 225MB
Análises úteis de usuários
2 de 2 pessoas (100%) acharam esta análise útil
15.3 hrs registradas
Publicada: 1 de julho
Simplesmente amo esse jogo, é sempre uma das minhas maiores recomendações quando falamos em jogos indies, estamos falando de um metroidvania com uma história bem legal e uma trilha sonora sensacional, façam um favor a si mesmos e tentem jogar este game!

Minha tristeza maior fica por conta dos criadores do game terem se desentendido e nunca terem feito uma continuação ou um novo game =/
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30 de 33 pessoas (91%) acharam esta análise útil
1 pessoa achou esta análise engraçada
18.7 hrs registradas
Publicada: 7 de março
I know it says I've only played 15 hours on steam, but that's because I only bought the steam version recently(ish). The truth is, this is my favorite indie game of all time. Minecraft, Gone Home, Bastion, Transistor...nothing can compare to how falling in love with this game felt when I was a young lad.

The User-defined tags should tell you everything you need to know about the gameplay: Metroidvania-styled level design, 2D underwater adventure, the works. But that's not why I love this game so much. This game is absolutely BEAUTIFUL. From its hand-painted graphics to its organic sounding music, from its triumphant title screen to its emotional ending, from the belly of the whale to the top of the Veil, from its simple controls to its hidden depths, from its quiet emotional moments to its larger-than-life boss battles...everything about this game stirs something within me, something that no game has really ever managed to reach before or since.

If you're jaded about the glut of early access ZombieSim Survivorsims, artsy-fartsy walking around simulators, blocky beep-boop bullet hell shooters that anyone could make, you owe it to yourself to play Aquaria. It's a shining gem of a game, one that holds the true worth of independent game development.

Oh, and you can make soup and hand rolls underwater.
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21 de 23 pessoas (91%) acharam esta análise útil
1 pessoa achou esta análise engraçada
38.4 hrs registradas
Publicada: 13 de abril
A quite expansive underwater adventure, with a gameplay emphasis on exploration, and an aesthetic focus on atmospherics, which are done very, very well. You play as a lone character who seeks to uncover the truth about her past and the secrets of the world around her. Her characteristic ability is being able to sing magical songs that grant her abilities.

The game is very well-designed under the vein of letting the you, the player, figure things out on your own, and make your own discoveries. There are many features that are not outright explained, but are revealed to you if you wish to discover them, and this includes both narrative and gameplay features (e.g. decoding the Aquarian script, and riding seahorses). This arrangement fits very well with the narrative. The game also works well as a pick-up-and-play experience, with little needed in the way of previous genre or gameplay experience, which is nice (and also fits with this of gradual discovery).

The narrative, a story about gradual discovery of the past, the truth, and the meaning of one's own life, is also very nice. It's not too wordy, which is appropriate for a story like this one that's introspective. I felt the story was a little weak at the end, but the music and art made up for it. In any case, the game serves well the principle of "show, don't tell".

The soundtrack is very brilliant, beautiful, and memorable. For music theory geeks like me, it may be a little sparse on diversity of tonalities, but there's a reason for that, and that's to make the music match up to the singable tones. Fun fact: if you can recognize keys, you might also catch when Naija sings different tones. For another fun activity, pick out the leitmotifs.

The art is very detailed, and also very beautiful. Most of the areas are simply gorgeous to look at. You might even find yourself sitting on a chair or a rock and taking in the scenery and soundtrack. Character animations may be a tiny bit stiff at times, but that is a negligible issue considering the sheer beauty of the art. It unfolds like a fairy tale...

For those of you who feel that there ought to be some more combat in the game -- well, there certainly is; one of the earliest abilities you get is a combat ability, and there are certainly many enemies to fight later on, including several pretty difficult bosses. Though you may find yourself asking philosophical questions about the role of combat, as I did...

There's also an item crafting system wherein you can "cook" ingredients to get food items that can do healing or temporarily boost abilities. It's also quite extensive, and has many opportunities for discovery through experimentation if you're interested in that.

Backtracking in this game is a little tedious at times, but you later on get abilities that allow faster movement, so I suggest waiting on backtracking until you get those. Keep in mind that the map allows you to set multiple colored markers indicating features that you'd like to return to -- which is a really, really nice thing that I actually haven't yet seen another metroidvania game do.

TL;DR much to explore, much to discovery, brilliant top-notch atmospherics. Definitely recommended.
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29 de 49 pessoas (59%) acharam esta análise útil
1 pessoa achou esta análise engraçada
6.8 hrs registradas
Publicada: 26 de abril
I don't understand why there aren't readable negative reviews of this game.

I have tried to play this game multiple times, as Metroidvania is one of my favorite genres, and I have had to force myself to play this for the time I have played it, and it always bores me to the point where I can't keep playing it.

Enemies fire homing attacks from off screen, travel is extremely tedious and slow in a large world, save points are far enough apart that saving itself is a chore, death generally results in a huge loss of just time due to travel, crafting system creates a tedious and boring farming system instead of just killing enemies to receive health, also allowing "potions" instead of just skill based gameplay.

The game even progresses in such a way that there's a proper route to follow to get things, but doesn't guide you along this route in any way, causing all the other facets to culiminate in the one of the dullest, empty wastes of time in not only the Metroidvania genre, but gaming at large.

The art is good, the game is a mess.
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6 de 7 pessoas (86%) acharam esta análise útil
21.4 hrs registradas
Publicada: 1 de junho
Great metroidvania.

Doesn't feature platforming as you are underwater so you have to swim. Combat could be more challenging for my taste, minus some boss fights. Some puzzles are weird but you can get through most of them with ease. Story and especially exploration are the game's strongest points alongside the graphics and the soundtrack which create a very atmospheric enviroment.
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