In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland. The townspeople of Banished are your primary resource.
User reviews:
Recent:
Very Positive (368 reviews) - 85% of the 368 user reviews in the last 30 days are positive.
Overall:
Very Positive (19,003 reviews) - 90% of the 19,003 user reviews for this game are positive.
Release Date: Feb 18, 2014

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About This Game

In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland.

The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.

Banished has no skill trees. Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels. These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad.

There are twenty different occupations that the people in the city can perform from farming, hunting, and blacksmithing, to mining, teaching, and healing. No single strategy will succeed for every town. Some resources may be more scarce from one map to the next. The player can choose to replant forests, mine for iron, and quarry for rock, but all these choices require setting aside space into which you cannot expand.

The success or failure of a town depends on the appropriate management of risks and resources.

System Requirements

    Minimum:
    • OS: Win XP SP3 / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 512 MB RAM
    • Graphics: 512 MB DirectX 9.0c compatible card (shader model 2)
    • DirectX: Version 9.0c
    • Storage: 250 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 7 / Windows 8
    • Processor: Intel Core i5 processor (or greater)
    • Memory: 512 MB RAM
    • Graphics: 512 MB DirectX 10 compatible card
    • DirectX: Version 11
    • Storage: 250 MB available space
    • Sound Card: Any
Customer reviews
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Recent:
Very Positive (368 reviews)
Overall:
Very Positive (19,003 reviews)
Recently Posted
TaraTheNoob
( 8.8 hrs on record )
Posted: July 1
I've played a few management games and this was one of the hardest for me. I have spent countless replays trying to work out where I went wrong previously. My goal is always to get further than I did the last time, and for me this is why I am hooked. Not a 'fun' game in any respect, as I am constantly stressing about how much food/firewood/etc my villagers have at any time, but an addictive one. I would definitely reccommend this game. It looks like I've only played a few hours, but I played many more on a friends account before I got my own.
Helpful? Yes No Funny
Fizmer
( 28.2 hrs on record )
Posted: June 30
Too all my citizens, I'm sorry.

If you would just stop being greedy ♥♥♥♥♥♥♥s and share food, this wouldn't have happened.

R.I.P.
Everyone


On the real though, I love this game. Simple, yet addicting.
Helpful? Yes No Funny
MHmaestro7
( 73.2 hrs on record )
Posted: June 30
One of the best games i played in a while. I have always been a management game fan, and this game is not only fun, its visually peaceful. Only gripe I have on the game, is the depth of technology. you are limited to just a few buildings, after which is resource management. Plan one thing wrong, and watch all your villagers die. Restart. Learn from your mistakes, repeat.
Helpful? Yes No Funny
sunnyb20
( 14.3 hrs on record )
Posted: June 30
This is one of the most gorgeous RTS games I've played.
There is quite a bit of depth, and modding is natively supported so even more can be added.
It was a bit tricky for me in the beginning, but as I played more, it became very natural.
Unfortunately, the AI is a little dull, so you will find yourself having to use the priority increase tool often in order to get them to do what you want.
Helpful? Yes No Funny
garciaiim
( 1.9 hrs on record )
Posted: June 30
Love the open form and the ease of use..spend the 10 min on tutorials and you are golden. Good buy!
Helpful? Yes No Funny
roberto
( 1.4 hrs on record )
Posted: June 30
its a very fun game.
Helpful? Yes No Funny
alexanderyou
( 18.5 hrs on record )
Posted: June 30
Nice, calm game where you scramble madly to keep your citizens alive :P
Pro-tip, don't run out of tools q.q
Helpful? Yes No Funny
Sgt IronNinja
( 42.4 hrs on record )
Posted: June 30
Very good city building game. No crashes, bugs or lag with big villages. You'll end up restarting a few times at first until you get the hang of it.
A Multiplayer or Co-op mode to trade resources with friends would fun though.
I highly recommend giving it a try.
Helpful? Yes No Funny
super_poncho_sunshine
( 143.2 hrs on record )
Posted: June 30
Loved it. AI might be a littpe weak. But overall amazing game.
Helpful? Yes No Funny
devilslayer101
( 10.2 hrs on record )
Posted: June 30
How to starve your people.
Step 1: Produce a lot of food.
Step 2: one ♥♥♥♥♥♥♥ decides to stockpile hundreds of pounds of food for himself when he lives alone.
Step 3: family of 6 cant find any food because of prementioned ♥♥♥♥♥♥♥.
Step 4: watch your people slowly die despite all the food you produce.

Honestly though, this game is harsh and you will have to restart many times, it gets frustrating sometimes, but it is very fun!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
127 of 130 people (98%) found this review helpful
5 people found this review funny
Recommended
24.0 hrs on record
Posted: June 1
A good city builder is often the kind of game you can relax with. It's like an ant farm or a fish tank, you have a certain level of input, but from there you just watch nature take its course. Banished is a deceptively relaxing game, with its pastoral themes and gentle, lilting soundtrack. Beneath the inviting exterior however is a persistent test of your planning abilities, one that can have you sweating before you know it.

"Banished" refers to the tiny group of country folk you start the game with, a group of exiles in a wild, untamed land. From a humble start you help them assemble food, shelter, and comfort for themselves against the harsh winters. This is a personal-level game, similar to Tropico or Children of the Nile, where you can follow each individual resident from their house to their work and back. You'll also find elements of the Anno games, with each home and structure having its own inventory of goods that must be balanced against the consumption of the ever-growing population.

This is where the game can make you panic, because I wasn't kidding about the harsh winters. Your people need food, firewood, clothes, tools, medicine, and other goods and services to survive and prosper, and their needs change by season. When winter comes you'll see a run on the food and firewood stores that can quickly leave people starving and freezing if you haven't adequately prepared. Shortfalls can be extremely hard to recover from, because farms are planted and harvested by seasons, orchards take years to grow from saplings, and your livestock ages as your residents do.

Once you master the balance of goods for your populace, the rest of the challenge is up to you. Banished gives you access to all the buildings right up front, only gating them behind required quantities of the basic building materials. You can have your people farming, fishing, herding, hunting, gathering, brewing, trading, and so on in just a few years, and then aside from the seeds and livestock you have to trade for, you'll have seen everything. From that point on the challenge is entirely in balancing your resources as your village expands indefinitely. The margins get thinner and thinner and curveballs like nomads joining your community en masse can throw off your plans, but the basic rules of expansion do not change.

The magic of the game is that you'll play for a few hours, set up a perfectly functional town with all the buildings and services, put it down... and then find yourself coming back to expand again and again. The quaint graphics and simple mechanics make it a delight to simply keep building out further and further. There are no scenarios or campaigns, just you and the random maps to fill, and even without anything pushing you forward to fill them you might find yourself inclined to do just that. Banished ended up being one of the more addictive city builders I've played, making up for simplicity with more than enough charm.
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70 of 78 people (90%) found this review helpful
20 people found this review funny
Recommended
56.8 hrs on record
Posted: June 10
i don't write reviews, but i like this game. so i will definitely give it a thumbs up. but that's not why i'm here, i just want to make a comment that i've read 4 reviews in 2 minutes along the lines of the first 20 to 50 hours where fun.... blah blah blah. not worth 20 dollars. WTF, you enjoy a game for 50 hours, then ♥♥♥♥♥ that it's 20 dollars, what other form of entertainment has that kind of return, basically 2.5 hours a dollar.

I'm guessing none of you guys have ever frequented a movie theatre
Was this review helpful? Yes No Funny
56 of 69 people (81%) found this review helpful
61 people found this review funny
Recommended
8.0 hrs on record
Posted: June 23
-Brought game
-Opened game
-Skipped tutorial because I'm ruthless and went straight in to a medium world
-It didn't take long to get use to everything, from getting slaves to build houses to 5 year old children cutting down trees
-Built a very nice village then everyone died of starvation

-Started another world made sure there was plenty of food and resources this time
-Made a even better village
-Everyone dies by a blizzard

Gg everything is op
10/10 will play again to have my dreams of a perfect village destroyed

Vote me to be hokage
Was this review helpful? Yes No Funny
15 of 15 people (100%) found this review helpful
2 people found this review funny
Recommended
5.9 hrs on record
Posted: June 4
A nice city builder based in the medieval times. No wars to worry about, just natural disasters. Plays nicely and has good tutorials if you're new to the genre.
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
Recommended
1.4 hrs on record
Posted: June 25
If you're an expert in city builders and comparative games, to build the city just for the sake of building the city (e.g. Factorio) , this might be the perfect relaxation game for you. If you're more in need of a goal and a sense of a reason to why you're building this city, then maybe try something else. Because there is no campaign; no story, or otherwise tale for you to test your city building skills in. There is only the "New Game" where the game creates its own seed for you to try your skills at..

I started playing this game without this knowledge, and played it as I would any other game - but without any other purpose than to survive as long as I could, the game turned out to be a test to my knowledge within the game even though I had never played the game.. ..

It's a great game, as long as you're aware of what game you're pulling yourself into.

It's not my kind of game.
Was this review helpful? Yes No Funny
20 of 35 people (57%) found this review helpful
2 people found this review funny
Not Recommended
4.2 hrs on record
Posted: June 24
I was a little bit disappointed to find out that this game is already finished since I thought it was still in beta. The potential of this game is crazy but they abandoned it with a terrible AI and bugs all over the place.
Nonetheless I had a lot of fun with this little game. The ones that sometimes miss Anno or Rollercoaster can revive old feelings with this. Others should probably just buy a more complex RTS game.
Its fairly easy to build up an economy but there is literally no endgame content. I built the highest tier buildings in about 2 hours and then started to get bored... there are no opponents so all you have to do is watch the seasons go by and hope for a trader to offer you sheep ^^
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3 of 3 people (100%) found this review helpful
Recommended
30.7 hrs on record
Posted: June 28
How do I feel about the game Banished? Well let me tell you, I purchased the game during the Steam Summer Sale because I was already curious about this game. Basically when I started the game I blinked and it was 9 hours later. No lie. I became addicted instantly. There are 3 different modes you can play on, easy, medium, hard. I started out on Easy just so I can get the grasp of the game. It's not as easy as you would think. It's a game of survival, in which you have to make sure your citizens are warm, fed, and happy. I love how buildings and other structures are not instantly built with a click of the button. You actually have to watch your citizens gather the materials, then start the construction. I highly recommend this game for the casual player. Also there are several mods that are available for this game, be sure to check them out.

PS. Pro-tip: I recommend getting your food sources down asap for you citizens, if not your people will go hungry and they will die sadly.
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9 of 15 people (60%) found this review helpful
14 people found this review funny
Recommended
1.5 hrs on record
Posted: June 24
Sooo all my people died and I don't know what to do...
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2 of 2 people (100%) found this review helpful
Recommended
19.9 hrs on record
Posted: June 30
Addictive, fun, yet boring.

This is a city building game which starts off as just pure survial and keeping your people alive, then slowly turns into a city management game. The first part being somewhat more engaging. Also a fire, followed by a tornano, followed by a fire followed by a shark attack (OK maybe I imagined the sharks eating my last 50 citizens) while at first seems ridiculus and game ending at first. It was actually quite a bit of fun to try and come back from. WHile the game does offer acheivements to earn it seems quite a bit open as to what the goals are, there's no progression per say since you can build any type of building from the start (other than aquiring all the crop types and livestock types). This actually i think is a good thing. Theres also tons of mods for this game which is cool too, in fact while in game you can look at mods to get.

I found this game fun to play as long as I was playing for fun, if you take my meaning.
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6 of 10 people (60%) found this review helpful
Not Recommended
81.2 hrs on record
Posted: June 26
If you want an exercise in frustration, this is the game for you.

It's so well made as far as concept, interface and performance, but it's so picky with how you do things that its too irritating to recommend.

Everything is a balance, and if something goes wrong, even a little, hours of work goes down the tubes in a matter of moments. This wouldn't be a problem because a hard game can still be recommended, but how things go wrong is not obvious:

There's a delay in cause-and-effect, so any mistakes that are made just seem like random events at first. For instance,
if you need some more citizens, you build a home with redirected labour. But redirecting labour ends up stopping production of something else and that's enough to crash a population.

It's also not obvious where labour is going because the "gather resource" marker is always obstructed. Also, when looking at what a citizen is doing, the designers really needed to make "show paths" on instead of a second button click.

The biggest difficulty is that you're forced to design small towns so that citizens can get to resources. However, the UI bundles all your statistics into a global amount. And when disasters start to happen, it's always localised at first. A way to easily see the flow of different traffic would be great, as well as a "heat map" that would show how different towns are doing. Maybe even a mini-townhall that could show statistics about its area when it's in view.

So in the end, a game that at first seems like a creative town builder is really a puzzle game in disguise that has only 1 solution in mind.

So in it's vanilla form, I can't really recommend this. Perhaps some mods will help this game reach its full potential.
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