In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland. The townspeople of Banished are your primary resource.
User reviews:
Recent:
Very Positive (320 reviews) - 88% of the 320 user reviews in the last 30 days are positive.
Overall:
Very Positive (18,615 reviews) - 90% of the 18,615 user reviews for this game are positive.
Release Date: Feb 18, 2014

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About This Game

In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland.

The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.

Banished has no skill trees. Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels. These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad.

There are twenty different occupations that the people in the city can perform from farming, hunting, and blacksmithing, to mining, teaching, and healing. No single strategy will succeed for every town. Some resources may be more scarce from one map to the next. The player can choose to replant forests, mine for iron, and quarry for rock, but all these choices require setting aside space into which you cannot expand.

The success or failure of a town depends on the appropriate management of risks and resources.

System Requirements

    Minimum:
    • OS: Win XP SP3 / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 512 MB RAM
    • Graphics: 512 MB DirectX 9.0c compatible card (shader model 2)
    • DirectX: Version 9.0c
    • Storage: 250 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 7 / Windows 8
    • Processor: Intel Core i5 processor (or greater)
    • Memory: 512 MB RAM
    • Graphics: 512 MB DirectX 10 compatible card
    • DirectX: Version 11
    • Storage: 250 MB available space
    • Sound Card: Any
Customer reviews
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Recent:
Very Positive (320 reviews)
Overall:
Very Positive (18,615 reviews)
Recently Posted
BOBTHEBUILDER
( 7.4 hrs on record )
Posted: May 24
Charming and cute, but uninspired and lacking in challenge.

This game combines the startup of Tropico, the theme of stronghold and the resource management of Anno. But in capturing portions of each of these games it also loses what made each game so defining and enjoyable.

Reasons for not recommending:
- Survival is far too easy, game feels unchallenging.
- Achievements are a poor substitute for any sort of challenges or missions
- Game badly lacks pacing, even with the speed kicked up
- Lack of any political structure (I guess the banished group forms a perfect anarchist utopia?)
- Later game just becomes a constant juggling of resources instead of being growth focused

The game is a good concept but it lacks in execution. With more content and development this could become a great game, but sadly that will likely never happen.
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celticjrc
( 403.1 hrs on record )
Posted: May 24
Not sure what you did with the last update but you made the game impossible to play. Two iron mimes and four blacksmithes working but no tools. Four foresters and three woodcutters but no firewood. It's like the tools and wood just evaporate. Never had that before.
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Tomteluva
( 44.6 hrs on record )
Posted: May 24
It's very fun to get everything working but on lower diffeculties the chores gets a bit tedius as the diffeculity is really in expanding at a stable rate.
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YRMYJA$KA
Posted: May 23
Best
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jemoltechnolive
Posted: May 23
need a way to limit wool production. wool takes over my barns and i end up with nowhere to store food please fix a way to limit wool and leather/hide production. other than that it's extremely challenging and very fun to play
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smattsen
Posted: May 23
Banished is a fun liitle game
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WeeabooJones
( 378.9 hrs on record )
Posted: May 23
It's basically Dwarf Fortress with no dragons/demons/goblins therefor 0/10 for lack of dragons
On a more serious nore this is a great game about building a colony and trying to make it thrive against the forces of it trying to kill itself at every possible turn. Making enough food with enough houses for your population? Too bad more children, people starve to death. Have a harvest coming in? Not when the farmers suddenly collapse for no apparent reason.
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Zanther
( 13.4 hrs on record )
Posted: May 23
It's fun, then gets decently hard. Great, amazing game.
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Wozza
( 19.3 hrs on record )
Posted: May 23
This is one of those games that you buy in the sale because it looks cool and then realise you'll probably never play it. That's exactly what I thought of this game originally. Then, an update appeared on Steam. No idea what the update was but it reminded me of the game and thought I'd try it. 10 hours later and 4 maps later I finally managed to get to a self sustaining village of around 70 citizens.

The game is a challenge, resources are constantly under pressure particularly in the early stage and this is a micro managers dream. You need to shift your dozen or so citizens between various lines of production to stop the village from starving, freezing or without resources. There are a few mods available that make resource production a little bit easier, I used the iron and wood boost for a short while to prevent my city from dying out.

I love city building games, my favourite being Cities Skylines and this game is a medieval city builder with some differences in gameplay which make it unique and make me want to recommend to everyone that enjoys any kind of city building game.

10/10 would let guy get crushed by a rock again.
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Ace
Posted: May 23
relaxing game
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Sherminator
Posted: May 23
It truly is a fun game and I enjoyed it but after a while it starts to get repetetive and boring.

Things I think should be added to the game:

- Some sort of multiplayer (either with real players or with npc's)
- Villages that can evolve (from medieval to Industrial revolution building style, also the proffesions change and become more factory based)
- Other way to transport goods (Horses or boats) from let's say a mining village to the main village

Overall I rate banished 75/100
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HalfMoon95
Posted: May 23
A little hard to get at first, but ultimately amazing. Like SimCity or City Sylines set in the Middle Ages.
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Sydney
( 12.8 hrs on record )
Posted: May 22
This is an odd game with an interesting premise. If you like games such as Age of Empires and Civilization, I definitely reccomend it.
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Gay Boy
( 38.3 hrs on record )
Posted: May 22
This game is really fun in the beginning. However, late game becomes boring because it basically just snowballs with no challenges. In other words, you pretty much beat the game. Also the developer basically made this game and gave up on it and let the mods "update" the game. So there won't be any more updates in the future. The game under went 5 patches before it went into beta and all the patches were just bug fixes. If the game was a little cheaper, then yes I would reccomend it.
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Conner
( 19.0 hrs on record )
Posted: May 22
Nice little game. Can be buggy but it's also a hell of a lot of fun at times. 7/10.
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minimimor
( 24.3 hrs on record )
Posted: May 22
its fine chalenginging for the first yr or so after that easy and late games boring nothing to do build some more houses etc. did enjoy it to begin with so i will rate a thumbs up because i didnt hate it if the was a middle option thumb to the side id pick that
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Some1xx
( 252.5 hrs on record )
Posted: May 22
A beautiful and well made town builder and management game.

Banished can take a little practice to get the hang of with to start with but when you get going you can build up a really large town able to sustain itself.

There's a good amount of resources to to collect and a wide variety food grow, gather and hunt.

There's no progression in the sense that you unlock new buildings or features, everything is available for you from the start so you can build up how you wish.

Your village can spiral out of control into disaster if you're not careful, especially near the beginning or if you're hit by a natural disaster. Such as lack of tools which bring all of your production down and makes even more chaos.
One thing to watch out for is the colonists can get a little greedy and take all available food when there's only a small amount in stock, leaving none for others and letting them starve.

The base game does lack buildings and you can soon feel as though you've built everything in a short time, there's plenty of mods to download but I would have liked to have seen more in the game.

Biggest problem with the game is the frame-rate when reaching 1,000+ population, for me it became unplayable so you will need to keep that in mind when building a village across the whole map.

Overall it's a great game and plenty of time can be spent, there's some nice achievements you can work towards if you like extra challenges/goals..
Definitely worth a buy if you like builders and/or management games.
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[psu] kardi
( 110.2 hrs on record )
Posted: May 22
Another one of those games where time just kind of gets away from you. Things are going great, got a nice village and resources but then a Tornadoe comes through and half your population is dead and you start all over.
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jasonits07
Posted: May 22
I am nearly 200 hours into Banished, the first 100 were probably played over 4-6 weeks with the last 100 over the last 4-6 months. If you read most negative reviews for the game you'll see "Depth, content, etc" mentioned a lot, and its a valid point. There really isn't much to do once you get a decent sized city built. The AI is not the best, the interface is lacking but functional.

After two years, I would have expected something new, new buildings, new animas, new seeds, new something. I get its a very small team but I'm sure they've had some time and resources (this game has sold fairly well) to introduce new content. I thought about not recommending it but I can't, the game is enjoyable, I like seeing my citizens go about, albiet a bit lost sometimes and doing what they do.

I hope more content becomes available soon, I like the game, and I want to like it more than I do now.

7.5/10
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Darksun
Posted: May 22
An excellent city-builder/ strategy game with decent graphics, a calming soundtrack and challenging gameplay.

It's pretty nerve-racking when the winter frost comes early and you lose your crops, meaning some of your villagers won't survive the winter.
or when a tornado flattens half of your town and kills a lot of workers, crippling your workforce.
or when disease spreads though the population and you're not prepared to deal with the sick.

good times...

The only bad thing about the game in my opinion is there's not much in the way of advancing tech and research like in other city-builders. Banished is all about bare survival against the harsh elements.

If you like city-builders and want a challenge, get Banished!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
50 of 53 people (94%) found this review helpful
1 person found this review funny
Recommended
61.4 hrs on record
Posted: May 3
Firstly, Banished is amazing. It blends city building and survival well... a little too well. Well enough for any goal to merge into one. This makes long playthroughs boring for there are barely any goals to achieve beyond building up your population, feeding your population, surviving a disaster or two, rinse, repeat. If the game were to have a larger array of feature then it'd be even better. So I give it a 75/100.

My ideas on how the game can be improved-
-add another entity other than yourself in the world. It's a good single player game but it gets a little lonely. Maybe add various NPCs to the game.
-NPC houses, towns, settlements etc. Places where the player has to connect a path to so that an exchange can be made. Maybe have specialastions varying from a farming town (sells crops over a period of a year for tools), mining town (sells iron and stone for food and other items) and a lumber town (sells wood and firewood for tools and food).
-NPC raiders or equal threat. A disaster event: a group of hostiles temporarily take over your town, slowly draining 50% of your food. To get rid of you must build a police station of sorts and train militia to protect your town. After they have been defeated they have a lower percentage of coming back to your town, until the threat equals 0.
-Multiplayer- build a seperate towns in seperate areas of a MASSIVE map. To trade, you either must build a trade port and assign people to be merchants and fill boats with materials, or build a road to their town and assign people to be caravans to begin trade. Caravans should have a chance of being raided so (from earlier) the police should be able to protect it.

Those are my ideas, if anyone thinks this should be in the game then why not send messeges to the creater to get this in. THE HYPE!
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51 of 85 people (60%) found this review helpful
8 people found this review funny
Not Recommended
144.3 hrs on record
Posted: May 8
I would have recommended this game before it became $20.00. I think the asking price is a bit much for a game that gets boring very soon after you have played about 20 hours. For a city builder, it's unique in that you have to manage a wide array of basic resources to survive. However, it's also very short for a city builder.

Once you attain a population of about 300 or more, there simply is no reason to play the game any longer. There needs to be a 'next-level' for players, after they've built past the survival stage, where grander buildings, regional conflicts (perhaps building an army for defense), or new villager specialist professions become available.

I've been waiting for almost a year for updates in this game that would bring it to the next level, and offer a fuller building experience. I've held off writing my review in lieu of the developer's promise to improve the game. Yet, alas, it seems those promises were false.

If one has money to spend, and wants to try something different for a small amount of time, they maybe will feel ok spending the $20.00 on this game. However, If you want a more enjoyable long-lasting game, buy Sim City 4. It's also only around $20.00 and is far superior to this game.
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11 of 12 people (92%) found this review helpful
1 person found this review funny
Recommended
25.2 hrs on record
Posted: April 25
Banished is a spectacular game. I do admit that initially I went in thinking it to be a city builder and thats how I treated it. I bit me back very hard and I was very displeased. But then I really thought about how I was playing. I cahnged it to a more "initally i'm screwed so husband your resources and educate your folks (so they do things more efficiently)", and once I started my games with that mentality the game itself became a true challenge and a blast. This is a very well done SURVIVAL game.

The Bad....
If you get a huge batch of nomads, it can throw you into a death spiral with food or plague (once of my nomad requests brought in almost 50 people, within 5 minutes those 50 added such a strain on my food that half of my city died to starvation).
You need to play very methodically. Build here, watch and see if it stabilizes, fix if it doesnt or leave it alone if it does. Rinse and repeat.
Growing your population. Holy christ this one can hurt. You basically need to be in a constant state of building new homes (which is rough because that adds more strain on your initially reduced resources). Thats the only way to populate the village/town/city.
Sometimes ya just get bad luck. The randomly generated map sometimes just gets ya in a stupid spot.

The Great
Damn, this is a fun game. There is always something to fix, tweak or build to make your village/town/city more efficient.
Plenty to build, plenty of ways to influence how your city looks and grows (with a forrester you can essentially make "parks".
Great mods. I recommend the terrains plus and the Banished plus. They both add difficulties and streamline the overall gameplay.
Tough as nails. This game was a great challenge to husband your resources and grow in a stable and healthy manner for your folks.

Conclusion
If you like to build vast cities off the bat with no challenge, dont buy it.
If you want to build a small village, work up to a bustling town, and finally grow to a massive city. But during each step of the way you encounter a good logistical struggle for stability. Buy this game. I cant tell you how much fun this was for me. Great job Shining Rock!
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12 of 14 people (86%) found this review helpful
Recommended
Posted: April 29
Pros
Large Maps
Allowing usage of mods
Great game mechanics
Good early on when making settlement
Fun overall

Cons
Repettitive
Sometimes boring
Grinding of resources
Really boring late game

Overall I would give it a 8/10. Its a great game, but the amount of repetition bothers a lot. Good thing that there are mods.
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9 of 13 people (69%) found this review helpful
8 people found this review funny
Recommended
Posted: April 28
I finally figured out what this game is all about. Everyone dies. ha - playing a computer, what was I thinking? It is a lot of fun when I want a mellow day alone because I will never win. A constant challenge.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
161.3 hrs on record
Posted: April 29
When I buy a game, I call it 'good enough' if I can get $1 per hour of good play. I paid $20 for this game. I have 150+ hours on playing it, as of this review. I'd say it is definitely worth the money. This is quite possibly the most challenging, addicting and frustratingly fun sim game I've ever played, hands down. There are mods for it, if the player is interested, which make it even better and more addicting. My dislike? Dishes don't wash themselves, my laundry doesn't wash itself, dogs don't feed themselves and all of the above mentioned takes away time from gameplay!
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3 of 3 people (100%) found this review helpful
Recommended
13.4 hrs on record
Posted: May 23
It's fun, then gets decently hard. Great, amazing game.
Was this review helpful? Yes No Funny
7 of 11 people (64%) found this review helpful
1 person found this review funny
Not Recommended
175.6 hrs on record
Posted: May 20
This is the first Steam review I've written where I feel conflicted about giving a thumbs down. Let me explain why I don't recommend this game.

My first 50 hours in this game were really fun--it was challenging and I enjoyed it. The problem is that the game lacks depth. Once you figure out how to minimize disaster (diseased crops/livestock, sick citizens, etc.) there isn't much left to do. I moved on to using mods for the remaining hours I played. I tried all of the mods and many were fun and the additions were neat but, they all failed to add real depth to the game-play. Additional types of crops and livestock don't add depth all they do is make it easier for me to keep the citizens happy.

On top of the game lacking depth (its #1 problem) it also has some very glitchy mechanics. I've had a newborn child end up living alone in a house (and somehow survived). Greedy citizens will steal all the resources they can and horde those resources (food/fuel) in their homes at the expense of neighbors who will starve and/or freeze to death. Resources can randomly teleport across the map which, can cause your workers to starve or freeze to death during the long journey to pick up that gliched out resource (in my case a piece of meat) from across the map.

In the end there was nothing that made me want to come back and play this game. I love City Builders but, this game pales in comparison to games like Anno 2070 and Cities: Skylines. I like the general idea of this game but, aside from building up an ever-larger population, there's really nothing to do after about the first 20 hours of game-play. This game doesn't have war/fighting, the trading is limited/lackluster and the random glitches can be infuriating. If you're looking for a City Builder with real depth check out Anno 2070 or Cities: Skylines.
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2 of 2 people (100%) found this review helpful
Recommended
35.9 hrs on record
Posted: May 18
It's a great city builder where the only objective is to survive. You mostly micro manage supply chains / resource storage, alot of people may find that boring, but I can't seem to get enough of it. This is my favourite go-to game when im in the mood for something relaxed and casual. I heartily recommend this game.
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1 of 1 people (100%) found this review helpful
Recommended
137.0 hrs on record
Posted: May 15
This game is great. I'm a little new to writing reviews so here it goes.

This game starts you off with a few settlers and rescources. You pretty much hit the ground running when it comes to this game. Everything from starvation, cold to sickness will trouble your village as it grows. You would think there would be a certain point in the game where you can become self sustanining, but from all the hours I have in this game I haven't found that yet. Every new game you create will make you think of ways to speed up farming, foresting or hunting. Some buildings would be better closer to others, bridges or tunnels prefered rather then walking around. This game (including all the mods you can use) is a create way to either pass time or give your brain a thrill. If you get this game and think that the playthrough is easy, just change the difficulty or explore the mods section.

8/10 graphics
9/10 gameplay

Highly recommended!!!
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1 of 1 people (100%) found this review helpful
Recommended
65.4 hrs on record
Posted: April 28
Considering this game came out in 2014, I would have really hoped for it to be more detailed by now.
It would appear the developers have made their money and run away, all but abandoning any further updates.

Its a fun game, but it gets extreamly repetative when you get the hang of it and realise that 'thats it!'
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1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
29.9 hrs on record
Posted: April 28
Everytime I start a new game I'm filled with the promise of what could be. How grand will my settlement be? The honest answer would be mass starvation and disease.
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1 of 1 people (100%) found this review helpful
Recommended
32.1 hrs on record
Posted: May 1
Banished starts with some supplies and a handful of people. Your job is to tell those people what their jobs are.

There are harsh winters and supply shortages if you make the wrong decisions, but generally everything needed to survive is there. This is not a rogue-like - there's no luck involved. Every map should be playable if you make the right decisions. I like using simple map-generator keys to play the same map over again.

The game has a "gritty" tone to it. There's a feeling that making these simple decisions really does drive a whole thriving economy, and the accuracy seems pretty high. Some choices can have harsh consequences and call into question the status quo in real life - there's a lot of food for thought here. I also get a good level of projection into the characters, and how they need to be flexible when priorities for the city change. There's also a lot of tension - I find myself staring at the "Laborer" counter hoping to assign any new worker who just graduated out of school, while hoping more people don't die of old age!

After putting this game down for over a year, I find it very enjoyable to pick back up again and give it a try. Well worth the time if you haven't tried it already.
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1 of 1 people (100%) found this review helpful
Recommended
19.7 hrs on record
Posted: May 1
Starvation is easily one of the most horrible ways to die. It is your constant enemy in Banished, and when it comes it arrives in waves of tombstones all etched with your failures to plan ahead on them. Beyond that this the comfiest game I've ever encountered. I'm admittedly no expert in civil engineering games, so I find Banished is just the right level of complexity for me. Easy to learn and I'd say hard to master but everything I've read points to an existing meta that will generally lead your town to lasting success. Luckily, there's already some great mods which add an impressive amount of new layers to the core gameplay. Did I mention hypothermia? That's a bad one too, it'll get you if you're greedy (like me) and put aside too much firewood to trade and don't leave enough for the townsfolk to keep themselves warm. I try to justify mass negligent manslaughter by telling myself these people were probably Banished for good reasons; dog-haters, theater talkers, or vaping enthusiasts. This game is good, be ready to lose an afternoon to it in the blink of an eye.
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1 of 1 people (100%) found this review helpful
Recommended
32.1 hrs on record
Posted: May 9
it's a really well done game, but it feels like the learning curve is a little low. also, feels as is half a game that could be fleshed out yet again with something to achieve. some good mod work has gone into it and it is a fun time period to build upon.
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1 of 1 people (100%) found this review helpful
Recommended
81.8 hrs on record
Posted: May 9
This game is so much fun, a real indepth way to play this city builder/management type game.

It has a bit of a steep learning curve which can be off putting to new players to this type of game but it is highly rewarding when you understand how to play.

Basic Overview -
It is your job to make sure your colonists (towns people) don't die. Simple.
You build building with certain purposes and have to assign your people to work there, otherwise its an empty useless building.
Now how do you keep your colonists alive, well you have to do a number of things.
Keep them warm
Keep them fed
Keep them happy
Keep them healthy

Now to do all this you need to create houses for your people to live in, create buildings to gather food which you then must assign a number of your colonists to do which takes away from your general workforce. While doing this you need to set up material gatherers, such as wood cutter, stone cutters and iron miners. All need there own buildings and you need to set colonists to work there. Now we run into the problem that you need more colonists for all these jobs, but having more colonists means more food needed. So we build more houses and hope more colonists are "created" and the young ones born can actually reach maturity without dying of cold or starving. Now we have some more colonists and all the jobs are filled, yay!

BUT WAIT

Your tools are running low, idiot you forgot to build a blacksmith to create tools! Your poor people are carving rocks with their hands, this aint minecraft! So your production of EVERYTHING slows down about 80%. Now you start to panic because your food is starting to deplete at an alarming rate. You quickly build a blacksmith and just in time to start producing tools. phew!

Now you decide your little town is able to sustain it's self and you think "maybe i should expand, but what should I do" Well, you can choose so many different paths. You could build a trader on the water and try and get some new things such as farm animals or seeds for your very own farms. Lets say we build the trader and they arrive and they have cows for sale. Now there isn't money in this game, you need to fork over your hard earned resources for these cows and ofcourse you need 2 of them otherwise they wont reproduce. So you hand over ALL your precious stone which has killed many of your people to gather in hopes for these cows.

Whoop, you have cows now. But they need a pasture. So you build one and it's big, bigger than you expected. You assign some people to tend to these lovely cows. Almost straight away they start producing milk, this was a good trade. Now you've had these cows a while, 2 cows has turned into 10 cows but your pasture isn't big enough for any more so any excess cows start to be slaughters for there meat and leather. Your people get to eat meat and now you have some strange leather. You build a tanner/tailor to craft these pieces of leather to create clothes to make sure your people dont freeze. Also you have left over clothes and you trade them with the merchant for another type of animal, maybe sheep for mutton and wool or maybe some chickens, you can have so many eggs.

Anyway i've been rambling and unfortunatly a disease has now popped up and you being silly forgot to build a doctor and it wipes out half your population in a matter of minutes. This hit was hard, you can sustain your new population with it's high demands and they slowly starve to death.

They're all dead now...

What would you do differently next time, maybe cows weren't a good trade? Have fun!

10/10 - Would do it again


The vanilla version of the game is perfect as it is as it gives you enough variety and space to explore good combinations of how to use the ingame economy. On the other hand, I couldn't play this game without the MODS. I have played it enough to enjoy it and after a while it becomes a little boring because they're isn't enough. But the MODS, mainly the one created by BlackLiquid, add SOOOO much to the game! they add so many new things to influence the economy and make your expierence just so much more fun and difficult.

I have been playing this game since it came out and I still return to it today, it's fun and always able to provide a good challange,
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1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
325.3 hrs on record
Posted: April 25
This game IS addictive, challenging, relaxing, and really a pleasure to play.

The background music is almost hypnotic - I think there must be something subliminal buried in it xD. Hours after I've turned off the computer, I find that repeating tune stuck in my head. God help me, I love it.

As of this writing, over 91% of the reviews are Positive, and there is good reason for that. The game is a winner. There are an almost infinite number of scenarios to choose from, with some childishly easy to succeed at (a good place for beginners to start), and the difficulties go all the way up to essentially unsurvivable.

The incredible number of MODs available to choose from in the Workshop also adds so much richness and variety to the game. There is a HUGE Banished community growing and supporting the game and its MODS. The one scenario that seems to disturb me most is the two settlers, Adam & Eve scenario - LOL, where brothers wind up marrying sisters, and then 1st cousins, etc. Now, that's a genuine Uncle Daddy & Aunt Mama family tree. Anybody on earth should find that hilariously funny, with no disrespect meant to Arkansans.... Bless their hearts.

I've seen a few critical reviews that reference Sim City, and such, and if that's all they see here with Banished, they came in the door with the wrong expectations. I own multiple generations of the Sim City series dating back to Win95, as well as, Cities XL, Cities in Motion, and so on. Banished has little in common with those, IMHO.

The Banished player gets the chance to more closely manage resources and activities, and essentially 'craft' to build more complex structures, more sophisticated clothing, etc. (Hint - warmer settlers work more efficiently in harsh winters). This is not a high pressure, can't go AFK for a coffee or bathroom break, kind of game. So, settle in, relax, and enjoy. For frenzied, Constant ACTION, Run 'n Gun players, there's always a Call of Duty server somewhere, right?!

In short, the Banished player chooses the region and number of initial settlers, as well as starting resources in the game menu. The race is on to get sufficient shelter, food, and fuel (firewood/coal) before winter sets in. When it gets cold, you won't see much production from the settlers. The strategy you start with is up to you. As for me, early in the game I prefer to focus on Gatherers and an Herbalist (the Healer) before that first winter. I've had great starts where there were tons of firewood, food, etc., only to see everyone die off to sickness, because I forgot the Herbalist. Another point I keep in mind is to stockpile absolutely every scrap of firewood, food, and medicine that you can lay hands on to the point of ridiculous excess, so that you can spare settlers to be teachers, preachers, and healers. Sure, it sounds corny, but Education is important, since educated workers here simply produce more. Be leery of nomads. When they show up, they usually lack education, have scores of unproductive, hungry children, and invariably bring disease, so you better have a hospital. The game never makes it clear what the disease is, but I suspect some nasty STD - LOL. Again, no offense intended, Arkansans.

When I first started the game, I had settlers dropping like flies, and sadly, my major concern seemed to be having a large enough cemetery. But now, regardless of difficulty, I manage to keep things balanced enough that the only deaths seem to be from old age - as it should be. I also highly recommend one of the Mods that change the passage of time to one actual year of gameplay for each year of the settler's life. The default seems to be several years of life for each four-season Banished year. When everything is stable for a moment, and little direct input is required, it has a great Fast-Forward x10 that moves things along until a point where more input is required.

A satisfying moment for me is when I'm 8 or 9 game years into a scenario, and I have some of the original potatoes from the wagon in the barn. That's when you know the food production is more than under control. Anybody hungry for a 9 year old spud? I'll pass!

I bought Banished during an earlier Sale, so keep your eyes open for sales. Frankly, for me it would be worth the money at full retail, so jump at the chance to buy it either way. More than 91% of the buyers think you'll be glad you did. I hope this was helpful. Cheers
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1 of 1 people (100%) found this review helpful
Recommended
20.6 hrs on record
Posted: April 24
Only played a bit but already amazed by the will this game gives you to play and I have still not found a great food choice but chickens work well am enjoying lots pls get
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1 of 1 people (100%) found this review helpful
Recommended
284.0 hrs on record
Posted: May 7
Lovely game, unless you go for achievements a couple of playthroughs would make you already have done everything, however, the Colonial Charter mod opens a whole new world of posibilities, the guys that make that mod are working really hard and the results are amazing.

If you like to play chilling disable natural disasters and get a fair weather with not a hard start, if you like challenges, a harsh weather with hard start and natural disasters on will give you a run for your money if you don't look up a guide on how to start.

And the game was made by just one person, amazing.
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1 of 1 people (100%) found this review helpful
Recommended
Posted: May 4
Banished is a survivalist city builder loosely set to medieval times. You're tasked with keeping your few followers fed, clothed and homed, gathering resources to expand and battling the elements and the terrain. This is much harder than it sounds like, as disasters in the form of disease or fire can hit without warning, nevermind more common occurrences like starvation or hypothermia caused by your mismanagement. All in all, an enjoyable game once you figure out how to grow and diversify your settlement a bit.

The biggest issue I have with the game is how housing distribution is handled, and how little control you have over it. Your citizens will not have children unless they have homes of their own (i.e. adult children do not reproduce). This means that you will either have to constantly build more homes, or suffer devastating generation crashes every so often as widowed old people greedily demand a full household until they die, meaning you'll have fewer families and ultimately even more people above child-rearing age. A demographic disaster can be harder to recover from than anything else the game throws at you, save perhaps a wildfire scorching half your town. If you have a town hall and the ability to bring in nomad settlers, it'll be easier, but often the first pop crash happens long before you get that far.

Given that this is a survivalist game, though, overcoming such challenges is a large part of the game experience. The game does grow on you after a while, and the soothing, perpetual music urges you to continue for that little while more even when bedtime beckons.

Banished is quite decent value for your money, all things considered - just expect some frustration as you learn how to cope with the many hurdles it can toss at you.
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