In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland. The townspeople of Banished are your primary resource.
Gebruikersrecensies: Erg positief (9,486 recensies)
Releasedatum: 18 feb 2014

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"Banished is a punishing city-builder that's very rewarding when you do something right...which is rare. For me."

Recente updates Alles weergeven (5)

20 juni

Banished 1.0.3

Banished 1.0.3 just went live.

Changelist:

  • Fixed a potential crash that could occur if two buildings overlapped.
  • Fixed splitting or emptying herds from pastures. This will no longer cause small pastures to become overfull.
  • Added an option to set the scale of status icons. This is useful in ultra wide resolutions where the icons become large.
  • Fixed a bug that caused large population cities to randomly unassign workers.
  • Fixed a pause/lag that would occur as the game reassigned workers to new professions.
  • Fixed a bug that allowed the edges of tunnels to overlap other buildings.
  • Fixed an infinite loop that occured using the path tool when a citizen couldn’t get from home to a workplace.
  • Citizens without a workplace will once again do any job on the map. Citizens that have jobs will generally still stay near their workplace unless work to be done has been around for several months and no general laborer has done it.

    139 opmerkingen Meer informatie

    31 mei

    Laborer Update...

    I’ve been working on a mod kit for the game, however as many people have pointed out, laborers are waiting a long time to walk long distances in the current build (1.0.2), so I decided to start some fixes for version 1.0.3 sooner rather than later.

    In this new beta build, laborers don’t have any constraints on when they’ll go to do work or how far away it is. However, all other professions will still stick closer to their home and job unless a job is fairly old and no laborer has done it.

    You can opt into the BETA on steam by right clicking on the game in your library and picking properties, then BETAs and then picking the 1.0.3 beta.

    I’d love to hear some feedback on this change, or if you think other professions need tweaking for how long they take to do a job not in their own profession if it’s far away. The idea is to keep farmers, tailors, etc from walking across the map needlessly to pick up a single item so they get back to work quickly should work become available.

    Thanks!

    83 opmerkingen Meer informatie

    Over dit spel

    In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland.

    The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.

    Banished has no skill trees. Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels. These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad.

    There are twenty different occupations that the people in the city can perform from farming, hunting, and blacksmithing, to mining, teaching, and healing. No single strategy will succeed for every town. Some resources may be more scarce from one map to the next. The player can choose to replant forests, mine for iron, and quarry for rock, but all these choices require setting aside space into which you cannot expand.

    The success or failure of a town depends on the appropriate management of risks and resources.

    Systeemeisen

      Minimum:
      • OS: Win XP SP3 / Vista / Windows 7 / Windows 8
      • Processor: 2 GHz Intel Dual Core processor
      • Memory: 512 MB RAM
      • Graphics: 512 MB DirectX 9.0c compatible card (shader model 2)
      • DirectX: Version 9.0c
      • Hard Drive: 250 MB available space
      • Sound Card: Any
      Recommended:
      • OS: Windows 7 / Windows 8
      • Processor: Intel Core i5 processor (or greater)
      • Memory: 512 MB RAM
      • Graphics: 512 MB DirectX 10 compatible card
      • DirectX: Version 11
      • Hard Drive: 250 MB available space
      • Sound Card: Any
    Nuttige klantrecensies
    3 van de 3 mensen (100%) vonden deze recensie nuttig
    8.0 uur in totaal
    This is an awesome little strategy game that I've enjoyed a lot so far!
    Geplaatst: 30 mei
    Was deze recensie nuttig? Ja Nee
    3 van de 4 mensen (75%) vonden deze recensie nuttig
    44.9 uur in totaal
    Awesome!
    Geplaatst: 20 juni
    Was deze recensie nuttig? Ja Nee
    3 van de 4 mensen (75%) vonden deze recensie nuttig
    18.6 uur in totaal
    awesome but need to make it for mac
    Geplaatst: 24 april
    Was deze recensie nuttig? Ja Nee
    1 van de 1 mensen (100%) vonden deze recensie nuttig
    136.3 uur in totaal
    Banished is voor mij een fantastische citybuilding game, het is een vrij simpel spel om mee te beginnen maar gaande weg een behoorlijk uitdaging als je kleine samenleving groter en groter wordt. Het is heerlijk om een keer te kunnen bouwen en vormgeven zonder oorlog te hoeven te voeren of je bezig te houden met commerciele aspecten van het spel.
    Geplaatst: 10 september
    Was deze recensie nuttig? Ja Nee
    285 van de 308 mensen (93%) vonden deze recensie nuttig
    55.3 uur in totaal
    My friend had a Banished game with a man named Garther in his town. He was among the first settlers. Garthar was educated and handsome, but never took a wife or had children - much to the dismay of the town. Instead, Garther took the tough jobs. The hunting jobs - slogging through deer innards to butcher and skin wilderness animals to feed the lesser peons of his civilization. Garther did this for many brutal winters before finally retiring to a small house near the edge of town due to old age. But this didn't stop Garther.

    Oh, no. Garther took it upon himself to then educate the new generation of town inhabitants as their new teacher. In his late 80s. The rugged, elderly mountain man taught them all how to hunt and fend for themselves - and most importantly - how to not be ♥♥♥♥♥es. The town still stands to this day, all thanks to Garthar.

    Rest in peace, sweet prince.

    10/10. Would relive the saga.
    Geplaatst: 20 juni
    Was deze recensie nuttig? Ja Nee
    44 van de 57 mensen (77%) vonden deze recensie nuttig
    22.3 uur in totaal
    Played it for 20min, managed to kill my entire population. BUY IT!
    Geplaatst: 19 februari
    Was deze recensie nuttig? Ja Nee