Indsendt: 26. november 2013
**Just gonna make a quick edit here; it amuses me how many people complain about how this game has no online multiplayer, when it has NEVER been announced that it would have any. It says on Steam, the box of the game, and everywhere online where it was advertised, that is is -local- multiplayer. Why the heck people thought it would be online is beyond me, lol.**
This is coming from someone who practically worships Adventure Time. WayForward's two little games that they made do the series NO justice whatsoever. Hey Ice King was short, easy, and overall just as bad as the game it was a clone of, Zelda II.
Explore The Dungeon is a slow-paced, tedious rouge-lite. The floors are procedurally generated, yet still manage to all feel the same. The game itself is buggy, with enemies and background objects/lights disappearing and re-appearing at random, and some tiles glitching into eachother and giving off a static effect. Enemies and items often like to fall through walls, which can be annoying.
The characters have varying movement speeds, but even as Marceline, who is the fastest, I still feel dreadfully slow. The speed-up token, Speed Shoes, feels absolutely essential simply because without it the game feels like an even longer and slower monotonous grind than it already is.
There are only a handful of enemies, around twelve or so, and then a good four or five pallet swaps of each one. You enter the Nightosphere at one point but there isn't even anything new there; only another layer of palletswaps. They even rehash old boss fights in a lazy-as-heck effort to pad out the game! I know many games do that, but the bosses in this are story-specific events and not just super-versions of certain monsters. Susan Strong and her people have no need being in the Nightosphere; yet there they are, and you need to save them, again. Because reasons.
The only good factor about the game is the voice-acting; the original cast came in and delivered all the glorious voices we've come to love. Yet even that isn't much of a redeeming factor because of how utterly -repetitive- the lines get. I actually have to play with the game muted and my own music or videos playing in the background because the game gets so dang dry, so quickly. I'm not talking about when I grind either; I mean even just making progress through the game, only unmuting it during boss fights so you don't miss out on the actual new dialouge.
That's about it, really. The game is just a buggy, monotonous grind that is absolutely NOT fun at all to play. Even with friends, it's still just doing the same boring crap over and over, laughing awkwardly at the repetitive voice acting, trying to pretend like you're all having a good time. I get that the game is geared towards children, but even then, I can't see a child's simple mind being hooked on this game for very long. Either way, it's a game where you want to know how it ends, so you force yourself to keep playing. Then after that, you drop it and will never pick it up again because you don't want to re-experience that hell for as long as you live.
The only things we have to thank WayForward for here are a waste of time and money. Thanks guys, you made another cruddy game. *Slowclap*. I really wish Pen would stop trusting his beloved series to those goons. Shantae and Mighty Switch Force were OK, but nothing fantastic. Just simple platformers using breasts to sell themselves really. Other than that WayForward have nothing to speak for. I'm sure a small team of dedicated FANS could make a far superior game than Hey Ice King and Explore the Dungeon. Seriously, the bloody IOS games were better than these.