New Free DLCSURVIVAL - CRAFTING - ADVENTUREExplore a vast hostile environment while crafting new tools to help you survive. Discover intriguing puzzles and the mystery behind the strange remains of artifacts left in the Amazon Jungle.Key Features : Start with nothing and craft, hunt, fish and fight to survive.
User reviews:
Recent:
Mostly Negative (17 reviews) - 29% of the 17 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Negative (2,165 reviews) - 19% of the 2,165 user reviews for this game are positive.
Release Date: Sep 25, 2013

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Reviews

“Day One: Garry’s Incident brings its own undeniable charm with the main character being an alcoholic slob”
Kotaku

“the concept is a compelling one, it's definitely a game to keep your eye on.”
OverclockersClub

“Day One: Garry's Incident is one of the most interesting independent projects being developed in Canada right now”
ShogunGamer

About This Game



New Free DLC

SURVIVAL - CRAFTING - ADVENTURE

Explore a vast hostile environment while crafting new tools to help you survive. Discover intriguing puzzles and the mystery behind the strange remains of artifacts left in the Amazon Jungle.

Key Features :


  • Start with nothing and craft, hunt, fish and fight to survive.
  • Hunt panthers for their meat
  • Catch fish and find fruits
  • Build fire and cook your food
  • Search for water sources
  • Sneak behind enemies to perform stealth kills
  • World Exploration & Survival gameplay
  • Craft tools and weapons to survive in the jungle
  • Patch yourself up with makeshift bandages
  • Adjustable FOV

Story :

Garry Friedman, a veteran bush pilot in his early 40’s , still broken down emotionally after a tragic accident involving his wife and his little girl, drowns himself in alcohol every night to escape his torment. Now numb to the constant dangers he faces, Garry keeps signing up for impossible jobs; he gets the cash, doesn’t ask questions, business as usual. Some doubt his motives but Garry needs this danger now, he needs the adrenaline, it’s the closest he gets to feeling alive again.

On Friday, June 13, 2014, a transport job has him going to a research facility in Yellowstone and bringing the some cargo to Nevada; the drop coordinates would then be updated during the mission. But Garry would never reach his destination…

0700 hours, slight ground vibrations, not strong enough for anyone to notice.
0735 hours, Garry has loaded the cargo and is flying off
0740 hours, The Yellowstone super volcano starts erupting

The sudden gushes of poisonous fumes send Garry and his plane spiraling through the skies. While he tries to regain control, the artifacts inside his cargo start to activate. A sudden burst of energy explodes and suddenly Garry`s plane, and everything with it, crashes into the Amazonian jungle; the drop slowed down by the enormous flora.

0750 hours, Garry blacks out. The carcass of his plane lies amongst the trees.

Wild Games Studio presents:

An extraordinary adventure awaits, where you will need to survive through hostile environments, explore ancient civilizations, and discover a truth that will change your understanding of the world, forever!

This cargo might have saved your life once, but what happens next?

It’s all up to you …Day One

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: 2.2 Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 896 MB Nvidia Geforce GTX 260
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows Vista / 7 / 8
    • Processor: 2.8 GHz Quad Core
    • Memory: 8 GB RAM
    • Graphics: 1GB NVIDIA GTX 570 or better
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Negative (17 reviews)
Overall:
Overwhelmingly Negative (2,165 reviews)
Recently Posted
TinyOffical
2.5 hrs
Posted: August 23
that 2 hours of gameplay really pays off
Helpful? Yes No Funny
allusionomitted
0.8 hrs
Posted: August 15
Well, I got out of the starting area at least. The number of glitches and bugs made me feel like I was walking through an old dark cave from indiana jones. I liked the concept, but the delivery was as disapointing as premature ejaculation and recieving a temperary but painful STD.
Helpful? Yes No Funny
Didrickson
1.3 hrs
Posted: August 12
Best game of my lifetime. Like I don't even know what to do with the rest of my life anymore. I'm going to be sitting here in my room until Day Two comes out! 10/10... Will chase monkeys with an arm cannon again!
Helpful? Yes No Funny
Jokéz
3.2 hrs
Posted: August 12
If your looking for a review on this game you've come to the wrong place, but if your looking for an outstanding Chocolate-Caramel Cream Pie recipe you've come to the right place.


Ingredients

All-purpose flour, for surface
Chocolate pie crust
1/2 cup sugar
1/4 cup cornstarch
3/4 teaspoon salt
2 1/2 cups whole milk
4 ounces bittersweet chocolate (preferably 61 to 70 percent cacao), finely chopped
4 large egg yolks
1 teaspoon pure vanilla extract
2 cups Whipped cream
2 tablespoons caramel
1 thick block bittersweet chocolate, room temperature, for garnish

Directions
1.
On a lightly floured work surface, roll pate sucree to 1/8-inch thickness. Fit into a 9-inch pie dish. Trim edges, leaving a 1-inch overhang. Tuck overhang under dough so edges are flush with rim, and crimp edges. Lightly prick bottom of dough with a fork. Refrigerate for 30 minutes.
2.
Preheat oven to 350 degrees. Line dough with parchment, and fill with pie weights or dried beans. Bake until edges begin to look dry, 20 to 22 minutes. Carefully remove weights and parchment. Bake until crust is darker around edges and bottom looks dry, 10 to 12 minutes. Let cool completely on a wire rack. (Chocolate crust can be stored overnight.)
3.
Whisk together sugar, cornstarch, and salt in a small bowl. Heat milk and chocolate in a medium saucepan over medium-high heat, stirring occasionally, until chocolate melts.
4.
Whisk 1 cup hot milk mixture into sugar mixture until smooth. Whisk milk-sugar mixture into the remaining milk mixture in the saucepan. Cook over medium heat, stirring constantly, until bubbling and thick, 4 to 5 minutes total (about 2 minutes after it comes to a boil).
5.
Whisk yolks in a medium bowl until combined. Pour in milk mixture in a slow, steady stream, whisking until completely incorporated. Return mixture to saucepan. Cook over medium heat, stirring constantly, until it just begins to bubble, 1 to 2 minutes.
6.
Remove from heat, and stir in vanilla. Let custard cool in saucepan on a wire rack, whisking occasionally, for about 10 minutes.
7.
Pour custard into chocolate crust. Press plastic wrap directly on surface of custard. Refrigerate until custard filling is chilled and firm, at least 4 hours (or overnight).
8.
Gently fold caramel into whipped cream, then spread the caramel whipped cream over pie. Using a vegetable peeler, scrape chocolate block at a 45-degree angle to make a small mound of shavings, and sprinkle over whipped cream. Serve immediately, or refrigerate and serve within 2 hours.
Tip

The caramel mixture must be very cold before the whipped cream is folded in. Otherwise, the whipped cream will collapse.

Hope you like the new one :) not lemon anymore
Helpful? Yes No Funny
Scoremonger
0.4 hrs
Posted: August 6
Hi. As a severe alcoholic airplane pilot who mumbles to himself and sees the world at 10 frames per second, I found Day One: Garry's Incident incredibly realistic! Besides playing Day One: Garry's Incident, I enjoy button-mash qt events using the wasd keys to perform mundane tasks. Oh, gotta run - a monkey is throwing rocks at me for no reason.
Helpful? Yes No Funny
Zer0dot
1.8 hrs
Posted: July 30
I don't get why everyone hates this game, It's by far the best worst game ever!
Helpful? Yes No Funny
Genesis
8.7 hrs
Posted: July 29
I got challenged by a Steam friend to play this game and I actually found it worth playing because of all the bugs. I hadn't had such a good laugh in a long time!

Yes it crashes a lot, yes it doesn't really help you in your progression (especially for the crafting recipes), yes the AI is dumb as a doorknob, yes the level design in the maze is horrible but let's face it, when a panther is chasing you and gets stuck in a bush, when a monkey is throwing rocks at you backwards, when you get teleported back to the beginning of the level after drinking (unsafe) water from a pond or when the game autosaves right after you die and you get stuck in a death loop, you won't get such good laughs in any other game ^^.

That's why I'd recommend this game, not for its gameplay but for its bugs. Happy crashing! :)
Helpful? Yes No Funny
Maria
0.2 hrs
Posted: July 28
Absolute ♥♥♥♥! Would not recommend it to anyone.
Helpful? Yes No Funny
DogShitKid
0.8 hrs
Posted: July 26
I must admit, this is by far THE BEST game that doesn't run, that I've ever attempted to play.
Helpful? Yes No Funny
Alistair
2.3 hrs
Posted: July 25
Don't, just don't. It's not worth your money. There're other survival crafting games out there, like Rust, Hurtworld, 7D2D, and so on.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
18 of 19 people (95%) found this review helpful
14 people found this review funny
Not Recommended
0.4 hrs on record
Posted: August 6
Hi. As a severe alcoholic airplane pilot who mumbles to himself and sees the world at 10 frames per second, I found Day One: Garry's Incident incredibly realistic! Besides playing Day One: Garry's Incident, I enjoy button-mash qt events using the wasd keys to perform mundane tasks. Oh, gotta run - a monkey is throwing rocks at me for no reason.
Was this review helpful? Yes No Funny
52 of 80 people (65%) found this review helpful
57 people found this review funny
Recommended
3.2 hrs on record
Posted: August 12
If your looking for a review on this game you've come to the wrong place, but if your looking for an outstanding Chocolate-Caramel Cream Pie recipe you've come to the right place.


Ingredients

All-purpose flour, for surface
Chocolate pie crust
1/2 cup sugar
1/4 cup cornstarch
3/4 teaspoon salt
2 1/2 cups whole milk
4 ounces bittersweet chocolate (preferably 61 to 70 percent cacao), finely chopped
4 large egg yolks
1 teaspoon pure vanilla extract
2 cups Whipped cream
2 tablespoons caramel
1 thick block bittersweet chocolate, room temperature, for garnish

Directions
1.
On a lightly floured work surface, roll pate sucree to 1/8-inch thickness. Fit into a 9-inch pie dish. Trim edges, leaving a 1-inch overhang. Tuck overhang under dough so edges are flush with rim, and crimp edges. Lightly prick bottom of dough with a fork. Refrigerate for 30 minutes.
2.
Preheat oven to 350 degrees. Line dough with parchment, and fill with pie weights or dried beans. Bake until edges begin to look dry, 20 to 22 minutes. Carefully remove weights and parchment. Bake until crust is darker around edges and bottom looks dry, 10 to 12 minutes. Let cool completely on a wire rack. (Chocolate crust can be stored overnight.)
3.
Whisk together sugar, cornstarch, and salt in a small bowl. Heat milk and chocolate in a medium saucepan over medium-high heat, stirring occasionally, until chocolate melts.
4.
Whisk 1 cup hot milk mixture into sugar mixture until smooth. Whisk milk-sugar mixture into the remaining milk mixture in the saucepan. Cook over medium heat, stirring constantly, until bubbling and thick, 4 to 5 minutes total (about 2 minutes after it comes to a boil).
5.
Whisk yolks in a medium bowl until combined. Pour in milk mixture in a slow, steady stream, whisking until completely incorporated. Return mixture to saucepan. Cook over medium heat, stirring constantly, until it just begins to bubble, 1 to 2 minutes.
6.
Remove from heat, and stir in vanilla. Let custard cool in saucepan on a wire rack, whisking occasionally, for about 10 minutes.
7.
Pour custard into chocolate crust. Press plastic wrap directly on surface of custard. Refrigerate until custard filling is chilled and firm, at least 4 hours (or overnight).
8.
Gently fold caramel into whipped cream, then spread the caramel whipped cream over pie. Using a vegetable peeler, scrape chocolate block at a 45-degree angle to make a small mound of shavings, and sprinkle over whipped cream. Serve immediately, or refrigerate and serve within 2 hours.
Tip

The caramel mixture must be very cold before the whipped cream is folded in. Otherwise, the whipped cream will collapse.

Hope you like the new one :) not lemon anymore
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
1 person found this review funny
Not Recommended
0.8 hrs on record
Posted: August 15
Well, I got out of the starting area at least. The number of glitches and bugs made me feel like I was walking through an old dark cave from indiana jones. I liked the concept, but the delivery was as disapointing as premature ejaculation and recieving a temperary but painful STD.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
1,300 of 1,326 people (98%) found this review helpful
130 people found this review funny
Not Recommended
6.3 hrs on record
Posted: February 15, 2015
Played this from start to finish

Unbiased Review

After about more than a year since release, I decided to check this game out myself - to see whether the other reviewers might have been too harsh. Many of them played a few minutes and denounced it immediately. I have gone from start to finish. The game can safely be said to be 'complete', as in the developers won't add anything significant to better the experience. So why is this game so bad?

A few facts:
- 5 weapons available, where only 2 (wooden machete and M9 pistol) are actually used for most of the game
- Crafting boils down to merely creating bandages, you can complete the entire game without crafting anything else
- Crafting is limited to 7 items (8 in survival mode)
- There are a total of 4 kinds of enemies, that pose virtually no threat whatsoever, due to inferior AI coding
- The entire game can be completed in less than 4 hours
- Shooting inanimate objects causes them to bleed
- The single voice actor delivers his badly written lines in such way that you would quickly consider turning it off
- A great deal of the game takes place in a temple area (The Maze), this area is riddled with instant death traps that are springed upon you for the obvious reason to infuriate the player and slow progress further into the temple
- Level design makes frequent back-tracking unavoidable - in the maze it means constantly having to avoid the same traps over and over again
- All enemies respawn after loading a save
- Survival aspect in single player is negligable, due to readily available resources in all areas of the game
- Your biggest threat will be the rock throwing monkeys and instant death traps
- Animation quality is very low, this will be apparent from the very start of the game
- No quicksave, despite the fact that frequent saving is absolutely mandatory
- Most of the game mechanics rely on QTE's - bandaging takes about 20 seconds to complete

A note on the added survival mode:
A rather small section of the singleplayer map is isolated for you to 'survive as long as you can' - this entails running around in the day gathering food and crafting materials, then using a shelter to sleep at night. Due to the extremely barebones crafting system and the fact that everything is so easily obtainable, this experience does nothing to redeem the game whatsoever. If this kind of survival experience is desired, titles such as The Forest does this better in every aspect.

So tl;dr - if you're looking for a survival game, there are plenty of other superior titles available. This game hasn't been too harshly judged by others, it fails in every aspect of gameplay from start to finish. For the morbidly curious, this game is an exercise in self-torture - it's not conducive towards any lulz whatsoever.
Was this review helpful? Yes No Funny
1,928 of 2,003 people (96%) found this review helpful
3 people found this review funny
Not Recommended
5.9 hrs on record
Posted: November 21, 2013
Oh dear, poor Garry has gotten himself into quite a sticky situation! First, Garry the humble bush pilot had a bit of a mishap during a not-so routine transport job due to Yellowstone’s Mount Saint Helena erupting right as he passed over it, resulting in a crash landing in the middle of...The Amazon jungle? If that wasn’t bad enough, Garry now needs to endure countless lethal cannibalistic natives chasing after him all over the place, puzzles that’ll test your patience and game-breaking bugs that are as hilarious as they are frustrating. Let’s take a look at Garry’s Incident.

So, here we have Day One: Garry’s Incident, Wild Games Studio’s brand new, first person, action-adventure survival game. You play as Garry, a pilot who just crashed into the jungle and soon realizes that, along with the aggressive and possibly very hungry natives, rock-flinging monkeys and badly animated panthers that will devour your heart without a second’s hesitation, there is also something else going on in this place. Something very strange. Something...alien.

That’s basically the whole story summed up. Now that we have that out of the way, let’s look at the gameplay, shall we? So, Day One is, if anything, ambitious. It combines a lot of different gameplay mechanics in an attempt to stand out from the crowd. Though the description of the game might have you believe that this is some sort of open-world, free-roaming survival simulator like Minecraft or Don’t Starve, Day One is much more linear than that. You still have some freedom to move about the lush jungle environments as you scavenge for supplies and resources to stay alive, but this is definitely no sandbox game.

Speaking of Minecraft, there are some comparisons to be made between it and Day One. In a somewhat similar fashion to Minecraft, you have a hunger meter that gradually depletes over time unless you find food via hunting, fishing or plucking fruit from bushes. Day One also has a similar crafting system, where you combine items you find and click a button to convert into new tools and other useful things. Though you can experiment with the system to craft items, you’ll also discover pieces of recipes as you explore the world. You’ll need to memorize these, because the game doesn’t log the recipe for you before you successfully craft an item on your own.

The crafting itself is simplistic and the inventory menu is sub-par, making the crafting more tedious than it has to be. Click the crafting tab, then click the items you wish to use in the crafting process, hit “craft” and you might make something. Every time you craft something you need to go through the exact same quicktime event, over and over again. In fact, QTEs are very commonplace throughout the game and you’ll get annoyed by them faster than you would watching Daniel Tosh do stand-up “comedy”.

Another issue with the crafting, that is also something that goes far deeper than that, is the fact that this and the hunger system are completely arbitrary. You will never really need to catch much food. In fact, you can stay alive on the random fruits you find around the world alone. This is in part due to the fact that the game only has a couple of hours’ worth of gameplay before you complete it. In other words, risking your life hunting panthers or combining dozens of random items in an attempt to make a fishing rod is absolutely pointless. You’ll never need to worry about finding water sources to drink from or refill your bottle for longer treks either. Just click C - the default “drink water at water source” button - and you can drink water directly. Anywhere. Yes, even if there is no water around.

Now, the aforementioned is obviously a bug and not intentional. Bugs are something Day One has a lot of. A LOT. I’ll give the developers some credit: they’ve released about five hundred million patches by now, improving upon the abysmal performance issues players had at launch and many of the worst game-breaking bugs. But even with most of the worst bugs now fixed - hell, BECAUSE many of the bugs are now fixed - it’s just so obvious that the game sorely lacks quality gameplay.

I mean, where do I even begin? Okay, let’s look past the bugs for a second. I’ve already mentioned how the crafting system is pointless. Beyond that, the game’s mandatory puzzles are incredibly tedious and often demand that you backtrack and search every single crevasse in the large environments to find that one thing that’ll let you continue.

At one point, you’ll find yourself trapped inside an enormous maze of underground tunnels, where you need to pull switches in order to align some statues that opens up a gate, allowing you to escape. This simple task is arbitrarily stretched out and made incredibly frustrating by the fact that the switches are scattered around the maze far from one another, and finding them all is a pain because you only have a crude map painted on the rock walls to guide you. There are plenty of dead ends too. Sure, the various traps you’ll encounter are cool and somewhat challenging to master, but walking around for hours looking for switches gets tedious fast. This is not engaging puzzle-solving, people! It’s clearly just a cheap attempt to artificially pad out the game. In fact, the entire game suffers from this problem; you can spend a dozen hours completing this game that only has about three hours of actual gameplay and believe me, that’s not meant as a compliment here.

The extensive list of mind-boggling design choices continues. The game employs a crude stealth system that allows you to sneak up on enemies and kill them in a single hit. However this system is also made pointless because you’ll find so much ammo for your two pistols that you can easily kill every enemy in the game without worrying about ever running out. What is the point of spending three minutes sneaking up on some native - or engaging in close combat with him that exposes the atrocious melee system with broken hit-registration and laughable animations - when you can just shoot him in the head and move on without risking your life? For a survival game, surviving isn’t all that hard. Well, for Garry, anyway. For you, as the player, it can be a tough test to endure the torment of this game.

At least the game looks kind of okay. The graphics aren’t high-end or anything, but the jungles have a lot of foliage, making them feel lush and alive. It’s quite ambitious for such a small game. Animations, however, are not good. The world design is confusing and repetitive. You’ll also get stuck on objects or invisible walls all the time and you can clip through objects and even the ground. The sound design wobbles between mediocre and horrendous. Aiming your weapon feels sluggish. The inventory menu feels like it’s a pre-alpha placeholder. The QTEs are never-ending and...the list just goes on and on. Let’s cut it off here, shall we?

I can sympathise with Garry Friedman. He’s in a pretty ♥♥♥♥♥♥ situation. As was I, when I played this game. No matter how hard I tried to look for redeeming factors, I just couldn’t find any. When I finally reached the abrupt ending, I was disappointed that the game just wrapped up before it ever made use of any of its interesting mechanics and before it went anywhere with the story. But, at the same time, I was also happy that I was finally out of that hell. It’s obvious that the developers had a lot of ambitious ideas, but sadly the few mechanics that work are rendered pointless by the level design and the game-breaking bugs. Despite some glints of ambition here and there, even when ignoring the bugs, there isn’t anything here to warrant purchasing Day One: Garry’s Incident.
Was this review helpful? Yes No Funny
1,519 of 1,573 people (97%) found this review helpful
10 people found this review funny
Not Recommended
0.5 hrs on record
Posted: February 11, 2014
Developer marks negative reviews as 'Abusive', but this game is 'Abusive' itself. It abused me deeply.
This game is broken beyond repair. Horrible. Just horrible.
Was this review helpful? Yes No Funny
1,106 of 1,145 people (97%) found this review helpful
157 people found this review funny
Not Recommended
1.8 hrs on record
Posted: October 26, 2014
The only reason I played this game was because that it was included in a bundle.

Playing this game will give you a valuable lesson on project management, as Day One seems to be a comical case of a project gone awfully bad. From missing sound assets, really odd-looking rendering/lighting, and an overall vibe of "I can't be bothered to finish this game", Day One will leave you with an everlasting impression of emptiness, an idea that never became whole.

I want to get off Garry's ride.

Don't buy this game, even for laughs, the dev doesn't deserve it.
Was this review helpful? Yes No Funny
1,292 of 1,352 people (96%) found this review helpful
2 people found this review funny
Not Recommended
2.6 hrs on record
Posted: November 26, 2013
I don't think I have ever made a worse purchase. Keep in mind, I have bought Shaq Fu, Duke Nukem Forever, and even though I don't like Call of Duty I still bought them to try them out. BUT THIS! This is by far the worst game I've played. I understand that it's being worked on, but more work should have been done before being put up for purchase. The combat is broken, I have no clue what I'm doing or where I'm going, the puzzles that I do find are too easy. You can take damage if you fall from a height slightly higher than your jump. Your gun...is not a gun. Guns kill people when you shoot them and the bullet hits the person. Here, it just mildly annoys them. But you! Oh you die really easily. You can take damage even if your hurting the enemy. You'll see them react to getting hit, they look like they can't attack you, but you still get hurt somehow!

The game is unplayable as it is. You get attack often giving you no time to heal and figure out what to do. Some could say this adds a chalenge, but I say if that is the case then it's an unfair one. I'm just glad that it has steam cards so I can get some of my money back.

Somewhere under all of the bugs, glitches and poor design choices, there is a good game. A game that can live up to the description the game gives you (the reason I bought this game thinking it might be good) but right now, unless the develepor can get some help, this game is not going to go anywhere.
Was this review helpful? Yes No Funny
1,427 of 1,512 people (94%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: November 26, 2013
Please, Do not buy this game. I made the mistake of not checking reviews on it before purchasing it and now im $20 in the hole. Words cannot describe how absolutely bad this game is... it is by far, THE WORST GAME I HAVE EVER, EVER played
Was this review helpful? Yes No Funny
813 of 844 people (96%) found this review helpful
87 people found this review funny
Not Recommended
5.1 hrs on record
Posted: October 31, 2014
With all the negative reviews, I just thought that I had to get the game to see what everyone was talking about. I honestly did not think a game worth more than one cent could be THAT bad. I was so proved wrong. This "game" is a disaster. I thought it would be fun to play a broken, glitchy, stupid game...I was wrong. This was the most anti-fun that I had in one hour. I can't quite say it was disapointing, because I already knew that it was going to be bad, but I still want to share my thoughts.

Conclusion: This game either needs one of three things: (1) to be taken off of Steam, (2) to be made FREE, (3) to be SERIOUSLY updated.
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