Explore the rocky terrain and sandy wastes of Mars in this brand new installment to the Take On series. Developed by the creators of the award-winning Arma™ series and DayZ™, Take On Mars places you right in the middle of mankind's most exciting undertaking. Start out in the seat of a rover operator, pushing your vehicles to the max.
User reviews: Very Positive (229 reviews)
Release Date: Aug 1, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Welcome to Take On Mars. Just as with any space exploration mission, the initial launch of TKOM is the start of a journey. By making the game available as an Early Access title, we hope to receive feedback and suggestions from players, and work together to create the most dynamic exploration sim game - driven by everyone’s passion for exploration and interest in extra-terrestrial bodies, such as Mars... Better said, especially Mars!”
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"Live the dream of successful rover missions actually resulting in increased budget."

Recent updates View all (16)

December 18

Bohemia Interactive 2014 Year In Review

As one of the most exciting years for our studio comes to a close, we’ve deployed a special dev blog in which various members of the Arma 3, Take On Mars, and DayZ development teams recap the past year, take a brief look at the near future, and thank everyone for their incredible support!
http://youtu.be/err9KLEFeTE

1 comments Read more

November 28

Fixes and improvements to the 'Survival/Multiplayer' update released!

Hello everyone!

We have been very busy since Tuesday's Multiplayer/Survival update, specifically addressing issues and bugs people encountered while playing. In light of this, and after careful evaluation and consideration, we have decided to release another update to all branches (except for Legacy).

A major change is compatibility between builds, that is, someone on the Dev build can play with someone on the Main build, as long as their data match, for example.

However the fixes do not extend only to the Manned section, and the Robotic section has received some love as well.

For those interested in what has changed, here is a list:

28th November 2014:
- Fixed crash caused when removing a Huge Monitor building block from the wall
- Fixed crash caused by pressing Standby on Huge Monitor building block when it was viewing a player
- Fixed crash caused by pressing Standby on monitor in the Science Buggy when viewing rear view cam
- Fixed minor camera clipping issue on Huge Monitor when viewing players
- Fixed issue where 3D printer could be placed in the air incorrectly
- Improved printed placing heights of Forklift, Scout Buggy, and Science Buggy

27th November 2014:
- Optimized atmospheric zone creation, now occurs only for changed groups
- Reduced micro-freezes occurring from adding/removing panels and 3D printing with huge structures
- Fixed stack overflow occurring for huge structures
- Changed default rotate object key to 'R' and 'Mouse 4'
- Changed default rotate object (alt axis) key to 'Left Alt' and 'Right Alt'
- Changed default slow time key to 'Numpad Enter'
- Added titles next to each tab in the options menu
- Fixed issue in multiplayer where the Drilling Rig and Atmospheric Processor did not animate
- Fixed Moon location having Mars rock and atmospheric resources
- Fixed E3 Gale Crater scenario where the Large Rover smashed into the ground
- Fixed landing rovers/landers not using descent cams properly
- Fixed cameras not switching to ground cameras on landing in rovers and landers
- Raised re-entry height/velocity in all Mars locations
- Improved Large Rover wheel sounds

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Expedition One now available!

About This Game

Explore the rocky terrain and sandy wastes of Mars in this brand new installment to the Take On series. Developed by the creators of the award-winning Arma™ series and DayZ™, Take On Mars places you right in the middle of mankind's most exciting undertaking. Start out in the seat of a rover operator, pushing your vehicles to the max. Finish as the first human to have ever set foot on Mars. With a scientific arsenal at your disposal, you will pioneer the exploration of another planet, unlocking the secrets of Mars’ distant past.

Early Access

Get immediate access to the game while it is still being developed. The game evolves as you play it, as you give feedback, and as the developers update and add content.


Key Features

  • Space Program Campaign - Explore the Red Planet from the perspective of a science-driven space agency. Become a rover operator, allowing you to control various fully simulated mobile rovers and stationary landers, and make your way through numerous scientific missions.
  • Realistic Terrain - Travel across a vast, unforgiving Martian terrain with locations based on actual satellite data from famous locations such as Victoria Crater and Deimos.
  • Economy - Increase your budget by completing missions and individual tasks. Develop new technologies, vehicles and instruments to tackle the challenges you meet along the way.
  • Dynamic Destruction System - Break off cameras, robotic arms, even individual struts and wheels, all affecting the way your vehicle handles.
  • Content Creation - Create your own scenarios and share them on the Steam Workshop, or just play around with whatever you wish in this limitless, free-form mode. Dive into Take On Mars’ powerful Workbench editing suite to develop new terrains, addons and total modifications.
  • Expedition One - Take on the role of a marsonaut and establish the foundation for a human colony on Mars. Build your own habitat, drive unpressurized and pressurized manned vehicles, and manage the resources needed to keep you alive.


Explore content made by other players via the Steam Workshop!

System Requirements

    Minimum:
    • OS:Windows Vista or Windows 7
    • Processor:Intel Core2Duo 2.5Ghz or AMD Athlon Phenom X4 or faster
    • Memory:2 GB RAM
    • Graphics:Nvidia Geforce 8800GT or ATI Radeon HD 3870 with Shader Model 3 and 512 MB VRAM, or faster
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX Audio compatible
    Recommended:
    • OS:Windows 7
    • Processor:Intel Core i5 or AMD Athlon Phenom X4 or faster
    • Memory:4 GB RAM
    • Graphics:Nvidia GeForce GTX 560 or AMD Radeon HD 7750 or faster
Helpful customer reviews
9 of 10 people (90%) found this review helpful
28.1 hrs on record
Posted: November 26
Early Access Review
Great game. But it would be nice if the devs would finish stuff that hasn't been touched in over a year. Such as the 'Content comming soon' stuff. Rather than concentrating on multiplayer.
Was this review helpful? Yes No
5 of 5 people (100%) found this review helpful
40.7 hrs on record
Posted: December 1
Early Access Review
Despite what other reviews are saying, the controls are not that difficult to learn. Yes, the tutorials are kind of raw, but this is a game I'm glad I got. build a base on the Moon and Mars, Take pictures through filters at Victoria Crater, EVA on Deimos, and the newly added multiplayer adds a whole lot of fun to the game, and you only have to click twice to set up a server anyone in the world can join. About the controls, do Esc, Options, then Key Bindings to see where all the controls are.

I'm glad I bought this game, and I highly reccomend it to anyone who is looking for a fun, realistic space game.
Was this review helpful? Yes No
5 of 5 people (100%) found this review helpful
18.4 hrs on record
Posted: December 4
Early Access Review
This game is my kind of game. In take on mars you control a space agentcy with a cool logo that... well, explores mars. But not just mars! You can also go to a testing facility on earth (Where if you take your helmet off you die.) the moon, mars's moon, witch i forgot the name of and also an asteroid belt. This game allows you to explore a deep tech tree, which rushing it may cause budgget shortage and budget cuts. You need to progress, use money carefully, explore, be an astronaut and build stuff. The game, in my opinion is better than ksp in a way.
But you also need to figure things out on your own, but that is what makes it fun, Keeps the game with you longer and most of all, makes it great!

music 5/10
gameplay 8/10
exploration 9/10
graphics 7/10
rp experience 8.7/10
depression of your astronaut 10/10

9.3/10 Cyberknight seal of approval!
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6 of 7 people (86%) found this review helpful
15.7 hrs on record
Posted: December 2
Early Access Review
Amazing game!

When I first launched this game, I saw Mars in the menu and instantly started a random scenario...
The game only had rovers and landers at the time, but it didn't take a long time when we got Astronauts and "MULTIPLAYER!!!"

Pros:
-Highly detailed textures and environment-
-Extremely detailed physics- (BeamNG should be afraid)
-Multiplayer- is an excellent feature
-Most accurate simulation of Mars, Zero gravity and the Moon-
-Includes 2 RETRO GAMES!!! yay
-So much good stuff and HUGE AMOUNT OF POTENTIAL!!!

Cons:
-Early Access- (can't wait for lots of content and the full release)
-I can't come up with anything else :)

"For people who HATE this game:"
1. Its Early Access
2. This is not an FPS
3. Its a simulation
4. Deal with it...
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
36.3 hrs on record
Posted: December 5
Early Access Review
Highly recommend. The new human survival is very detailed and fun.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
93.9 hrs on record
Posted: December 1
Early Access Review
While this is still in late alpha, it is coming together to look like a fusion of certain aspects of KSP and Space Engineers, in addition to (soon to be) working life support. If you like either of those games, you will love this one provided you have the patience with bugs and lacking documentation.
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3 of 5 people (60%) found this review helpful
2.4 hrs on record
Posted: December 12
Early Access Review
If you enjoy Kerbal Space program and expect same thing to this, DON'T buy it.
Graphic and sound is best, but things you can is just seeing probe's landing and other small things.
There is completely NO joy of building probes and moving it around like KSP.

I say again graphic and sound is impressive. this is true, but I enjoyed this game for first 10-20 mins.
I wasted money.
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131 of 176 people (74%) found this review helpful
10.0 hrs on record
Posted: June 28
Early Access Review
I'm not sure. I want to like Take On Mars, but overall I don't find it a very engaging game.

TOM wants you to play the game its way, or the highway. My first play through and I spent all of my money to build a super-lander. It had a robot arm, soil scoop, atmosphere sensors, the works. I managed to get it down on the ground and thought to myself: "Whoo! Let's do some SCIENCE!" And then the game said, "Yay, you explored this region! Now do it some more, elsewhere!" Wait. What?

I wasn't able to use my robot arm or soil scoop. My atmosphere sensor was useless. The game had intended only for me to complete a set of explore-the-area objectives before it would unlock the next set. I realized then that Bohemia Interactive had a much different idea of SCIENCE! than I did. To me, spending my wad on an uber-science craft made sense. Cram as much science as you can in a single big-budget mission so you can unlock more technology. But I was thinking like a scientist, not as a game player.

And that's where TOM lost me. The game wants me to play it like a game. I was expecting a simulator. For something that bills itself as a simulator, I found this really disappointing.

Science tasks earn me money, and I spend that money to research better science-making gear. This system feels hap-hazard and slapped together. Why not have a separate budget versus "science points" (much like in Kerbal Space Program)? Why is the science objective-based instead of having "wells of science fact" that are tapped and eventually exhausted (again, like KSP)?

In fact, playing this game just made me want to play KSP instead. Which is a real pity, because TOM looks great and it could be a real contender for introducing people to the act of managing a space program and how extraterrestial science works.

I restarted my game and played it The Right Way and was able to upgrade to rovers. I was excited at first, because I thought this was a chance to do something interesting. Only to realize that "interesting" meant holding down the "W" key for hours on end, driving a slow rover across the Martian surface. And this is where TOM completely lost me. Suddenly, it wanted to act like a realistic simulator -- Oh you have to DRIVE AROUND to find interesting science! In realtime! With no automatic navigation system!

At that point, I just stopped playing. I haven't bothered to unlock the next set of objectives, and have yet to set a human down on the surface of Mars in TOM, and that's a real pity.

Oh well, at least my science base on Duna is thriving...
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21 of 24 people (88%) found this review helpful
78.3 hrs on record
Posted: October 1
Early Access Review
This is a great game, if you’re into this kind of stuff. Otherwise I guess you’ll hate it, which of course would make you a heartless monster.
TakeOn Mars certainly is no GTA Mars. Getting to your next target can and will require prolonged use of your W-key as your rover crawls over the martian surface at a snail’s pace. But hey, you’re rewarded with actual education! Now isn’t that fun!?
While you progress through the missions the built-in encyclopedia presents you with tons of actual facts about Mars which you could also find on Wikipedia without having to carefully drive your rover down some crater wall first.
So if you feel “ready” for a “more or less accurate” simulation of Mars exploration this game may be for you as well. Otherwise I guess it’s more likely you’ll be bored to death and back.

Seriously, it’s awesome!
Was this review helpful? Yes No
18 of 21 people (86%) found this review helpful
5.7 hrs on record
Posted: November 15
Early Access Review
As a science and astronomy geek, this game feels like a dream come through.
Was this review helpful? Yes No
13 of 15 people (87%) found this review helpful
2.3 hrs on record
Posted: November 9
Early Access Review
Intresting game, but a difficult one at that..
The tutorial is a bit 'raw': you get the idea, but you have to find out a lot for yourself..

The interface and controls are a bit confusing
Was this review helpful? Yes No
10 of 11 people (91%) found this review helpful
63.6 hrs on record
Posted: September 24
Early Access Review
I like this game, because it's slow. After a very extensive FPS, it's the best choice to relax.
The only problem is the lost saves: if a new version published, the old saves became corrupt and I have to start the campaign from the beginning, what is very frustrating.
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12 of 15 people (80%) found this review helpful
142.0 hrs on record
Posted: October 14
Early Access Review
I recommend this game 100%, Must buy for fans of a vast genre covering either space or planetary sciences. To name them all would occupy me for a long time.
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8 of 8 people (100%) found this review helpful
186.8 hrs on record
Posted: September 5
Early Access Review
I've been playing this game for a bit off and on. I love it but also am critical on some things. I will give a more in depth review in the future once more content has been put out. Right now as of today I give a temporary review.

Pros:
1-You can take control of rovers, landers, zero-G probes, and even control a human character.
2-The Dev's are working to put in realisticscientific data recorded from what is currently known about Mars.
3-Multiplayer is about working as a team to create a base. This isn't DayZ, Rust, StarForge or other games that people run around and kill noobies while complaining about how bad the game is, this game demands patience, teamwork, skill, and most importantly a mature and calm outlook to get into.
4-The game is simple to mod, you can create custom scenarios, and can even save games while in MP.
5-Bohemia Interactive and their amazing track record for bringing us incredible games that challenge the word "Simulation."

Cons:
1-As with any early access there are bugs, right now there is a SP game breaker bug that causes you to not use rover/lands instruments that require robotic movments. This will be fixed once the Development team returns on Sep182014.
2-Multiplayer does not have survival mechanics in. This will also be fixed when the dev's return.
3-Multiplayer has very few people who actually play it. Due to the high system demand, and how intimidating/frustrating it can be to get into this game, a lot of people give up. I've spent three hours yesterday trying to teach people how to change keybinds and rotate objects. The keybinds need to be reworked, especially since most people don't know or don't even have a "Mouse4" button.
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6 of 6 people (100%) found this review helpful
40.5 hrs on record
Posted: July 13
Early Access Review
first is too restrictive. we cant build vehicles from parts we must use nasa methods which extreemly limits the play diversity
while the environment is very mars like exploring or gathering science is also scripted and repetitive. mission "press the button" player "presses the button" so the devs are micromanaging the players right now so the game/simulation needs more freedom and diversity if the player is interested in a specific rock formation they can go look at it but game wise its pointless.

they need to add mini rovers, orbiters, drones, balloons ground penetrating landers and as many different experiments as they can think up how about experiment that works in cooperation with other landers like 3D imagery or seismic experiment where several craft place seismometers on the ground,, then another lander launches out explosive probes that land on the surface and detonate and the landers collect the results?

how about telescopes? how about weather guages that actually work and tell us how fast the wind is moving

how about some ways for players to interact with systems on board their craft possibly even improve or repair them or bypass damage or adjust power levels

how about some experiments that can serve additional science such as radio signals being used to determine atmosphere depth or planet width simply by the signal strength or drop out.
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5 of 5 people (100%) found this review helpful
69.9 hrs on record
Posted: August 24
Early Access Review
This is a mars exploration game (duh) where you are the guy in charge of reseaching probes,rovers and other vehicles within a budget and then sending it to mars to gather information about the place and at the same time teach you,the player real life facts and events about mars itself.Its quite an interesting game if you're an avid space guy and wanna learn something new about mars and its moon.

But i would like to say that this is a game that needs patience and tolerence,especially later on in the campaign because thats when the bigger,more complex machines like large rover are unlocked through research and i tell you the missions for those are long and ardous,especially since every part of the rover is so slow .So for me,it isnt uncommon to spend close to an hour to complete a mission and its major and minor ones.And maybe its just me but i cant find a fast forward button but even if there is one,i probably wont even be able to use it,the vehicles are fragile,so very fragile so constant attention has to be given so that the rover dosnt veer off into some ditch like mine did.many times Its not fun to come back finding out its wheels came out just because it hit a little rock and yes its that fragile.

So all in all,its a good game,it trains your nerves and patience,it teaches you stuff,the graphics are pretty nice although it looks rough in some areas and its well made.One word of advice though, the drone of the rovers are very irritating in the long run so I recommend playing the game on mute.And get a weight to put on the keys if you're using a keyboard to play,theres no cruise control for the rover as far as i know and theres no auto-pilot and dont even think about auto navigation, you know , like press a point and kaboom ,you get teleported there ,nope ,this is a simulation so my advice is to get a nice,good weight for the forward key at least.

Oh and there are still some game-breaking bugs and glitchs in it so im going to wait for the full release before i touch it again.I suggest you do too to if you want enjoy the game without its stackoverflows and fatal errors.
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5 of 5 people (100%) found this review helpful
18.8 hrs on record
Posted: August 31
Early Access Review
At first, I was a bit bored. The beginning probe/lander gameplay is a bit tedious and the game doesn't go out of its way to explain anything.

Then, I moved onto the rover stage and launched a hail-mary pass with a medium rover to explore a little area with a bunch of objectives right next to one of my old landers.

Next thing I know, it's five hours later, and I'm having a surprising amount of fun exploring Mars, doing my own interpretative dance in the form of The Fast and the Furious: Mars Drift, and drawing ♥♥♥♥♥ in the dirt all over the planet. I finally found my old lander, then spent a while trying to slowly dismantle it with my rover's robotic arm. Now I'm wondering if I could manually navigate a small lander to land atop a large rover, having a criminal amount of fun, and I haven't even touched the new colonization and zero-g probe features yet.

This game isn't for everyone, but I give it a hearty recommend to anyone interested in space exploration.
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5 of 5 people (100%) found this review helpful
29.1 hrs on record
Posted: September 5
Early Access Review
This Game is Really Amazing, If you Love Simulation Games, This is the Best of them all... Yet *I Guess*
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5 of 5 people (100%) found this review helpful
15.9 hrs on record
Posted: September 27
Early Access Review
Great mars exploration simulator
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6 of 7 people (86%) found this review helpful
13.7 hrs on record
Posted: August 22
Early Access Review
AMAZING ! This is a sim. One of the best. Early Access. . . . Imagine when its done.
I really wanna sample soil. I want more analyzing. But, driving around is good for now.

If you do not like this sim, its because you do not have a passion for science, discovery or even a ounce of wonder. I love it...!

I RECOMMEND THIS GAME..... For thos who know who Niel de Grasse Tyson is, understand that we are small in this big universe, like remote controlled cars to the fifth power and, AND..... have the aptitude and imagination needed to discover things like the greatest mind have that have ever walked this planet...

JUST LET ME SAMPLE SOME SOIL !!!!!!
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