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More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia: The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way.
Releasedatum: 17 okt 2013
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Includes the soundtrack, concept art, deponia animation workbook and “Introduction to the Deponia world” book.

Recensies

“A cool story with many twists, relatively complex puzzles, but most of all the brilliant, omnipresent humor make Goodbye Deponia the best part of the trilogy - and Daedalic finally a worthy heir of LucasArts.”
9.5/10 – GamersGlobal

“Goodbye Rufus and goodbye Deponia. Even 20 years from now, I certainly will remember our trip fondly, telling everyone what a good ride we've had. You will be missed, but not forgotten. Farewell!”
9/10 – Gamereactor

“The dialogue, the bizarre characters and the slapstick humor measure up to those of 'Day of the Tentacle'.”
91% – GameStar

More games from the Deponia series!



Info over het spel

More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia: The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way.

All inventor and free spirit Rufus wanted to do was to get off the junkyard planet of Deponia and move to Elysium, the paradise orbiting Deponia as a spaceship reserved for the highest echelons of society. Goal, the ex-Elysian girl that Rufus has fallen head over heels for, still seems to be the key to his endeavor...and to the elevator that will get him to space. Finally, Rufus has come up with a seemingly perfect plan.

And yet, everything that could possibly go wrong suddenly does go wrong. Rufus finds himself (initially in disguise) on a highway cruiser amongst stern-faced officials of the Organon, while Goal goes missing. When Rufus stumbles upon a cloning machine, he believes to have found his way out. A clone copy is supposed to help him out of his predicament. But an "inexplicable" error causes complications and Goal slips from our hero's reach once again. Now, he has to solve three major problems: He needs to find Goal again, reach Elysium and prevent the destruction of the entire planet of Deponia by the hand of the Organon.

Three problems that only three Rufuses could solve – and thus, the luckless inventor decides to clone himself! This leads to crazy ramifications for the player: In Goodbye Deponia, the player occasionally needs to control all three Rufuses, using them to complete tasks together – despite Rufus stumbling over himself so often.

Goodbye Deponia is the epic conclusion to the Deponia trilogy and sequel to the best German game of 2013 (German Computer Game Awards).
The award-winning Deponia series comprises of three wacky tales of adventure from the junkyard planet Deponia. These classic point & click romps not only delight comedy fans and adventure veterans, but also newcomers to the genre. The humorous Deponia series impresses with beautiful, hand-drawn 2D comic graphics, sarcastic dialogues and plenty of black humor. It has received numerous press awards, among them the German Computer Game Award (Deutscher Computerspielpreis) and many other German developer awards.

Key Features


  • A classic point & click adventure in a unique world, in the tradition of Douglas Adams, Terry Pratchett and Matt Groening
  • From the makers of Memoria, Edna & Harvey: The Breakout, A New Beginning and Edna & Harvey: Harvey's New Eyes
  • An epic conclusion to the iconic Deponia series
  • Unique comic style with hand-drawn HD 2D graphics
  • Cutscenes set to music with lovingly realized animations

Systeemeisen (PC)

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
    • Hard Drive: 3 GB available space
    • Additional Notes: Mouse
    Recommended:
    • OS: Windows Vista/7/8
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • Hard Drive: 3 GB available space
    • Additional Notes: Mouse

Systeemeisen (Mac)

    Minimum:
    • OS: Lion (10.7)
    • Processor: 2 GHz (Dual Core) Intel
    • Memory: 2 GB RAM
    • Graphics: 256 MB RAM
    • Hard Drive: 3 GB available space
    • Additional Notes: Mouse
Nuttige klantrecensies
22 van de 28 mensen (79%) vonden deze recensie nuttig
9 producten op account
1 recensie
13.5 uur in totaal
The Deponia Trilogy is perhaps one of the best point-and-click adventure games I've played in a long time. Great comedy, fun characters and several genuinely heart-felt moments, all wrapped together in a well-animated package.

Definitely a must have if you're ever curious about the genre. =3
Geplaatst: 9 mei 2014
Was deze recensie nuttig? Ja Nee
20 van de 29 mensen (69%) vonden deze recensie nuttig
763 producten op account
25 recensies
13.1 uur in totaal
Love the series, the third part is great too.The main character is funny as hell,and the voice acting is great.Best adventure series in history! I love it more than Syberia,Still life,Runaway ...

10/10

If you like adventures,you must not miss it.
Geplaatst: 16 april 2014
Was deze recensie nuttig? Ja Nee
41 van de 70 mensen (59%) vonden deze recensie nuttig
90 producten op account
1 recensie
13.3 uur in totaal
Definitely I recommend playing the first and second game of this series, but not this one. Although I enjoyed the puzzles, the absurds Rufus did on Goodbye Deponia, the end was absolutely terrible. I just stared the computer screen amazed how a terrible ending can ruin the whole series.
Geplaatst: 14 april 2014
Was deze recensie nuttig? Ja Nee
15 van de 25 mensen (60%) vonden deze recensie nuttig
373 producten op account
1 recensie
13.4 uur in totaal
This was a hugely disappointing conclusion to the amazing Deponia series. Not just because of the lacklustre ending to the plot, but also because of the ugly nature of many of the acts of Rufus. In previous games he was a crazy but lovable hero, whereas in Goodbye Deponia, he is responsible for selling a black woman into slavery to a monkey who forces her to dance in a skimpy outfit, whilst you feed her boyfriend to some sort of mutant parasitic monster burrito vendor. He also is responsible for the deaths of a group of orphan children that he comes across, and feeding a baby an entire bottle of anti-depressant drugs. At the end he is also finally responsible for the death of his biggest fan, who jumps off the Highboat when Rufus falls.
Overall, this game was a massive let down, and the ending to the plot made it even more of a waste of time, as the eventual result could have been achieved by just letting Cletus and Goal return to Elysium in the very first game, but many more lives would have been saved in the process.

If you love the Deponia series - Do. Not. Play. This. Game.
Geplaatst: 12 juni 2014
Was deze recensie nuttig? Ja Nee
8 van de 13 mensen (62%) vonden deze recensie nuttig
70 producten op account
1 recensie
12.6 uur in totaal
This comment contains a bit of spoilers. And forgive me my poor English.
Simply put: if I knew beforehand that the ending of this series was this lousy I would've never bought even a single part of it. I wouldn't recommend to buy this series of games for those, who would like to play for an interesing story with pleasant ending, though despite the ending all three games are interesing indeed. I can even tolerate the fact, that you have no other choice, but to act as a complete ♥♥♥♥♥♥♥ doing some evil deeds around you not only unintentionally, but also deliberately. I could event tolerate all bugs and crashes of this series. But the ending is terrible. (Here comes the spoilers): Basicaly, the protagonist dies(presumably) and the antagonist gets the girl. Who the hell would think that this is a great idea to end a three-parted series of adventure games? I love the psychological and philosophical challenges of all Daedalic game plots I've seen so far (which also includes Memoria aside from Deponia trilogy), I like how in the end you always face some unpleasant decision, like (here's the spoiler for Memoria) to make your loved one stay with you without her being happy or to lost her, leaving her happy, considering that she completely forgot you and doesn't love you anymore, but why the hell am I supposed to enjoy the ending that kills off main character, who was desperately trying to make his life better and was constantly struggling against all the problems that came in his way? He certainly didn't get what he wanted. He was stuck with not a choice, but yet another problem, and the only solution was to literaly "let go" separating him from his love, killing him and making his loved one to go with not the one she loved. Total crap! I know that life is cruel, but why the hell am I supposed to be reminded of this fact in an entertaining game?
Geplaatst: 16 mei 2014
Was deze recensie nuttig? Ja Nee
41 van de 52 mensen (79%) vonden deze recensie nuttig
270 producten op account
29 recensies
14.4 uur in totaal
If you've played the first two parts of the Deponia trilogy you pretty much know what you can expect. Except it's even better this time: three times the Rufuses, three times the chaos. Do yourself a favour and get this game if you've played the first two, because it's not only the grand finale, it's probably also the best game in the series. If you HAVEN'T played the first two... Well, go read my recommendations for Deponia and Chaos on Deponia instead then!
Geplaatst: 21 oktober 2013
Was deze recensie nuttig? Ja Nee

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