New Free DLC SURVIVAL - CRAFTING - ADVENTURE Explore a vast hostile environment while crafting new tools to help you survive. Discover intriguing puzzles and the mystery behind the strange remains of artifacts left in the Amazon Jungle. Key Features : Start with nothing and craft, hunt, fish and fight to survive.
Análisis de usuarios: Extremadamente negativos (1,799 análisis)
Fecha de lanzamiento: 25 sep. 2013

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Comprar Day One: Garry's Incident

 

Actualizaciones recientes Ver todos (28)

4 de junio

A new update is now available : 04-06-2015 #15

- Fixed : Default options in graphic menu.

- Fixed : Graphics optimization (A gain of 10 FPS).

- Fixed : Default options in audio menu that prevented music from playing.

- Updated : Meat and fruit now restore more health.

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Críticas

“Day One: Garry’s Incident brings its own undeniable charm with the main character being an alcoholic slob”
Kotaku

“the concept is a compelling one, it's definitely a game to keep your eye on.”
OverclockersClub

“Day One: Garry's Incident is one of the most interesting independent projects being developed in Canada right now”
ShogunGamer

Acerca de este juego



New Free DLC

SURVIVAL - CRAFTING - ADVENTURE

Explore a vast hostile environment while crafting new tools to help you survive. Discover intriguing puzzles and the mystery behind the strange remains of artifacts left in the Amazon Jungle.

Key Features :


  • Start with nothing and craft, hunt, fish and fight to survive.
  • Hunt panthers for their meat
  • Catch fish and find fruits
  • Build fire and cook your food
  • Search for water sources
  • Sneak behind enemies to perform stealth kills
  • World Exploration & Survival gameplay
  • Craft tools and weapons to survive in the jungle
  • Patch yourself up with makeshift bandages
  • Adjustable FOV

Story :

Garry Friedman, a veteran bush pilot in his early 40’s , still broken down emotionally after a tragic accident involving his wife and his little girl, drowns himself in alcohol every night to escape his torment. Now numb to the constant dangers he faces, Garry keeps signing up for impossible jobs; he gets the cash, doesn’t ask questions, business as usual. Some doubt his motives but Garry needs this danger now, he needs the adrenaline, it’s the closest he gets to feeling alive again.

On Friday, June 13, 2014, a transport job has him going to a research facility in Yellowstone and bringing the some cargo to Nevada; the drop coordinates would then be updated during the mission. But Garry would never reach his destination…

0700 hours, slight ground vibrations, not strong enough for anyone to notice.
0735 hours, Garry has loaded the cargo and is flying off
0740 hours, The Yellowstone super volcano starts erupting

The sudden gushes of poisonous fumes send Garry and his plane spiraling through the skies. While he tries to regain control, the artifacts inside his cargo start to activate. A sudden burst of energy explodes and suddenly Garry`s plane, and everything with it, crashes into the Amazonian jungle; the drop slowed down by the enormous flora.

0750 hours, Garry blacks out. The carcass of his plane lies amongst the trees.

Wild Games Studio presents:

An extraordinary adventure awaits, where you will need to survive through hostile environments, explore ancient civilizations, and discover a truth that will change your understanding of the world, forever!

This cargo might have saved your life once, but what happens next?

It’s all up to you …Day One

Requisitos del sistema

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: 2.2 Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 896 MB Nvidia Geforce GTX 260
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows Vista / 7 / 8
    • Processor: 2.8 GHz Quad Core
    • Memory: 8 GB RAM
    • Graphics: 1GB NVIDIA GTX 570 or better
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX Compatible
Análisis útiles de usuarios
A 51 de 66 personas (77%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
6.7 h registradas
Publicado el 22 de abril
El juego "favorito" de un amigo, después de dar la coña insistentemente me decidí a jugarlo, porque decía ser una obra maestra en potencia, y vaya si tenía razón, absorvente cual bayeta vileda sucia, graficamente impactante como una piedra en el ojo, con una IA para saltamontes sobrenaturales, y una jugabilidad, una jugabilidad, bueno una jugabilidad...

Vamos que es todo lo que decían, una ♥♥♥♥♥♥.

El juego tiene todo lo mejor del reino, bugs gráficos de aupa (de esos de los que desaparece la mitad del escenario y se ve la parte del suelo), la IA de los enemigos es...inexistente, vamos que siempre, siempre atacan de la mimsa manera, es esquivar la lanza, que se acerque, machetazo, machetazo, machetazo.. muerto, y eso sin usar armas, sino es un paseo por el campo. La jugabilidad... bueno, es que no tiene, es más simple que el mecanismo de un chupete, tiene para craftear, pero es tan inutil como innecesario y la historia es ridicula y sin sentido.

Da la sensación A. que lo han hecho amateurs como fin de carrera B. un tio decidió hacer un juego, fue al Inem y dijo, tu y tu, quereis curro? pues hala venid para aca.. C. es una estafa y se están riendo de la gente, porque de verdad, este juego no es profesional y no debería haber salido a la venta en estado de pre,pre,pre,pre pre alpha en el que esta.


0/10

Aun asi... lo recomiendo.. por que? porque este juego va a convertirse en mítico, solo por lo malo que es todo el mundo lo va a querer jugar para ver si realmente podría ser asi. Lo digo en serio, de aqui a un tiempo, va a ser un must have.
Y aparte...pues que el tiempo que me ha llevado (es cortisimo) pues aunque parezca mentira... no me ha aburido... que es lo que importa.

¿Te ha sido útil este análisis? No Divertido
A 1,377 de 1,513 personas (91%) les ha sido útil este análisis
468 personas han encontrado divertido este análisis
2.1 h registradas
Publicado el 21 de junio
My friend bought me this game. We are no longer friends.
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A 13 de 25 personas (52%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
3.4 h registradas
Publicado el 14 de mayo
un juego imposible de pasar, aun asi lo recomiendo por sus monos tirandote sus heces a la cara
¿Te ha sido útil este análisis? No Divertido
A 357 de 396 personas (90%) les ha sido útil este análisis
10 personas han encontrado divertido este análisis
1.2 h registradas
Publicado el 15 de abril
Okay...I love terrible games. I especially love terrible games that are trying to be something when they just, clearly, can't be it. I like subtext, I like mystery, and I can deal with gameplay being a little wonky if there's something there I really like; even if it's just a concept, this fails on all accounts.

That being said, I've played much, much, much worse. It's an abandoned project by the developer, and it really shouldn't be! Much larger projects that are much less ambitious have better reviews and higher sales, and I feel like this was just a failed experiment, but it's only failed because it's billed as a "Complete" game.

It feels like an early access game, and I would like to see the developer maybe come back to it and play around with it? Apparently, because of some posts I read on the forums, this probably isn't going to happen..

Look, a few very minor things could make this a recommendation on the budget end of the spectrum as far as games go. Here are my (helpful) suggestions, that I'm sure have been made more than once:

1. Fix the sound. Take all the sounds and have them mastered by a studio. Heck, even by a cheap studio that doesn't have that much experience, just do it.

2. Drop the price to 1.99 or less, and take a lesson from the Orion team - who turned around a horribly broken game into something that's really silly, but fun enough to be entertaining.

3. Rewrite your main character's part. You are absolutely NOT going to create another Duke Nukem. Stop trying.

4. Get more voice actors, and make sure that their recordings are, again, mastered, so they sound like they were all recorded in the same session and in the same studio.

5. Can the music, and get new music.

6. Graphically, it isn't bad. However, fix the stuff that you've tried to make stand out so it's a little LESS obvious. This can't be hard to do.

7. Test, test, test. Put this back into Beta or even Alpha level testing. There IS potential here for something.

8. The potential for what is here is something that doesn't take itself too seriously. No one takes this game seriously except for the people who worked on it, and that's extremely clear. I'm not saying rebuild the whole thing, I'm saying take the negative and turn it into a positive. Open up to the community so they can make mods to make it a little more playable, or accept their suggestions.

9. Ignore people who want to poop on everything. This game isn't the worst game ever made, but for the love of God, it needs work.

All in all - no, I don't recommend it. Not for the price, not for the gameplay, definitely not for the sound, and not for the weird bizzaro lighting. Where it gets points is for doing certain things early on and being overly ambitious. Crafting system - good idea. Weapons - pretty neat. Battle - really lame. In other words, the ideas are there, but it takes itself too seriously and comes across extreeeemely poorly in its presentation.

Very little work would be required to make this something good, but it will never be great.

3/10 - Come back to it, fix it, this is your child - don't abandon it like a crappy parent.
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A 752 de 878 personas (86%) les ha sido útil este análisis
134 personas han encontrado divertido este análisis
0.9 h registradas
Publicado el 22 de abril
Uninstallation went suprisingly well!!!
¿Te ha sido útil este análisis? No Divertido