You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords. In this RPG where every choice counts, you will have to choose between unleashing the powers of the beast within and rejecting its demonic influence.
用户评测:
Overall:
褒贬不一 (1,912 篇评测) - 1,912 篇用户的游戏评测中有 65% 为好评。
发行日期: 2014年5月8日

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包含 4 件物品: Bound By Flame, Faery - Legends of Avalon, Mars: War Logs, Of Orcs And Men

购买 Focus Selection Pack (December 2015)

包含 23 件物品: Another World – 20th Anniversary Edition, Blood Bowl: Chaos Edition, Bound By Flame, Cities XXL, Contrast, Etherium, Faery - Legends of Avalon, Farming Simulator 2013 - Classics, Farming Simulator 2013 - Official Expansion (Titanium), Farming Simulator 2013 Titanium Edition, Final Exam, Game of Thrones, Mars: War Logs, Of Orcs And Men, Pix the Cat, Pro Cycling Manager 2015, R.A.W. Realms of Ancient War, Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, Space Run, Styx: Master of Shadows, Yesterday

 

最近更新 查看所有(5)

1月21日

Linux Update

Hey RPG fans!

An update for the Linux version of Bound By Flame is live with several improvements:
- Fix of several crashes with some specific equipment (PS3 pad, Microsoft keyboards with a Joystick...)
- Native support for PS3/PS4 pads
- Fix of an issue with some specific keyboards

Thanks for your support!

Have fun in Vertiel,
Spiders & Focus Home Interactive

7 条留言 了解更多

评测

“The mix of combat styles, spells, and abilities is fantastic”
IGN

“Bound by Flame is like Mass Effect set in a Medieval fantasy world”
GAMESRADAR

“We're pretty impressed with Bound by Flame”
DESTRUCTOID

最新更新

关于这款游戏

You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army.

In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence that wants to claim your humanity.

Freely develop your abilities and combat style through three skill trees: swing the heavy weapons of the Fighter, wield the sneaky dual daggers of the Ranger, or use the devastating flame spells of the Pyromancer.

Recruit companions who will live, love, hate and fight alongside you against the dreadful creatures of Vertiel, in real-time epic battles based on tactics and reaction.

The bigger the danger, the greater the temptation to draw on the demon’s power at the cost of your soul… which way will YOU choose?

系统需求

Windows
SteamOS + Linux
    最低配置:
    • 操作系统: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
    • 处理器: AMD/INTEL DUAL-CORE 2.2 GHZ
    • 内存: 2048 MB RAM
    • 图形: 512 MB 100% DIRECTX 9 AND SHADERS 4.0 COMPATIBLE ATI RADEON HD 4850/NVIDIA GEFORCE 8800 GT OR HIGHER
    • 存储空间: 需要 6 GB 可用空间
    • 声卡: DIRECTX 9 COMPATIBLE
    • 附注事项: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION
    最低配置:
    • 操作系统: UBUNTU 12.04 LTS/SteamOS
    • 处理器: AMD/INTEL DUAL-CORE 2.2 GHZ
    • 内存: 2048 MB RAM
    • 图形: 512 MB SHADERS 4.0 COMPATIBLE ATI RADEON HD 4850/NVIDIA GEFORCE 8800 GT OR HIGHER
    • 存储空间: 需要 6 GB 可用空间
有价值的用户评测
10 人中有 10 人(100%)觉得这篇评测有价值
7.4 小时(记录在案的)
发布于:2月3日
首先这游戏不知为何无法识别我的Xbox one手柄,换了PS4手柄后(模拟的X360)能正常使用。

自带繁体中文好评,且不是机翻,而且5G不到的大小,有想玩的欲望,那么就来试试吧。
剧情在讲什么鬼不是很感兴趣,但是对话不刻板无聊,且有分支选项(暂时不知道有没有后续影响)。
角色发展模式和阿玛拉王国基本一致,传统的战士盗贼法师三种发展路线,供你自由选择。
天赋点很有意思,不是纯粹升级就能随意点,有个先决条件,没达到就没法加相应的点(比如喝5瓶药,打开5个箱子等等)。
打击感什么的确实欠缺了点,也不能跳,但是后跳闪避这个设定非常赞,用好基本战斗无压力了
装备强化系统的使捡到的垃圾有了可用之处,陷阱的存在也使战斗不是一味的砍砍砍。
BOSS战由于就打了一个不作评论,第一个的话就是砍砍砍,没啥难度。
进了包的游戏无需太过苛刻,这部作品算是一部有点意思的小品级动作RPG了,对手残也很友好,推荐给游戏荒且想打发时间的玩家。6.5/10
这篇评测是否有价值? 欢乐
4 人中有 3 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
22.9 小时(记录在案的)
发布于:2015年12月8日
总体感觉还是不错
强烈不建议开队长难度,这是另一个黑魂

起嘛打击感还是蛮痛快的
匕首后跳能miss掉所有除范围性持续性攻击太BUG

遇到BOSS以及打赢BOSS的过场做得挺震撼的
配音没啥感情...以及对话过场好沉闷无聊

剧情和互动做的还是可以的,就问敢不敢更短点
铺垫了辣么久的BOSS就那么挂了?最大BOOS其实是....
这篇评测是否有价值? 欢乐
6 人中有 4 人(67%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
0.6 小时(记录在案的)
发布于:2月19日
打·击·感
我直接给跪在地上...
秉着先抑后扬的传统 可是我还是不推荐 或者可以说是告知一下的
但是我玩得不长 只玩了开头(玩不下去 所以这个测评也是有很大很大的局限性)
缺点:
-这个游戏的打击感
太太太太太太太太太太辣鸡了...
-收集的素材不认真看根本看不到
我的妈地上那石头是收集要素???我的妈除了它身边有个小小的会发光的duang的圈圈外 我????那个圈圈还很难发现...(好吧不知道是不是因为我开全高的原因 但如果真是这个原因那就太悲哀了)
-人物动作僵硬 不仅仅指游戏动作 过场时的动作也能感受出
-讲故事的手法有待提高
-场景小 但是人物跑得贼快
辣个快啊 我勒个去...
有个跑步键..我就没敢按过...
一按! duang的一声我就跑地图了..路上有啥可以捡的全都看不见~
我看不见我看不见我看不见~
-场景细节雕刻惊悚 也即是[游戏打磨得不够 情况非常糟糕]
这一点是...
开头有个广场
那里有俩人 一个坐着一个站着
他俩
完·全·不·动
不动如山
._.
...
我这里的不动 是指模型没有动
是的 没有设置idle动画
...
除了惊悚我想不到别的词
嗯具体就这么多了..因为我玩得不长所以其实也不太好说..
优点:
+看得出注重使用电影式的分镜 至少不是和某些傻瓜游戏一样正反打拼命切._.
+技能系统以及强化系统有点有♂趣 可以琢磨琢磨
+音乐做得并不会特别出戏或者出众(掩盖主体)
+这本来应该是有一个好故事在里面的
+自带繁中 我想我们应该没人完全看不懂繁体字吧?(笑

至少很大一部分 是打击感阻止了我
感人泪下的打击感
总分:
我的游戏时间x10.0/10.0
这篇评测是否有价值? 欢乐
92 人中有 84 人(91%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
49.9 小时(记录在案的)
发布于:2月2日
I generally hate it when people reduce a work in any medium down to what it bears the most obvious similarities to. It strikes me as doing a disservice to the work, and more to the point, as being critically lazy. The problem when discussing something like Bound by Flame, then, is that you really can’t get around doing so, because it is very deliberately meant to be a low-priced spin on Dragon Age.

It’s got enough of its own merits that it comes off as a homage or a work by fans rather than a deliberate case of follow-the-leader, with a surprisingly funny script, although it completely loses focus as you move into the third chapter, and a combat engine that has some genuinely interesting ideas built into it. The problem is that it’s not quite done yet, although there’s enough here that a theoretical sequel could be something special.

The player in Bound by Flame is Vulcan, a build-your-own hero in the Bioware tradition who has given up his or her previous life to serve as a demolitions specialist in a mercenary company called the Freeborn Blades. The Blades, as the game starts, are one of the only surviving organized groups in the world of Vertiel, which is currently under siege by an army of undead led by the Lords of Ice. Most nations have fallen, with the elves left as the last civilization standing, and all the Lords have to do is cleanup.

The Blades are hired to provide security for another organization, the Red Scribes, as they conduct a ritual that’s meant to provide some last chance at survival, if not victory. Vulcan’s in the wrong place at the wrong time as the ritual concludes and ends up as the unwitting host of a previously-unknown entity: a demon with powers over flame.

The central ethical issue in Bound by Flame is how much free rein you’re going to give the demon. The more power you get from it, the more it changes Vulcan’s body; soon your skin darkens to black, you sprout horns, and you end up with parts of your body constantly on fire. If you side with the surviving humans and try to save as many of them as you can along the way, you deny the demon. If you listen to its advice and ignore all other concerns in the name of gaining enough power to challenge the Lords directly, you give the demon what it wants.

The demon’s abilities represent one of three skill trees that are available to you. The Warrior tree uses a single two-handed sword and focuses on damage resistance, sheer power, and delivering massive damage with a few slow swings. The Ranger tree combines stealth and rapid attacks into a sort of swashbuckler option, sacrificing damage resistance in favor of dodges and counterattacks. Finally, the Pyromancer tree provides you with ways to set the undead on fire.

You can switch between the three skill trees at will and improve each one point by point every time you level up. Each has an ultimate ability that’s unlocked when you invest at least 24 points into it, and heavy investment in a single tree makes the game a very different experience. In practice, you’re going to be a Warrior or Ranger with occasional points spent in Pyromancer, and both approaches are intuitive and reasonably fun with a little practice. The enemies telegraph their attacks far enough in advance that you can figure out ways to deal with them, and you have a number of alternate options like explosive traps and a crossbow that you can use to help even the odds.

If anything, the skill trees are too top-heavy. If you try to spread your points around, the early areas will prove difficult. You really want to improve Burning Weapon as fast as you can, because even standard enemies tend to have tons of health, and whatever you can do to whittle them down is worth doing.

In fact, one of the major criticisms I have of Bound by Flame is its difficulty. The combat system feels pretty good once you get used to it, but any enemy with the ability to knock you down can easily kill you, and there won’t be much you can do about it. Some kind of rapid recovery or roll would go a long way towards removing the frustration.

You can have a companion NPC with you for most of the game, but they’re usually not a factor aside from absorbing a few stray hits; enemies usually mob your companion straight away and kill him or her, then turn to you once they’re done. You have to work around that tendency for companions to be worth a damn. They all seem to have a death wish, and it’s rare that they survive even a simple fight. In short, Bound by Flame feels like it’s harder than it needs to be. Standard enemies are tough enough to kill you in a few lucky hits, bosses can send you flying or corner you with little difficulty, and it’s rare that a death feels fair.

The graphics don’t necessarily impress strictly from a technical standpoint. You won’t be wowed by intricate detail or uber-authentic realism. You might even find the dark, forbidding world oppressive. Even so, there are many who will appreciate such an atmosphere, as the ambiance fits the action perfectly, and the style is what you’d expect from a fantastical, medieval-type adventure.

The sound fluctuates between some generic hack ‘n slash combat effects and an inspired soundtrack that really takes shape during dangerous encounters. On the plus side, I don’t usually notice the musical score in such games, but I definitely noticed this one. It ratcheted up the intensity a few notches, and it’s not overly repetitive. The voice acting is largely forgettable, but overall, the audio and graphics work together to present the player with a world that demands our attention.

All in all, Bound by Flame is a really fun game taken down only by its not-so-great story and voice acting. If that’s something you can get past to play a good action RPG, then this is surely a game you should have no qualms about picking up. If you’re more inclined to wince and shudder at poor dialogue and acting, then I suggest you give this one a pass.
这篇评测是否有价值? 欢乐
232 人中有 158 人(68%)觉得这篇评测有价值
有 9 人觉得这篇评测很欢乐
13.3 小时(记录在案的)
发布于:2015年11月21日
Pros:
+ Cool Idea
+ Decent Graphics
+ Some interesting and somewhat conflicting moral choices

Cons:
- Sub-par voice acting and horrible dialogue
- Zero character development of horribly flat characters
- Seriously nothing attached me to the companions. Couldn't have cared less if they died.
- Clunky and somewhat awkward combat system
- Short plot with very little narrative (basically wanting you to focus on the "possessed by a demon" idea to distract from the skeleton bare plot and narrative)
- Obscure and very selective character relation mechanics
- Unorginal, cliche ideas (literally feels like the storyline and numerous character models were pulled from Dragon Age and other fantasy RPGs)
- Generally inconsistant with itself

I apologize - I really have very little to say that's positive about this game. I discovered the game prior to its release and was insanely excited from what I saw. Fast forward 6 months-1 year and discovered it again in a Steam Sale and bought it at almost full price (which I rarely do). 13.5 hours is all it takes to get to the end boss, even with doing every side quest I could get my hands on. It is a very linear plot and I found myself rather disappointed at every turn with what the developers could have done with such an interesting and unique game idea. I had to force myself to sit down and try and get through the game to the end so I feel I had gotten some of my money's worth back, and, well, barring that... I can at least give a review for the game. I wouldn't recommend this game to hard-core/serious RPG players, seeing as it lacks in these very qualities that I had hoped/expected from it. If you're looking for a good soundtrack, the music isn't bad and the art is creatively inspired, if somewhat repetitive.
I can't say much more than I don't recommend this game. I got to the final boss, exited out of the game, and immediately uninstalled it, having no desire to play this game again. If you're looking for a pass time and this game is on-sale for +75%, feel free - otherwise you're being cheated out of your money.
这篇评测是否有价值? 欢乐