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Rise of Flight is the most realistic WWI PC flight simulation ever created. Take to the skies of war torn Europe and experience daring air combat at the dawn of aviation. Re-enact famous air battles fought by legendary aces such as Manfred von Richtofen, James McCudden, Georges Guynemer and Eddie Rickenbacker.
Release Date: Sep 5, 2013
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Hanriot is released. Intrepid Flyers DLC goes to Steam.

July 30th, 2014

Dear Pilots,

The Great War that became one of the deadliest conflicts in history paving the way for major political changes including revolutions in many of the nations involved began 100 years ago.

We’ve previously recognized the eve of the World War I Centennial with a big sale offering all Rise of Flight content for very tempting prices. And now when the anniversary itself has come we’ve got more good news for you – the Hanriot is released and availalble for purchase along with its Field and Weapon mods.

This is an elegant French biplane initially built to replace Nieuports for the Entente. Manufactured in France and flown primarily by Belgium on the Western Front, it was also flown by Italy and found success in the hands of Italian pilots. It’s also known for a second variant called the HD.2 that was not only sometimes modified with an extra machine gun, but was also fitted with floats to serve the French Navy. A few were even flown by U.S. Naval squads. So, buying the Hanriot in will get you both of these planes for the price of one.

We’ve particularly good news for the Steam-version players. We’ve assembled all the aircraft that were missing on Steam and packed them into a brand new DLC package called “Intrepid Flyers”. And all the modifications for the Hanriot, FE2b and Sopwith Strutter have been included in this package as well.

This DLC is already available.

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Summer Sale June 19-30th

June 19th, 2014

Dear Pilots,

Time flies faster than SPAD XIII, decades pass by one by one, and here we are, about to meet a grand anniversary – the World War I centenary. We all know that a war is always a tragedy and a breaking point in human history, but for us, it filled the sky as WWI is what gave us our beloved warbirds. Talented engineers were born back then in the beginning of the 20th century and they pushed aviation technology forward at a rapid pace that reverberates even today. And now, a century later, we’re still passionate about the very first fighters and bombers which fought over Europe. And luckily, there’s ROF so you can fly and experience some of what these early aviation pioneers experienced first-hand!

On the eve of the 100th anniversary of the start of WWI we are launching a big sale to help those who look for a worthy history lesson. Everything is on sale for HALF PRICE! You'll find Aircraft, Weapon Mods, Field Mods, St. Mihiel Campaign, Personal Pilot Packs and even the Channel Map are all on sale for approx. 50% off their original price. The sale runs June 19th through June 30th. Be sure to take advantage of this chance to fill up your collection with the items you always wanted at a cheaper price.

The Big Summer Sale starts now!

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“It's easily one of the best flying and best looking games on the market”
7.9 – http://www.ign.com/articles/2009/07/08/rise-of-flight-review

“Gorgeous graphics, sweet flight model, and superb AI”
82 – PC Gamer

“It is one of the great sims of its era and may well become the definitive WWI sim for the next half-century.”

About the Game

Rise of Flight is the most realistic WWI PC flight simulation ever created. Take to the skies of war torn Europe and experience daring air combat at the dawn of aviation. Re-enact famous air battles fought by legendary aces such as Manfred von Richtofen, James McCudden, Georges Guynemer and Eddie Rickenbacker. Rise of Flight transports you to a time when courageous pilots fought each other for control of the sky high above the bloody trenches. In aircraft made of canvas and wood they battled to the death. While some survived to become legends, most met a fiery fate. Do you have the skills and the courage to become an Ace?

Rise of Flight: Channel Battles Edition includes all the features which made the original Rise of Flight an award winner including one of the Best 100 games of All Time from PC Gamer and the Platinum Award from PC Pilot magazine. You’ll experience a cutting edge flight-sim experience such as advanced flight-models, adjustable difficulty settings, a complex physics engine and an industry leading progressive damage model. And don’t forget the gorgeous graphics, awesome special effects, beautiful 3D models, detailed terrain and challenging artificial intelligence. Rise of Flight Channel Battles Edition has something for every flight-sim fan, from single player campaigns to multiplayer dogfights, but one thing is for certain, the aerial combat in intense and brutal!

Rise of Flight: Channel Battles Edition is just the beginning of your adventure. There are more than twenty new flyable aircraft available for purchase along with additional content from the Steam store in the form of Booster/Content Packs. The Booster/Content Packs include not only airplanes, but other helpful items such as Field Modifications and Weapon Modifications for your aircraft which can help you be a more effective combat pilot. The Rise of Flight universe continues to expand with new flyable aircraft and game updates added on a regular basis. The Rise of Flight sky knows no limit.

Modes of Gameplay

Quick Mission Builder – The Quick Mission Builder (QMB) allows you to create a combat encounter very quickly. Simply select the parameters of fight using our easy to use interface. You can select the location, planes, weapons, skins, altitudes, wind, clouds and weather. You can also select from three different types of engagements – Skirmish, Survival and Duel.

Missions – These are custom stand-alone single missions you can fly to hone your combat skills. You can choose from Free Flight and Scenarios. The available missions are connected to the planes available for you to fly. Missions for the SPAD 13, Nieuport 17, Nieuport 28, Albatros D.Va, Fokker D.VII, Fokker DR.1, Pfalz D.XII, Sopwith Camel, S.E.5a and Felixstowe F.2a.are included.

Campaign – These are scripted campaigns designed to tell an immersive story. There are three campaigns available- Hat in the Ring, Du Doch Nicht and Training. Flying the campaigns is a good way to practice your combat skills before you venture into a pilot career.

Pilot Career – A pilot career allows you to choose from many different squadrons and fly historically based mission types throughout the war. You can choose what squadron you fly for and the date you start. You can also choose a biography for the pilot and starting rank. As you progress through the career, you will earn promotions in rank and earn medals for your bravery and skill. The career mode includes dynamic elements and no two missions are exactly the same. You’ll face historically accurate enemy squadrons and occasionally encounter deadly enemy aces in combat. If you survive long enough, you can become the squadron leader and take charge of daily pilot assignments and mission planning.

Multiplayer – ROF has a robust MP environment with a built in server browser. You can join MP matches easily or you can join simply to be a spectator. There are several types of multiplayer matches including Cooperative (CO-OP), Dogfight (TDM) and Objective Based (CTF). Each type of server has different goals and rules. The server locator screen can help you determine which match is best for you. It lists the server’s description, mission rotation, players, ping, location and difficulty settings. Once you join a match you can fly a single seat fighter or bomber. You can also fly as a machine gunner on a multi-crew aircraft such a bomber or recon plane. The choice is yours.

Key Features

  • Fly the SPAD 13, Nieuport 17, Nieuport 28, Albatros D.Va, Fokker D.VII, Fokker DR.1, Pfalz D.XII, Sopwith Camel, S.E.5a and the legendary Felixstowe F.2a.
  • Patrol over the Channel Map which includes Northern France, Southern England and the Flanders area of Belgium with realistic coastlines, villages and ports.
  • New Pilot Career over the Channel Map and Special “Channel Battles” mission-set are included featuring the gigantic Felixstowe F.2a flying boat.
  • Advanced graphics featuring High Dynamic Range (HDR) lighting, blinding sun glare, beautiful sunrises and sunsets, dark moonlit nights with stars and realistic looking raindrops and oil splatter on pilot goggles.
  • G-effects with blackout, red out and wounded pilot effects featuring blood splatter, ringing ears and control difficulty.
  • Practice teamwork with by manning additional Gunner Positions. You get unlimited access to multi-crew airplanes in Multiplayer matches. Protect your plane’s six o’clock!
  • Fly in Online Multiplayer servers. MP modes include Dogfight and CO-OP. Search for multiplayer servers with a built-in server browser.
  • New Leaderboards - Every Rise of Flight user has a unique user account and our system can track your multiplayer combat statistics if you choose to fly on special servers. On the Rise of Flight website there is a Leaderboard that lists the best ROF pilots throughout the world. The leaderboard displays many interesting statistics about your deadliest enemies. And you can see how you performed in your MP matches. If your stats aren’t impressive it’s ok. Just keep practicing!

System Requirements

    • OS: Win XP SP3, Vista, 7 and 8 (32 or 64 bit)
    • Processor: Win XP: Intel® Core 2™ Duo 2.4 GHz or comparable AMD chip
    • Memory: 2 GB RAM
    • Graphics: 512 MB video memory / GeForce 8800GT / Radeon HD3500
    • DirectX: Version 9.0c
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX 9.0c Compatible
    • Additional Notes: Initial activation requires internet connection for User Account creation inside game interface. Internet connection required for use of some game modes. 256kbs Internet connection or faster required for internet play. An offline mode is also available for certain game modes. Software installations required (included with the game) include Steam Client, DirectX 9c, Microsoft .NET 3.5 Framework, Visual C++ Redistributable 2005. Controller: DirectX Compatible joystick or other controller recommended.
    • OS: Win XP SP3, Vista, 7, 8 (32 or 64 bit)
    • Processor: Intel® Core® i5 / i7 2.6 GHz or comparable AMD chip
    • Memory: 4 GB RAM
    • Graphics: 1024MB video memory or higher / GeForce GTX 260 / Radeon HD5850
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX 9.0c Compatible
    • Additional Notes: Initial activation requires internet connection for User Account creation inside game interface. Internet connection required for use of some game modes. 256kbs Internet connection or faster required for internet play. An offline mode is also available for certain game modes. Software installations required (included with the game) include Steam Client, DirectX 9c, Microsoft .NET 3.5 Framework, Visual C++ Redistributable 2005. Controller: DirectX Compatible joystick or other controller recommended.
Helpful customer reviews
17 of 18 people (94%) found this review helpful
552 products in account
25 reviews
31.5 hrs on record
This is one of the finest flight simulators I have ever played. Been flying sims since I was a kid.
There are a few accessories you should probably have to get the maximum enjoyment out of this title and they aren't cheap.

A head tracking device is almost necessary to get the immersion out of this title. When coupled with headphones, you can hear the nuanced wind sounds as you turn your head in your cockpit, trying to keep a beat on your enemies or just looking around at the gorgeous scenary.

A flight stick is highly recommended, of course. Just like trying to play an FPS title with a controller is alike to eating ice cream with a shovel, trying to play a functional flight sim with a keyboard does not allow you the full spectrum of movement that you should have.

Now, you don't have to have these things, but they are very nice to have. The problem is that these things are expensive, as is this game. I wouldn't say it's "overpriced" because the level of detail makes it evident that there was a lot of work that went into this title. The DLC is also very expensive and it is somewhat harder to excuse this, but the DLC themselves are bundled into packages that at least make sense. For instance, if you buy the package containing bombers, you get mostly bombers.

All things considered, this is a hard game to recommend, unless you fall under the banner of a very niche audience. If you have doubts about this purchase, watch a few videos online and see if this would be for you. It's a beautiful experience, but to get the most enjoyment out of it you have to have a certain set up.
Posted: May 7th, 2014
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10 of 11 people (91%) found this review helpful
53 products in account
2 reviews
115.2 hrs on record
Rise of Flight is a World War 1 flight sim that is a game made for flight sim enthusiast's, thus the game tenders to a small audience and genre. The game upon start-up is a tad confusing for someone who has never really had a flight sim, but being a normal gamer I ventured into the unknown playing a quick match. After taking awhile to find the "Start Mission" button I was off.

The game is visually stunning, even for me with a relatively old gaming rig. The detail to the airplane is stunning and really helps capture the feel of playing in one of these vintage aircraft, from the seat to the gunsight everything seems authentic and comes alive as you fly around and if you have any interest in airplanes this game takes you right in.

For controls it really depends, the only thing I can say specifically is that you NEED a joystick. Its required to play unless you want to spend hours assigning controls to your mouse. Anyways, each plane has its own play style and handles differently. Some planes require more mastery of the controls to play than others. I found that for noobs the best planes to play are German, I found they were easier to control over the British and French planes.

The Game has a couple of different modes, obviously a multi-player mode but it also has a campaign, quick match and Career mode. In Multi-player I feel as though everyone should know how it works but if not: All servers have their own maps and rules with differing difficulties meaning only so much help is given to you via onscreen gauges and auto managed engine controls. Usually the objective is to kill the enemy. Pretty basic. The campaign is (from what I gathered) just a bunch of missions with varying objectives, from intercept enemy fighters to attacking their bases. Finally my favourite mode: Career mode. In Career mode you get to choose from either Belgian, French, British or German careers (When you pick a side you are just picking a squadron from that nationality). Once you've selected what side you want to play for, you can change the date (Between September 1916, to December 1918) to get the aircraft you want, because they are available only during the time they were available during the war. Once you've done that you pick your name, age and background (E.G: I was a fisherman from New Foundland). Finally you get to play the game, the Career mode is connected to a server so you get to see leaderboards for overall scores, and people in your squadrons score. I personally like the feature, adds a bit more of a goal and sort of drives you a bit. The game also gives you a newspaper every week and its actually pretty fun to see the progression of the war in-game and on the right it has the top 50 aces and its cool to see how some keep passing the other. In Career mode you start off as the low of the low, a grunt pilot who gets assigned missions and you do em, but you get a bit of an option. In my first Career mode I decided that doing the missions were not eventful enough so I broke away from my flight and went off on my own to hunt down some Germans, I found 3 and killed them. Returning to base and finishing the flight I got awarded a Victoria Cross and a Military Cross, it was kinda cool to be awarded medals. Makes the game have even more of a goal. After a month of playing I now have him pretty high on the leaderboards. Sadly, the career mode allows for restarting the mission so I doubt many people in the top 100 have played fairly.

One thing that is very angering is the selection of planes, there are around 8-10 base planes. I assume since the game isnt very popular, the dev's made it so that to get any more planes you have to pay for the packs. It wouldnt even be that bad if the packs didnt cost $25-$30. And you only get like 4 planes, a rip off but what can you do? I would personally like to be able to make my own combination of 4 planes and pay like $15. Seems more reasonable. The base planes are among the most popular like the "Sopwith Camel" and the "Albatros" so atleast you dont have to be at a disadvantage in multiplayer because they are good fighters, just sucks there is barely any variety.

The learning curve for this game is not that bad, obviously its there and pretty hard but compared to DCS or IL2 its alot better because the planes are relatively simple, and if you really cant stand all the realistic settings you can switch em off which makes it much easier for people who could care less about learning the game and just want to shoot other planes. It caters to hardcore flight sim players and people just interested in World War 1 aviation.

A couple of personal notes that I want to discuss: Multiplayer with friends is absolutely a ton of fun, playing seriously or just messing around; Its a ton of fun. The game allows for players to be in the same plane so you and a couple friends can all be in a bomber just having the laughs of your life or actually trying to win it for the team, either way its awesome. Although, the game as a lone wolf is a bit depressing. Even when trying my hardest the enemy always seems to best me in turning or diving, and no one ever really trys to back you up. Obviously some games people coordinate the team but most times its just Call Of Duty World War 1 planes.

My final verdict is 8.5/10. The game looks amazing, has a pretty wide variety of missions and career mode is endless fun, Multiplayer can be hit or miss with some people and the lack of a variety with the planes kinda sucks. The core mechanics are solid and fluid and the game can be switched from super realistic to arcade style.
Posted: February 11th, 2014
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21 of 33 people (64%) found this review helpful
180 products in account
1 review
18.9 hrs on record
Its a great flying game. Just don't buy it on Steam. You will be unable to purchase individual planes, and not all content is available on Steam.
Posted: April 25th, 2014
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10 of 15 people (67%) found this review helpful
73 products in account
5 reviews
0.2 hrs on record
Just a little list of things I do and don't like about this game:


- Really good graphics for a simulator, but REALLY good graphics.
- Good and active AI, no "easy" ♥♥♥♥♥♥♥♥ in this game.
- The physics work really nice and keeping the plane steady is (in my opinion) pretty hard.


- Expensive game (I come back to this later)
- Single player missions are poorly set up.
- The "Fly Now" or free flight game mode doesn't really work.
- The controls are not really "made" for this game. I had some struggles getting the hang of it.


- I haven't tested the multiplayer

I haven't put a lot of time into this game, simply because of this:
When you want to play this game, you pay 37 Euros to 777 studios, and there's nothing wrong with that.
However, you need to unlock MOST OF THE PLANES after you bought the game, and no, not by playing the game,
you need a KEY to activate the specific model and these keys do cost actual MONEY.

This game has microtransactions in it, and it's a paid game. Really? Don't the producers earn enough money already
by just selling this game?

Please 777 Studios, make the game fully playable, without microtransactions, and you will get a positive review from me,
but as it is now, it just isn't worth the money...
Posted: May 23rd, 2014
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1 of 1 people (100%) found this review helpful
147 products in account
5 reviews
6.0 hrs on record
You can do a backflip in a pile of sticks. 10/10
Posted: June 30th, 2014
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81 of 87 people (93%) found this review helpful
110 products in account
8 reviews
14.9 hrs on record
I found this to be a good game, with a lot of content available. Since this is a simulation, it has the things you expect, good graphics, good fidelity (I've never flown an actual WW1 fighter, but things seem right to me FWIW), and enjoyable.

I say enjoyable for me, but it may not be everyone's cup of tea. It aims for the same realism as DCS, and coming from some time in DCS I think it compares favorably. Because of the setting, I didn't have to spend 10 hours programming a joystick and wading through tutorials and was able to jump in and fly relatively quickly. Less complexity to the Aircraft makes it more fun for me.

Speaking of fun, I can't overstate the immersion factor having a campaign mode brings to this game. Its supposed to be in Beta, but to me its already pretty complete. I do look forward to more improvements in this regard, but having a campaign mode makes the whole thing worthwhile. I miss the days of the old MP Sims where a career mode was just so much fun and the campaign mode in this game puts all those hours spent in-game in context. Still not what it could be but shows a lot of promise and head and shoulders above anything else out there for a sim game.
Posted: November 28th, 2013
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