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GunZ 2: the Second Duel Rediscovery of action shooting! We present to you GunZ 2: the Second Duel. GunZ 2 is an online action shooting game. GunZ 2 provides a whole new user experience that players have never seen from other games.Key Features Completely unique action gameplay In this game, there is no limit on how players move.
Release Date: Feb 17, 2014
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Early Access Game

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Learn more about Early Access.

What the developers say:

“We are very excited to introduce GunZ 2: the Second Duel through Steam.
We know that it was the constant support of our fans that led us this far and got GunZ 2 get Greenlight approval.
As there are still lots of improvements to be made, we’d like to ask for your valuable feedback through an Early Access (Open Beta Test) program.
Please let us hear from you! Any idea about new contents/features, opinion on game balance, or even bugs is welcome.
Each and every one your ideas will give significant influence on how we set direction for future development.

    Below is the list of items that our team is currently focusing on.

* More new character classes
* More language support (Spanish, Portuguese, and etc..)
* More game modes
* More levels (maps)
* More character customization items (cosmetics)
* Enhancement on UX (user experience) features
* Stabilizing compatibility and optimization

Thank you,
GunZ Team”
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Recent updates View all (33)

Wayne the Strider #2

April 14th, 2014



Hi everyone. Venister here.

As I told you before, I’d like to share more details of Wayne. I explained about the basic movement and his melee weapon before. You can find out about them from the previous announcement. Today I’d like to reveal more about his ranged weapons.

Revolver

Strider’s unique weapon is Revolver, which deals significant damage to his foes. His special skill, ‘Fast Draw’, lets him cast critical hit on the first target he shoots after drawing revolver from the holsters. Fast Draw skill shot cannot be guarded with any melee weapon, either. There is also down side of this weapon. Since it’s not an automatic firearm, you need to fire each of your bullets carefully. If you need high DPS at once, you would have to click fast. Revolver is also weak in long ranged battle since it is optimized for short and mid ranged combat situations.

Lever Action Rifle

Lever Action Rifle is another unique weapon of Wayne’s. It’s very similar to sniper rifle but it does not have zoom functionality. It has accurate aim and is designed to be used in long ranged battle. Enemies shot with lever action rifle also get stunned for a moment just like sniper rifle does. Its delay is shorter than sniper rifles but deals lower damage than sniper rifle, and the effective range is shorter than sniper rifle, too.

More Details on Tumbling

Advantages of Tumbling: Distance that you can move with tumbling is longer than dash. It also grants super armor status so it cannot be interfered with any melee attack. Tumbling’s passive also reduces damages that you take from your enemies.

Disadvantages of Tumbling: You cannot change the direction of your movement while you're tumbling. Tumbling is also slower than dashing. Toggling between ranged and melee weapons while tumbling is also very difficult.


I would like to say that the upcoming update will be huge in size. We’ve made a number of changes on game balance and added more stylish combos. Also, as I’ve mentioned before, the network code will be further optimized. This update will be made before arrival of Wayne, and we will post another announcement with more details of the next update very soon.

Thank you.

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Wayne the Strider #1

April 10th, 2014



Hello everyone. Venister here.

Today I’d like to share with you a little bit details of upcoming new class. His name is Wayne, and the class name is Strider. He’s a member of Rising Falcon, and he was a cowboy.

His skill is very different with other characters. First, he will not use dash while he holds ranged weapons. Instead of dash skill, we designed new dodge skill ‘tumbling’ for him.

When he uses ‘Tumbling’, he will be super armor state for a while. So you can shoot the rifle when he does tumbling without interrupt from other players. But the movement is a little bit slow and it would be weak at machine gun or SMG because enemies can forecast the next position.

Also he will have very interesting weapons. Today I am going to explain about his melee weapon.

Whip

‘Whip’ is a very attractive. He can pull an enemy to himself with his whip. Because the skill is a basic skill, you can make a new tactics with it though it could be guarded.

Also with special skills, he can give tons of damages to many other enemies at the same time. Especially the ultimate skill 'R' cannot be guarded, and it will place your enemies in the air.


At the next week, I will post another announcement about Wayne. Thank you.

ps. We're currently testing and balancing Wayne now.

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About the Game

GunZ 2: the Second Duel

Rediscovery of action shooting! We present to you GunZ 2: the Second Duel. GunZ 2 is an online action shooting game. GunZ 2 provides a whole new user experience that players have never seen from other games.

Key Features

Completely unique action gameplay
In this game, there is no limit on how players move. In GunZ 2: the Second Duel, a wall is not an obstacle yet another path that provide tactical advantages. You no longer have to hide behind walls when you encounter your enemies. You can rather climb up the walls around you to take higher ground or move into enemies’ blind spot to launch vigorous assault.

Unique classes with various tactics and strategies
It’s absolutely up to players to choose which class to play. Unique classes are fitted with its own Passive and Active skills. Become a silent assassin wielding a long katana, roam around in the battle ground freely with a giant shield, or burn enemies with flame-thrower. The choice is completely up to you. (3 classes will be available at launch, more classes will be continuously be added)

Weapons… More Weapons!
In GunZ 2: the Second Duel, you can choose from 200 different weapons sorted into 13 different categories. Especially unlike conventional FPS games, GunZ 2 provides unique melee weapons which bring maximum strategic variety. Each class has its own ultimate skill that can dramatically rescue a friendly unit from danger.

Save the day with friends!
Play Campaign Mode to fight against the notorious mega corporation with super-national power. Fight against the enemies with action you can experience only in GunZ 2: the Second Duel.

Yet, it’s available for beginners!
Even though it is fitted with such powerful action, maneuvering your character in GunZ 2: the Second Duel is extremely easy. To run on walls, simply point your cross-hair to the desired direction and tap on the jump key rhythmically. Such simply control makes up incredible fast-paced stylish action.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Dual core from Intel or AMD at 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Windows XP/Vista/7
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 9 compatible video card, GeForce GTX 260
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Helpful customer reviews
312 of 368 people (85%) found this review helpful
317 products in account
6 reviews
75.0 hrs on record
In this game you kill many snipers. You can do the same in TF2, but this game has jiggly tittiеs and pantsu.
You can play CO-OP to jiggle tittiеs with friends or PVP where you can jiggle tittiеs while jumping and swinging sword around blindly.
I, myself, spent 50 hours jiggling tittiеs in the menu because it's more safe there and nothing can ruin your playing expirience.

Highly recommend.
Posted: March 1st, 2014
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407 of 524 people (78%) found this review helpful
122 products in account
12 reviews
15.5 hrs on record
As this game is in Early-Access it is still a review that is subject to change when the game releases, There is a server player cap at the moment which they are increasing, but currently if you do manage to log in the game is currently playable. The best part is this is FREE. I've waited over 5 years for this, and il wait as long as it takes for a stable expirience.

At First Gunz: The Duel was a Third-Person Action game from the humble origins of Free-to-Play gaming
The game became a close memory that many of us hold close to our hearts, bringing a unique game from the wave of free-to-play gaming from korea in the 2000's. It provided Fast-Paced gameplay, with a high skill curve due to a glitch in the game that allowed players to execute complex inputs. Mainly known as K-style, it truely provided a "hardcore" expirience due to it's difficulty in execution and strict timing. For those who are unfamiliar with K-style below is a example along with the inputs (There is music so beware),
The more difficult imputs are shown later in the video. https://www.youtube.com/watch?v=hQpQHTZusiA

Now, Maiet came back to revive this cult classic among many, but with various changes.

Below is a quick bit/review from my expiriences of trying both the Taiwan server and US server.

One main factor is The Removal of K-style . For many this is a BIG deal, it was the sole reason why alot of players loved the first game so much. As the game strayed away from it's original intent, Maiet already adressed the issue in interviews regarding the decision on removing k-style. I understand many of you are upset, i was bummed too but im not going to let a crucial change for the better ruin my view on a franchise, if i really want to expirience K-style again there is allways private servers.

The playstyle of the game is now a tense, fast paced TPS more reliant on using firearms compared to what many were used to advanced attacks with melee weapons. Melee now is very situational. Another is seperating playstyles into classes instead of a single character. Although it is a different game, it still preserves the freedom of mobility the first game offered which made it unique. The gameplay is much more focused on run and gun, but it can still be great fun. Simular to another TPS, S4 league, the game's insane pace is still here, with a shiny coat of paint. Getting the timing down and using the enviroment to your advantage still provided great key-mashing fun, such as when chaining dashes while in combat. It is still very easy to die if you make yourself a easy target by just aiming while on the ground, you will just get taken down quickly by easy head shots.

Most games were pretty great to run about and kick ♥♥♥, but when played as a team it can be great fun. Deathmatch sort of reminded me of the good ol days of Quake-styled arena FPS, hectic as hell as you mow foes down and rush for Armor/Ammo spread about the place to sustain your rampage. There is slight inbalances among the game, but for the most part the classes do a great job of seperating playstyles, weaknesses and strengths, and many approches to gameplay.

The maps are very well designed, balanced with team-tactics in mind with each map having it's own unique feel. There are symetrical maps such as the mansion, big maps to even small closed enviroments that result in a chaotic brawl. But the most striking joy comes from using the map itself to your advantage, which is one of the key hooks of this game that make it unique. Thinking on the fly about every wall to climb, piece of cover, vantage point, object or area to decimate your enemies.

Although there is no K-style, there is some "techniques" players have discovered such as Melee animation canceling via jumping to create a stun-lock melee combo or cancelling dash frames by jumping to dash quickly again to move faster than running.

In terms of how it runs, so far ive had no graphical issues and it runs fine without my FPS dropping below 120(cap) on Max.

I do have one issue with the game's host system, if you have a ping above 80, your gonna have a noticable ammount of lag. If the host is close to you however there are no issues. Dedicated servers may be nice for ranked play later on for a fair fight.

The class system is intresting, you can't try out the others on a single account without purchase.
So make sure you research abit on your class of choice. (Kind of a bummer here, i will admit)

After trying out multiple classes on different accounts, each has great pros and cons and your role plays a big part in engagement decisions. For example, a shield trooper(Max) going rampant and simply burning whoever gets close enough to him, while you stay back and just cleanly engage or harass from a distance giving a easy kill. None of the classes really stuck out to me as "OP", you just have to learn how to engage each class. Another new feature related to classes are unique Active/Passive skills that run off a meter gained from drops and actions. It works sort of like a fighter in the sense of a "Super Meter", however when full you enter a powered up stage that allows you to use any of your abilities that drains at a moderate pace over time.

Just like in the first game, there is a PvE mode with a actual story now. While the story isn't gripping it's decent and the art is great. It still retains the same harsh difficulty like the first game in the later stages, but even in the first few missions enemies can cut you down very fast. It almost forces you to play the game in a entirely different style seperate from PvP, staying beheind cover and picking off enemies.

The overall game itself has a simple yet clean interface, and the game loads quite fast.
a VERY nice feature is, the game contains a Host-selection option in the game, so if there is lag you can pass the host to another player who can improve latency for everyone. There is one big change, the game uses a match-making service based on levels simular to league of legends instead of a server browser. With this, they also added a ranked mode for serious players above level 20. I would very much love to see a custom game option, for battles with friends or for practice or the return of GunZ CTF.

For players new to this genre, this game is MUCH easier to pick up compared to the first. You just need to get down the idea of thinking outside the box, be unpredictable. Get off the ground and on the walls, and choose your engagements wisely, don't bite more than what you can chew. The first thing to get down is understanding how movement works, practice with wall running, bouncing, dashing. View the map like it's your own playground to freely move how you want, you have the ability to use any surface to your advantage,go wild with your imagination. Don't forget to aim for the head, you do significantly more damage.

If you ever wanted to play a game as some badass armed with guns and blades while you run on the walls and mow players down, you might want to try this out.

At this moment it is in Open Beta for western audiences via steam, there is bound to be many issues but i have high hopes for the team to pull this game to greatness. So far they have adressed a severe gamebreaking issue immediatley and provided a solution along with communicating with the community to help polish the game.

Of course since this is in Beta, i will update this once it is out in full-detail.

Will this live up to the legend of the first game?, It's very different but I will say it has ALOT of potential.


You will most likley enjoy this if you like: Monday Night Combat, S4 League, Quake or other classic arena gameplay aspects, Double-tap dash heavy games such as Phantasy Star Online 2, fluid mobility options, dense battlegrounds, team tactics, and fast breakneck online gameplay.
Posted: February 17th, 2014
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519 of 756 people (69%) found this review helpful
64 products in account
3 reviews
30.8 hrs on record
Best lobby simulator around!
Posted: February 17th, 2014
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90 of 125 people (72%) found this review helpful
61 products in account
1 review
121.5 hrs on record
Very disappointed at this game. MAIET is the worst company to have hold of this game; They ban you for 40 years on an Early Access Beta- Some of these players paid over hundreds of dollars, I know one who's paid over $200 and is banned- because of you getting caught up in a glitch not caused by you - A hacker once ruined the Tesla Shop RNG weapon winning section and glitched it for everyone making them get free rolls for a main prize in the shop - and they call you a hacker afterwards when it was never your fault you got a bunch of weapons from their own game being exploited due to ♥♥♥♥ coding and server control! In addition, they don't care about their players; they treat you like ♥♥♥♥ and only care about money. It's a Pay 2 Win game; blazing weapons that do 10 HP damage over 3 seconds in addition to bullet damage from the shop and have double the stats as the other weapons? Totally not Pay 2 Win. If you are going to play this game, DO NOT INVEST ANYTHING in it. They will treat you like trash and ban you with 0 conflict nor ♥♥♥♥s or apologies given.

Other than that, here are some extra features to make the game good! (Start sensing sarcasm, after all this IS a bad rating):

-P2P Hosting: Amazing, just get a group of 4 people all sitting next to each other, group up, and queue to get the 0 ping host advantage while the other team gets 300+ ping!

-♥♥♥♥ty room controlling: You get in a match, crash. You finish a match, crash. You find a match, crash. You can't control anything, you have to wait an hour for a match, no one queues in ranked play because of this ♥♥♥♥.

-Unbalanced classes: That's right, I'm throwing out the old Elena complainer here. But here's why: She's a gunslinger, weak at melee and is supposed to die and get caught by an assassin chasing them with melee easily- WAIT A SECOND, NOPE, UNCLE MAIET'S LOGIC THINKS, lets put 30% melee damage resistance and 150% extra melee damage at level 20 on the weakest melee character and make her the best one now! Not only that, lets make her have the ability to outdash spam a melee asassin while being able to fire a 6 shot kill super accurate rifle while in manuevers! Perfect, now she's the best ranged AND melee, AND WITH AN ADDED TWIST, the nade spam! Not only can you non-stop fire the nades, they also stun you, can stunlock if fired non-stop, and each one easily does 100 damage.
Asassins? My ♥♥♥, I can out asassinate enemy players with my Max, A SHIELD TROOPER.

-♥♥♥♥ty limited campaign mode!: Gunz 1 had a million dungeon quests and made the hard dungeons require a brain for unlocking them a first place, as well as being hard. But Maiet. Maiet, why. Why do you do this. Lets put levels that can be solo-ed and don't even need skill/thinking to finish. Same boss attack patterns, same map and objective, and same enemies and levels. Where's the variety!? Gunz 1 has a better PvE system than yours, and that game is so ♥♥♥♥ing old compared to your just released ♥♥♥♥♥♥♥!

-Not convinced yet? WE'LL THROW IN, the Tesla Shop, and limited playing features! (4 characters only, 3 game modes only)
-Tesla Shop: Get ready, for the best weapons to be won at a 1/200 chance, with 2000 players rolling all for one item at once, and for each roll taking 5 hours to obtain! Unless you choose to pay, $50 for only 10 rolls at a 1/200 chance! It's such a good deal, we'll even throw in a limited edition 6 hours common-tiered timed weapon! Anddddddd Don't forget! This system is so ♥♥♥♥, it got exploited by hackers who got away with hacking, and instead got innocent players- some who paid over hundreds of dollars on this game- banned permanently because they tried to win one weapon, so the next time you try to win a weapon, be careful and dont get banned for 40 years IN AN EARLY ACCESS BETA!

-4 Characters: Make sure to ENJOY the same 2 weapons over and over!

-3 gay modes: Speaking of variety, LET'S PLAY, Team Deathmatch, Team Deathmatch Elimination, and Team Deathmatch timed!

So folks, get ready, GET READY FOR THE SECOND DUEL- err I mean DEATHMATCH- IN A 4V4 ONLY ROOM which has a 50% possibility to crash with 0 ping hosts you're playing with hosting from Antarctica to make your ping freeeeeeeeze to 500!

Such an improvement in features compared to Gunz 1. Ohhh man it's just too great to be true.
Posted: March 11th, 2014
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33 of 41 people (80%) found this review helpful
467 products in account
29 reviews
57.2 hrs on record
To k style or not.... oh they removed it? Well back to the drawing board for me.

:::::Developers Choices:::::

Seems that alot of people are split on some of the choices GunZ 2 did.

For one alot of people appreciate how its VAC secured now and that equals alot less hackers or in my opinon 0. In comparison to the Hacking feast that was the first gunz the duel. So great job devs on that choice!

For two alot of people do not like k style removed, in fact the blowback from what I saw was pretty crazy. Saying things like "they took out the skill of this game" and the like. If you will think about it though how would K style pan out if it was implemented into this game? A tank K styling seems a tad unbalanced especially with a flamethrower.

:::::Lobby and Characters::::::

The game itself? Pretty fun joining lobbies is pretty simple and I never had to wait above 35 seconds to actually join a game. I felt every class was imbalanced so there is probly balance to the game, its just one of those things where people are good at a certain character they just seem outright OP.

:::::Characters and Style:::::

The characters have a nice differeintation of styles though melee seems a tad similar in all cases except animation. The guns handle pretty well and seemed somewhat balance athough in some situations it feels like one character trumps another. For example the grenade launcher is awfully effective against people who like to use the sniper. The sniper seems effective to people who are tanks. The tanks seem effect against people who accidently meet the tank in the tight corner (which is everyone).

::::::Hosting::::::

The game is peer 2 peer mind you, so yes you might experience lag but the change host thing is actually quite nice and useful to remedy this the only time it really doesn't pan out is when the host does not listen to the people asking. It also seems they have a advantage since they are the host but well can't help that much since it uses peer 2 peer...

:::::Future:::::

I hope they will keep in mind that they should not make this game pay to win and stick it out with cosemetics since if they provide a quality enough product I am sure alot of people will buy and support them.
Posted: February 28th, 2014
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