Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century. The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life?
User reviews:
Recent:
Mostly Positive (53 reviews) - 73% of the 53 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,039 reviews) - 82% of the 2,039 user reviews for this game are positive.
Release Date: 24 Mar, 2014

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Reviews

“My 7 Favorite Shooters of 2014: Betrayer is a special game, one I believe everyone should play, given the chance.”
Kotaku

“this is absolutely a project worth supporting if you appreciate atmospheric first-person games.”
PC Gamer

“PAX Prime 2013 Awards: Up and Comer Award. Now for the Up and Comer award, our rising star, I'm going to have to give it to a game that dazzled me.”
FPS Guru

About This Game

Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.

The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here?

Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.

Key Features

  • Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
  • Switch between two distinct worlds featuring different enemies, obstacles, and threats.
  • Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
  • Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
  • Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
  • Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.

About Blackpowder Games

Our ongoing mission is to create first person action experiences that are distinctive, compelling, and memorable regardless of scope or platform. Most of the founders began this quest together over 15 years ago at Monolith Productions and have continued to refine and improve our craft as a team ever since. We expect to continue on this righteous path for centuries to come now that the Singularity is just around the corner.

System Requirements

    Minimum:
    • OS: Windows Vista 64-bit
    • Processor: 3.0 GHz dual core or better
    • Memory: 3 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 1GB video RAM or better (NVIDIA GeForce GTX 460/AMD Radeon HD 6850)
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
    Recommended:
    • OS: Windows Vista 64-bit / Windows 7 64-bit/ Windows 8 64-bit
    • Processor: 2.4 GHz quad core or better (enhanced for multi-core processors)
    • Memory: 4 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 2GB video RAM or better (NVIDIA GeForce GTX 560 Ti/AMD Radeon HD 6870)
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
Customer reviews
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Recent:
Mostly Positive (53 reviews)
Overall:
Very Positive (2,039 reviews)
Recently Posted
CrOnNoS
7.7 hrs on record
Posted: 16 August
was going to give a good review till the game crashed after 7 hours of gameplay and corrupted my save
Can't recomend that
Helpful? Yes No Funny
Crim Hammerlock
4.1 hrs on record
Posted: 15 August
i would have allready beat this game, if i wan't such a wuss

8/10
good game
worth teh $5
usedto be $10.........
Helpful? Yes No Funny
nightsmoke
9.2 hrs on record
Posted: 15 August
Pros
+setting
+visuals
+sound effects / hearing
+atmosphere
+story

Cons
-AI
-UI
-a little bit repetitive
Helpful? Yes No Funny
Krald
9.0 hrs on record
Posted: 14 August
This game has excellent atmosphere and a fantastic combat system that manages to feel very impactful. Muskets and pistols are superbly implemented and their reload mechanics make changing weapons a necessity at times, and the other items you can carry around give you plenty of options. When you fire off those gunpowder weapons you really feel it and you have to make strategic decisions about when it might be safe to reload which adds some depth to combat.

The great atmosphere is brought about by good sound design and a beautifully haunting aesthetic. The mostly grayscale world, with smatterings of red really works to amp up the semblance of mystery, it gets the mind wondering “why is it like this? What could possibly be the cause? When will I finally lift this accursed grey?” This impetus pushes you on ever deeper into the forest, discovering clues and interacting with all sorts of nasties in order to try and uncover the ultimate answer.

Unfortunately, that's where the positives end. The game felt a little bit too long to me in truth, I feel the game could have used one or two fewer areas as it does get repetitive, and it felt like near the end even the developer was getting tired of writing stories as the things to find became more about gold and items and less about story, although that was welcome by that point as I just wanted to conclude the story by then.

It did redeem itself a little, but I still feel the story and the ending were underwhelming. I was intrigued at times, but overall I think it could have been a lot better. While the combat was full of impact, the story most certainly fell flat.

That said, I do still recommend this game, it is very cheap and if you're after something a little bit different the combat and the aesthetic alone are elements worth seeing, and the story passable enough to keep going until the end.
Helpful? Yes No Funny
DragonKing[龍王]
1.1 hrs on record
Posted: 13 August
aj pipied maj pants ven aj ringd fakin bel
Helpful? Yes No Funny
Portal
0.6 hrs on record
Posted: 13 August
uhmm i don't know yet this game maybe is not for me
Helpful? Yes No Funny
I'veGotFullBlownAids
0.5 hrs on record
Posted: 12 August
Psychedelic-noir visuals cannot distract me from a game that is more 99 cent Xbox 360 Indie Game than full fledged hard work echoed into a brilliant Indie Game. I'm not impressed with the minimalistic style as I am with games that are much cheaper than this. Perhaps I have not played enough but this game doesn't exactly encourage you to keep playing in any way. There are tons of better RPG's that kick you out of the door and say," No explanation, no hand holding." Better games than this have tried and failed in this respect. Don't get me wrong, I love a good Spanish Inquisition style story, as it is almost never done. I just can't immerse myself in a game that confuses itself ten more times than it confuses me. I hope to see better things in Blackpowder Games' library for I am all for Indie Developers. This is a bit harsh of a review but if you want to make it in the gaming industry you have to do your best to make a perfect game. Even if it isn't in fact perfect. A promising game but lacking enough substance to make it a fully enjoyable Indie experience. Not gonna rate this because I still haven't figured out what it deserves.
Helpful? Yes No Funny
Kaiser Dietrich
12.2 hrs on record
Posted: 11 August
A fun adventure/shooter game with an intriguing but linear story and pretty average combat.

Definitely recommend it for the story.
Helpful? Yes No Funny
Uncle Angry "( ͠° ͟ʖ ͡°)"
10.0 hrs on record
Posted: 11 August
Unique and fun. Maybe can add abit more. Worth the buy
Helpful? Yes No Funny
Dr. Pentothal
1.7 hrs on record
Posted: 8 August
The environmental effects and scenery while repetitive are very impressive and nice to look at. But for me, that is all this game really has going for it. The enemies are frustratingly overpowered and most of the gameplay is spent trying hopelessly to avoid them while navigating the wide open fields. I can see the appeal for very patient gamers and maybe it gets more fun eventually. It was not what I hoped for and holds little to no scare value.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 6 people (83%) found this review helpful
Recommended
3.7 hrs on record
Posted: 1 August
Mediocre FPS, bad easily fooled AI, slooow moving arrows.

Setting is great, would have been nice with voiced narration and NPC but this works well enough. “Detective” part of the game is…….run from one place to another. But the stories out there is as dark as promised. Have not finished the game when I am writing this but the main storyline have so far eluded me as I enter the third area. Would be nice with a skill tree as you solve mysteries everything for character progression is linked through gear.

As long as you are NOT searching for a BOOM headshot game but for something different out there i would recommend this.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
11.6 hrs on record
Posted: 17 July
Incredible atmosphere, brilliant storytelling, phenomenal sound design, and an all around gorgeous game. So glad I played it, and I want to play through it all over again soon.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
10.4 hrs on record
Posted: 17 July
Loved this game! been a while since I've experienced such an engaging game such as this one. Excellent gameplay and story
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
9.1 hrs on record
Posted: 18 July
Pros:
  • Good atmosphere
  • Two different dimensions and many lost soulds with mysteries to solve about their past
  • Decent combat
  • Good graphics for an indie game

Cons
  • While the combat was decent generally, at times it can be a pain in the bun (I'm talking about those savages)
  • Gets repetitive
  • Horrible stealth mechanics (Sort of forgivable because this isn't a stealth-centered game)

My score: 6/10
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
14.5 hrs on record
Posted: 24 July
A very atmospheric arcadey shooter with survival elements and a twist: automatic guns haven't been invented yet. Can get repetitive at some point, but it keeps you going until you answer that one fatal question: "What the ♥♥♥♥'s going on here?"

PROS/CONS
+Very atmospheric. Interesting (literally) monochromatic approach adds to that, but it is optional, which is nice.
+Gameplay fits the setting AND is fun. I never thought musket firefighting could be thrilling.
+Hard, but balanced. 1 to 10 disadvantages eventually become 1 on 1, with progression and adaptation.
~~ It is not action packed, nor an horror game. It's something in between.
~~ Story may appear to be disconnected tales in the beginning. Might discourage immediatists.
- Stealth system is almost ignorable. Fire your first shot and perhaps remain unseen. That is, if you haven't been spotted on the move.
- It gets repetitive. Objectives are usually the same. Enemies hardly ever change. Plotline makes you keep moving.

8/10
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
9.0 hrs on record
Posted: 14 August
This game has excellent atmosphere and a fantastic combat system that manages to feel very impactful. Muskets and pistols are superbly implemented and their reload mechanics make changing weapons a necessity at times, and the other items you can carry around give you plenty of options. When you fire off those gunpowder weapons you really feel it and you have to make strategic decisions about when it might be safe to reload which adds some depth to combat.

The great atmosphere is brought about by good sound design and a beautifully haunting aesthetic. The mostly grayscale world, with smatterings of red really works to amp up the semblance of mystery, it gets the mind wondering “why is it like this? What could possibly be the cause? When will I finally lift this accursed grey?” This impetus pushes you on ever deeper into the forest, discovering clues and interacting with all sorts of nasties in order to try and uncover the ultimate answer.

Unfortunately, that's where the positives end. The game felt a little bit too long to me in truth, I feel the game could have used one or two fewer areas as it does get repetitive, and it felt like near the end even the developer was getting tired of writing stories as the things to find became more about gold and items and less about story, although that was welcome by that point as I just wanted to conclude the story by then.

It did redeem itself a little, but I still feel the story and the ending were underwhelming. I was intrigued at times, but overall I think it could have been a lot better. While the combat was full of impact, the story most certainly fell flat.

That said, I do still recommend this game, it is very cheap and if you're after something a little bit different the combat and the aesthetic alone are elements worth seeing, and the story passable enough to keep going until the end.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
1.7 hrs on record
Posted: 8 August
The environmental effects and scenery while repetitive are very impressive and nice to look at. But for me, that is all this game really has going for it. The enemies are frustratingly overpowered and most of the gameplay is spent trying hopelessly to avoid them while navigating the wide open fields. I can see the appeal for very patient gamers and maybe it gets more fun eventually. It was not what I hoped for and holds little to no scare value.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
4.5 hrs on record
Posted: 2 August
If you're into survival, mystery and adventure, this game is perfect. With fun gameplay, moments of suspense, and an overall mysterious theme this can keep you occupied.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
578 of 601 people (96%) found this review helpful
20 people found this review funny
Recommended
22.0 hrs on record
Posted: 14 October, 2014
Betrayer is pretty unique in terms of gaming experience. In fact, I'm not entirely sure it can even be categorised as a 'game' per se... I shall try to explain.

You begin shipwrecked on a beach in 1604; all you know is that you sailed from England to join a colony in the Americas. You are met with an eerie, black-and-white landscape, devoid of colour and, apparently, life. You make your way up the beach, and from there you must begin to explore your environment in order to work out where you are, and what has happened here. Things are clearly wrong in this unsettling place. Your only ally is a mysterious woman in red who doesn't know her own name. Your enemies vary from Spanish Conquistadors with demonic red eyes to bow-wielding natives who utter unearthly howls as they stalk you through forests and grasslands; you barely see them coming before they are upon you, attacking and darting away before you can return fire. When you find and ring the fort's bell, the world around you shifts; just when you thought the daylight was scary enough, the night-world is ever more terrifying with skeletons and ghosts to be found all around you, shrieking in the darkness.

So, scene set, let's start with the basics. The monochromatic graphics are brave and striking; the rendering is gorgeous and you soon get used to looking at this greyscale world, as items of interest are vividly marked in red. But don't be fooled, this doesn't make anything easy to see coming, as realistic wind effects keep the trees and grasses shifting, fooling the eye into seeing movement where there is none, or covering the stealthy approach of a foe. The wind is both your enemy and your ally; you freeze when it blows, for fear that you've seen or heard something moving, or you can dash through the gusts, knowing the sound and movement of the wind will disguise the noise of your approach.

As if this didn't make things tense enough, sound is extremely important. There is no background music and no vocal acting; all you will hear is the wind, and the sounds around you - some enemies can be detected by the clanking of their armour, distincive howls, or gutteral roars. Early on you gain the ability to listen, using your HUD to follow sounds to be led to clues, locations and lost souls in need of rescue. Ring a bell to enter into the night-world and the sounds are amplified; the dull clanging of the bell, the screaming of wraiths, and having to use your listening ability to pinpoint the next clue... Seriously, play this game at night, alone, with the lights off and no other background noise, and you will discover a whole new level of immersion in this terrifying world. It will probably give you nightmares. And PTSD. Especially if there's a sudden noise in the house while you're immersed... honestly, last night, my cat sneezed while I was creeping up on a heavily-garrisoned fort area, and I had three kinds of heart attack all at once.

One of the hardest concepts to grasp in this game is that for pretty much all of the time you will not have a single clue what you are supposed to be doing - or even if you are supposed to be doing anything. Think about it - most games you play will have clear cut objectives, quests and story lines to follow. Betrayer doesn't give you any of that, and to be honest, why should it? It's realism at its finest - in real life, a stranger doesn't approach you in the street and tell you that the answer to all you seek is in the next town, here's a map, speak to so-and-so and report back to me so I can tell you what to do next... Betrayer expects you to behave as you might if you really did wash up on a beach in 1604. Figure it out for yourself! Take a walk - look around - collect clues - piece it together - find scraps of paper - talk to the friendly folk - kill the ones that try to kill you - trial and error; you'll get there in the end. Hopefully...

...Which is why this game gets mixed reviews, it seems. Betrayer will frustrate you as often as it rewards you, because when you're missing a clue and you don't know where to look, then it's hours of map-trawling to try to work out what you've overlooked. There is no handholding here; once you get used to that and start to work things out for yourself you can really start to enjoy it, but this game probably loses a lot of players early on who don't like that style of play. However, the rewards for perseverance are exceptional; intense, involving play; clever use of stealth and strategy; incredible characters and a deeply shocking storyline that keeps you guessing until the end.

So when I said at the beginning that it can't be characterised as a "game", it is because of the incredible amount of realism involved, despite the supernatural themes. It is a media form in its own right; a cross between a game, a movie and a real-life action adventure where you have to work everything out for yourself. Betrayer will not even ask you the questions, let alone tell you the answers - you will literally have to suss everything out for yourself. The beautiful thing is that you will be vey pleased with yourself when you do!

One of my favourite elements of this game was in not knowing where the true evil was; in the deeds of the settlers you learn about, or in the shadowy realm of ghosts and monsters. The irredeemable acts that people do to each other in their own selfish interests and the ways in which those deeds come back to haunt them are intriguing, horrifying and tragic all in one go.

Betrayer is, essentially, a simple game that can be incredibly difficult at the same time. For example, the combat is apparently straightforward in a point-and-shoot manner, but the nature of the weapons and the environment makes tactics important. Stealth is essential in many cases and reload times for muskets, pistols and crossbows have to be taken into account. You can only carry a realistic amount of ammunition so being able to recover spent arrows from fallen enemies is a nice touch and saves your precious resources. You quickly learn the best weapons to use against each enemy, and there is a grim satisfaction to be had in being able to "stealth kill" an enemy silently from a distance using your trusty longbow (my personal favourite weapon in the game) or by sneaking up and throwing a tomahawk at them.

In fact, it is hard to pick fault with Betrayer. Any frustration at not knowing what to do is negated by the fact that it is simply part of the point of the game; you just have to keep searching until you find something that takes you forwards. If you don't like the greyscale graphics, you can adjust the settings of the game so that it is in full colour; personally, I enjoyed the atmospherics much more without any additional colours. If you don't like the eerie silence of the game, you can ruin it with your own background music or something.

My only real nitpick is that it would have been nice to have some voice acting - if the Lady in Red and other "characters" could talk directly rather than using text boxes, then it would have made the game feel even more realistic. The text boxes were, for me, a jarring interruption to an otherwise flawless experience; even the HUD has been carefully considered to be as unobtrusive as possible, and can be turned off for ultra-realistic feel.

Otherwise, I thoroughly recommend this game. This is definitely one for those with patience and tenancity who are looking for a real challenge. It is not something to be played through quickly or for light relief. If you invest some real time in working through Betrayer and give it - and yourself - a chance, then you will not be disappointed.
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106 of 115 people (92%) found this review helpful
3 people found this review funny
Recommended
19.6 hrs on record
Posted: 5 October, 2014
Betrayer is a first-person game, where you awake on a small beach after your ship wrecked.
You are thrown into the game, without any explanation or a real goal first, so you'll start exploring.

Controls are basically like any other first-person game. you can jump, crouch, use your weapons and interact with objects.
So, until here, everything is quite the usual.

What makes it so interesting and unique in my opinion, is the visuals.
Yes, having a game being black and white and only highlight enemies and objects with the color red was a great move. It adds a lot(!) to the atmosphere (you can however play with the contrast, and color saturation yourself to make it colorful again, though i wouldn't recommend it).

After you have made your first steps, you encounter quite mysterious happenings.
Enemies appear and will try to shoot you on sight, but they don't seem particularly human.
After finding and entering your first settlement, you'll find burned corpses and try to find out what happened to these poor souls and then, there is also that mysterious maiden in red, which appears out of nowhere and then there is also, what i would call, the "ghost realm" (after ringing a bell in a settlement, everything darkens and you'll end up fighting skeletons and talking to souls, which got murdered).

Together with the visuals, the great sound and the spooky atmosphere it makes a quite good game.
The world itself is divided into larger hubs, where you can roam and explore freely, though, there isn't that much to find (graves, some clues and diary-entries which will give you a bit of backstory and few settlements or smaller places of interest).
You will find (or buy) different weapons throughout the game, like bows, crossbows, pistols and muskets to fight of the enemies (which you should do stealthy in most cases, as you can't take much damage).

The middle part feels a bit stretched and sometimes, it can be a bit frustrating, not knowing exactly what to do and where to go, but if you like exploring and a rather stealthy first-person mystery game which doesn't take you by the hand, then i would definitely recommend this one!
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