Use your real voice to cast spells as you explore a lost temple in search of an ancient power in In Verbis Virtus, a fantasy adventure built with Unreal Engine technology.
User reviews: Very Positive (214 reviews)
Release Date: May 22, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“We know that many of you are eager to finally play In Verbis Virtus, so we decided to make it available as an Early Access game.

This means that you can already play In Verbis Virtus while it is being developed without having to wait for the release of the final version.

By buying the game in Early Access you will receive frequent updates until you get the full version, which you will not have to buy separately.”
Read more
Notice: A microphone is required to play this game.

Buy In Verbis Virtus

 

Recommended By Curators

"Cast spells with your voice! It actually works surprisingly well, and it's gorgeous, to boot. Really excited for the full release."
Read the full review here.

Recent updates View all (9)

March 17

Update 0.8.2063 now live!

Here is version 0.8.2063 changelog:

IMPORTANT: the game has a new save system. If you load an old saved game you will start from the beginning of the level, but your spells and journal will be kept, so you can skip some puzzles. Anyway we made so many changes and improvements that it’s worth playing the game from scratch.

- Added boss to Chapter 2
- New spell
- More monsters in Chapter 2
- Maps can be found around the levels
- Added save points where you can save whenever you like
- Performance enhancements
- Resolved many glitches in player’s movements and collisions
- Minor changes to the topology of the levels
- Dozens of bug fixes and improvements

Chapter 3, with new puzzles, spells and monsters is coming with the final release on April, 3. Stay tuned!

6 comments Read more

December 30, 2014

Update 0.7.1330b now live!

Here is version 0.7.1330b changelog:

- Fixed critter behavior, now they flee when part of the swarm is killed
- Fixed Mark of Fire not working on Saevar
- Fixed some collision

0 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Steam Greenlight

Steam Big Picture

About This Game

Use your real voice to cast spells in In Verbis Virtus, a fantasy adventure unlike any other.

Step into the shoes of a wizard in search of an ancient power. Explore a lost temple, making your way through forgotten chambers brimming with unspeakable beauty and terror. Unlock spells and use them to solve the temple’s enigmas and battle the monsters that lurk in its depths.

Built on the Unreal Engine, lose yourself in the breathtaking world of In Verbis Virtus, possibly the most unique and immersive game you’ll play all year.

Key Features
  • Cast spells in Maha’ki, the language of the gods, using your own voice.
  • Discover and learn multiple spells, each with its own purpose and power.
  • Solve challenging puzzles, escape traps and battle monsters with magic.
  • Explore a lost temple, uncovering the secrets of its mysterious past, as well as your own.
  • Experience stunning graphics powered by the Unreal Engine.

System Requirements

    Minimum:
    • OS: Windows XP SP3 / Vista / 7 / 8
    • Processor: 2.0+ GHz dual core processor
    • Memory: 2 GB RAM
    • Graphics: Radeon HD2000 series or higher, Geforce 8000 series or higher, minimum 256MB dedicated memory
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Additional Notes: Requires a microphone (notebook integrated ones do not guarantee best performance)
    Recommended:
    • OS: Windows 7 / 8
    • Processor: 2.4+ GHz quad core processor
    • Memory: 4 GB RAM
    • Graphics: Radeon HD6000 series or higher, Geforce 400 series or higher, minimum 1GB dedicated memory
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Additional Notes: Headset microphone
Helpful customer reviews
15 of 16 people (94%) found this review helpful
2.3 hrs on record
Posted: December 23, 2014
Early Access Review
A dream come true.

At least for me. You can cast spells by actually use sing your voice! When I bought it I was first bit sceptical if voice thingy would actually function. And even in Early-access it works really good! It recognize your voice and the words you're trying to speak very well. Of course you'll need a microphone for this.. I have a pretty cheap one and it still works wonders. The game so far mostly contains puzzles so far with some pretty easy enemies. I haven't gotten that far yet and the looks from trailer show me there some awesome enemies coming ahead. Even though I haven't played it that much yet..I am having a real blast so far. Oh but I would recommoned to use the English language for casting spells first, the other language is sometimes quite hard to pronounce probadly. Oh did I mention that the game looks stunning? because it does.

I would recommend this game for anyone who is looking for unigue game with a voice-systyem that actually works. The game makes me really feel like a wizard.
Was this review helpful? Yes No Funny
12 of 12 people (100%) found this review helpful
1 person found this review funny
25.7 hrs on record
Posted: November 13, 2014
Early Access Review
It's still a work in progress and I'm already in love with it.

The voice recognition is great, but it can take a little time for you to learn the correct pronunciation. It's like learning to talk all over again, but this time to talk in the language of the Gods.

The graphics are awesome, very vibrant, and the game runs smoothly. I had no problem running around and didn't encounter any glitches so far, though there are problems with the colision in some plataforms.

It has the problems all early access games have. It once gave me a BSOD; that or maybe me trying too hard to cast a light spell ended up casting Crash to Desktop instead...
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
1 person found this review funny
2.7 hrs on record
Posted: November 8, 2014
Early Access Review
Imagine a game where you play a wizard and you cast spells with the power of your voice.
https://www.youtube.com/watch?v=uNPkBHGjgiY
It's a dream come true.... right? The feeling of immersion in this game is second to none. I can seriously say I don't think I have played such an innoventive adventure for as long as I remember! And it looks gorgeous to boot. - Highly Recommended!
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
1.3 hrs on record
Posted: November 2, 2014
Early Access Review
In Verbis Virtus is a well made unique mixture of art, video games and creative ideas.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
20.6 hrs on record
Posted: January 3
Early Access Review
I wan't sure how to review this game based on my mixed experiences but I ultimatly asked myself - Did I enjoy this game? Am I happy having payed what I did for it? Am I looking forward to more?

Yes to all the above.

The first part of the game frustrated me. A lot. The level design leaves something to be desired. I spent a good deal of time at puzzles wondering "Am I not noticing something, or do I not have the proper spells to solve this problem yet?" On one hand it certainly helps immerse you in the role and really feel like you're exploring something strange and enigmatic; however, if you are frustrated easily this may turn you away early from what is otherwise a very enjoyable experience. I would like to see just a *little* something to help players know they are on the right track or properly equiped for the current puzzle. The second part of the game is a bit less linear and makes the game for me.

I wanted to hate the game so much for the frustration I experienced early on but the setting and exileration of learning new spells just kept me hooked - I couldn't hate it. I was reminded of Amnesia: The Dark Descent, and there is something almost Lovecraftian about the game. The graphics are beautiful, and the setting I could go on and on about. Suffice to say visually and thematically the setting is lovingly crafted. I don't think the verbal spell casting is not at it's full potential at this point in the game. On one hand it's very immerseive having to speak another language to cast, but, on the other hand, I don't feel there's enough about it yet to make me say that this game couldn't be the same WITHOUT verbal casting. I would like to see more depth added to the mechanics - such as further contol over spells using voice commands rather than using your voice JUST to cast.

If I come across as overly critical it's simply because I see a gem in In Verbis Virtus and I really want to see it polished so it can shine as much as I think it can.
Bottom line: I'm very pleased with In Verbis Virtus and I eagerly await everything the devs have in store for us. I think if you have a love for dark settings and puzzles your money will be well spent here.


Was this review helpful? Yes No Funny
83 of 101 people (82%) found this review helpful
4.9 hrs on record
Posted: May 22, 2014
Early Access Review
In Verbis Virtus is a unique game that uses your voice to do your spells which is actually ok to use and it's not gimicky, been playing for a bit but the game does have it's 'you solve the puzzle this certain way only' with only a vague hint, havent gone through the game yet, atleast haven't gotten to the combat, so i'll update the review when im fully done with what they have in the current version.

http://www.youtube.com/watch?v=r9ovmhkS9BQ&feature=youtu.be

Well, the game itself is fun, high quality and everything, but they really 'really' need to add a better hint system, if they do that then we got a solid great game. aside from that the game is great for the asking price. Also, would mind like a side box or something with a reminder of the names of the spells (unless you make an animation where you pull out a book, that would be amazing)

More info here: KSalue
Was this review helpful? Yes No Funny
47 of 50 people (94%) found this review helpful
17.3 hrs on record
Posted: May 29, 2014
Early Access Review
In Verbis Virtus has eaten up a dozen hours of my time so far, and I don't regret it one bit.
Amazing game and atmosphere. Attention has been payed to the details. And you as a player will have to do the same thing. (No pixel hunting however!)
A well executed first person exploration and puzzle game with some well integrated action and enjoyable platforming. You will have to use your brain... and your tongue!

Highly recommended.


Built 0.5.757 - 2 acts

Stability: very good for an alpha. No crash to deplore. No unsolvable critical bug. Can withstand alt-tabbing and parallel applications very nicely.
Video: Very good for an alpha.
Audio: Very good.
Voice recognition: Excellent compared to some applications. Can be approximative sometimes. But rewarding and not gimmicky. Fun. It becomes natural after a time.
SFX: Very good.
Voices: Good.
Music: Pleasant. Not unforgettable so far.
Graphics: Very good. Love the attention to details, the objects and textures, the close-up water effects & waves. Eery, beautiful, creepy...
Controls: Nice and simple. Facilitates immersion.
Cutscenes: Good.
Save mechanics: Takes too much time to load. Limited options due to alpha state.
GUI/UI: Main menu is a bit bland. UI in game is discrete.
Exploration: Very good.
Puzzles: Great puzzles & varied! Observation & probing required, good integration of spells. Some can be devious or a bit obtuse, but lore elements have nice hints.
Spells: Very good so far. Put to good use.
Environments: Some very beautiful (or creepily well executed) rooms. Excellent use of light & (dynamic) shadows.
Ennemies: Scarce and each of them a challenge so far, but in need of functional improvements.
Lore: Interesting. Nicely done.
Story: Too ealry to be judged.
Enjoyment: 9/10
Would I recommend it to a friend in its current state: Yes. Even the sometimes approximative voice recognition and occasional critical bug do not remove the fun of the current build.
Selling points: main game mechanic, environments, puzzles
What I would like to do with it: (if I were proficient enough and had the time) make a full magic-centric action & 3D platforming rpg with it (like a remake of Ultima Underworld or Arx Fatalis).
Was this review helpful? Yes No Funny
38 of 43 people (88%) found this review helpful
4.2 hrs on record
Posted: May 30, 2014
Early Access Review
Jesus christ!

First off let me just say i am a whimp when i comes to horror. I simply get scared far too easily. I did not realise when i purchased this game that it would be like this. I am terrified right now. HOw can a game that looks really pretty and be about magic be so bloody creepy.

Putting my fears behind let me review this game after only about 3 hours in. This game is brilliant! Saying the spells makes you feel like a total badass. Yes all i am able to do so far is light up the darkness and move some stuff but because i opted for the spells in to be in the games made up language you feel like a real wizard.

If you like to try new concepts out then definatley give this a go. If you like wizardly things then give this a go. If you are easily scared like myself you may want to give this a miss.
Was this review helpful? Yes No Funny
15 of 17 people (88%) found this review helpful
1 person found this review funny
69.8 hrs on record
Posted: May 26, 2014
Early Access Review
Overall the game is very fun and quite challenging if you like to challange yourself. It is still in it's Beta stage so bugs are an inevitable. if this happens you might need to make a new game but you already know what to do. But the game it self is amazing. The controls frun smoothly, The voice incantations work great when not bugged, rich and detailed graphics.
I recommend this game and wish for the full release very soon.
Was this review helpful? Yes No Funny
17 of 22 people (77%) found this review helpful
1.4 hrs on record
Posted: May 23, 2014
Early Access Review
Using spell by shouting it out is cool, but the map is so annoying, you have to go somewhere and then come back to where you were again. And you have to go through the cliff very carefully everytime. Hope it can be better in the formal version.
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: June 25, 2014
Early Access Review
yell magic words at your monitor like you're watching harry potter but instead of being a gifted wizard he keeps messing up his casting and you are desperately trying to correct his pronunciation through the screen
Was this review helpful? Yes No Funny
16 of 23 people (70%) found this review helpful
3 people found this review funny
1.0 hrs on record
Posted: June 21, 2014
Early Access Review
Girlfriend laughed at me on skype while i played. I got to become a wizard and yell spells.

11/10 Would put on my robe and wizard hat again
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
3.7 hrs on record
Posted: June 19, 2014
Early Access Review
Very cool idea for a game. I love the language that has been created for this game. Using your voice to control the game adds a layer of depth to the game that can't be achieved otherwise. It will suck you in.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
4.6 hrs on record
Posted: June 1, 2014
Early Access Review
Easily one of the greatest games I have ever played. Later it may have flaws while trying to scream spells as creatures leap at you maliciously. Incredibly unique gaming experience.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
5.2 hrs on record
Posted: June 24, 2014
Early Access Review
This game, which I have only played a bit of so far, is really fun! Im enjoying using voice commands to solve the many puzzles to this game. Its very challenging but with great graphics and everything runs smoothly. I can see myself spending many hours on this. I highly recommend it!
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
5.9 hrs on record
Posted: May 27, 2014
Early Access Review
Fabulous game! Even with bugs (and that's why it is called alpha version), I gained an amazing experience playing this game. It will be a better game with bugs fixed!
Was this review helpful? Yes No Funny
10 of 17 people (59%) found this review helpful
4.5 hrs on record
Posted: May 22, 2014
Early Access Review
Love the game I think its great so far, except I am unable to absorb/activate the rune on the ground to get the command will spell. Other then that LOVE the concept, the idea and the implementation! Once the bugs are worked out it will be imo setting a new standard! :D
Was this review helpful? Yes No Funny
12 of 21 people (57%) found this review helpful
1.3 hrs on record
Posted: May 24, 2014
Early Access Review
I love the first battle! I haven't learnt any spell that can attack the monster, only can freeze it some seconds with the 'Mind over matter' spell, and when it rushed to me and showed its scary mouth I was frightened to forget how to cast the spell! It's the first time that I have the feeling 'I'm a wizard', and the first time I feel frustrated from failing to cast a spell...

After this battle I don't dream to became a wizard in some fantasy world any more. Or maybe I should find a warrior as friend?lol.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
9.4 hrs on record
Posted: June 11, 2014
Early Access Review
Game is so awesome , It can be a masterpiece :)
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
9.4 hrs on record
Posted: June 30, 2014
Early Access Review
I'm very ambivalent about this game.
On one hand I love the idea, and it's been worked out really well, to cast spells by actually saying their power words (Verbis Virtus).
The puzzle solving isn't too complicated, but this is where my amvilance comes in. The puzzles aren't too complicated, but to solve them, the developers have you run through a maze a couple dozen times to collect all the pieces. 1 piece will be over here, the 2nd piece over there, the third piece there, and carrying 1 at a time, they all need to go to location number 4, and in a certain order as well.
Since it's early access, there's little story and therefore only few hints, of what you're supposed to do. This only adds to the confusion.

Now, I'm still recommending this game, because it's awesome and even though it's Early Access, it has a lot going for it already. The graphics are good, the ambience is great and the casting of your spells is brilliant.
Ever wanted to feel like a wizard? Well, here's your chance!
Was this review helpful? Yes No Funny