Sir, You Are Being Hunted is a freedom sandbox stealth experience, where each playthrough is unique, thanks to our British Countryside Generator. Escape from these robot-infested islands with violence, trickery and stealth. This brutally funny game is available for Windows, OSX, and Linux.
User reviews: Very Positive (1,430 reviews)
Release Date: Aug 19, 2013

Sign in to add this game to your wishlist or mark as not interested

Buy Sir, You Are Being Hunted

 

Recommended By Curators

""AAAAUUUGGGGHHHHHHHHHHHHHHHH...So yeah I recommend this...AUUUUGGGGHHHHHHHHHHHHH""
Read the full review here.

Recent updates View all (18)

November 6

Quick Controller Update Today, v1.3

Hello!

We've just deployed an update to fix some issues with controller support, and that means it should work fine on your Big Screen setup, and indeed on the Steam Box you are getting for Christmas. Oh man, was that a secret? We shouldn't have looked in the present cupboard!

Anyway, there will be another small patch soon to fix a couple of other issues reported recently, we'll say hi and explain when those go up.

23 comments Read more

June 19

Today's 1.2 Patch Fixes Some Things

Hello!

Just a very minor patch today fixing menu bugs and implementing 5.1 sound.

With regards to multiplayer, it's still a long way off, unfortunately. While we've got it wired up for networking there's a lot of things that were never really designed for multiplayer to be fixed, and some design stuff to be worked through. We're going to be a bit quiet on that until we've got it all nailed down, but we'll explain the plan as soon as we've been able to apply some serious time and focus over the summer. Thanks for your patience!

And so:

Fixes

- Inventory now closes with Esc key properly (second tap required to open menus)
- Menus optimised, will produce a performance boost on some systems.
- Logging reduced, will produce a performance boost on some systems.
- Error on credits screen exit button resolved.

Changes

- NEW 5.1 support in game options. Click "Stereo" to cycle audio setup. This will only restart sound on a session change, ie loading a level.

Cheers!

25 comments Read more

Reviews

“Everything about Sir is either silly or scary.”
IGN

“A cold-sweat thrill.”
Polygon

“There's nothing quite like Sir, You Are Being Hunted.”
Eurogamer

About This Game

Sir, You Are Being Hunted is a procedurally-generated British horror in which tweed-wearing robots hunt you for sport. Roam the landscape, scavenge for food, hide breathlessly in the undergrowth, flee in terror, and even fight back with stolen weapons.

Sir is a stealth and survival game unlike any other.

Key Features


  • First-person stealth and survival.
  • Procedurally-generated British landscape.
  • Five biomes to explore: castle, industrial, rural, mountainous, and fenland.
  • Infinite replayability in a sandbox world.
  • Powerful, brutal AI that becomes tougher as you play.
  • Tea and biscuits.
  • Foliage-based stealth system.
  • Scavenge to survive.
  • Play as Sir or Madam.
  • Relentless Britishness.

Every Game Unique!

Sir, You Are Being Hunted is set on a mysterious archipelago generated procedurally by you, and therefore unique to each game you play. You can define your own islands, each one created in moments by our rather clever British Countryside Generator. These islands are then populated by a raving aristocracy of murderous robots, their robot hounds, and worse. You job is simply to survive, and get home.

You're not entirely alone, though: The disembodied voice of Walters, your butler, will help you and offer advice.

Ultimate AI Threat


Sir's AI is one of the toughest in stealth, and as an open-world game, it's unique in its field. The robots are some of the most aggressive and intelligent game enemies you will ever experience, and will pursue you even after losing sight of you. Expect to be hunted!

The Most British Of Games


Sir, You Are Being Hunted is set in a parallel Britain, complete with bleak villages, rocky highlands, bramble-filled woodland, decrepit farms, and crumbling post-industrial landscapes. Made with the remarkable power of our British Landscape Generator, these landscapes are enormously evocative and teeming with detail. Take time to explore, and find that vital hidden flask of tea!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7, Windows 8
    • Processor: Intel Core 2 Duo, AMD Athlon X2, or equal at 1.6GHz or better
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit
    Recommended:
    • OS: Windows 7, Windows 8
    • Processor: QuadCore 2.0 GHz +
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 8800 GTS or better, 512MB+ VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit
    Minimum:
    • OS: 10.7.5 (Lion)
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Integrated
    • Hard Drive: 500 MB available space
    Recommended:
    • OS: 10.8.2 (Mountain Lion)
    • Processor: 2.4 GHz Intel Quad Core
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible
    • Hard Drive: 500 MB available space
    Recommended:
    • OS: Ubuntu 12.04
    • Processor: QuadCore 2.0 GHz +
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
    • Hard Drive: 500 MB available space
Helpful customer reviews
53 of 68 people (78%) found this review helpful
30.8 hrs on record
Posted: October 30
I have no idea why this has such a bad metacritic score. Maybe im fanboying here, but this game is awesome if you play it the right way.
I've started without watching any trailer, without knowing anything about the game. Just after a few minutes I got into the system and immediately felt the survival aspect. After gathering some orbs, a new robot comes into play, which is a cool feature itself, but the discovery of it is the main thing. Wandering through the woods and seeing just a glimpse of a robot you have never seen before, wanting to get a closer look but without risking your life.
I have to mention, I don't use the save-function. I play 'hardcore' which adds some more of the survival instinct and makes me overthink my actions. As the maps are all random generated, it makes sense to start over from a whole new map.
As there are 5 different Islands and each one has its own theme, it is again all about the discovery, still in mind that some robot could spot you while you are admiring an interesting building or strucuture. The balance between "I really want to see what that is" and "I hope it doesn't kill me though" is perfect.
Like I said, it might be the fanboy effect I'm suffering from, but I got this from various chases through the woods, resulting in a firefight in a small village, while trying to get some robots into a trap I originally set up just to gather another one of these crystals.
This game is brilliant. You really, really should try it if you like the thrill of survival and discovering the mysterious unknown.
Was this review helpful? Yes No
28 of 34 people (82%) found this review helpful
12.1 hrs on record
Posted: October 26
I give this game thumbs up because I appreciate the idea of it, and want to support developers trying to do something different. Yet, it was a mixed experience overall. My biggest issues were;

1)The trailer is quite misleading. The game has pretty gloomy and dark atmosphere, not comical as the trailer was. So my initial feeling was disappointment, because game was nothing that the trailer made it look to be. But eventually, the atmosphere of the game stands on its own. Just be prepared that the game is not as funny as the trailer.

2)I didnt feel that the procedural system adds anything to the game. The environments are made randomly for each playthrough, but there is not enough variery in the landscape patterns to make any worthwhile differences via procedural system. Its the same barren lands, and having the same trees in little different places doesnt really enchant the gameplay. The game is not a roguelike either. When you die (and you die very easily), you dont start the game from a 0, but just load a checkpoint. This imho kills the point of randomly generated world, since you dont need to really adapt into new world every time you play it, like you would do in Binding of Isaac, Rogue Legacy, Spelunky, etc. In this game, I kept thinking that it would be much better, if the open world was well planned solid world full of unique situations, instead of a procedural world.

3)Sneaking is too hard, and too punishing. The distances in the game are very very long, and most of the gametime you will be running from point A to B, without really sneaking. But when you reach a point where you "must" sneak, often its better just to shoot the enemy who is in your way, and run away as fast as you can. Doing proper sneaking can take a lot, lot of time, and getting spotted by enemy when too near to them is almost 100% death to you, which will mean a lot and lot of time wasted due to rare checkpoints. If you run and gun instead, you will lose only a 1-2 minutes of your time (most spent on running), instead of 10-20 minutes you would spend trying to sneak properly.

Overall I was somewhat disappointed with the game, but liked the idea and style of it enough, that I wish the developers move into a new interesting and unique projects soon. Apparently this game is getting a multiplayer someday, but IMHO its waste of time of the devs, and they should just make a new game instead. For time being, I can still recommend this game to the people who are fascinated by the idea, even though it has its share of problems.
Was this review helpful? Yes No
18 of 26 people (69%) found this review helpful
1.3 hrs on record
Posted: November 2
This game becomes repetitive really quickly and doesn't have enough content in it to make it worthwhile the amount of time it'd take to finish it. You have to find pieces scattered around generated islands and bring them back to the starting position to do 'something' (What that something is I don't know, I never finished it). As you progress new enemies will appear that will ramp up the difficulty. The way I see it this game has 3 main elements, combat, stealth and exploration.

The exploration aspect of the game is extremely lacking as there is rarely anything interesting to find. Just more and more houses to scavenge for supplies and the occasional 'something' piece. You can find diaries and stuff that help you understand the setting but they are rare'ish loot and without them there is barely any kind of narrative. It's just not fun to explore because there is nothing worth finding. Just more random houses that does nothing.

The combat in the game is boring, I understand that it is not meant to be a combat oriented game and that you need to preserve your resources in order to survive long-term, but whenever combat 'does' happen it is extremely clunky. I ended up just sitting behind a wall and then waiting for a robot to pop around the corner so I could blow the head off and that's it. There are traps you can use (which are especially useful for the robot dogs) but the enemies might not walk into a trap and then you might be ♥♥♥♥ out of luck.

And finally, the stealth, in order to not attract attention you need to sneak around sometimes but when you progress far enough into the game it becomes a necessity to stealth in order to avoid being cluster♥♥♥♥ed by dogs. The problem? It's a sandbox world where you have to travel large distances. It isn't fun to move the speed of a slug when all you want to is to just get another damn 'something' piece. The stealth works well enough on its own merits but the problem is the amount of distance you need to travel 'and' the necessity to use stealth. It becomes tedious real fast.

The setting is really interesting, the enemies are well designed, the concept behind stealthing around and using resources is great. But the gameplay is boring, repetitive and tedious.

What the game needs is a stronger narrative, it needs to ditch the generated islands in favor for consistent set-pieces, it needs to polish the resources system, the healing system and the combat system. It needs to have something more worthwhile to find while exploring, like unique mini-bosses, NPC's, locations, puzzles and traps. And it needs to ditch the extremely repetitive "Fetch 24 'something' pieces" for a more clear and focused story.

If a sequel does what I just suggested then I'm definitely getting it. But 'this' game? It ain't worth it. Even on sale.
Was this review helpful? Yes No
13 of 20 people (65%) found this review helpful
0.8 hrs on record
Posted: October 28
First Impression:
I... Wow.

This is one of those games that is a lot cooler than it seems so let me try to paint you a word picture.

*ahem*
First, there is a whole 'survival' element I never really noticed in any of the videos on the store page. Its very simple, however, a vitality meter to symbolize hunger. And an inventory of junk, cookable food, and the tetris box-style inventory screen.

Next is the 'horror' element. It isnt objectivly scary, like real horror games, but play this game with headphones with the volume turned up. Bird's wings flapping as you stir a grouse from the bushes. By the way, your hunters will see and hear this and the looming ever presence of a spotter in a hot air balloon breathing down your neck make you think out every move carefully.

This game EXCELS in atmosphere and simplicity.

What it doesnt excel at is inventory. Equiping items really needs to be done before you need them. However I think that's by design.

If you liked "Dont Starve" but want something a little different, try this.
Was this review helpful? Yes No
32 of 57 people (56%) found this review helpful
0.7 hrs on record
Posted: October 26
It's a game that's so close to being interesting and good, but falls short because of bad gameplay design decisions that result in it feeling like a tedious fetch quest rather than nail-biting survival against all odds.
Was this review helpful? Yes No
11 of 17 people (65%) found this review helpful
5.0 hrs on record
Posted: November 7
This game doesn't hold back.
You will run into robots and die.
You will have dogs hunt you down, and die.
You will think the water is safe, until you die.
You will starve and eat anything, and you will die.

10/10 I would die again.
Was this review helpful? Yes No
6 of 8 people (75%) found this review helpful
11.6 hrs on record
Posted: November 15
I've always had a fear of English robots dressed in gentleman attire carrying guns, and now that fear is only stronger. I was suprised this didn't have a bigger fan base, it's really a great game.

The key is sneaking around, hiding from the robots who are hunting the last of humainty for sport, as you try to find the pieces of a device to get you to sanctuary. And as you progress, the robots do as well, becoming more difficult and more various as time goes on.

One player, but definitly a good buy if you're looking for a game for good distraction.
Was this review helpful? Yes No
6 of 8 people (75%) found this review helpful
3.4 hrs on record
Posted: November 16
It's not every day you get hunted by a tweed wearing robot commenting "I'm so wealthy it's extroadinary"

I've had Sir You are being Hunted in my library for a while now and played it back when it was really early alpha and it was quite entertaining, playing it recently with a load of new robots, items and environments, I can see this this game has a massive potential to be a great game and already currently is very fun
An unique take on the survival genre with some absolutely wonderful details such as the Robots comments, environments and items
It was also interesting to come back and start finding letters in some houses that give some insight to the back story of the islands

My most recent experience would be returing to the Standing Stones to drop of some artifacts, to then be spotted. Making a run for the fields, I upset a local scarecrow, who brings down the entire islands enhabitants on me, to then flee to a nearby crop field to hide with every local on the island searching for me, including several hunters and hounds, a Poacher and the Landowner no less! I was amazed I was able to escape

Honestly I'm surprised to find it's no longer Alpha, as there's some optimisation that should really be addressed, framerate for me struggles in a few places on visuals that don't really look as if they should be that demanding, as well as some generation anomalies. Ideally a patch would be in order

None the less, while it can be a little difficult to get into, Sir You are being Hunted is still a fun game and gives an amazingly tense atmosphere for what it is
Was this review helpful? Yes No
9 of 16 people (56%) found this review helpful
8.2 hrs on record
Posted: November 1
I love this so much, just, so much class for one game
Was this review helpful? Yes No
15 of 28 people (54%) found this review helpful
6.4 hrs on record
Posted: October 26
Man, this game is scary as heck! Not scary as in horror, but scary as in "OH GOD RUN FOR YOUR LIFE, WAIT NOW THERE'S A ROBOT IN FRONT OF ME NOO"
I've had a lot of fun with Sir.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
2.4 hrs on record
Posted: November 18
Funny horror survival game, better than I expected - it'll keep me busy a few hours at least.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
11.0 hrs on record
Posted: November 23
Having played games in the real world such as paintball and having hunted wild boars with a double barrelled shotgun, this game gravely recreates the stress, adrenaline and aesthetics of those experiences. The stealth is insanely realistic and you are forced to stay hidden in shadows, vegetation and below topographical features. The sound of a robot is distressing and you need to turn on your hyper perception to see and hear them before they see you. Sometimes, a gun fight is unavoidable, the best cover with fast thinking and reactions are needed when a robot lifts his gun in your direction. Stressful decisions must be made all the time; fight or flight, stealth or rush, stop bleeding or keep running, rush or stealth. There are many different types of robots after you and jump scares should be expected frequently. On top of the action and stealth, there is breathe taking scenery, 5 very different biomes and the world is always changing weather and time of day.

I personally find this game hard to play due to all the stress it gives me but it's certainly rewarding. I have yet to play this game properly due to lost progress in previous updates. The developers have not added more content in a long time due to some networking issues of a multiplayer update. They are planning to release the multiplayer update early next year and I'm highly anticipating coop with friends. As a result, the game is still a bit barren like a beta but it should get more content and details in the future. Even though a great deal of improvement of a great game can be expected in the future give some thought about getting this game now to support the great indie developers.
Was this review helpful? Yes No
3 of 5 people (60%) found this review helpful
12.8 hrs on record
Posted: November 2
I love this game.

The style of the game is just great, I love the robots and the weapons and the environments and everything!

If you like sneaking about and luring robots into traps so that you can club their heads in and steal their weapons then this is the game for you :D

This game deserves WAAAAAAAAAAAY more good reviews, I bought it on offer when it was 80% off and I'd buy it again at full price, it is really that good.
Was this review helpful? Yes No
3 of 5 people (60%) found this review helpful
6.5 hrs on record
Posted: November 14
Great.
Was this review helpful? Yes No
5 of 9 people (56%) found this review helpful
4.6 hrs on record
Posted: November 1
A very good game that blends stealth, horror and survival very well.
I do highly recomend this game to stealth and survival fans but I do warn you,
Sir, you are being hunted.
Was this review helpful? Yes No
7 of 13 people (54%) found this review helpful
9.7 hrs on record
Posted: October 26
Very delicately thought and crafted, it's a highly replayable stealth-action game filled with moments of heart-pumping tension.
Was this review helpful? Yes No
8 of 15 people (53%) found this review helpful
1.7 hrs on record
Posted: November 2
Imagine a game where you do next to nothing but hide from robots and collect gems. Yep, that's what you were thinking about buying...
Was this review helpful? Yes No
2 of 4 people (50%) found this review helpful
2.1 hrs on record
Posted: October 31
This game has put me on edge more than most games I have played. It is constantly throwing suprises at you and is never predictable. It really makes you feel desperate and is one of the best survival games I've played.
Was this review helpful? Yes No
2 of 4 people (50%) found this review helpful
2.8 hrs on record
Posted: November 4
Seriously an amazing game. worth every penny. its quirky, nervracking at times, beautifully done, and lots of british fun.
Was this review helpful? Yes No
2 of 4 people (50%) found this review helpful
5.1 hrs on record
Posted: November 4
This game is alot of fun. The stealth elements are nailbitting. The game world is interesting and i think if you are a slight bit interested give it a shot or look at some videos to see if you like it. I highly recommend the game.
Was this review helpful? Yes No