GunZ 2: the Second Duel is a free-to-play 3D TPS and is the most fast-paced tough action shooter game.
User reviews:
Mixed (64 reviews) - 57% of the 64 user reviews in the last 30 days are positive.
Mixed (9,576 reviews) - 67% of the 9,576 user reviews for this game are positive.
Release Date: May 1, 2014

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September 23

Server System Recovery Notice (23th September 2016)

Dear Gunz2 players,

There were some problems at server system,
So we made a maintenance for this, and it is run normally now.
(It had been progressed while 03:50 ~ 04:10 (UTC+9)
and, it is already done, additional maintenance is not needed.)

Sorry for your inconvenience during above time.

Have a good day. Thank you.

Best regards,

Gunz2 Team

13 comments Read more

June 7

Server System Recovery Notice(8th June 2016)

Dear Gunz2 players,

There were some problems at server system,
So we made a maintenance for this, and it is run normally now.
(It had been progressed while 11:30 ~ 12:00 (UTC+9)
and, it is already done, additional maintenance is not needed.)

Sorry for your inconvenience during above time.

Have a good day. Thank you.

Best regards,

Gunz2 Team

27 comments Read more

About This Game

GunZ 2: the Second Duel

Rediscovery of action shooting! We present to you GunZ 2: the Second Duel. GunZ 2 is an online action shooting game. GunZ 2 provides a whole new user experience that players have never seen from other games.

Key Features

Completely unique action gameplay
In this game, there is no limit on how players move. In GunZ 2: the Second Duel, a wall is not an obstacle yet another path that provide tactical advantages. You no longer have to hide behind walls when you encounter your enemies. You can rather climb up the walls around you to take higher ground or move into enemies’ blind spot to launch vigorous assault.

Unique classes with various tactics and strategies
It’s absolutely up to players to choose which class to play. Unique classes are fitted with its own Passive and Active skills. Become a silent assassin wielding a long katana, roam around in the battle ground freely with a giant shield, or burn enemies with flame-thrower. The choice is completely up to you. (3 classes will be available at launch, more classes will be continuously be added)

Weapons… More Weapons!
In GunZ 2: the Second Duel, you can choose from 200 different weapons sorted into 13 different categories. Especially unlike conventional FPS games, GunZ 2 provides unique melee weapons which bring maximum strategic variety. Each class has its own ultimate skill that can dramatically rescue a friendly unit from danger.

Save the day with friends!
Play Campaign Mode to fight against the notorious mega corporation with super-national power. Fight against the enemies with action you can experience only in GunZ 2: the Second Duel.

Yet, it’s available for beginners!
Even though it is fitted with such powerful action, maneuvering your character in GunZ 2: the Second Duel is extremely easy. To run on walls, simply point your cross-hair to the desired direction and tap on the jump key rhythmically. Such simply control makes up incredible fast-paced stylish action.

System Requirements

    • OS: Windows XP
    • Processor: Dual core from Intel or AMD at 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • OS: Windows XP/Vista/7
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 9 compatible video card, GeForce GTX 260
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (64 reviews)
Mixed (9,576 reviews)
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4,844 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
2 of 4 people (50%) found this review helpful
1 person found this review funny
Not Recommended
2.8 hrs on record
Posted: September 26
Game's dead. Not even worth it. Said 12 people were playing Globally and 2 were playing locally.
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2 of 5 people (40%) found this review helpful
2 people found this review funny
Not Recommended
2.0 hrs on record
Posted: September 26
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Most Helpful Reviews  Overall
1,058 of 1,396 people (76%) found this review helpful
11 people found this review funny
Not Recommended
121.7 hrs on record
Posted: March 11, 2014
Very disappointed at this game. MAIET is the worst company to have hold of this game; They ban you for 40 years on an Early Access Beta- Some of these players paid over hundreds of dollars, I know one who's paid over $200 and is banned- because of you getting caught up in a glitch not caused by you - A hacker once ruined the Tesla Shop RNG weapon winning section and glitched it for everyone making them get free rolls for a main prize in the shop - and they call you a hacker afterwards when it was never your fault you got a bunch of weapons from their own game being exploited due to ♥♥♥♥ coding and server control! In addition, they don't care about their players; they treat you like ♥♥♥♥ and only care about money. It's a Pay 2 Win game; blazing weapons that do 10 HP damage over 3 seconds in addition to bullet damage from the shop and have double the stats as the other weapons? Totally not Pay 2 Win. If you are going to play this game, DO NOT INVEST ANYTHING in it. They will treat you like trash and ban you with 0 conflict nor ♥♥♥♥s or apologies given.

Other than that, here are some extra features to make the game good! (Start sensing sarcasm, after all this IS a bad rating):

-P2P Hosting: Amazing, just get a group of 4 people all sitting next to each other, group up, and queue to get the 0 ping host advantage while the other team gets 300+ ping!

-♥♥♥♥♥♥ room controlling: You get in a match, crash. You finish a match, crash. You find a match, crash. You can't control anything, you have to wait an hour for a match, no one queues in ranked play because of this ♥♥♥♥.

-Unbalanced classes: That's right, I'm throwing out the old Elena complainer here. But here's why: She's a gunslinger, weak at melee and is supposed to die and get caught by an assassin chasing them with melee easily- WAIT A SECOND, NOPE, UNCLE MAIET'S LOGIC THINKS, lets put 30% melee damage resistance and 150% extra melee damage at level 20 on the weakest melee character and make her the best one now! Not only that, lets make her have the ability to outdash spam a melee asassin while being able to fire a 6 shot kill super accurate rifle while in manuevers! Perfect, now she's the best ranged AND melee, AND WITH AN ADDED TWIST, the nade spam! Not only can you non-stop fire the nades, they also stun you, can stunlock if fired non-stop, and each one easily does 100 damage.
Asassins? My ♥♥♥, I can out asassinate enemy players with my Max, A SHIELD TROOPER.

-♥♥♥♥♥♥ limited campaign mode!: Gunz 1 had a million dungeon quests and made the hard dungeons require a brain for unlocking them a first place, as well as being hard. But Maiet. Maiet, why. Why do you do this. Lets put levels that can be solo-ed and don't even need skill/thinking to finish. Same boss attack patterns, same map and objective, and same enemies and levels. Where's the variety!? Gunz 1 has a better PvE system than yours, and that game is so ♥♥♥♥ing old compared to your just released ♥♥♥♥♥♥♥!

-Not convinced yet? WE'LL THROW IN, the Tesla Shop, and limited playing features! (4 characters only, 3 game modes only)
-Tesla Shop: Get ready, for the best weapons to be won at a 1/200 chance, with 2000 players rolling all for one item at once, and for each roll taking 5 hours to obtain! Unless you choose to pay, $50 for only 10 rolls at a 1/200 chance! It's such a good deal, we'll even throw in a limited edition 6 hours common-tiered timed weapon! Anddddddd Don't forget! This system is so ♥♥♥♥, it got exploited by hackers who got away with hacking, and instead got innocent players- some who paid over hundreds of dollars on this game- banned permanently because they tried to win one weapon, so the next time you try to win a weapon, be careful and dont get banned for 40 years IN AN EARLY ACCESS BETA!

-4 Characters: Make sure to ENJOY the same 2 weapons over and over!

-3 gay modes: Speaking of variety, LET'S PLAY, Team Deathmatch, Team Deathmatch Elimination, and Team Deathmatch timed!

So folks, get ready, GET READY FOR THE SECOND DUEL- err I mean DEATHMATCH- IN A 4V4 ONLY ROOM which has a 50% possibility to crash with 0 ping hosts you're playing with hosting from Antarctica to make your ping freeeeeeeeze to 500!

Such an improvement in features compared to Gunz 1. Ohhh man it's just too great to be true.
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538 of 732 people (73%) found this review helpful
15.5 hrs on record
Pre-Release Review
Posted: February 17, 2014
As this game is in Early-Access it is still a review that is subject to change when the game releases, There is a server player cap at the moment which they are increasing, but currently if you do manage to log in the game is currently playable. The best part is this is FREE. I've waited over 5 years for this, and il wait as long as it takes for a stable expirience.

At First Gunz: The Duel was a Third-Person Action game from the humble origins of Free-to-Play gaming
The game became a close memory that many of us hold close to our hearts, bringing a unique game from the wave of free-to-play gaming from korea in the 2000's. It provided Fast-Paced gameplay, with a high skill curve due to a glitch in the game that allowed players to execute complex inputs. Mainly known as K-style, it truely provided a "hardcore" expirience due to it's difficulty in execution and strict timing. For those who are unfamiliar with K-style below is a example along with the inputs (There is music so beware),
The more difficult imputs are shown later in the video.

Now, Maiet came back to revive this cult classic among many, but with various changes.

Below is a quick bit/review from my expiriences of trying both the Taiwan server and US server.

One main factor is The Removal of K-style . For many this is a BIG deal, it was the sole reason why alot of players loved the first game so much. As the game strayed away from it's original intent, Maiet already adressed the issue in interviews regarding the decision on removing k-style. I understand many of you are upset, i was bummed too but im not going to let a crucial change for the better ruin my view on a franchise, if i really want to expirience K-style again there is allways private servers.

The playstyle of the game is now a tense, fast paced TPS more reliant on using firearms compared to what many were used to advanced attacks with melee weapons. Melee now is very situational. Another is seperating playstyles into classes instead of a single character. Although it is a different game, it still preserves the freedom of mobility the first game offered which made it unique. The gameplay is much more focused on run and gun, but it can still be great fun. Simular to another TPS, S4 league, the game's insane pace is still here, with a shiny coat of paint. Getting the timing down and using the enviroment to your advantage still provided great key-mashing fun, such as when chaining dashes while in combat. It is still very easy to die if you make yourself a easy target by just aiming while on the ground, you will just get taken down quickly by easy head shots.

Most games were pretty great to run about and kick ♥♥♥, but when played as a team it can be great fun. Deathmatch sort of reminded me of the good ol days of Quake-styled arena FPS, hectic as hell as you mow foes down and rush for Armor/Ammo spread about the place to sustain your rampage. There is slight inbalances among the game, but for the most part the classes do a great job of seperating playstyles, weaknesses and strengths, and many approches to gameplay.

The maps are very well designed, balanced with team-tactics in mind with each map having it's own unique feel. There are symetrical maps such as the mansion, big maps to even small closed enviroments that result in a chaotic brawl. But the most striking joy comes from using the map itself to your advantage, which is one of the key hooks of this game that make it unique. Thinking on the fly about every wall to climb, piece of cover, vantage point, object or area to decimate your enemies.

Although there is no K-style, there is some "techniques" players have discovered such as Melee animation canceling via jumping to create a stun-lock melee combo or cancelling dash frames by jumping to dash quickly again to move faster than running.

In terms of how it runs, so far ive had no graphical issues and it runs fine without my FPS dropping below 120(cap) on Max.

I do have one issue with the game's host system, if you have a ping above 80, your gonna have a noticable ammount of lag. If the host is close to you however there are no issues. Dedicated servers may be nice for ranked play later on for a fair fight.

The class system is intresting, you can't try out the others on a single account without purchase.
So make sure you research abit on your class of choice. (Kind of a bummer here, i will admit)

After trying out multiple classes on different accounts, each has great pros and cons and your role plays a big part in engagement decisions. For example, a shield trooper(Max) going rampant and simply burning whoever gets close enough to him, while you stay back and just cleanly engage or harass from a distance giving a easy kill. None of the classes really stuck out to me as "OP", you just have to learn how to engage each class. Another new feature related to classes are unique Active/Passive skills that run off a meter gained from drops and actions. It works sort of like a fighter in the sense of a "Super Meter", however when full you enter a powered up stage that allows you to use any of your abilities that drains at a moderate pace over time.

Just like in the first game, there is a PvE mode with a actual story now. While the story isn't gripping it's decent and the art is great. It still retains the same harsh difficulty like the first game in the later stages, but even in the first few missions enemies can cut you down very fast. It almost forces you to play the game in a entirely different style seperate from PvP, staying beheind cover and picking off enemies.

The overall game itself has a simple yet clean interface, and the game loads quite fast.
a VERY nice feature is, the game contains a Host-selection option in the game, so if there is lag you can pass the host to another player who can improve latency for everyone. There is one big change, the game uses a match-making service based on levels simular to league of legends instead of a server browser. With this, they also added a ranked mode for serious players above level 20. I would very much love to see a custom game option, for battles with friends or for practice or the return of GunZ CTF.

For players new to this genre, this game is MUCH easier to pick up compared to the first. You just need to get down the idea of thinking outside the box, be unpredictable. Get off the ground and on the walls, and choose your engagements wisely, don't bite more than what you can chew. The first thing to get down is understanding how movement works, practice with wall running, bouncing, dashing. View the map like it's your own playground to freely move how you want, you have the ability to use any surface to your advantage,go wild with your imagination. Don't forget to aim for the head, you do significantly more damage.

If you ever wanted to play a game as some badass armed with guns and blades while you run on the walls and mow players down, you might want to try this out.

At this moment it is in Open Beta for western audiences via steam, there is bound to be many issues but i have high hopes for the team to pull this game to greatness. So far they have adressed a severe gamebreaking issue immediatley and provided a solution along with communicating with the community to help polish the game.

Of course since this is in Beta, i will update this once it is out in full-detail.

Will this live up to the legend of the first game?, It's very different but I will say it has ALOT of potential.

You will most likley enjoy this if you like: Monday Night Combat, S4 League, Quake or other classic arena gameplay aspects, Double-tap dash heavy games such as Phantasy Star Online 2, fluid mobility options, dense battlegrounds, team tactics, and fast breakneck online gameplay.
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441 of 611 people (72%) found this review helpful
5 people found this review funny
Not Recommended
1.3 hrs on record
Posted: February 19, 2014
People who played GunZ will hate it because it's not GunZ.
People who didn't play GunZ will hate it because it's a horrible game.
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121 of 148 people (82%) found this review helpful
21 people found this review funny
101.7 hrs on record
Posted: April 26, 2015
I was an avid player of the first GunZ back then. Actually I still am, in the many private servers available. When GunZ 2 was announced, I had mixed feelings. Many questions popped. Can GunZ 2 be better than GunZ?

The answer is, neither yes nor no. GunZ 2 is an entirely different game from GunZ, so you really cannot compare the both of them. GunZ 2 is designed with realistic gameplay in mind, so it lacks a lot of the "mechanics exploits" available in the first GunZ game.

In other words, if you've gotten very used to the controls, mechanics and physics of GunZ, you won't like GunZ 2. But if you started playing GunZ 2 without playing GunZ, chances are you won't mind.

With that comparison out of the way, I'd say GunZ 2 is a pretty decent game. Graphics are definitely a major plus side over GunZ, but you're talking about years apart between those 2 games. Being a GunZ player, I find myself not used to the new mechanics, but I still think it is a good game.

Like GunZ, you still get PVP and PVE matches. The only drawback thus far is the lack of players. It would be great if you could get a bunch of friends to play together.

Nothing much else I can say about this. It's definitely recommended though. It's free anyway, so why not add another third-person shooter to your games library?

Hikumi gives this game, a 6 out of 10.
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802 of 1,154 people (69%) found this review helpful
12 people found this review funny
43.1 hrs on record
Posted: February 17, 2014
Best lobby simulator around!
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271 of 375 people (72%) found this review helpful
28 people found this review funny
Not Recommended
3.2 hrs on record
Pre-Release Review
Posted: October 3, 2014
Jesus christ, all they had to do was pretty much make the first game but in HD, but instead they just turned it into ♥♥♥♥. I wanted GunZ 1 back.
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92 of 111 people (83%) found this review helpful
12 people found this review funny
3,951.0 hrs on record
Posted: November 3, 2015
Good game with a terrible community. I've played this game since the Steam release, played in most servers/regions, and have seen so many people come and go. The game has been abandoned by the original developers and sold to a company that, so far, has only made sure the servers stay up and running. This, however, does not stop the community from playing. The good matches that you can get into between legitimate players and games with friends are the only reason I can still enjoy this game.

The combat is great, movement is fluid, glitches (for the most part) and unintended merchanics add to the gameplay, and good matches can be very thrilling. The game isn't impossible to learn, but many new players make the mistake of thinking this is a melee game. Good movement and aim will get you farther than anything else.

Practice rooms also exist and provide most players with what they need to learn the game, if they are willing to ask. That being said, it is also possible to simply learn the game by just constantly queuing normals and base everything off what you experience in matches. More experienced players in this game often play together, but there are many who solo queue just to balance out the matchmaking. You will fight the same people often, no matter which modes you play, and most people know who each other are.

The biggest issue is that the game has no anti-cheating measures and the community is filled with players that hack, or are willing to party with those who do. That being said, there's still a good amount of players who play fair. You can still get good games more often than not by arranging premade games between groups or from just queuing, but many hackers in this game go out of their way to ruin the experience for others.

Overall, the game itself is fine, but can take a while to get the hang of. If you have decent aim and learn the movement mechanics, you'll be fine. If you run around trying to melee better players, you won't have much fun. At the time of writing this, I have the most kills in ranked/normal match queue at almost 70,000 and roughly 3,400 hours of playtime. Although a lot of that time is waiting in queue, I have experienced and tried pretty much everything the game has to offer. I hated this game at first and can now say it is the most enjoyable game I have ever played. GunZ 2 is, at the very least, worth trying.
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124 of 161 people (77%) found this review helpful
7 people found this review funny
Not Recommended
427.3 hrs on record
Posted: July 18, 2015
I wish that you guys could get a hold of GunZ: The Duel as well as this
I don't mind this game, I actually like it but to change the entire game just to make everyone into classes just changed this entire game and the feel of it.
To say is a continuation of the series is an understatement, this is a complete overhaul and change of the original gameplay and has made it easier for people to spray and pray as well as rocket bounce all day.
The first GunZ and iGunZ was much better in all honesty and if Steam can somehow get a hold of that game, I'm sure people wouldn't mind paying for it just to be able to play it again. Even if its just once

I agree with Hikumi with a rating of 6 out of 10
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Recently Posted
1.3 hrs
Posted: October 21
kinda fun.. reminds me of zone4 :D
Helpful? Yes No Funny
1.3 hrs
Posted: October 20
took away so much from when nexon owned it
Helpful? Yes No Funny
1.6 hrs
Posted: October 18
5/10 not enough racoons
Helpful? Yes No Funny
That was a big ][_, |[ ]|, ][_,
2.0 hrs
Posted: October 17
rip in lobby simulator
Helpful? Yes No Funny
4.3 hrs
Posted: October 12
its good but there is no k style anymore and also noone in na plays it so ....
Helpful? Yes No Funny
8.1 hrs
Posted: October 12
Its like it took all the worst things from original, added new stuff that no one wanted, removed game rooms, and removed anything unique that GunZ had.

Masang... will you please just give us the original GunZ. It did well in Korea. Please just release it here.
Helpful? Yes No Funny
154.0 hrs
Posted: October 12
We need new maps and new updates and new charcters please
Helpful? Yes No Funny
60.7 hrs
Posted: October 9
This is a very good game that I would recommend. Through countless hours I have grinded to beat this game and it has been a hard struggle. I would recommend this game, but I do have to say that it is very slow in the beginning of the game. Once you get past the first 10 levels it gets difficult. This game turns into some Dark Souls stuff. There are collaborations and cameos throughout the whole game past the first chapter of levels. There are 3 chapters for Marvel levels, 7 chapters for Gaben Worship levels, 5 chapters for DC levels, and 100+ more chapters from a variety of other topics. This game has better gunplay than Counter-Strike: Global Offensive and Tom Clancy's Division. I got so good at the games immersive multiplayer that you unlock at chapter 28 of the main story that I had to get a smurf. I have 17 accounts dedicated to smurfing in Dead Bits. I would recommend this game to anyone who wants a game that would meet the requirements of a Half-Life follow-up. The mechanics in this game are greater than many other games that we see today. The graphical upgrade that you earn half-way through the story is amazing. It pushes the game into 4K resolution which allows me to see more enemies and lift my mouse more. The 3D support that is also provided half-way allows me to peek the corners and go for a stealthy and pacifistic approach to the game to unlock all of the 812 achievements. You can go guns blazing, stealth, and you can go and join the enemies team during the second playthrough that adds more difficulty to the game. In my opinion, IGN needed to rate this game 11/10 because there are no games that have been released that surpase Dead Bits. This game will turn you away from console and PC once you reach the end of the game where you can play it by psychicly connecting to the game's software and you can control the character with even more immersion. Being able to pee outside of the game and have it teleported into the game for you to pour all over your enemy's corpses is one of the best feelings that you will ever feel. I will give this game the Soda Boy's approval stamp and all I have to say is that when you fight the final boss, the music is so catchy that I had to illegally download soundtrack for the game so that I can listen to it. If you are wondering what song this is I will provide the lyrics below. Thank you for taking your time to learn of the holyness of this game. Here are the lyrics to the song: The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start. (Disco Beat) 1 (Disco Beat) 2 (Disco Beat) 3 (Disco Beat) 4 (Disco Beat) 5 (Disco Beat) 6 (Disco Beat) 7 (Disco Beat) 8 (Disco Beat) 9 (Disco Beat) 10 (Disco Beat) 11 (Disco Beat) 12 (Disco Beat) 13 (Disco Beat) 14 (Disco Beat) 15 (Disco Beat)
Helpful? Yes No Funny
pirates of the atlantic ocean
15.4 hrs
Posted: October 8
its a great game a little laggy but great otherwise
Helpful? Yes No Funny
417.4 hrs
Posted: October 8
Great example of terrible game design and wasted potential.
Helpful? Yes No Funny