Tikiman the Forest Defender is in trouble. Hordes of monsters are sweeping through his realm, hoping to chow down on his offspring – and it’s up to you to defend them. By placing weapon towers at strategic points around the landscape, you can destroy the invaders and save the little ones.
User reviews: Very Positive (232 reviews)
Release Date: Aug 26, 2013
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Recommended By Curators

"A charming and accessible tower defence."

Reviews

A pleasant surprise
88% – NZ Gamer

...fun game for veterans and newcomers to the genre”
90% – Gaming Nexus

“I alone have danced through colored flags.”
91% – Gaming Age

Steam Big Picture

About This Game

Tikiman the Forest Defender is in trouble. Hordes of monsters are sweeping through his realm, hoping to chow down on his offspring – and it’s up to you to defend them.

By placing weapon towers at strategic points around the landscape, you can destroy the invaders and save the little ones. Collect treasure along the way to build up your arsenal and pay for new towers – countless waves of monsters are out to get the Tiki babies, so you need to be prepared to fight hard!

Key Features

  • Play four game modes: Single player campaign, local co-op play, online co-op, and a host of additional challenges.
  • Play Together: Local and online co-op will have you sharing your machine or playing with your friend over the net for a shared memorable experience. Online leaderboards show you how you stack up against your friends and everyone else in the world!
  • Tikiman will travel across three distinct islands, spanning 47 unique environments to protect his offspring from clever monsters that attack by land and air. He’s going to use every tower in his arsenal to protect them: Arrow Towers, Cannon Towers, Anti-Air Towers, Ice Towers, Laser Towers, Fire Towers, Tesla Towers, Mortar Towers, special power ups and more!
  • There is also the mysterious Tum-Tum island, that randomly generates levels for near infinite replayability!
  • This amounts to literally hundreds of hours of game play, all set to an awesome soundtrack to keep you in the zone!
  • We have also included unlockable content including concept art, music videos, sound tracks and more!
  • For Steam we have created over 20 brand new achievements, giving the game 52 in total for you to unlock! Not to mention trading cards and badges!

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows XP (Service Pack 2)
    • Processor: 1.5Gz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c Shader Model 3 Compliant Graphics Device
    • DirectX: Version 9.0c
    • Hard Drive: 600 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Recommended:
    • OS: Windows 7
    • Processor: 2.2Gz Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: DirectX 9.0c Shader Model 3 Dedicated Graphics Device
    • DirectX: Version 9.0c
    • Hard Drive: 600 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Minimum:
    • OS: OS X 10.6 (Snow Leopard)
    • Processor: 1.5Gz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 256MB or better
    • Hard Drive: 650 MB available space
    Recommended:
    • OS: OS X 10.8 (Mountain Lion)
    • Processor: 2.2Gz Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 3000 256MB or better
    • Hard Drive: 650 MB available space
    Minimum:
    • OS: Ubuntu 12.04 (if using Ubuntu)
    • Processor: 1.5Gz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2 with Framebuffer support
    • Hard Drive: 650 MB available space
    • Additional Notes: Glibc version 2.15
    Recommended:
    • OS: Ubuntu 13.04 (if using Ubuntu)
    • Processor: 2.2Gz Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: OpenGL 2 with Framebuffer support
    • Hard Drive: 650 MB available space
    • Additional Notes: Glibc version 2.15
Helpful customer reviews
5 of 6 people (83%) found this review helpful
1.3 hrs on record
Posted: October 9
I recommend this game, and here is why.


PixelJunk™ (don't forget the ™, it's important) Monsters is a Tower Defense game, with unique twists of its own. Having to base off the fact that you can only build towers depending on the layout of the course makes for varying plans to prepare for the next wave. Purchasing new special towers each mission that do not forward to the next creates choices that as a player, or two, will have to make in order to protect the Tiki-men from waves of monsters with various attributes. Not just monsters who can fly, but even monsters that are resistant to fire damage or monsters that move faster but are even more vulnerable to slows when hit.

The learning curve is well received by new and experienced players. Trial and error is less punishing until playing on the later and harder stages. WIth the addition of new towers and an island in the Ultimate mini-expansion, players who had the console version will find only a few reasons to go back to the game sadly.

It's also multiplayer enabled, I had a satisfying time playing with my friend online, Speaking of which, there is nobody playing this online. It is justifiable, a game like this should not be enjoyed with just the public, having a friend to think through every single mission makes the game not feel repetitive some of the time. Another plus is the RNG area which generate random stages based on algorithm outside the quests by inputting a 5 digit code. (like minecraft's seed)

Overall, I recommend this game but only to players who are looking forward to a Tower Defense game that plays different.

To those that had played before, please put a second thought to this. This game came out a little less than 7 years ago, but the art style is truly of this date. Mechanics are still familiar, and with new towers it might bring you back to try new techniques to overcome the same or new missions. It may just be Monsters, but it is still the one you know and love.

Also, 1080p!! (Like that matters)
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6 of 8 people (75%) found this review helpful
10.8 hrs on record
Posted: October 15
Classic Playstation 3 game coming to Steam...

If you had played this on console, then nothing more to add; if you don't know whether it's a good tower defense or not, then by all means, DO make it an addition to your library! A fantastic TD that will provide relaxation with soothing music and solid mechanics.

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8 of 13 people (62%) found this review helpful
1.0 hrs on record
Posted: October 25
It's a neat little TD game once you start, but quickly turns sour once you play enough. I wanted to like it. I really do love a good TD game, and this one looked charming. However, the flaws in this game turned me away from playing much more than an hour.

There are certain features that make absolutely no sense whatsoever, such as losing coins when touching enemies. The only purpose of the little guy you're controlling is to either build towers or slowly upgrade them manually. Other than that, it can't really do anything to the enemies, which then raises the question of why must I be punished for touching enemies then? It stops me from collecting valuable resources, and makes it even more difficult to get across to try and build more towers if there's a large swarm of enemies. This adds no strategic value, and only ends in frustration with the enemies.

The enemies, from what I gathered from the little I played, are pretty bland. Your anti-air towers are basically useless except for a few instances later in a game when the enemies get a little harder. Others are just frustrating because of the game's lack of balancing for quantity vs. quality of towers. Spiders, for instance, are very fast and come in great swarms, but easily crushed by cannon towers. The problem is, they move so fast that you can only get one, maybe two shots in from the cannons, and are difficult to kill fast enough with arrows. Golems are pretty much invincible execpt for cannons, and although they're a bit rarer, these ones you're definitely going to need some heavy upgrades on your cannons. Air enemies are basically a joke because as long as you have a decent amount of arrows, which you're going to need from the start, they're easily taken down. This isn't necessarily a bad thing, but it doesn't exactly add to the challenge.

So, as I said before, the design of the game really hurts the balance of quality vs. quantity, because you're either going to have to throw an enormous amount of cannons everywhere, which is difficult as it is because their range is so short, or pray that a few heavily upgraded ones and a few other towers will do the job. Because of the angled perspective of the game however, half of their range is nearly useless because it will be blocked by trees or other towers. So the one tower that is incredibly useful and powerful without needing massive upgrades is half useless because of the perspective and range. On top of that, and this is another major point, the enemy paths on this game are going to frustrate you to no end. You have little-to-no indication of where the enemies are going, nor even a small arrow at the beginning to give you an idea of where they'll start. You basically have to guess how close they're going to be in the middle of the paths, or if they hug the sides. Because the overall paths are so wide, it makes it hard to gauge where you should be placing certain towers, such as the cannons. This is severely debilitating, as it can force you to have to restart a level simply because of finding out your towers are far off from where the enemies are going, so all that happens is they fly by and leave you annoyed.

I hate to review a game with so little play time, but with so many major flaws right out of the gate, I don't think curiousity really warrants trying more of it. Maybe if it has a major sale I'd say try picking it up to try, but other than that, I can't say I would recommend it. Considering it's a year old, I wouldn't expect it to get any better any time soon.
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2 of 2 people (100%) found this review helpful
1.4 hrs on record
Posted: October 29
Just like it says a tower defense game simple but really adictive, good to help you pass time. It lets you upgrade your towers by spending time with your character on them or by using cristals dropped by monsters. Not really groundbreaking to the genere but a fun game if your into tower defense games.

I will recomend playing it if you like tower defense games or if you just want to pass a little bit of time.
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: October 28
A fun little tower defense game. Can be complicated at times, but simple to play!
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1 of 2 people (50%) found this review helpful
2.8 hrs on record
Posted: October 28
This game is awesome! :D !
He's have a good history and battles.
I give ten for this game!
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3 of 7 people (43%) found this review helpful
3.0 hrs on record
Posted: October 4
This game is way too immersive. I did not expect this. Really good on the vita.
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0 of 2 people (0%) found this review helpful
0.7 hrs on record
Posted: October 29
Scary game, Play on your on caution, gives all the spooks with that atmospheric creepy music
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6.0 hrs on record
Posted: October 29
this game is addictive nuff said
Was this review helpful? Yes No
39 of 49 people (80%) found this review helpful
29.3 hrs on record
Posted: June 5
I love this game so much am high on it. Am not that crazy about steam games but this one is just awesome! Where do I even start, it is cute, fun, easy mechanics but a challenge after a few levels. I love how it is always a new experience and how easily you lose yourself in the game after playing it for 5mins. You have to move, think, build, upgrade, destroy and collect coins fast. So if you want a fun co-op game or single player this is one of the most entertaining games on steam.

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8 of 11 people (73%) found this review helpful
1.7 hrs on record
Posted: July 2
This is a classic Tower Defense game that every fan of the genre should own! It has 2-player co-op and plenty of levels and challenges. The dancing mechanic to slowly upgrade towers and finding random goodies in trees will constantly keep you busy. Me and my girlfriend put many dozens of hours into the original PS3 version and PSP version (which I believe this Steam version is based off of). The cartoony art style is wonderfully done and sounds are memorable. This was the first PixelJunk game I owned and it led me to try their future IP's.
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5 of 7 people (71%) found this review helpful
50.3 hrs on record
Posted: June 7
Really nice game, worth every penny and best playable with gamepad.
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5 of 7 people (71%) found this review helpful
26.6 hrs on record
Posted: July 3
One of the best tower defense games I've play! It puts a new meaning to the word "perfect".

Most tower defense games I find some what too easy. PixelJunk Monsters Ultimate puts a spin on things by making the monsters come from all different directions and the path they follow unpredictable, forcing the player to map the level carefully and place towers strategically. Not to mention that the game is full of great music and original characters.

The game can be difficult at times, but that's what makes it so engages!
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5 of 7 people (71%) found this review helpful
2.0 hrs on record
Posted: July 12
This game is boring.

It is not a normal tower-defense game but you have to control one unit and build different towers out of trees.
The lanes where the monsters spawn are not always visible and clear to the player, so you have to restart several levels again and again once you know where the enemies walk and fly.

You get money for killing enemies but you don't get it right away. You have to collect it with your building guy. This is terrible because you are not allowed to be in the way of the monsters or else you lose coins and you are stuck for a few seconds. How am I supposed to collect coins and eggs when there are monsters?
The building guy is also very, very slow. This makes the levels even more difficult. Most of the time you don't have time to build or upgrade towers because you run around on the map and collect coins and eggs - which despawn quite fast if you don't collect them.

I mentioned coins for building towers, but there are eggs as well. With them you can upgrade towers or buy new kinds of towers. The upgrades are increasing in cost (1 egg, then 2 and 3). The cost is okay but the new towers are way to expensive. The most expensive mortar tower costs 15 eggs; too much because the upgrades are more important.

The maps are bad designed. Apart from not being able to distinct which paths the mosters go, sometimes the monsters take a path exactly at the edge of the range of the towers. Most time you have to restart the levels because the range of the towers is too low even when places exactly where you think it should be placed. Upgrading the range is only possible for one tower - the cheapest and worst one. Maybe the others upgrade as well but if so, then I didn't notice it.

You can upgrade the tower either with eggs directly on the tower or they gain experience by killing monsters. The experience gained is too low, so at most times you have to upgrade with eggs rather than saving them for more powerful towers. A nice touch is the dancing at towers: with your Builder you can stand near a tower and he begins to dance, slowly giving the tower experience to level up. Have I mentioned slowly? This is very slow and is only worthwhile if a tower is near leveling up and so giving it the last edge.

It is not possible to manually upgrade towers or the builder. At the end of some levels you are rewarded with an item that gives your builder a boost. (I only found one). Maybe there are further upgrades - but they are rare and don't have the impact you'd expect from an upgrade.

I cannot recommend this game. I received it from GameStar (a German video game magazine) as a subscriber. This is not worth your money. Play a tower defense game at Kongregate and you have more fun.
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18 of 34 people (53%) found this review helpful
3.4 hrs on record
Posted: July 1
One of the worst Pixeljunk games and very weak tower defense. Painfully slow and tedious, with a plethora of small but really irritating problems (no way to see monsters paths which leads to trial-and-error gameplay, the tower areas indicators are useless, etc.). Got it on Humble Bundle and still feel ripped off. Get Kingdom Rush instead.
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1 of 1 people (100%) found this review helpful
4.1 hrs on record
Posted: June 15
I enjoy me some tower defense, but this one isn't so great for me. It's hard for me to tell how much of a path a tower will cover. Tower upgrades aren't that interesting. There are only five tower types, two of which are anti-air. Creep pathing is oddly unpredictable, but not in a smart way.

I do kinda like the mechanic where you can dance at a tower to help it level up, as it makes you balance your time between that and tower construction and loot collection. I am not, though, enjoying having to jog back and forth across the map to pick up the loot before it expires.
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2 of 3 people (67%) found this review helpful
0.6 hrs on record
Posted: July 24
It's an excellent looking game, but at it's heart it's a mediocre Tower Defence. If you like tower defence, by all means. But a game like Defence Grid does this much better.
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4 of 7 people (57%) found this review helpful
2.8 hrs on record
Posted: July 20
not a bad game, but theres nothing original to it. just another TD game.
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4 of 7 people (57%) found this review helpful
11.5 hrs on record
Posted: June 28
yep
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1 of 2 people (50%) found this review helpful
3.5 hrs on record
Posted: September 13
Who doesn't love a colorful game filled with unique tower defense mechancis and big stone monsters that look like muffins?
Umm.... Let meh think a sec........
To be continued.....
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