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Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.
Release Date: Oct 11, 2013
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Nuclear Throne was originally created during MOJAM 2013 as a tiny, two day prototype called 'Wasteland Kings'. We never stopped adding little things to the game, even as we moved on to other projects. We had livestreamed development during MOJAM, and decided to continue doing that while we worked on a full version of the game.”

How long will this game be in Early Access?

“The game will be in Early Access until it is done, at which point it'll launch on PC, Mac, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. Until that point, we release weekly updates (each weekend) and livestream every Tuesday and Thursday frmo 1PM CET to 5PM CET on http://twitch.tv/Vlambeer.”

How is the full version planned to differ from the Early Access version?

“Nuclear Throne will feature seven full worlds of procedural action, four main bosses, tons of secrets, more than 75 weapons, 10 mutants, dozens of powerful mutations and local multiplayer.”

What is the current state of the Early Access version?

“The game is fully stable and playable, and has new additions made to it every weekend.”

Will the game be priced differently during and after Early Access?

“If you want to wait until the game is done, it'll be available for $11,99 after development is complete. We're not doing any sales or bundles until the game is out of Early Access - we want people that really care about the game to buy and play it now. If you're curious as to how a game like this evolves or grows, now is the time to jump in.”

How are you planning on involving the Community in your development process?

“We livestream development every Tuesday and Thursday from 1PM CET to 5PM CET, are very active in our forums and upload a new build every single weekend.”
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Buy Nuclear Throne

$12.99

Recent updates View all (57)

Update #36 - The Fire In My Heart - Week of July 18th

July 20th, 2014



My grandmother always used to tell me to take care of myself first, because otherwise you can't care for anything else. We took her advice to heart this week, because we've been working to our maximum ability for an extended time now. Jan Willem went & biked through the Netherlands for a few days, Rami played the Destiny beta and One Must Fall 2097 and the rest of the team similarly worked a bit less this week.

The people that create the coding engine for Nuclear Throne ensured us this build would fix the OSX right-mouse problems, but we didn't have a chance to verify that, so consider that a "maybe". If not, let us know in the forum and we'll see if we can get them to issue a hotfix for us.

That doesn't mean there's nothing for you all to play with, in fact, we've added what we think is one of the coolest looking weapons in Nuclear Throne, along with some fixes.


    Features
  • The deadly Flame Cannon!

    Balancing
  • Big Rad Chests now have more HP!

    Fixes
  • Fixed an error caused by Big Dog and Laser Crystal draw code.
  • Y.V. now has his voice back when using Pop Pop or Brrrap!

    Misc
  • Horror now has a preview image in the menu.
  • Toxic Launcher/Grenades now have their own art!
  • Golden Chests now sparkle!
  • Updated the Throne corpse and death animation.

From the community
This absolutely wonderful piece of fanart came in from Foursnail and a particularly aggressive Chicken from Lance-Arts. We got our first piece of fanfic from Eva, which we hadn't really considered could be a thing. Super happy about that.

Forum Member Solid held the Classic RPG Challenge this week, which was won by Wizard at the last moment. Aruro came in as best newcomer this time around. This week, the challenge is called the Crazy Hedgehog challenge. We can't wait to see what it is.

As always, there were good videos by TenguDrop, who did a pretty cool retro video, Sleepcycles got backstabbed by a lab freak and never really recovered. There are interesting streams happening frequently on the channels of mcswift101 and ToxicShadows. The Wiki-crew added an amazing feature to the Nuclear Throne Wiki, where you can now see streams that are currently live halfway in the right column. Pretty nifty!

Next week
We've all taken a deep breath and are getting back to work. We've got quite some Throne work left, and we want to get started on some seeding stuff somewhere in the future. For now, let's slowly roll back into development and not immediately overstretch ourselves, but suffice to say next week will have a bit more than this week for you.

Events!
On the side, we're starting to plan Gamescom and PAX attendence, and we've got good news: we'll be at both in some capacity. Come drop by to say 'hi' and watch the livestreams on the official Twitch channel during the show. We'll keep you up to date.

That's all. Enjoy!

8 comments Read more

Update #35 - Shiny guns and fancy Thrones

July 12th, 2014



After two huge updates, this one is more of an in-betweener, lots of things happening that are on their way to being great. Most notably, there's now a simple "map" on the game over screen, showing your progress. It's super work in progress, and not what we want it to eventually be like at all. For the sake of open development, it's in there though.

Our plans for it include shortening the transition levels, showing what secret areas you entered, showing your best so far, and representing loops in a cool way as well. Right now however, it's not much more than a skull on a line.
Besides that, Paul's done a huge update on the art for the Throne! It's still not done, but should give you a way better view of what we're aiming for with this thing.

There's also a Toxic Launcher, various fixes and balancing things after last weeks Horror update, and most importantly, golden weapons now sparkle!

    Features
  • Golden Weapons are now 40% shinier!!!
  • The art for the Nuclear Throne has been updated a bit! We're about half-way there now!
  • The Toxic Launcher.
  • A very, very early "map" on the game over screen.

    Balancing
  • Big Radiation Canisters now have a lot more HP.
  • REDACTED now charges at you when out of REDACTED.

    Fixes
  • Horror now sounds the same as Fish, instead of being silent. This should help a bit with knowing when you get hit. Real voice coming up later.
  • Fixed a couple of problems with REDACTED.

    Misc
  • You now loop through a green portal!

From the community
This week we received the most adorable Melting & Horror fanart. We missed this one Nuclear Throne image before on the community roundups. Obviously, there was a lot of Horror fanart, and we're super happy about that.

Sleepcycles tries for some serious Steroids action, while Keaton heads for some Horror action.. Ganil has some fast Big Bandit kills for your enjoyment.

Forum member Solid's challenge this week seems to have Wizard at the top, with an admirable attempt by Defdeed500. This week seems to have a classic RPG theme.

Next week
We're gaining some momentum on smaller revamps of earlier areas of the game, but the next update will continue work on the Throne visually. There's a lot of stuff that we want to address, but a revamp of some base systems in the game, including the camera. We're also closely watching gameplay videos to see how people are playing and reading the forums.

Either way, enjoy!

12 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Reviews

“It’s a rapid-fire, deliciously crunchy randomized romp starring a cavalcade of characters from Vlambeer’s past.”
Rock, Paper, Shotgun

“A brutal game that rewards patience, situational awareness and mastery of trial and error.”
Polygon

“The shootiest of shooters.”
Eurogamer

Join us on weekly development livestreams and updates!

Nuclear Throne development is livestreamed every Tuesday and Thursday from 1PM CET to 5PM CET on http://twitch.tv/Vlambeer. Updates happen every weekend between Friday and Sunday.

About the Game

Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.

PC System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1.2Ghz+
    • Memory: 1024 MB RAM
    • Graphics: 256MB
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows XP
    • Processor: 2Ghz
    • Memory: 2048 MB RAM
    • Graphics: 1GB
    • Hard Drive: 500 MB available space
Helpful customer reviews
77 of 81 people (95%) found this review helpful
92 products in account
12 reviews
169.4 hrs on record
Early Access Review
Ah, Early Access at it's finest. Vlambeer has really outdone themselves with this one. First of all, look at my hours. Do you think I'm gonna recommend this game or not? HELL YEAH I'M GONNA RECOMMEND IT, AND HERE'S WHY!

Nuclear Throne is a tough as nails roguelike-alike top down shooter with fast paced action and simple RPG elements with randomly generated levels. All of the different characters have unique abilities and playstyles, making them more than reskins, These unique abilities allow you to experiment different play styles with different weapons and mutations (perks). The punchy and crunchy sound effects make this game even better!
Here are the characters so far:

• Fish, a Creature from the Black Lagoon look-alike who can dodge roll and obtain more ammo. Last day before retirement.
• Crystal, a literal crystal with more HP and an ability to shield herself in a crystal shield. Family.
• Eyes, a walking ball of eyes who can pull enemies towards him and deflect enemy projectiles. All these thoughts.
• Melting, a sad melting man who only has 2 HP - but can blow up corpses, which can lead to some hilarious hijinks. Everything hurts.
• Plant, a bellsprout with lips who can run around with ease and plant vines to trap enemies and use it as a sense of direction. Kill kill kill.
• Yung Venuz (my fav), a hip-hop Venusian triangular guy who can shoot two bullets at the same time at half the firerate, and has a faster reload time. He's also a g. #verifyvenuz
• Steroids, a beefy meathead who starts packed with ammo and can dual-wield weapons. Time to flex.
• Robot, a cute machine who can find better weapons and eat weapons for ammo or HP. Kill all humans.
• Chicken, a rambo samurai thing who can enter a focus mode. She can also lose her head when she reaches 0 HP and grow her head back when she gets more health. Focus.
• Rebel, a female bandit who can summon ally bandits and shoot projectiles in a circle upon taking damage. A new generation.
• Horror, a sentient blob of rads who can pick from 5 mutations instead of the standard 4. He can also use his rads to create a powerful beam - but you'll lose your rads if you actually hit an enemy, which can mean you'll level up slower. The horror.

Everything about NT is interesting - the character designs, the enemy designs, the level designs, the music, sound effects, and even the lore that's up for interpretation. Another cool thing is that the devs stream development on Tuesdays and Thursdays, and they're cool dudes! I'm too shy to talk to them directly, but they're awesome and crazy people you NEED to pay attention to.
This game is just insane, and I love how you can be a Plant or a triangle with a gun. That's just... amazing...
I've been in love with this game ever since the MOJAM prototype "Wasteland Kings," so please Vlambeer... turn this into something AMAZING!
Even if it's not done, I'm pretty sure this will be my Indie Game of the Year.

I'll have to thank:
Jan Willem Nijman, Rami Ismail, Paul Veer, Jukio Kallio, Joonas Turner, and Justin Chan. (and Doseone for the YV voice)
Now, if you'll excuse me, I'm gonna play me some Nuclear Throne. #teamvenuz #poppop
Posted: February 6th, 2014
Was this review helpful? Yes No
23 of 32 people (72%) found this review helpful
132 products in account
6 reviews
8.8 hrs on record
Early Access Review
If the Binding of Isaac and Borderlands had a child, its name would be Nuclear Throne.

Featuring thousand ways to die, this game is rouge-like to the core.

You choose one of several alien creatures, pick up your trusty gun and start to kick ♥♥♥.

The Weapons range from the basic Revolver over Grenade Launchers and Poison Crossbows to Plasma Rifles!

So, what are you waiting for? The game is worth its price (i got it for 3.5 Keys at r/SteamGameSwap)
Posted: February 19th, 2014
Was this review helpful? Yes No
60 of 100 people (60%) found this review helpful
247 products in account
2 reviews
28.7 hrs on record
Early Access Review
CHICKEN SWORD
Posted: February 2nd, 2014
Was this review helpful? Yes No
11 of 15 people (73%) found this review helpful
282 products in account
8 reviews
57.6 hrs on record
Early Access Review
Hotline Miami meets with The Binding of Isaac
Posted: February 1st, 2014
Was this review helpful? Yes No
18 of 29 people (62%) found this review helpful
1 products in account
1 review
81.1 hrs on record
Early Access Review
Kill bandits, get rads, mutate!
Posted: June 14th, 2014
Was this review helpful? Yes No
84 of 90 people (93%) found this review helpful
417 products in account
1 review
135.0 hrs on record
Early Access Review
I've been completely in love with this game ever since the Mojam prototype "Wasteland Kings" was released. It's an insanely fun, fastpaced "roguelike-like" or "roguelite" with randomly generated worlds and tons of weapons to find. On top of that, the developers stream the development of the game on tuesdays and thursdays over at Twitch and they release updates to the game every week. To me, this is the best game of its kind and I've put tons of hours into mastering it (and I still die. Often. It's difficult okay?).
Posted: November 25th, 2013
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Awards

PAX East 2013, PAX Prime 2013, Eurogamer Expo 2013, PAX East 2014, E3 2014
INDIGO Showcase Gamescom 2013
Fantastic Arcade Nominee 2013