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Join your friends and thousands of other players from around the world to crew space-stations in a far away solar system, working together to maintain, defend and manage everything from lunch-time menus to the state of the fusion engines.
Release Date: Apr 4, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've decided to go ahead and release Centration via Steam Early Access due to the importance of integrating our community into the game. We plan on building Centration with the community's support and guidance over the course of the next year to create one of the most enjoyable gameplay experiences available. Involving the community in helping us to work around any problems and requirements that may arise is a key part of this mission.”

How long will this game be in Early Access?

“As long as it takes to create our perfect experience. We're working as hard as we can to get the game finished as soon as possible, but we refuse to rush, and most of team are working part-time at the moment.”

How is the full version planned to differ from the Early Access version?

“Centration is in a very basic state at the moment. There's not much to do at all - move around the station, interact with a few things and try out a few of the features that are in at the moment. There'll be much more coming in the future and we're dedicated to providing regular updates. We've built the foundations for Centration and now we need to build the skyscraper (aren't metaphors fun?). You'll be able to join our community and play every build and iteration as the game evolves.”

What is the current state of the Early Access version?

“Our feature-set is extensive and will continue to expand with new and interesting features as we come up with fresh ideas and new technology is made available to us. Our current and planned features can be seen below.”

Will the game be priced differently during and after Early Access?

“The game will stay at its current pricing structure until release, at which point we will evaluate the worth of the final product and adjust accordingly.”

How are you planning on involving the Community in your development process?

“Play the game, give us feedback and spread the word!””
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Buy Centration

$14.99

Recent updates View all (17)

Development Branch Update - UCP 0.2a-indev-276

July 8th, 2014

Update for Centration dev branch

Changelog:
Added: Steamworks
Added: Ability to join servers via Steam
Added: Ability to invite others to your game via Steam Overlay
NOTE: Multiplayer does not currently work due to CentNet functionality not currently being active. Multiplayer will work in a future dev branch update.
Added: SSb13a Training Station: Dormitory
Added: SSb13a Training Station: Various empty rooms (to be utilized soon)
Added: Airlock Keypad
- Press E to Open, Stop, Close
- Initial checks for power and other flags in place
- Dynamics sounds added also (Thanks Flalaski)
- Airlocks leading to vacuum 'permalocked' because physics objects do not react to airflow yet (Some tweaking still to be done)
Added: Object: Crates
Added: Object: Chairs
Added: Object: Rolling Chairs
Added: Object: Crowbar
Added: Various Decals
Added: New Textures
Added: New materials to improve environment "shine"
Added: All new sounds for airlock, footsteps, collisions
Added: Punching Animation Placeholder
Fixed: Footstep sounds
Fixed: Further tweaking on sound reverb
Fixed: Buzz from lights are now a little more quiet.
Fixed: fabric of rolling chair
Fixed: Event Handler
Fixed: Ceiling collision issue (or lack thereof)
Fixed: Lobby Menu showing players
Fixed: Material tweaks
Fixed: HUD issue causing a Crash
Fixed: Moved some crates out of the wall
Fixed: Various other engine fixes and tweaks
Fixed: Font change on main menu

12 comments Read more

Development Branch now Available - Update UCP 0.1a-indev-209

June 22nd, 2014

https://www.youtube.com/watch?v=hLuV_UPFIos

It is my pleasure to announce that have opened our 'development branch' to the public for testing. Please be -very- aware of the following information before you decide to go ahead and try it.

This branch is -always- unfinished
The builds we push to the development branch will be in-dev builds that we're working on in real time. We'll update it as much as possible hopefully settling down soon to a daily update.

There is absolutely no guarantee that the builds on the dev branch will be functional and may have severe bugs that lead to crashes.

Regular Updates
This build will be updated regularly, meaning that by the time you download and open it, a new build might already be on its way. This may be frustrating but it is the nature of development.

Feedback and Bugs
As usual, we expect all feedback and bugs to be posted to the appropriate places. We do not officially monitor the Steam forums (however we do from time to time respond to things there) so your best bet is to post feedback and any questions over at http://forums.centrationgame.com/ and bugs to http://bug.centrationgame.com. This is the best way to let us know what you're thinking any any problems you encounter.

Accessing the dev branch
With that said, you can access the development branch right now by right clicking on 'Centration' in your Steam library, selecting the 'Betas' tab, and selecting 'dev - Development Branch' from the dropdown menu.

This will download our current development build which you can then play. Please be very aware of any change-logs that coincide with a development branch update, as it may contain important information for you to access the game.


Changelog UCP 0.1a-indev-209
  • Added: Unreal Engine 4 Engine
  • Removed: Unity3D Engine
  • Removed: Everything from Unity3D Build (oops (no really, it's dead Jim))
  • Removed: Argo Facility Map
  • Added: Core Airflow Simulation Mechanics
  • Added: Core Electrical Simulation Mechanics
  • Added: GameModes Mechanics (By default shift restarts after 40 seconds. (Sorry, it's for testing, honest.))
  • Added: Spectator Mode (By default 10 seconds at the beginning of the round)
  • Added: Temporary 'Testing' Office Map (It's purty)
  • Added: Completely new character model for testing
  • Added: Placeholder Animations for character
  • Added: Stances - Press tab to switch your stance from passive to aggressive and vice versa.
  • Added: New Main Menu Placeholder (Awaiting CoherentUI Plugin integration)
  • Added: Dynamic 'Skeleton Crew Mode' Lighting
  • Added: Sensor-based airlocks (WIP) (YES WE KNOW THEY BREAK)
  • Added: Core Combat and Health Mechanics
  • Added: Visual Cues tied into Health System

    IMPORTANT: To play this build you need to click on 'Play' and then click 'Launch Alt' when it gives you the option.
    IMPORTANT #2: To play, you will need to go to 'Host a Station' and click 'Create Server'. There is currently no server listings available, however people should be able to join your listen server, otherwise there is a dedicated server executable in the directory.

    Thanks folks! Feel free to take a look, there's not much in the way of gameplay but we want to give you access to the builds as we develop and test.

    - noms

11 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Feature List

Current Features

  • Simulated Station Training Environment
  • Dynamic Airflow Simulation
  • Interactive Doors
  • Player Stances

Features being worked on

  • Combat
  • Health
  • Proper shift-based games

Planned Features

  • Multiplayer Online Space Station Simulation
  • Join Station crews or start your own crew
  • Sandbox Survival
  • Fully Interactive & Script-Driven Environment
  • Realistic and Dynamic Combat
  • Full-Featured Medical Systems
  • Dynamic Electrical Systems
  • Dynamic Airflow & Gasses
  • Science!

About the Game

Crew a Station

Join your friends and thousands of other players from around the world to crew space-stations in a far away solar system, working together to maintain, defend and manage everything from lunch-time menus to the state of the fusion engines. Work shifts and get paid for your tireless efforts, expand your character's skills and experience, kit yourself out with the latest and greatest gear and get promoted over your friends.

Manage a Space Station

Start your own space station, with your very own space station and crew to maintain it. With this comes responsibility. Organise your crew and every detail from the colour of their shoe-laces to crew rotas. Provide endless hours of entertainment with different modes, events and in-game gameplay cues.

Simulated Environment

The environment you play in is as realistic as possible, with a dynamic airflow engine, everything powered by a dynamic power grid, realistic combat, different medical treatments, scientific procedures, in-game script-driven machinery, with a fully destructive environment on the horizon.

PC System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: 2.5GHz Single-Core or Better
    • Memory: 1 GB RAM
    • Graphics: 512MB Graphics Shader Model 3 or Better
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2.7GHz Quad Core or Better
    • Memory: 2 GB RAM
    • Graphics: 1024MB Graphics Shader Model 4 or Better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space

Mac System Requirements

    Minimum:
    • OS: 10.5 or Later
    • Processor: 2.5GHz Single-Core or Better
    • Memory: 1 GB RAM
    • Graphics: 512MB Graphics Shader Model 3 or Better
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    Recommended:
    • OS: 10.5 or Later
    • Processor: 2.7GHz Quad Core or Better
    • Memory: 2 GB RAM
    • Graphics: 1024MB Graphics Shader Model 4 or Better
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space

Linux System Requirements

    Minimum:
    • Processor: 2.5GHz Single-Core or Better
    • Memory: 1 GB RAM
    • Graphics: 512MB Graphics Shader Model 3 or Better
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    Recommended:
    • Processor: 2.7GHz Quad Core or Better
    • Memory: 2 GB RAM
    • Graphics: 1024MB Graphics Shader Model 4 or Better
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
Helpful customer reviews
172 of 201 people (86%) found this review helpful
197 products in account
3 reviews
1.9 hrs on record
Early Access Review
NOT YET!
At this time the game has no actual gameplay and is not functional as a "game" yet but more of an 'air particle simulator'. Buying it now is like paying for an idea that we hope will be good before ever seeing any actual progress. In several posts by the dev's they make it very clear that "there is not meant to be any gameplay. We would like to explicitly state that nowhere have we promised a fully functional, enjoyable game at this stage in development"

Don't get me wrong, I hope this game becomes the 3D Space Station 13 that we're all hoping for, but right now it's just a $15 library stuffer. If you still wish to buy it, just know what your buying. (this will change as more features are added)

(Just a side note: I believe in this game and the company behind it. When I first heard about the game a year ago I was onboard and purchased into the build knowing the state of the game just to help the devs out. If you want to see this game done right, go ahead and purchase, or donate on their website!)
Posted: April 5th, 2014
Was this review helpful? Yes No
42 of 59 people (71%) found this review helpful
256 products in account
1 review
1.6 hrs on record
Early Access Review
The biggest buying regret I've ever had about crowd funding. Ever since it's first "stress test", where you could do nothing in silky smooth 15 FPS, barely anything changed after a year of development. There is still no gameplay, no content, no nothing. You might say "But they say it right on the store page!" well yes, but this doesn't change the fact that game hasn't improved a bit after a year of development. This leaves questions about developer competency and the fate of your hard earned 15$. I suggest you stay away from this game until it's final stages of development.
Posted: May 25th, 2014
Was this review helpful? Yes No
15 of 18 people (83%) found this review helpful
397 products in account
7 reviews
0.7 hrs on record
Early Access Review
Clever metaphors and wordplay as well as really making the customer "Read the small font". It's not playable or even moddable as the Devs never respond, rarely release updates and rarely even say where they are in the production progress. Sure there is a roadmap, thats 2 months old....

Stay away from this until they learn to communicate with the community more.
Posted: June 30th, 2014
Was this review helpful? Yes No
21 of 30 people (70%) found this review helpful
97 products in account
3 reviews
0.1 hrs on record
Early Access Review
Read the description and developer statement, I didn't expect much more than a tech demo. I bough this because I liked the idea. I was disappointed to see that the developer does not even have a sever up to use.
Posted: May 20th, 2014
Was this review helpful? Yes No
11 of 16 people (69%) found this review helpful
179 products in account
1 review
2.4 hrs on record
Early Access Review
this game still needs alot of work before I can recommend it. sorry guys but it's a thumbs down for me.
Posted: June 25th, 2014
Was this review helpful? Yes No
172 of 201 people (86%) found this review helpful
197 products in account
3 reviews
1.9 hrs on record
Early Access Review
NOT YET!
At this time the game has no actual gameplay and is not functional as a "game" yet but more of an 'air particle simulator'. Buying it now is like paying for an idea that we hope will be good before ever seeing any actual progress. In several posts by the dev's they make it very clear that "there is not meant to be any gameplay. We would like to explicitly state that nowhere have we promised a fully functional, enjoyable game at this stage in development"

Don't get me wrong, I hope this game becomes the 3D Space Station 13 that we're all hoping for, but right now it's just a $15 library stuffer. If you still wish to buy it, just know what your buying. (this will change as more features are added)

(Just a side note: I believe in this game and the company behind it. When I first heard about the game a year ago I was onboard and purchased into the build knowing the state of the game just to help the devs out. If you want to see this game done right, go ahead and purchase, or donate on their website!)
Posted: April 5th, 2014
Was this review helpful? Yes No