140 is a challenging minimalistic platformer with abstract colorful graphics. Rhythmic awareness is required to overcome obstacles controlled by an energetic, yet melancholic electronic soundtrack.
User reviews: Very Positive (1,503 reviews)
Release Date: Oct 16, 2013

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Recommended By Curators

"A musical platformer with super tight puzzle design and a striking audiovisual presentation."

Reviews

“140 is a masterful, mentally stimulating platformer with a distinct visual and aural style”
8/10 – IGN

“140 is a magnetically moreish experience: delicately balanced and well thought-out.”
8/10 – Edge

About This Game

140 is a challenging minimalistic platformer with abstract colorful graphics. Rhythmic awareness is required to overcome obstacles controlled by an energetic, yet melancholic electronic soundtrack.

Awards

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 100 MB available space
    Minimum:
    • OS: Mac OSX 10.6 Snow Leopard
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Hard Drive: 100 MB available space
    Minimum:
    • OS: Ubuntu or Mint
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Hard Drive: 100 MB available space
Helpful customer reviews
57 of 86 people (66%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: October 11, 2014
140 introduces an innovative concept in a well-implemented fashion, but fails to fully explore its own mechanics. The rhythm-based gameplay creates an exciting atmosphere, and the final boss will tie your brain in knots, but the paltry three levels offer barely an hour of gameplay. This would be acceptable if the levels were interesting, but the difficulty is just beginning to ramp up when the game abruptly ends. 140 will make you excited for its potential, then shut down before you get to the good part.
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21 of 25 people (84%) found this review helpful
1.6 hrs on record
Posted: September 28, 2014
140 is a simple game, but it is a very lovely fresh game. the game is on the lines of a casual puzzle/platform game where you control a cube/triangle/circle and you just have to save all the colored balls around the levels, it has surprisingly good boss fights and great level design. Nothing was impossible and it was all enjoyable due to the soundtrack and visuals. In my personal recommendation, if you have $5 to spare on this game, you should probably buy it, if you don't have the 5 dollars, it's been on the humble bundle a few times and its not super popular, so you could probably pick it up from someone for very cheap, if not free from a friend. The best way to explain this game is fresh and relaxing. Which doesn't come very often in puzzle/platform games.

Only true regret: the game is very very short. would've been angry if it was $5, but I spent $1 on a bundle.

So now the standard game rating:
  • Story: 8/10 (Nothing is over complicated, but at the same rate you could argue no story.)
  • Gameplay: 10/10 (Beats affect the game, and has a few creative elements to it. Plenty of challenge and timing, and perfection.)
  • Presentation: 10/10 (Simplistic style, but all in all, very fitting, very fresh.)
  • Soundtrack: 10/10 (these beats don't get old.)
  • Replayability: 9/10 (Has a frustratingly hard set of mirror levels, which reward you with very rare achieves. separates the good from the mediocre.)
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8 of 8 people (100%) found this review helpful
1.7 hrs on record
Posted: November 1, 2014
140 is a minimalist style platformer where the music is the key to completing levels. In the platforming you have to go from point A to point B to dodging and using objects in the map. The game has in total 3 levels with each of them having 1 endboss. The endbosses are pretty challenging and really let you know you have to focus on what is happening on screen but also to the music that you hear. What I like about the game is that it explains itself with no text, using only music and the world itself. This really helps the minimalist style. As you progress through the game, you can really hear and see that the levels are getting harder and have to think about what you are doing. The game is well designed, so when you die you know it is your fault. The music is also fun to listen to. I first played the game on okay-speakers and later on a good-headset. The difference in enjoyment was huge. So I would recommend good audio equipment while you play the game. Steam says the game took me in total 104 minutes.( I have to say that I left level 2 partway through once, so I had to start from the beginning of level 2. So the games doesn't save your checkpoints in a level. ) After you complete the main game you also unlock all the levels in mirror mode where you don't have any checkpoints. This can be fun for people who are searching for a challenge but I am not interested in playing it. All in all, the game was fun but felt too short for me. I had hoped the game had more harder levels.

In short: A nice, but short, minimalist style platformer where music is the key.
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10 of 12 people (83%) found this review helpful
6.8 hrs on record
Posted: November 20, 2014
A remarkably good platformer with great music and video style!
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4 of 4 people (100%) found this review helpful
1.0 hrs on record
Posted: February 10
Its a super simple idea executed with an unprecedented display of style. Worth paying full price, even if it is a bit short. The quality here is great! I'd have easily put 5 to 10 dollars in quarters into an arcade machine to play it through. In fact, I might build myself a machine just so I can put this on it and play from time to time.
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3 of 3 people (100%) found this review helpful
4.6 hrs on record
Posted: November 8, 2014
Good game. Got it for cents, worth it. Play it to focus your mind on one simple task. Relaxing.


Trial and error will take you a long way on 140, but not all the way since you will need also timing and patience to advance in this simple yet well-crafted game. Jump all over the place, planning beforehand your movements to avoid falls that'll force you to start over. Get your prize, deliver it, and move on to the next challenge.

All aspects of the game are good enough given the premise: controls respond, graphics are basic (but that's the idea on a minimalist game) and the music generates an ambient that allows to concentrate on the task at hand. All that being said, the game's backgrounds tend to be a little off-putting, and the dynamic becomes repetitive; but if you purchased this game you're looking for that anyway.
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3 of 3 people (100%) found this review helpful
1.6 hrs on record
Posted: October 9, 2014
A very fun way to spend an hour. Minimalistic but the controls are exact and when you manage to traverse a particularly difficult section it is enormously satisfying.
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3 of 3 people (100%) found this review helpful
11.1 hrs on record
Posted: February 27
hardcore and fun ^.^
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4 of 5 people (80%) found this review helpful
1.4 hrs on record
Posted: October 26, 2014
This may look simple like what you can do wih MSpaint.
But after playing this game you will know that this is a great platformer game.
The minimalistic of this game is the strong point.
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2 of 2 people (100%) found this review helpful
12.8 hrs on record
Posted: November 19, 2014
The main game is enjoyable but short. For me, the most beautifully frustratingly rewarding part was finishing the mirror modes, which requires precision and no small amount of practice. The game guides you through with the music and the movements gradually become second nature making this oddly relaxing in between the ragequits.
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2 of 2 people (100%) found this review helpful
0.9 hrs on record
Posted: November 4, 2014
140 is a cool platform puzzle game that matches colors with a musical background. It's not a pattern or dance game, it's just a straight platformer with a unique design. Relatively short and worth the money.
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2 of 2 people (100%) found this review helpful
2.5 hrs on record
Posted: December 3, 2014
140 is a cataclysmically colorful platformer where you play as a black shape advancing through a set of three pulsating, undulatingly cheerful yet frustrating levels. The game requires you to jump and roll your way through a series of timing-based challenges, all of which are set to the throbbing, toe-tap-worthy beat of the game's Electronic Super Joy-esque soundtrack.

Your goal throughout each level is to collect dual-colored orbs and then return them to various checkpoints. Each returned orb causes the level to fluctuate, activating moving panels and changing the game's color scheme. To collect each orb, you'll be faced with moving blocks, grey-matter platforms that kill you on contact, and tricky tests of your ability to time impressively challenging jumps. However, the levels provide plenty of checkpoints, saving your progress before each threat you face.

The end of each level features, like most games, a boss. The boss levels of 140 are the only times when your otherwise peaceful shape is armed with a weapon: a beam that shoots out of your shape automatically in time to the music's beat. Boss levels are long, creatively designed levels that require you to avoid projectiles while also correctly timing your attacks, making them often frustrating (but, in the end, rewarding) moments of the game.

The only noticeable downside to 140 is its astonishing lack of true save points. While there are several checkpoints within each level that you can return to when you die, exiting out of the game entirely will cause your progress in each level to be lost. Therefore, each level must be beat in one sitting, otherwise you'll simply have to start completely over next time you come back to the game.

Despite this, the game is both fun and challenging and, if you manage to make it through all three levels, the end will unlock three extra bonus levels that allow you to play the first three levels backwards without checkpoints. This added challenge adds a few extra hours of gameplay—I have to assume, since I've never been skilled enough to play the bonus levels!
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2 of 2 people (100%) found this review helpful
1.9 hrs on record
Posted: January 4
Don't let the simple colors and animations of 140 fool you, it has tight controls, great music, and excellent pacing that makes for a great platformer. Provided you have a controller and headphones, 140 progresses from silence to a beautiful electronic sound-stage that is essential to making progress. I beat the base game on a flight in about an hour, but the inverted levels kept me coming back for more. The art and sound design in 140 are genuinely great, but I think the gameplay could have gone a few more interesting places. 8 / 10 for a very solid short indie title.
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2 of 2 people (100%) found this review helpful
8.8 hrs on record
Posted: October 16, 2014
This game is worth every penny - and more!

For £3.99 you definitely get your money's worth in 140, it's challenging and full of surprises. This is one of the most underrated games on Steam, especially seeing as though not many games rely on the player having to focus more on the rhythm of the music that what he's doing on screen!

The only downside is that you can't save your progress, but that's not really a massive issue if you have a lot of spare time!
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2 of 2 people (100%) found this review helpful
53.1 hrs on record
Posted: February 17
This is a pretty solid game.
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2 of 2 people (100%) found this review helpful
6.7 hrs on record
Posted: January 23
Simple, but is that really a bad thing?

There's a focus on rhythm/timing and reaction speed.

Near the end the game ramps up difficulty, but it never ends up being too much. 140 is the most difficult at the very end, and that's a bonus for me. Too many games fizzle out with an easy end/boss.

However the game really shines after you beat it. Finishing the game unlocks the same 3 levels mirrored and in hardcore. That means to truly finish the game, you must learn the levels without dying. Had a lot of fun.

Can't say this is for everyone, but I'm glad I purchased this. I loved the challenge.

Oh and the music was dope.
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3 of 4 people (75%) found this review helpful
1.0 hrs on record
Posted: December 27, 2014
"Thomas Was Alone" evil brother.
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6 of 10 people (60%) found this review helpful
1 person found this review funny
7.1 hrs on record
Posted: January 10
An excellent example of style over substance.

140 pulls its minimalist aesthetic off decently enough, but that's about the only positive thing that can be said about the game. The platforming gameplay is as shallow as one can imagine, your only actions consisting of jumping and moving (always at a fixed speed). Since the whole game revolves around stage hazards following musical rhythms, you always progress at the pace of the levels, waiting for the right time to advance. Boss fights are a little more interesting for deviating from the main game in different ways, though you are still a slave to the game's music-based mechanics in those.

Oh, and you can beat the main game in 1 hour. It's like, three stages long, and after the end you can replay mirrored versions of those same stages without checkpoints (you can't get much lazier than that with hard modes). That's about the entire game for you.

There's nothing broken about 140. It's just that it's boring, unfullfiling and has as much content as miss south carolina's skull. For the price it charges, you can get way more interesting games around gabe's funhouse.
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1 of 1 people (100%) found this review helpful
5.1 hrs on record
Posted: September 13, 2014
I wasn't sure what I was getting into when I started up this game, but the simple graphics and thumping beats quickly drew me in. The rythm based gameplay and infinite lives makes learning each level's additions to the rules a fun and enjoyable experience. 10/10 would play again.
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1 of 1 people (100%) found this review helpful
2.5 hrs on record
Posted: September 20, 2014
If you like platformers and not one of those people that only care about "zomg next gen grafixs or bust!" (I've met a sickenly large amount of people who actually follow that ideology.) then get this game. Super simple. Super fun. Most importantly super frustrating (at least the final 3 levels). There are only 6 levels in all. Now that is not to say it is a short game. No, quite the contrary, when you reach the final 3 levels you will rage (especially if you suck like me lol). The music, I may add, is amazing. It builds up as you painstakenly platform your small square/triangle/circle around the map. I find it truly a great game and one you should pick up if you feel like getting a semi-nostalgic feeling to old school platformers (but that may just be me being weird). Be wary of the bosses for they show no mercy to all players of 140. But either way, if you pick this game up on just a whim from a sale, or buy it full price, I'm sure you will enjoy the game.
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