Two stories, two main characters, one epic experience: in Memoria, players travel through different time periods, while following two distinct protagonists: Sadja, a southern princess who wants to be a war hero, and Geron, a bird catcher who wants to lift a curse from his girlfriend.
User reviews:
Recent:
Positive (34 reviews) - 88% of the 34 user reviews in the last 30 days are positive.
Overall:
Very Positive (700 reviews) - 92% of the 700 user reviews for this game are positive.
Release Date: Aug 29, 2013

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Packages that include this game

Buy Daedalic Adventure Bundle

Includes 5 items: Deponia, Edna & Harvey: Harvey's New Eyes, Memoria, The Night of the Rabbit, The Whispered World Special Edition

WEEK LONG DEAL! Offer ends May 9

Buy The Dark Eye Universe Bundle

Includes 4 items: Blackguards, Blackguards: Untold Legends, The Dark Eye: Chains of Satinav, Memoria

Buy The Daedalic Armageddon Bundle

Includes 11 items: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

 

Reviews

“Memoria' is Daedalic's best adventure so far. The story presented is as elaborate as it is clever and remarkably well written [...]. If you'd ask me, I wouldn't know what to do better.”
10/10 – Eurogamer

“Great, fondly presented story with a stunningly beautiful conclusion, spiced with diversified game mechanics”
9/10 – Gamereactor

“Memoria is a masterpiece that shouldn't be overlooked by anyone.”
4.5/5 – Cheat Code Central

About This Game

Two stories, two main characters, one epic experience: in Memoria, players travel through different time periods, while following two distinct protagonists: Sadja, a southern princess who wants to be a war hero, and Geron, a bird catcher who wants to lift a curse from his girlfriend. The game combines point & click gameplay with unique magic skills.

Sadja, a Southern princess, has an unstoppable desire to become the greatest hero in history – by joining and succeeding in the biggest war Aventuria has ever seen: The war of the Mages, fought in the middle of an uninhabitable desert.
Bird catcher Geron lives almost 450 years after the Great War. Geron’s eternal love, Nuri, has been turned into a crow by an evil curse. To give her back her human form, Geron needs the help of the mysterious merchant Fahi, who has magical powers. But Fahi is only willing to help Geron if he agrees to solve a puzzle which Fahi has seen in his dreams. The quest for answers soon leads to a chain of events that connects both Sadja's and Geron's stories, threatening to turn the present into a grim reflection of a long forgotten past.

Memoria combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features – and a wise, talking staff. Over eight chapters, players control both Sadja’s and Geron’s fates, involuntarily interacting with each other and bridging over 500 years of time. Each chapter in Memoria features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.

Key Features


  • Epic fantasy soundtrack and high quality voiceover to draw you deep into the game
  • Dive into the world of The Dark Eye, and explore mystical places such as Draconia, an ancient temple built by dragons
  • Follow the story of two unique characters through two different time periods
  • Beautifully hand-drawn 2D backgrounds and high quality 3D game characters
  • From the creator of The Dark Eye: Chains of Satinav, The Whispered World and Deponia

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista/7/8
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory: 2500 MB RAM
    • Graphics: OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • Sound Card: DirectX 9.0c compatible
    Recommended:
    • OS: Windows Vista/7/8
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory: 2500 MB RAM
    • Graphics: OpenGL 2.0 compatible with 1GB RAM (Shared Memory is not recommended)
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • Sound Card: DirectX 9.0c compatible
    Minimum:
    • OS: Lion (10.7)
    • Processor: 2 GHz (Dual Core) Intel
    • Memory: 2500 MB RAM
    • Storage: 10 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Positive (34 reviews)
Overall:
Very Positive (700 reviews)
Recently Posted
hime sama
( 13.0 hrs on record )
Posted: April 25
The game is ok in general, but the story is not that exciting and the puzzles sometimes odd. Most of Geron's puzzles where tedious but I enjoyed some of Sadja's.
Helpful? Yes No Funny
mOlly
( 10.9 hrs on record )
Posted: April 25
Memoria is a truly great experience,
A unique adventure game with a compelling story Memoria is one of those games that after finally completing gives you the same satisfying feeling as finishing one of your favourite book series. Intelligent storytelling, character depth, emotional moments and a great finish make this title an absolute must play if you're someone looking for something a little different 88/100
Helpful? Yes No Funny
Sarha
( 8.9 hrs on record )
Posted: April 22
I really liked the game, the story is amazing and you can play the game without having played the other one, wich is what happend to me.

This game is easily one of my favourites, the graphics are beautiful and the conversations can be read without problems, i'm not a native english speaker and i didn't have any problems ^^.

10/10
Helpful? Yes No Funny
Shyhalu
( 8.8 hrs on record )
Posted: April 9
The artwork, story, music, etc are decent. It's a good sequel to the Chains Of Satinav.

My only major complaint was the tower puzzle at the end, it was pretty annoying to deal with.
Other than that it is a solid adventure game, with a minor amount of obtuse puzzles.

Only minor complain was the reused/changed voice actors. I don't mind them reusing voice actors for different characters, but they didn't do much to alter their voices such that they were not recognizable.
Helpful? Yes No Funny
ThomasBlomkål
( 6.9 hrs on record )
Posted: April 5
Some riddles are so hard to solve. That story tho, absolutely amazing!
Helpful? Yes No Funny
babyy_slim2
( 8.8 hrs on record )
Posted: April 3
I didn't played The dark eye: chains of satinav,unfortunately,but I just loved this game!!
The story hooked me up
I was driven the entire game by the desire to know what had happened to Sadja..
I love her and her magic staff!
Also I just love the history of the mask and Satinav and the garden,they're just too great!!
My only complains are the last 2 puzzles that're way too hard lol
The story is really smart and can be difficult to someone to catch at first,but then just google the history of memoria and read the theories. =)
If you like adventure games and a good,magical history,then this game is for you!
The game art is gorgeous!
Excellent voice acting!!
Helpful? Yes No Funny
Anarka
( 9.0 hrs on record )
Posted: April 3
Having played most of Daedalic's point-and-click adventure catalogue, I can say that this one is easily my favourite, and quite possibly their best. A direct sequel to The Dark Eye: Chains of Satinav, a previous adventure game by the same developers set in a high fantasy world of faeries and magic, Memoria outshines its predecessor in every possible way. Perhaps the best addition are the new characters told as part of an ancient mystery and riddle the contemporary characters are trying to solve: the adventures of Sadja and her magical staff.

The puzzles are excellent, the voice acting great. The world-building is phenomenal and imaginative, the ending is emotionally resonant on multiple fronts. For fans of the adventure genre, this is up there with the best I've played (a list which includes The Longest Journey series, The Dream Machine, Superbrothers, and the Blackwell series). But without spoiling anything, I'd say the major strength writing and the storyline, with some great twists on the Satinav mythology and the central mystery surrounding a cryptic riddle. You'll have to play to find out more.

I highly recommend playing the first game, Chains of Satinav, first. It's a good point-and-click game with the same quality of writing, and will help set the groundwork for this great story.

I can only hope they plan on making a third game in this series.
Helpful? Yes No Funny
VenuS ♡
( 7.9 hrs on record )
Posted: April 2
Dude Mr narrator, your voice has stole my heart, I could hear you speak forever. CALL ME!
Helpful? Yes No Funny
cjsmyth's_wife
( 13.1 hrs on record )
Posted: March 29
I have played many point and click games, from the original Kings Quest series, Siberia, and on to Nancy Drew.
I can honestly say this is one of the best. The music is beautiful, totally pulls you into the scene.
The art work is great not too much 3D, and not too much cartoon. The gameplay itself is very easy and the puzzles are just the right amount of challenge and make sense. I don't want to be lookin up answers because a way to solve the puzzle no normal person would have ever known. The voice acting I think is really good except for the main guy Geron. I really don't think he knows how to convey emotion very well. Other than that, this is such a great game. It's one of those stories you think about for days after,wishing you had the next part. One hint for y'all, save often, in order to get all the achievements you might need to restart a section after you made a certain choice.
Helpful? Yes No Funny
MRLia
( 9.1 hrs on record )
Posted: March 28
Interesting story, fun puzzles, it makes you keep playing and wanting more.
Helpful? Yes No Funny
katbat_
( 4.3 hrs on record )
Posted: March 27
My game is stuck in Window and I can't play the game or even change it to full screen.. help?
Helpful? Yes No Funny
LifeIsZealous
( 15.0 hrs on record )
Posted: March 25
Great voice performances, rich story, and a mystery that was an unexpected challenge to unravel. Now a Daedalis fan and looking forward to exploring more of their games.
Helpful? Yes No Funny
edcal4121
( 7.9 hrs on record )
Posted: March 21
Been playing for 118 min and barely moved to 2 level of this game. Now I know why it only cost 2.00, lol. Total waste of money. Cant complete game without using walk through. Who ever made this game is a sick ♥♥♥♥♥♥♥.
Helpful? Yes No Funny
Jaehwan
( 13.4 hrs on record )
Posted: March 21
The glitch is freaking horrible. I am darn stuck, but which is, literally I can't walk a single step at the final stage. I desperately tried everything but I just can do nothing to fix it. Guess I should start it from the beginning? No way.
Helpful? Yes No Funny
B3aT
( 14.9 hrs on record )
Posted: March 18
A true adventure game, reminds me of Syberia. It has a nice balance of hard puzzle (some skippable), intriguing and twisted story and beautiful artwork. The end worth the waiting, it has a longer story then I expected.

Do not play this game as your first point&click adventure type game, is more for core-audience.
Helpful? Yes No Funny
ElusiveOne
( 12.7 hrs on record )
Posted: March 17
Memoria tells the distant stories of two characters living centuries apart – one on a glorious quest to ennoble her name in history, the other on a more personal pursuit to restore a friend's lost humanity. An ancient artifact with mysterious powers links the two adventurers, past and present.

Sadja and Geron provide two wildly different but equally remarkable leads. Their increasingly wonderful and captivating tale, set in a most intriguing yet believable magical world, ultimately comes together in a highly satisfying conclusion. Their distinctive journeys are never boring and in fact cost me several hours of lost sleep once I got hooked.

The game perfectly stays true to the classic point-and-click adventure formula, with a quickly accessible inventory and very clean interface. The context of the player's actions is always clear, with perhaps the most creative addition being the small array of simple spells to solve the more distinctive puzzles.

The excellent art direction showcases compelling and evocative hand-drawn environments throughout. Engaging voice acting solidifies intriguing characters and excellent writing, with concise and enjoyable dialogues.

The game does a good job of making the story easily accessible to newcomers of the series, although it insists on making references to the preceding episode, especially early on, which initially made me question whether I missed an important part of the tale. In the end, however, the game was so good it only made me want to play its prequel more.

The vast majority of puzzles use comfortable logic and are rather pleasantly straightforward, with a few exceptions where the designers seem to have lost their focus. Two particularly obtuse and disheartening segments come to mind; one early on when we first unlock the Send Vision spell and need to make seemingly random connections, and another towards the end where a confusing sequence of elevator rides and gem swapping forced me to look up the solution online. Both were perfectly good setups for original puzzles but were awkwardly executed, and should have been simplified.

On the down side, Memoria's characters suffer from stiff animations, particularly in facial expressions, though it is never too distracting. Also forgivable but disappointing are the cheap and repetitive sounds of footsteps, especially considering that the rest of the audio is more than serviceable.

Also, why so many excellent adventure games still choose to include the obligatory boring maze segment is befuddling. The developers appear to be aware of the annoying aspect of this decision and provided a "Skip" option.

Minor flaws apart, Memoria is an excellent game through and through and should be well appreciated by fans of the genre. If you grew up on LucasArts and Sierra adventure games, you probably already played this game or you need to add it to your collection immediately! Highly enjoyable.
Helpful? Yes No Funny
Smitty Werbenjagermanjensen
( 12.2 hrs on record )
Posted: March 17
If you like point-and-click adventure games and/or games set in really cool fantasy settings, please do yourself a favor and buy Memoria. It's the best game I played in a while, and the ending was so well-done and satisfying I just had to stare at my computer for a few minutes before I turned it off. Well worth the price.
Helpful? Yes No Funny
rjazz2
( 12.8 hrs on record )
Posted: March 13
Epic continuation of the Dark Eye series. If you're a bird catcher with delusions of grandeur, you should play this.
Helpful? Yes No Funny
Pointnclickster
( 12.6 hrs on record )
Posted: March 13
After being absolutely blown away by The Dark Eye: Chains of Satinav, I was very excited to continue the journey into Memoria. This game is fantastic; it retains that epic, big quality that Chains of Satinav had. While I do love this game, I have one personal nitpick...Lets get it out of the way before I gush my love.
In the prequel, we follow Geron and Nuri. I fell in love with these characters, and although the ending was bittersweet, I would have been content had it ended there. However, we see them in Memoria, as Geron is hoping to change Nuri back to her original form. This goal leads him to learn about Sadja, who is the heroine that Memoria centers around. Sadja is an amazing heroine and her story is incredible. The more I learned about Sadja and her quest, Geron and Nuri's quest seemed less significant, so by the time it was time to settle the ending for Geron and Nuri, I wasn't as enthused as I knew I should be. I quickly resolved their story, just so I could see what happened to Sadja, because that was who I really cared about in THIS game. Now all the good stuff, and there's alot.
Just like Chains of Satinav, it is gorgeous. It's more of the beautifully hand-drawn backgrounds and characters that we love. The cutscenes are also breathtaking. The look of this game gives it that epic feel. The voice acting is superb. The soundtrack blends itself perfectly to the look of the game, bringing tears to my eyes in places.
The characters are well done, but the ones that stick out are Sadja and her magical staff. These two make the game. Sadja is everything one would want in a good heroine. She is strong, resolved, caring, feisty, and dramatic. Her magical staff is a perfect balance for her: witty, supportive, concerned, and loyal. I have never rooted so hard for a princess to end up with an enchanted object. They are a perfect team, and the love and loyalty they share is felt and is truly the heart of this game. Seriously, the ending had me in tears.
As far as mechanics go, it is a standard P&C, with some interesting twists. Like in Chains of Satinav, you can perform magic. There are 4 spells you learn and will use throughout the game. The puzzles are fairly standard. Some are a tad difficult, but the game gives all the facts you need in order to solve them.
I am so glad that I played this game. I know there will be another play through in the future. The story, the look, and above all, Sadja and her magical staff are the reasons this will become a classic.
Helpful? Yes No Funny
baddog993
( 0.8 hrs on record )
Posted: March 12
Blah. Love the graphics. This game reminds me of why I stopped playing these adventure games. Tedious and to my way of thinking not very intuitive. Just one example the start of the game. Your required to fix a stick house. Now this is the tutorial of all things. I had to go online to find out the solution of all things. Really? Turns out you find a glass turn it into shards and then place the shards on the house of sticks and then you use magic to put it into a bottle? Yes thats the solution. Did it make a lick of sense to me?? Not really. It was just the solution.

Also just another nit pick. Their is a cave with a ?? on it. When I touched it the game claimed it was probably Poison and sticky. Yet you need to use this exact thing to make glue with a dagger? Ugh. Who did the proofreading for this game? I feel like this is one of these games that you could get the exact same joy of watching someone else play the walkthru without needing to look thru a walkthru to figure out what to do.

I suppose someone might get a thrill out of the guesse what the developer had in mind. Sometimes I am on the same wave length and it makes it fun. This is not of these games. Edna & Harvey: Harvey's New Eyes was one these type of games I really enjoyed. I could see what the developer was going for and it made sense. This game just seems to have solutions that I dont really get or understand or for that matter enjoy solving. Unlike Edna & Harvey: Harvey's New Eyes. So my personal opinon I am going to watch the youtube walkthru for the game and enjoy it that way. I got this game in a very cheap bundle and I spent 5 hours on Edna & Harvey: Harvey's New Eyes and I only paid $5 dollars for 4 of these game so I got a great bargain even though this game I found tedious and not very well thought out. Time to try out the other 2 games. No I dont recommend this game. A tedious affair.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
6.9 hrs on record
Posted: April 5
Some riddles are so hard to solve. That story tho, absolutely amazing!
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
36 of 44 people (82%) found this review helpful
10 people found this review funny
Recommended
7.9 hrs on record
Posted: April 2
Dude Mr narrator, your voice has stole my heart, I could hear you speak forever. CALL ME!
Was this review helpful? Yes No Funny
15 of 22 people (68%) found this review helpful
1 person found this review funny
Recommended
7.3 hrs on record
Posted: February 16
So my 2nd game of the Dark Eye Universe. You should really play first The Dark Eye: Chains of Satinav.

The sequel gives new hope that i lost after the ending of TDE:CoS bad ending/ outro. So burdensome the first part story ends, so happy i am about this 2nd part. The story has many great parts (ending is better then part 1, but still with a little sad factor), the graphics are still unique and the style work good with all other parts together. The sound is most time plain and appropriate. So you can focus on the main point of the game (riddles, art of design and the tale).

I give this game 92 % for point and click fans. Other people should test it somehow. The price for 7-12 hours is high even for this quality. So wait for a discount and then i hope you enjoy your buy with many funny hours of playing. Thank you for reading.
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8 of 9 people (89%) found this review helpful
Recommended
12.6 hrs on record
Posted: March 13
After being absolutely blown away by The Dark Eye: Chains of Satinav, I was very excited to continue the journey into Memoria. This game is fantastic; it retains that epic, big quality that Chains of Satinav had. While I do love this game, I have one personal nitpick...Lets get it out of the way before I gush my love.
In the prequel, we follow Geron and Nuri. I fell in love with these characters, and although the ending was bittersweet, I would have been content had it ended there. However, we see them in Memoria, as Geron is hoping to change Nuri back to her original form. This goal leads him to learn about Sadja, who is the heroine that Memoria centers around. Sadja is an amazing heroine and her story is incredible. The more I learned about Sadja and her quest, Geron and Nuri's quest seemed less significant, so by the time it was time to settle the ending for Geron and Nuri, I wasn't as enthused as I knew I should be. I quickly resolved their story, just so I could see what happened to Sadja, because that was who I really cared about in THIS game. Now all the good stuff, and there's alot.
Just like Chains of Satinav, it is gorgeous. It's more of the beautifully hand-drawn backgrounds and characters that we love. The cutscenes are also breathtaking. The look of this game gives it that epic feel. The voice acting is superb. The soundtrack blends itself perfectly to the look of the game, bringing tears to my eyes in places.
The characters are well done, but the ones that stick out are Sadja and her magical staff. These two make the game. Sadja is everything one would want in a good heroine. She is strong, resolved, caring, feisty, and dramatic. Her magical staff is a perfect balance for her: witty, supportive, concerned, and loyal. I have never rooted so hard for a princess to end up with an enchanted object. They are a perfect team, and the love and loyalty they share is felt and is truly the heart of this game. Seriously, the ending had me in tears.
As far as mechanics go, it is a standard P&C, with some interesting twists. Like in Chains of Satinav, you can perform magic. There are 4 spells you learn and will use throughout the game. The puzzles are fairly standard. Some are a tad difficult, but the game gives all the facts you need in order to solve them.
I am so glad that I played this game. I know there will be another play through in the future. The story, the look, and above all, Sadja and her magical staff are the reasons this will become a classic.
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4 of 5 people (80%) found this review helpful
Recommended
12.4 hrs on record
Posted: February 14
Great game from Daedalic! I still didn't play Chains of Satinav, the previous game, so I assure you this is not a requirement to fully enjoy Memoria. I couldn't stop playing it (and you know, getting achievements and stuff).
The artwork and scenery made it visually wonderful, the music worked beautifully, and the story was quite compelling, considering this is a fantasy point and click game. It even brought me close to tears at the end. Oh, Sharisad...
The puzzles......... most were rather logical, but some were eye-rollingly silly, designed only to have you trying random stuff. Well, this is something most point and click games suffer from, and Memoria is no exception.
All in all, totally recommended!
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1 of 1 people (100%) found this review helpful
Recommended
10.8 hrs on record
Posted: February 12
I enjoyed the first game in the series ("Chains of Satinav") more, though this sequel was also a great game. The gameplay is very similar to the first. The story is also quite complicated!
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1 of 1 people (100%) found this review helpful
Recommended
22.6 hrs on record
Posted: March 7
I really enjoyed Memoria but I have to admit I enjoyed Chains of Satinav more. Chains of Satinav was one of the first point and click games I played and I felt a lot more connected to it than Memoria. I also thought the puzzles in Memoria were a lot more obscure and required more guesswork even though I have played a lot more point and click games since chains of satinav and am therefor better at them than I used to be. Nonetheless I have to give Memoria a thumbs up because it is still a very good adventure game and if you like this type of game you'll love Memoria. Just be sure to play chains of satinav first it's a must.
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1 of 1 people (100%) found this review helpful
Recommended
14.9 hrs on record
Posted: March 18
A true adventure game, reminds me of Syberia. It has a nice balance of hard puzzle (some skippable), intriguing and twisted story and beautiful artwork. The end worth the waiting, it has a longer story then I expected.

Do not play this game as your first point&click adventure type game, is more for core-audience.
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2 of 3 people (67%) found this review helpful
Not Recommended
8.0 hrs on record
Posted: March 7
Game makes you expect a lot, but gives far less. An unsatisfying sequel for the dark eye: chains of satinav. Puzzles were mostly fun, but they complately forgot about what made the first game a really good one (Hint: The story and making you feel involved with it). I haven't seen such cheap ending since mass effect 3.

*Spoiler: Also, zero reason for us, and main character to care about what happens to staff and wannabe princess when story concludes. It's so apart from what you do AND want from the beginning of the first game*
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Most Helpful Reviews  In the past 180 days
12 of 13 people (92%) found this review helpful
Recommended
6.9 hrs on record
Posted: December 10, 2015
The most engaging story I've encountered in an indie game in a really long time, and that despite me not having played Chains of Satinav first (which I think would have made me more invested in Geron's story). Sadja is a fascinating character, her traveling companion is complicated in the best way, and the exploration of the importance of storytelling just pleases me to no end. Recommended to anyone who likes epic fantasy with compelling female leads.

If you're achievement hunting (or just get frustrated easily by point-and-click puzzles), you'll want to use a guide; there are a number of spots where you can get one of two different achievements depending on your approach to a situation, and there are a few others that are easily missable. If you know what to expect and save/reload in all the right places you can get 100% in one playthrough.
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4 of 4 people (100%) found this review helpful
Recommended
6.7 hrs on record
Posted: February 1
This is actually a sequel of The Dark Eye: Chains of Satinav, something that I didn't know from the beginning. It's about two different stories that are related to each other. The first story is about Sadja, a princess that wants to fight in the war and become famous, with the help of a magical staff. The second story is about Geron, the "unknown" hero from The Dark Eye: Chains of Satinav game, who is trying to find a way to transform his girlfriend, called Nuri, into a fairy again. Geron will have to learn about the heroic deeds of Sadja and finish her story, in order to achieve his goal and help Nuri before it's too late. In Daedalic we trust! Buy this game. It's a masterpiece.
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2 of 2 people (100%) found this review helpful
Recommended
11.4 hrs on record
Posted: November 13, 2015
A truly remarkable game! You must place chains of Satinav before this title, its a must. This is a beautiful and almost perfect sequal to chains. I really liked how they did it. It wasn't exactly as insane a story as chains but the story is beautiful. This one is much linear then chains with much simpler puzzles. The cutscenes are what are improved from the first game. What makes this a great game is the wonderful story with an ending that blew me away. I kinda wish they'd make a sequel to this one too. Daedalic is great at making these kinds of games. I'm so glad I played these games, I just wish it wasnt' so short.
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2 of 2 people (100%) found this review helpful
Recommended
7.4 hrs on record
Posted: January 10
I wish I could remove this game from my memory, so I could experience it one more time <3
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2 of 2 people (100%) found this review helpful
Recommended
9.0 hrs on record
Posted: January 3
The Short:
2D Graphics - A
3D Graphics - C
Music / Sound - A
Story - C
Puzzles - B
Stability / Bugs - B (Some people have reported crashes, I only encountered minor performance hits in some scenes)
Overall: B

The Long:
A short but decent graphic adventure which reminded me a lot of the old adventure games from the 90s. Overall, I'd recommend purchasing the game on sale if you enjoy adventure games (especially if you want some nostalgia from games of old). It is not worth its full price. I beat the game in roughly 9 hours (with pauses due to real life where the game was left running). If you marathoned it without getting up and are good at puzzles, you could finish it much faster.

The ending was probably the least interesting part of the adventure since your final choices are much more limited than I would have preferred. Unlike some people, I did not encounter any crashes or stability issues. The only problem was occassional lag in certain cutscenes and animations (which I am shocked about considering its a mostly 2D game and my computer is a monster). Anyways, my overall verdict would be to purchase it on sale if you want to experience a more old-school style adventure game with pretty background visuals, just don't expect the story to blow your mind.
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2 of 2 people (100%) found this review helpful
Recommended
13.4 hrs on record
Posted: January 3
This game is awesome... If you're into point-and-click riddle games.

While this isfar from my best type of game, I did really enjoy the story-telling, and the nice plot twist at the end.

So really, if you want a relaxing time with a few good puzzles, you should enjoy this ride.

Memoria is the sequel of another game, but it's not necessary to play it's precursor to understand it. (I started with this game)
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2 of 2 people (100%) found this review helpful
Recommended
16.8 hrs on record
Posted: February 2
I bought this during a sale, so I definitely can't say I was against the price. I was very happy to catch it on sale. What I would say though is that I sincerely wish that it had clearer display towards the top of the store page that told how the game was a Sequal. With the title what it is there's no easy way to tell it is a sequel as there is no number, nor is there a specific statement in the trailer that says it is the sequel. It mentions the first game in the trailer but it lists it as another game the creators made not specifically that it was connected to this one. It definitely is something that is going to have me triple checking games to see if they are the first game or not now.

Aside from this I am genuinely pretty happy about the game. The art, the way the story is told, the music. They all come together beautifully in a way that has me wanting more. I had to look up how many chapters there were within game so to try to keep myself from finishing it too fast. There were several times here and there I was stuck in ways I didn't feel I should have been however. I could tell generally what the overall goal was of what I needed to do even when there wasn't too clear of instruction, but because of how items and surroundings lacked sufficient information I was unable to easily decipher what to link together. Without, as the character would say, 'Random Guess Work.' One place in particular in game was irritating to no bounds for the way one would be constantly reprimanded for making a tiny mistake in a way that made it feel as though there was absolutely nothing one could do. Three characters in the same area, two shouting the third's name so repeatedly that I sincerely think I will never be happy to hear it ever again despite it originally being what I thought was a great name choice.

Overall I'd say it's worth it on sale or not on sale if you like a colorful tale told in a way that makes you feel thoroughly immersed for the way you help to forge the story itself. I would also add despite being disappointed I accidentally played a sequal game before the prequel, this game could be played without the other for how it is an amazing story all on it's own.
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2 of 2 people (100%) found this review helpful
Recommended
8.7 hrs on record
Posted: December 22, 2015
I enjoyed the story. Good music and graphics. Have to admit, I resorted to a walkthrough to help me get through most of the puzzles since they're not my thing. A solid game overall.
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2 of 3 people (67%) found this review helpful
Recommended
19.3 hrs on record
Posted: January 4
Memoria is a sequel to Chains of Satinav. In my opinion, I would highly recommend playing CoS first. While most of the story in Memoria is new, it is framed by the story/characters coming from CoS. In the least, you will feel more invested in those characters while playing Memoria, which enhances the experience.

I don't discuss plots in reviews much, but will say that Memoria is two stories in one. The first being a continuation of CoS that frames the story within the story. The second story is a tale of a young princess who lived 400 or so years in the past.

The dual story device here is both a blesssing and a burden in an otherwise very good game. You get to continue to play with characters from CoS that you care about and are invested in, while learning their fates. Yet, that part of the story feels a bit short and unsatisfying as probably most fans of the first game would like. The other tale though is very good with some very solid adventure type gameplay.

Again, following from my CoS review, the art style, voice acting and music are all excellent. The art style here seems a bit more refined/modern than the more painted feel of CoS, but is no less great. I found the puzzles in the game to be generally harder than CoS, with a good many being quite unintuitive. There are some real stretches here. I have to admit that my lack of patience caused me to peak in at a walkthrough at least 2 or 3 times to get moving. But overall still very enjoyable.

The story and adventures of Sadja - in the inner tale from the past - is really very nice and satifying from begining to end. The framing tale of Geron and Nuri, while solid, felt a bit less so, but it is still very good and marries nicely with the other tale. If you've played CoS I think you will understand what I mean, but just don't want to comment on that directly in the review so as not to impact the objectively of a new player experiencing the game.

A very solid companion piece to Chains of Satinav, with the combined two games providing plenty of hours of strong adventure type gameplay and story telling. Certianly a must for fans of the genre. I hope we one day see more games to continue the main characters stories.
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2 of 3 people (67%) found this review helpful
Recommended
23.5 hrs on record
Posted: December 26, 2015
In love. One of my favorites of all time!
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2 of 3 people (67%) found this review helpful
Recommended
19.6 hrs on record
Posted: December 28, 2015
fun game, most puzzles are fairly stright forward but there are some trickier ones.
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