New Free DLCSURVIVAL - CRAFTING - ADVENTUREExplore a vast hostile environment while crafting new tools to help you survive. Discover intriguing puzzles and the mystery behind the strange remains of artifacts left in the Amazon Jungle.Key Features : Start with nothing and craft, hunt, fish and fight to survive.
User reviews:
Recent:
Mostly Negative (24 reviews) - 25% of the 24 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Negative (2,153 reviews) - 18% of the 2,153 user reviews for this game are positive.
Release Date: Sep 25, 2013

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Day One: Garry's Incident

 

Reviews

“Day One: Garry’s Incident brings its own undeniable charm with the main character being an alcoholic slob”
Kotaku

“the concept is a compelling one, it's definitely a game to keep your eye on.”
OverclockersClub

“Day One: Garry's Incident is one of the most interesting independent projects being developed in Canada right now”
ShogunGamer

About This Game



New Free DLC

SURVIVAL - CRAFTING - ADVENTURE

Explore a vast hostile environment while crafting new tools to help you survive. Discover intriguing puzzles and the mystery behind the strange remains of artifacts left in the Amazon Jungle.

Key Features :


  • Start with nothing and craft, hunt, fish and fight to survive.
  • Hunt panthers for their meat
  • Catch fish and find fruits
  • Build fire and cook your food
  • Search for water sources
  • Sneak behind enemies to perform stealth kills
  • World Exploration & Survival gameplay
  • Craft tools and weapons to survive in the jungle
  • Patch yourself up with makeshift bandages
  • Adjustable FOV

Story :

Garry Friedman, a veteran bush pilot in his early 40’s , still broken down emotionally after a tragic accident involving his wife and his little girl, drowns himself in alcohol every night to escape his torment. Now numb to the constant dangers he faces, Garry keeps signing up for impossible jobs; he gets the cash, doesn’t ask questions, business as usual. Some doubt his motives but Garry needs this danger now, he needs the adrenaline, it’s the closest he gets to feeling alive again.

On Friday, June 13, 2014, a transport job has him going to a research facility in Yellowstone and bringing the some cargo to Nevada; the drop coordinates would then be updated during the mission. But Garry would never reach his destination…

0700 hours, slight ground vibrations, not strong enough for anyone to notice.
0735 hours, Garry has loaded the cargo and is flying off
0740 hours, The Yellowstone super volcano starts erupting

The sudden gushes of poisonous fumes send Garry and his plane spiraling through the skies. While he tries to regain control, the artifacts inside his cargo start to activate. A sudden burst of energy explodes and suddenly Garry`s plane, and everything with it, crashes into the Amazonian jungle; the drop slowed down by the enormous flora.

0750 hours, Garry blacks out. The carcass of his plane lies amongst the trees.

Wild Games Studio presents:

An extraordinary adventure awaits, where you will need to survive through hostile environments, explore ancient civilizations, and discover a truth that will change your understanding of the world, forever!

This cargo might have saved your life once, but what happens next?

It’s all up to you …Day One

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: 2.2 Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 896 MB Nvidia Geforce GTX 260
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows Vista / 7 / 8
    • Processor: 2.8 GHz Quad Core
    • Memory: 8 GB RAM
    • Graphics: 1GB NVIDIA GTX 570 or better
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mostly Negative (24 reviews)
Overall:
Overwhelmingly Negative (2,153 reviews)
Review Type


Purchase Type


Language


Display As:


(what is this?)
1,304 reviews match the filters above ( Mostly Negative)
Most Helpful Reviews  In the past 30 days
6 of 7 people (86%) found this review helpful
Not Recommended
0.7 hrs on record
Posted: September 4
terrible grapics bad gameplay and terrible story
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
Not Recommended
0.6 hrs on record
Posted: September 11
Featured on The Indie Critics Survival games episode.
https://www.youtube.com/watch?v=TnHaUIsFVtM

Not the worst game on the list by far, but still a terrible game not worth your time or money
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2 people found this review funny
Not Recommended
3.7 hrs on record
Posted: September 26
This game is bad. Like, horrible.
You'd be better spending this money with litterally anything else.

But hey, at least its recent ratings are better than No Man's Sky's.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
1 person found this review funny
Not Recommended
1.0 hrs on record
Posted: September 8
This game is absolute balls if you want to play it play it for under 2 hours then request a refund. Its super glitchy and sucks balls.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Not Recommended
1.7 hrs on record
Posted: September 24
Shawty's like a melody in my head
That I can't keep out
Got me singin' like
Na na na na everyday
It's like my iPod stuck on replay, replay-ay-ay-ay

Shawty's like a melody in my head
That I can't keep out
Got me singin' like
Na na na na everyday
It's like my iPod stuck on replay, replay-ay-ay-ay

Remember the first time we met
You was at the mall wit you friend
I was scared to approach ya
But then you came closer
Hopin' you would give me a chance

Who would have ever knew
That we would ever be more than friends
We're friends worldwide, breakin' all the rules
She like a song played again and again

That girl, like somethin' off a poster
That girl, a dime they say
That girl, is a gun to my holster
She's runnin' through my mind all day, ay

Shawty's like a melody in my head
That I can't keep out
Got me singin' like
Na na na na everyday
It's like my iPod stuck on replay, replay-ay-ay-ay

Shawty's like a melody in my head
That I can't keep out
Got me singin' like
Na na na na everyday
It's like my iPod stuck on replay, replay-ay-ay-ay

See you been all around the globe
Not once did you leave my mind
We talk on the phone, from night til the morn
Girl you really change my life
Doin' things I never do
I'm in the kitchen cookin' things she likes

We're friends worldwide, breakin' all the rules
Someday I wanna make you my wife
That girl, like somethin' off a poster
That girl, a dime they say
That girl, is the gun to my holster
She's runnin' through my mind all day, ay

Shawty's like a melody in my head
That I can't keep out
Got me singin' like
Na na na na everyday
It's like my iPod stuck on replay, replay-ay-ay-ay

Shawty's like a melody in my head
That I can't keep out
Got me singin' like
Na na na na everyday
It's like my iPod stuck on replay, replay-ay-ay-ay

I can be your melody
Oh girl I could write you a symphony
The one that could fill your fantasies
So come baby girl let's sing with me
Ay, I can be your melody
A girl that could write you a symphony
The one that could fill your fantasies
So come baby girl let's sing with me

Ay, na na na na na na na
Na na na na na na
Shawty got me singin
Na na na na na na na
Na na na na na na na
Now she got me singin'

Shawty's like a melody in my head
That I can't keep out
Got me singin' like
Na na na na everyday
It's like my iPod stuck on replay, replay-ay-ay-ay

Shawty's like a melody in my head
That I can't keep out
Got me singin' like
Na na na na everyday
It's like my iPod stuck on replay, replay-ay-ay-ay



Read more: Iyaz - Replay Lyrics | MetroLyrics

Was this review helpful? Yes No Funny
2 of 12 people (17%) found this review helpful
8 people found this review funny
Recommended
0.1 hrs on record
Posted: September 19
this game makes me ♥♥♥ buckets. the graphics look just like gta 5. i have a 760 and it csannout contain the beast that is this game. when i cant play this game it hurts like when my uncle slaps me. i fully rocemend this masterpeice, the only better game would have to be day 2 garys incident. my ♥♥♥♥ is hard.
Was this review helpful? Yes No Funny
2 of 12 people (17%) found this review helpful
5 people found this review funny
Recommended
0.2 hrs on record
Posted: September 18
I'd reccomend waiting for the Game of the Year edition before purchasing. This is too good of a game to miss.

























































I totally wasn't paid to write this review
Was this review helpful? Yes No Funny
3 of 18 people (17%) found this review helpful
13 people found this review funny
Recommended
0.1 hrs on record
Posted: September 3
My friend bought me this, as a joke..... That was the most evil thing someone has ever done to me, im addicted. The Game is so great and the AI is just so alive, and the controls are so responsive. Absolutely bug free and glitch free.

I have to say that me and my friend are no longer friends after this, because who needs friends when you have this masterpiece?
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
1,317 of 1,343 people (98%) found this review helpful
132 people found this review funny
Not Recommended
6.3 hrs on record
Posted: February 15, 2015
Played this from start to finish

Unbiased Review

After about more than a year since release, I decided to check this game out myself - to see whether the other reviewers might have been too harsh. Many of them played a few minutes and denounced it immediately. I have gone from start to finish. The game can safely be said to be 'complete', as in the developers won't add anything significant to better the experience. So why is this game so bad?

A few facts:
- 5 weapons available, where only 2 (wooden machete and M9 pistol) are actually used for most of the game
- Crafting boils down to merely creating bandages, you can complete the entire game without crafting anything else
- Crafting is limited to 7 items (8 in survival mode)
- There are a total of 4 kinds of enemies, that pose virtually no threat whatsoever, due to inferior AI coding
- The entire game can be completed in less than 4 hours
- Shooting inanimate objects causes them to bleed
- The single voice actor delivers his badly written lines in such way that you would quickly consider turning it off
- A great deal of the game takes place in a temple area (The Maze), this area is riddled with instant death traps that are springed upon you for the obvious reason to infuriate the player and slow progress further into the temple
- Level design makes frequent back-tracking unavoidable - in the maze it means constantly having to avoid the same traps over and over again
- All enemies respawn after loading a save
- Survival aspect in single player is negligable, due to readily available resources in all areas of the game
- Your biggest threat will be the rock throwing monkeys and instant death traps
- Animation quality is very low, this will be apparent from the very start of the game
- No quicksave, despite the fact that frequent saving is absolutely mandatory
- Most of the game mechanics rely on QTE's - bandaging takes about 20 seconds to complete

A note on the added survival mode:
A rather small section of the singleplayer map is isolated for you to 'survive as long as you can' - this entails running around in the day gathering food and crafting materials, then using a shelter to sleep at night. Due to the extremely barebones crafting system and the fact that everything is so easily obtainable, this experience does nothing to redeem the game whatsoever. If this kind of survival experience is desired, titles such as The Forest does this better in every aspect.

So tl;dr - if you're looking for a survival game, there are plenty of other superior titles available. This game hasn't been too harshly judged by others, it fails in every aspect of gameplay from start to finish. For the morbidly curious, this game is an exercise in self-torture - it's not conducive towards any lulz whatsoever.
Was this review helpful? Yes No Funny
1,932 of 2,007 people (96%) found this review helpful
4 people found this review funny
Not Recommended
5.9 hrs on record
Posted: November 21, 2013
Oh dear, poor Garry has gotten himself into quite a sticky situation! First, Garry the humble bush pilot had a bit of a mishap during a not-so routine transport job due to Yellowstone’s Mount Saint Helena erupting right as he passed over it, resulting in a crash landing in the middle of...The Amazon jungle? If that wasn’t bad enough, Garry now needs to endure countless lethal cannibalistic natives chasing after him all over the place, puzzles that’ll test your patience and game-breaking bugs that are as hilarious as they are frustrating. Let’s take a look at Garry’s Incident.

So, here we have Day One: Garry’s Incident, Wild Games Studio’s brand new, first person, action-adventure survival game. You play as Garry, a pilot who just crashed into the jungle and soon realizes that, along with the aggressive and possibly very hungry natives, rock-flinging monkeys and badly animated panthers that will devour your heart without a second’s hesitation, there is also something else going on in this place. Something very strange. Something...alien.

That’s basically the whole story summed up. Now that we have that out of the way, let’s look at the gameplay, shall we? So, Day One is, if anything, ambitious. It combines a lot of different gameplay mechanics in an attempt to stand out from the crowd. Though the description of the game might have you believe that this is some sort of open-world, free-roaming survival simulator like Minecraft or Don’t Starve, Day One is much more linear than that. You still have some freedom to move about the lush jungle environments as you scavenge for supplies and resources to stay alive, but this is definitely no sandbox game.

Speaking of Minecraft, there are some comparisons to be made between it and Day One. In a somewhat similar fashion to Minecraft, you have a hunger meter that gradually depletes over time unless you find food via hunting, fishing or plucking fruit from bushes. Day One also has a similar crafting system, where you combine items you find and click a button to convert into new tools and other useful things. Though you can experiment with the system to craft items, you’ll also discover pieces of recipes as you explore the world. You’ll need to memorize these, because the game doesn’t log the recipe for you before you successfully craft an item on your own.

The crafting itself is simplistic and the inventory menu is sub-par, making the crafting more tedious than it has to be. Click the crafting tab, then click the items you wish to use in the crafting process, hit “craft” and you might make something. Every time you craft something you need to go through the exact same quicktime event, over and over again. In fact, QTEs are very commonplace throughout the game and you’ll get annoyed by them faster than you would watching Daniel Tosh do stand-up “comedy”.

Another issue with the crafting, that is also something that goes far deeper than that, is the fact that this and the hunger system are completely arbitrary. You will never really need to catch much food. In fact, you can stay alive on the random fruits you find around the world alone. This is in part due to the fact that the game only has a couple of hours’ worth of gameplay before you complete it. In other words, risking your life hunting panthers or combining dozens of random items in an attempt to make a fishing rod is absolutely pointless. You’ll never need to worry about finding water sources to drink from or refill your bottle for longer treks either. Just click C - the default “drink water at water source” button - and you can drink water directly. Anywhere. Yes, even if there is no water around.

Now, the aforementioned is obviously a bug and not intentional. Bugs are something Day One has a lot of. A LOT. I’ll give the developers some credit: they’ve released about five hundred million patches by now, improving upon the abysmal performance issues players had at launch and many of the worst game-breaking bugs. But even with most of the worst bugs now fixed - hell, BECAUSE many of the bugs are now fixed - it’s just so obvious that the game sorely lacks quality gameplay.

I mean, where do I even begin? Okay, let’s look past the bugs for a second. I’ve already mentioned how the crafting system is pointless. Beyond that, the game’s mandatory puzzles are incredibly tedious and often demand that you backtrack and search every single crevasse in the large environments to find that one thing that’ll let you continue.

At one point, you’ll find yourself trapped inside an enormous maze of underground tunnels, where you need to pull switches in order to align some statues that opens up a gate, allowing you to escape. This simple task is arbitrarily stretched out and made incredibly frustrating by the fact that the switches are scattered around the maze far from one another, and finding them all is a pain because you only have a crude map painted on the rock walls to guide you. There are plenty of dead ends too. Sure, the various traps you’ll encounter are cool and somewhat challenging to master, but walking around for hours looking for switches gets tedious fast. This is not engaging puzzle-solving, people! It’s clearly just a cheap attempt to artificially pad out the game. In fact, the entire game suffers from this problem; you can spend a dozen hours completing this game that only has about three hours of actual gameplay and believe me, that’s not meant as a compliment here.

The extensive list of mind-boggling design choices continues. The game employs a crude stealth system that allows you to sneak up on enemies and kill them in a single hit. However this system is also made pointless because you’ll find so much ammo for your two pistols that you can easily kill every enemy in the game without worrying about ever running out. What is the point of spending three minutes sneaking up on some native - or engaging in close combat with him that exposes the atrocious melee system with broken hit-registration and laughable animations - when you can just shoot him in the head and move on without risking your life? For a survival game, surviving isn’t all that hard. Well, for Garry, anyway. For you, as the player, it can be a tough test to endure the torment of this game.

At least the game looks kind of okay. The graphics aren’t high-end or anything, but the jungles have a lot of foliage, making them feel lush and alive. It’s quite ambitious for such a small game. Animations, however, are not good. The world design is confusing and repetitive. You’ll also get stuck on objects or invisible walls all the time and you can clip through objects and even the ground. The sound design wobbles between mediocre and horrendous. Aiming your weapon feels sluggish. The inventory menu feels like it’s a pre-alpha placeholder. The QTEs are never-ending and...the list just goes on and on. Let’s cut it off here, shall we?

I can sympathise with Garry Friedman. He’s in a pretty ♥♥♥♥♥♥ situation. As was I, when I played this game. No matter how hard I tried to look for redeeming factors, I just couldn’t find any. When I finally reached the abrupt ending, I was disappointed that the game just wrapped up before it ever made use of any of its interesting mechanics and before it went anywhere with the story. But, at the same time, I was also happy that I was finally out of that hell. It’s obvious that the developers had a lot of ambitious ideas, but sadly the few mechanics that work are rendered pointless by the level design and the game-breaking bugs. Despite some glints of ambition here and there, even when ignoring the bugs, there isn’t anything here to warrant purchasing Day One: Garry’s Incident.
Was this review helpful? Yes No Funny
Recently Posted
StomperMSK
0.5 hrs
Posted: September 25
BS
Helpful? Yes No Funny
[MAZA]Beren
2.8 hrs
Posted: September 23
Don't. Just... Don't.
Helpful? Yes No Funny
Steven .H
1.2 hrs
Posted: September 22
The game Open World sold me
Save game and checkpoints method feels good
Sideeffects: lose interest quickly
Thinking back: not really such an open world (old but not good old)

Graphics and storyline 60%
player keys 80%
Save game 80%

Steven ,H
Helpful? Yes No Funny
Space
0.2 hrs
Posted: September 18
amazing game. its so much fun, Graphics are amazing..Physics are great...I Would recommend this game to any REAL gamer...hue
Helpful? Yes No Funny
Keibal
1.6 hrs
Posted: September 18
Horrorible game, full, FULL of bugs and glitches, really just run from this semi finished projetc
Helpful? Yes No Funny
Puddleduck
0.7 hrs
Posted: September 18
i cant find the barf bag.

WHERE IS THE BARF BAG?!?!?
Helpful? Yes No Funny