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Join your friends and thousands of other players from around the world to crew space-stations in a far away solar system, working together to maintain, defend and manage everything from lunch-time menus to the state of the fusion engines.
Release Date: Apr 4, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've decided to go ahead and release Centration via Steam Early Access due to the importance of integrating our community into the game. We plan on building Centration with the community's support and guidance over the course of the next year to create one of the most enjoyable gameplay experiences available. Involving the community in helping us to work around any problems and requirements that may arise is a key part of this mission.”

How long will this game be in Early Access?

“As long as it takes to create our perfect experience. We're working as hard as we can to get the game finished as soon as possible, but we refuse to rush, and most of team are working part-time at the moment.”

How is the full version planned to differ from the Early Access version?

“Centration is in a very basic state at the moment. There's not much to do at all - move around the station, interact with a few things and try out a few of the features that are in at the moment. There'll be much more coming in the future and we're dedicated to providing regular updates. We've built the foundations for Centration and now we need to build the skyscraper (aren't metaphors fun?). You'll be able to join our community and play every build and iteration as the game evolves.”

What is the current state of the Early Access version?

“Our feature-set is extensive and will continue to expand with new and interesting features as we come up with fresh ideas and new technology is made available to us. Our current and planned features can be seen below.”

Will the game be priced differently during and after Early Access?

“The game will stay at its current pricing structure until release, at which point we will evaluate the worth of the final product and adjust accordingly.”

How are you planning on involving the Community in your development process?

“Play the game, give us feedback and spread the word!””
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Buy Centration

$14.99

Recent updates View all (18)

Main Branch Update // Troublshooting

July 29th, 2014

Hello everyone.

First of all I'd like to thank you all for your almost obscene amount of patience with regards to Centration's development. Up until now, Centration's main branch has remained with our old Unity build.

This is no longer the case. Today I have switched over our dev-branch build, built with Unreal Engine 4 to the main branch, and enabled our login server. This is by no means a stable or content-rich build but it's one of the first stepping stones to getting to where we want to be.

Update Schedule
Over the next months, we will be adhering to the following schedule:

dev branch - The development branch will be a wildcard branch. It will be updated as and when we push updates out, hopefully nightly but there my be breaks if we're dealing with something or nobody is available to push it out.

main / defult branch - The main branch will be updated once per month; at the end of the month. It is now the 30th of July (at least it is here) and we've pushed out version 0.2a-indev to the default branch for you alll to try.


You can see the changelog for version 0.2a here: http://steamcommunity.com/games/centration/announcements/detail/214235776777355548

Please note that MULTIPLAYER is still not fully functional. There are fringe cases where it may work but for the most part the code isn't ready; so we've disabled it.

You can test what is available in a single-player environment by going to Host a Station and clicking Start Server. There will be a slight hang as the game is loaded (what? Still no loading screens!?) and then you'll be able to play the game in an extended mode that doesn't end until you close or restart the game client.

Dev Branch
I'm currently building a dev-branch update now. If you're on the dev-branch, you'll be able to check it out later tonight. There'll be a seperate announcement for that.

As usual, please use the following handy links for various forms of troubleshooting and feedback:

Bugs / Feedback: https://bug.centrationgame.com
Forums / Questions / General: https://forums.centrationgame.com
Support / Account Issues: https://support.centrationgame.com
Teamspeak IP: centrationgame.com
Development Blog / Ask us anything: http://centration.tumblr.com


Thanks guys, and hope you're having a great summer!

~noms

5 comments Read more

Development Branch Update - UCP 0.2a-indev-276

July 8th, 2014

Update for Centration dev branch

Changelog:
Added: Steamworks
Added: Ability to join servers via Steam
Added: Ability to invite others to your game via Steam Overlay
NOTE: Multiplayer does not currently work due to CentNet functionality not currently being active. Multiplayer will work in a future dev branch update.
Added: SSb13a Training Station: Dormitory
Added: SSb13a Training Station: Various empty rooms (to be utilized soon)
Added: Airlock Keypad
- Press E to Open, Stop, Close
- Initial checks for power and other flags in place
- Dynamics sounds added also (Thanks Flalaski)
- Airlocks leading to vacuum 'permalocked' because physics objects do not react to airflow yet (Some tweaking still to be done)
Added: Object: Crates
Added: Object: Chairs
Added: Object: Rolling Chairs
Added: Object: Crowbar
Added: Various Decals
Added: New Textures
Added: New materials to improve environment "shine"
Added: All new sounds for airlock, footsteps, collisions
Added: Punching Animation Placeholder
Fixed: Footstep sounds
Fixed: Further tweaking on sound reverb
Fixed: Buzz from lights are now a little more quiet.
Fixed: fabric of rolling chair
Fixed: Event Handler
Fixed: Ceiling collision issue (or lack thereof)
Fixed: Lobby Menu showing players
Fixed: Material tweaks
Fixed: HUD issue causing a Crash
Fixed: Moved some crates out of the wall
Fixed: Various other engine fixes and tweaks
Fixed: Font change on main menu

12 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Feature List

Current Features

  • Simulated Station Training Environment
  • Dynamic Airflow Simulation
  • Interactive Doors
  • Player Stances

Features being worked on

  • Combat
  • Health
  • Proper shift-based games

Planned Features

  • Multiplayer Online Space Station Simulation
  • Join Station crews or start your own crew
  • Sandbox Survival
  • Fully Interactive & Script-Driven Environment
  • Realistic and Dynamic Combat
  • Full-Featured Medical Systems
  • Dynamic Electrical Systems
  • Dynamic Airflow & Gasses
  • Science!

About the Game

Crew a Station

Join your friends and thousands of other players from around the world to crew space-stations in a far away solar system, working together to maintain, defend and manage everything from lunch-time menus to the state of the fusion engines. Work shifts and get paid for your tireless efforts, expand your character's skills and experience, kit yourself out with the latest and greatest gear and get promoted over your friends.

Manage a Space Station

Start your own space station, with your very own space station and crew to maintain it. With this comes responsibility. Organise your crew and every detail from the colour of their shoe-laces to crew rotas. Provide endless hours of entertainment with different modes, events and in-game gameplay cues.

Simulated Environment

The environment you play in is as realistic as possible, with a dynamic airflow engine, everything powered by a dynamic power grid, realistic combat, different medical treatments, scientific procedures, in-game script-driven machinery, with a fully destructive environment on the horizon.

PC System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: 2.5GHz Single-Core or Better
    • Memory: 1 GB RAM
    • Graphics: 512MB Graphics Shader Model 3 or Better
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2.7GHz Quad Core or Better
    • Memory: 2 GB RAM
    • Graphics: 1024MB Graphics Shader Model 4 or Better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space

Mac System Requirements

    Minimum:
    • OS: 10.5 or Later
    • Processor: 2.5GHz Single-Core or Better
    • Memory: 1 GB RAM
    • Graphics: 512MB Graphics Shader Model 3 or Better
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    Recommended:
    • OS: 10.5 or Later
    • Processor: 2.7GHz Quad Core or Better
    • Memory: 2 GB RAM
    • Graphics: 1024MB Graphics Shader Model 4 or Better
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space

Linux System Requirements

    Minimum:
    • Processor: 2.5GHz Single-Core or Better
    • Memory: 1 GB RAM
    • Graphics: 512MB Graphics Shader Model 3 or Better
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    Recommended:
    • Processor: 2.7GHz Quad Core or Better
    • Memory: 2 GB RAM
    • Graphics: 1024MB Graphics Shader Model 4 or Better
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
Helpful customer reviews
176 of 208 people (85%) found this review helpful
197 products in account
3 reviews
1.9 hrs on record
Early Access Review
NOT YET!
At this time the game has no actual gameplay and is not functional as a "game" yet but more of an 'air particle simulator'. Buying it now is like paying for an idea that we hope will be good before ever seeing any actual progress. In several posts by the dev's they make it very clear that "there is not meant to be any gameplay. We would like to explicitly state that nowhere have we promised a fully functional, enjoyable game at this stage in development"

Don't get me wrong, I hope this game becomes the 3D Space Station 13 that we're all hoping for, but right now it's just a $15 library stuffer. If you still wish to buy it, just know what your buying. (this will change as more features are added)

(Just a side note: I believe in this game and the company behind it. When I first heard about the game a year ago I was onboard and purchased into the build knowing the state of the game just to help the devs out. If you want to see this game done right, go ahead and purchase, or donate on their website!)
Posted: April 5th, 2014
Was this review helpful? Yes No
44 of 64 people (69%) found this review helpful
257 products in account
1 review
1.6 hrs on record
Early Access Review
The biggest buying regret I've ever had about crowd funding. Ever since it's first "stress test", where you could do nothing in silky smooth 15 FPS, barely anything changed after a year of development. There is still no gameplay, no content, no nothing. You might say "But they say it right on the store page!" well yes, but this doesn't change the fact that game hasn't improved a bit after a year of development. This leaves questions about developer competency and the fate of your hard earned 15$. I suggest you stay away from this game until it's final stages of development.
Posted: May 25th, 2014
Was this review helpful? Yes No
16 of 21 people (76%) found this review helpful
400 products in account
7 reviews
0.9 hrs on record
Early Access Review
Clever metaphors and wordplay as well as really making the customer "Read the small font". It's not playable or even moddable as the Devs never respond, rarely release updates and rarely even say where they are in the production progress. Sure there is a roadmap, thats 2 months old....

Stay away from this until they learn to communicate with the community more.
Posted: June 30th, 2014
Was this review helpful? Yes No
23 of 34 people (68%) found this review helpful
99 products in account
3 reviews
0.1 hrs on record
Early Access Review
Read the description and developer statement, I didn't expect much more than a tech demo. I bough this because I liked the idea. I was disappointed to see that the developer does not even have a sever up to use.
Posted: May 20th, 2014
Was this review helpful? Yes No
16 of 27 people (59%) found this review helpful
149 products in account
4 reviews
0.5 hrs on record
Early Access Review
Not sure i'm a fan of how it's impossible to play due to the lack of any servers. Seriously, at the moment it is literally unplayable and what I have seen is a large amount of nothing so far, though if you wish to fund this game, the concept is still a good idea.
Posted: April 21st, 2014
Was this review helpful? Yes No