An award-winning anti-platformer where destruction is the only way to move. Mold yourself into any form by destroying your cells, and traverse a devastated landscape filled with brain-twisting puzzles and bizarre mutations. Are you ready to break the mold?
User reviews:
Recent:
Very Positive (19 reviews) - 89% of the 19 user reviews in the last 30 days are positive.
Overall:
Very Positive (289 reviews) - 80% of the 289 user reviews for this game are positive.
Release Date: Oct 15, 2015

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Recent updates View all (40)

May 3

Version 1.07 is Out!



Hi everyone!

We've been pretty quiet lately, working hard on improving the game and porting it to more platforms (more on this soon). In the meantime we wanted to update the desktop builds with some great improvements.
Updates include:

  • Cloud saving!
  • Various puzzle improvements across all levels
  • Enhanced control scheme (great for speedrunners!)
Also, Localization and more updates coming soon!

Also, we're extremely honored to take part in the latest Humble Eye-Candy Bundle! More on this amazing bundle here!

Keep deleting & growing,
-- itay and the Mushroom 11 team

6 comments Read more

Reviews

“Mushroom 11 captivates with its ability to make such a strange, unique mechanic feel so incredibly natural”
9/10 – IGN

“Mushroom 11 Is the Weirdest, Coolest Platformer I’ve Ever Played”
Kotaku

“It’s one of the best puzzle games in a very long time.”
Rock, Paper, Shotgun

About This Game


Delete it and it will grow.
Mold an amorphous organism into any shape by pruning its cells. New cells will immediately grow, allowing you to traverse a mysterious world across brain-twisting obstacles, overcome swarms of bizarre mutated creatures, and understand the true nature of the devastation from which you emerged. The eerily beautiful visuals are complemented by the exquisite, ethereal soundtrack of British electronica legend The Future Sound of London, also available as DLC.

* Rock, Paper, Shotgun's Best Platformer of 2015
* IGN's List of Best Platformers and Most Innovative Games of 2015
* The Guardian's Top 25 Games of 2015

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP and up
    • Memory: 2 GB RAM
    • Storage: 500 MB available space
    Minimum:
    • OS: OS X 10.7+
    • Memory: 2 GB RAM
    • Storage: 500 MB available space
    Minimum:
    • OS: Ubuntu 10.04 or SteamOS
    • Memory: 2 GB RAM
    • Storage: 500 MB available space
    • Additional Notes: Linux experience varies on different setups. Let us know if you experience issues with this build.
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (19 reviews)
Overall:
Very Positive (289 reviews)
Recently Posted
Sol_HSA
( 0.3 hrs on record )
Posted: July 28
Really weird gameplay which is more fun than it has any right to be.
Helpful? Yes No Funny
Patterner
( 0.3 hrs on record )
Posted: July 23
failed the beginning of chapter 2, cannot climb up :(
Helpful? Yes No Funny
snadling
( 9.9 hrs on record )
Posted: July 20
Do you own a pen+tablet? Because if you do you need this game.
However, it’s still ♥♥♥♥ing fantastic with a mouse. I am pretty sure though I can’t convey how awesome it is to perform fungal acrobatics and fight plant monsters with art tools.

Essentially… you are…the hand of a fungal god? Who knows. But its your job to trim this bush of matter and use physics to defeat 7 levels of puzzles and coordination tests. There’s the spores of a plot (hyuk hyuk) sprinkled throughout the background art - it’s clearly post-apocalyptic, but I’ll let you make the rest of your conclusions on your own. This game wants you to work it out, damn you!

In addition, literally everything is astoundingly beautiful and I am looking up the artist of the background music in another tab atm. If that’s not enough to convince you, there are definitely some weird squidgy moist uncomfortable feels when you’re jamming your pulpy sponge through the tubes.
Helpful? Yes No Funny
Tobycars
( 0.6 hrs on record )
Posted: July 17
Overall good puzzle game, but, like others have said, it is very frustrating trying to control the blob and make it do what you want to do. If you are one of those people who like to rage and throw you controller/mouse/keyboard across the room then I won't suggest this game, but if you are up for a challenge then this game will welcome you with open arms. I would however, suggest you get it on sale since I don't feel it is a $15 game
Helpful? Yes No Funny
Linkums
( 5.9 hrs on record )
Posted: July 16
This game is freaking brilliant and not quite like anything I've ever played before. All you do is erase parts of yourself to grow parts everywhere else, and that turns into some really clever physics and timing based puzzles and "platforming". It's challenging to beat and very challenging to 100%. Highly recommended.
Helpful? Yes No Funny
CRiMiNAL
( 5.5 hrs on record )
Posted: July 11
Great game.

Very original, very challenging and creative.
Many secrets to find in each level.

Only "con" -
There are several sections in the later levels that can be too hard to complete, even though you know exactly what to do, it's just hard to make it happen in-game.
It's not really a con, but some people might find this really frustrating. (Including me ^^)


Overall, very good game, ~5-7 hours to complete (even more if you're trying to get all the secrets), very challenging, and great graphics.
If you're an indie/puzzle fan, you should play this game.
Helpful? Yes No Funny
ninja loco
( 4.7 hrs on record )
Posted: July 11
Great visual and sound but its just so god damn hard to control.
Helpful? Yes No Funny
Taleweaver
( 2.7 hrs on record )
Posted: July 10
Phew...how to classify this game? It's both a puzzler and a race game. It's a parkour for the thinking gamer. It's world of goo's building style with the movement of games like element4l, hydroventure (fluidity) or puddle. And the style is something between fallout and oddworld. All in all, the least you can say about mushroom 11 is that it's unique.

What amazes me most about this game is how fast moving around becomes a second nature to me, as I don't think I've ever played a similar game. You have to trim out the parts of your blob you don't want so the remainder will grow in directions you DO want it to go to. So it's mouse driven, and most likely mouse only (perhaps with a touchscreen exception?). Everything in the game is fluid and strangely intuitive. But that doesn't mean it's easy. I've just passed level 5 and if other reviews are to be believed, things'll get harder quickly now. And yes, some 'open the door'-puzzles are already were quite hard (borderline frustrating). But the overall experience itself was almost worth the price of admission. So I'm confident enough to thumbs up this game no matter what future levels may bring. :-)
Helpful? Yes No Funny
Van "The Beast" Umehara
( 2.1 hrs on record )
Posted: July 10
Neat puzzle (platformer?) game where the only way to move is to "erase" sections of the mushroom so it can grow more. Really neat mechanic that it explores fully throughout the game.

Fungus/10 would spore again
Helpful? Yes No Funny
Novensiles
( 5.8 hrs on record )
Posted: July 8
This is a somewhat hesitant recommendation. A handful of the later puzzles require extremely precise, methodical work, which is great until you realize the factors that combine into my 1 major issue with the game:
1. The delete cursor exerts slight force on the blob.
2. The random regrowth of the blob adds slight mass to a random edge of the blob and can unpredictably alter its balance.
3. The camera moves based on the position of the blob (and other factors sometimes) even during these puzzles, and cannot be locked.

Situations arise where these factors combine to ruin minutes of work on a puzzle and force you to reset. The worst part is that resetting these puzzles requires you to painstakingly remold the blob to the perfect, specific configuration by deleting randomly regrowing spots until they happen into the spaces you actually need them. When you need to utilize almost every single piece of the blob in precisely the right configuration, this can be pretty damn annoying to reset, work on for minutes, and then have ruined by the camera AGAIN.

Now that the bad is out of the way, Mushroom 11 is otherwise a standout puzzle game. It has an innovative, cool mechanic as its foundation. The physics are tight. Guiding the blob quickly comes to feel very fluid, natural, and intuitive as you build a skill unique to this game. Best of all, with few exceptions the level design teaches you how to use this core mechanic in new ways; it rarely adds a new "gimmick of the level" to shake up the gameplay as mediocre puzzle games do - the progression feels quite organic.

If a Camera Lock toggle was added to this game, its only significant weakness would be much improved. As is, Mushroom 11 becomes pretty ♥♥♥♥♥♥♥t at times. An otherwise singularly smooth, innovative puzzle game is worth that (significant) frustration.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
Recommended
6.3 hrs on record
Posted: July 5
Man I don't care if they lost their mind with the difficulty, this game is super innovative and absolutely well done. Also nice graphics, physics and soundtrack. Absolute MUST if you like experimental games.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
9.0 hrs on record
Posted: June 29
A great puzzle game with an awesome soundtrack. Highly recommended for all FSOL fans.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
5.3 hrs on record
Posted: July 4
In fact I like this game. but coming here and giving it a downvote out of sheer frustration is the only fun and satisfaction I could get from this game in the last 30 mins of dying over and over to the same "puzzle" :) I might change my review when I'm past this point.
Edit: Just after writing this, I did it! yeaH :D now i'm stuck at the next puzzle... feels like it's more dependent on luck than skill... ♥♥♥♥ this game.
Edit: I'm sooo glad I gave this game a downvote!! Actually I feel like it would deserve an upvote, but since the game is unfair to me, I am very happy to vote in an unfair manner too! God, I have developed a love-hate relationship to this game.
Edit: I beat the game. Changed the vote because it deserves a good vote... but I still hate it a little.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
2 people found this review funny
Recommended
2.1 hrs on record
Posted: July 10
Neat puzzle (platformer?) game where the only way to move is to "erase" sections of the mushroom so it can grow more. Really neat mechanic that it explores fully throughout the game.

Fungus/10 would spore again
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
3.2 hrs on record
Posted: June 28
i beat this game in about 3 hours. i didnt rush or anything, i played it calm and leasurly and still beat it. It is fun to see what cool shapes u can make as well as how visualy calming it is but it just isnt worth the price over the content. On that note there is only a 7 level "story" ,if u want to call it that, that has nothing else to do when u complete the 7 levels. over all it isnt worth the price tag.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
2.7 hrs on record
Posted: July 10
Phew...how to classify this game? It's both a puzzler and a race game. It's a parkour for the thinking gamer. It's world of goo's building style with the movement of games like element4l, hydroventure (fluidity) or puddle. And the style is something between fallout and oddworld. All in all, the least you can say about mushroom 11 is that it's unique.

What amazes me most about this game is how fast moving around becomes a second nature to me, as I don't think I've ever played a similar game. You have to trim out the parts of your blob you don't want so the remainder will grow in directions you DO want it to go to. So it's mouse driven, and most likely mouse only (perhaps with a touchscreen exception?). Everything in the game is fluid and strangely intuitive. But that doesn't mean it's easy. I've just passed level 5 and if other reviews are to be believed, things'll get harder quickly now. And yes, some 'open the door'-puzzles are already were quite hard (borderline frustrating). But the overall experience itself was almost worth the price of admission. So I'm confident enough to thumbs up this game no matter what future levels may bring. :-)
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
5.5 hrs on record
Posted: July 11
Great game.

Very original, very challenging and creative.
Many secrets to find in each level.

Only "con" -
There are several sections in the later levels that can be too hard to complete, even though you know exactly what to do, it's just hard to make it happen in-game.
It's not really a con, but some people might find this really frustrating. (Including me ^^)


Overall, very good game, ~5-7 hours to complete (even more if you're trying to get all the secrets), very challenging, and great graphics.
If you're an indie/puzzle fan, you should play this game.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
96 of 111 people (86%) found this review helpful
3 people found this review funny
Recommended
5.7 hrs on record
Posted: October 15, 2015
Introduction

Mushroom 11 is a challenging puzzle/obstacle course game from Untame. In Mushroom 11 you ‘take control’ of an amorphous organism and guide it through increasingly difficult obstacle course style chapters. The apocalyptic world you find yourself in is full of strange mutated creatures which either act as collectibles or bosses.

Presentation

The game’s presentation is easily its strongest aspect. The organism itself looks great and fits well with the rest of the game. The backgrounds are incredibly well designed, each chapter having a different one, they really give the game the ‘destroyed world’ feel that the devs seem to be going for. There’s not really any UI during gameplay but it’s not necessary to have one so that’s fine. The menus are nice and simple but I did have one problem with the menus, no confirmation dialogue when quitting to menu. I misclicked during boss fights a couple of times which resets the bosses, a simple confirmation would have meant this didn’t happen. It’s not a major issue but I found it bothersome.

Gameplay

So you’ve got yourself a giant blob of an amorphous organism and an obstacle course, how exactly do you get through this obstacle course? Movement is pretty much just erasing parts of your organism so that it can grow back on a different part of your blob. It’s difficult to properly describe how this movement is achieved but the game’s simple tutorial explains it rather well. Movement is only possible while your organism is in contact with the ground though so when you’re in the air you just have to hope you make it across to whatever you’re trying to reach. As for the actual erasing you simply use the LMB or RMB. The LMB is a large eraser generally used for movement while the RMB is a small eraser that’s generally used to cut off certain parts of the organism or to make more precise changes to the organism’s shape. The simple control scheme for the game definitely works well.

The puzzles/obstacles you encounter vary but for quite a few of the obstacles in each chapter they’re just more elaborate versions of what you see in the first couple of chapters which leads to little variety, apart from difficulty, over the course of the game. That said new obstacle types are introduced from time to time and some of them are a lot of fun, such as slides and cranes.

From time to time you’ll find you’ve either managed to erase too much of your organism or you’ll find yourself up close and personal to a trap which kills the organism, such as a lava pit. In these situations you’ll find yourself at the last of the regular checkpoints that you passed.

As well as these puzzles/obstacles you’ll face a boss fight at the end of each chapter. There’s good variety between the different bosses and they all provide a decent challenge, the later ones more so than the early ones as would be expected. The bosses also introduce interesting mechanics such as bombs which, if they go off close to you, will burn through your organism.

Audio

Not too much to say about this one, the sound track and sound effects are both good quality and fit well with the game.

Miscellaneous
  • As far as I can tell the game doesn’t really have a story, not necessarily a bad thing but something I wanted to mention.
  • Sometimes it felt very much like trial and error when figuring out puzzles/obstacles due to how you have no control over how your organism actually grows, only what you erase. While this is very much part of the game, and it probably wouldn’t work without it, I wanted to mention it in case it’s something you really don’t like.
  • Personally I don’t think the price tag fits what the game offers. Unless you go back and replay every mission to get all the collectibles there’s around four hours of content and due to the lack of variety it can feel like less than that. Somewhere around £6.99 would be more reasonable in my opinion.

Verdict

Worth Purchasing on Sale.

Mushroom 11 is a challenging puzzle game with a great look, good world design and fun gameplay which is let down by its high price. If you’re a complete puzzle game nut you might get your money’s worth but if you like a puzzle game every once in a while I’d suggest waiting for a better sale.

Review Copy Provided.

No drama, Just Reviews.

El K.
Was this review helpful? Yes No Funny
44 of 49 people (90%) found this review helpful
1 person found this review funny
Recommended
8.1 hrs on record
Posted: December 13, 2015
Pros
+ One main concept, which is done really well and explored fully - like what Braid does with time manipulation, Super Meat Boy with saws, and Portal with... portals.
+ Beautiful environment - each level has a distinct, abandoned feel while still staying different from each other
+ Music is meh, but fitting
+ No hand-holding: the game doesn't give you any advice other than the controls, leaving you to figure things out.

Cons
- There are some tedious parts.
- Short(ish) at first: there are only 7 "chapters." First five chapters are quick, but then the difficulty escalates a lot.
- Controls take a bit of time to get used to. Flipside: Once you get used to them, it feels fluid. Just because they're different != bad

Summary
Wonderful presentation, solid gameplay - It took ~6 hours to complete, and is very hard to 100% (no one has done it). It explores the "erase to grow" concept really well. Overall, a puzzle/action game worth the asking price.

Note: I got a copy from the developer, and gave an honest review in return. In truth, this has been one of my most anticipated games.
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35 of 43 people (81%) found this review helpful
1 person found this review funny
Recommended
11.6 hrs on record
Posted: January 17
This is possibly the most original platform game ever made. To start with our character is blob of green cells, he must be some type of mold or mushroom. I'm gonna call him a blob from this point on and I hope he doesn't take offence to this. I grew quite attached to him during our journey and have great respect for his determination to achieve his admirable goal in the game.

We control our blob by erasing parts of him, but don't fret he grows back to the same volume as before almost instantly. We can get him to traverse some pretty funky obstacles in the game by using the two erasers supplied (LMB and RMB) one is a large eraser and the other one much smaller, better for slicing or fine adjustments.

Some have complained that the game is too tough, but the levels are designed as such to place very regular checkpoints before and after each puzzle. Maybe the frustrating parts can come from some of the obstacles having seperate sections. Clearing the first couple of sections and then failing the third and having to restart does create some "NOOOOoooooo!!!!" moments for sure!

The puzzles are really well designed, have a great variety and most importantly are fun. So replaying them until I succeeded wasn't an issue. The few that caused me real headaches I stopped playing and came back to later with a fresh mind and found I completed them fairly quickly after.

The game looks nice, it has a grimy art style which works really well for our blobs environment. The sound track is created by Future Sound of London and its ambient style suits the game perfectly.

I felt a feeling of accomplishment completing the game but checking some of the achievements... some of them require one-shotting levels.... wow!! Good luck!!

I highly recommend Mushroom 11. It's a really original and well-designed platformer with well-placed checkpoints which counteract the sometimes seemingly impossible puzzles!
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