Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might have vertigo-- they could even be a dwarf. That's OK, because no one is perfect, and you don't have to be perfect to win this game.
User reviews:
Recent:
Overwhelmingly Positive (424 reviews) - 99% of the 424 user reviews in the last 30 days are positive.
Overall:
Very Positive (12,666 reviews) - 94% of the 12,666 user reviews for this game are positive.
Release Date: Jun 27, 2013

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Reviews

"...a hugely compelling mix of 2D action-platforming and Roguelike game design." 9/10
--IGN

"Rogue Legacy is a must-play, and a steal at its $15 price tag." 90/100
--GameFront

"Rogue Legacy rewarded my patience and tenacity; that's a lesson any developer can take from its twisted family tree." 9/10
--Polygon

"This is a game that won't just eat up your time, but it will devour it." 8.5/10
--Destructoid

"... an immensely rewarding action game that strikes a terrific balance between permadeath and progress." 8.5/10
--GameSpot

About This Game

Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero.

Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might have vertigo-- they could even be a dwarf.

That's OK, because no one is perfect, and you don't have to be perfect to win this game. But you do have to be pretty darn good because this game is HARD. Fortunately, every time you die all the gold you've collected can be used to upgrade you manor, giving your next child a step up in life and another chance at vanquishing evil.

But you shouldn't listen to me. You should check out the trailer. It explains the game better then I ever could.

If you really want to READ about this game though, then you should check out our bullet list below.
  • Here's what Rogue Legacy IS:
  • A procedurally generated adventure. Explore new castles with every life.
  • Rogue-lite. Your character dies, but with each passing your lineage grows and becomes stronger.
  • Tons of unique traits that makes each playthrough special. Ever wanted to be dyslexic? Now you can!
  • More than 8 classes to choose from (9)! Each class has unique abilities that change the way you play the game.
  • Over 60 different enemies to test your skills against. Hope you like palette-swaps!
  • Massive, expandable skill tree. Rack in the loot to upgrade your manor and give your successors a cutting edge.
  • Oh yeah, there's a Blacksmith and an Enchantress shop but we forgot to show them in the trailer...
  • Equip your heroes with powerful weaponry and armor. Or gain new abilities like flight, dash, and air jumping.
  • Tons of secrets and easter eggs to uncover... or are there? Yes there are.
  • Got a controller? Play with a controller. Big Picture ready.
  • Clowns.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP/Vista/7
    • Processor:1.6 Ghz
    • Memory:1 GB RAM
    • Graphics:X1950 Pro, 7900 GT
    • DirectX®:9.0c
    • Hard Drive:400 MB HD space
    • Additional:Only available in desktop mode for Windows 8.
    Recommended:
    • OS:Windows XP/Vista/7
    • Processor:2 Ghz
    • Memory:2 GB RAM
    • Graphics:HD 4770, 8800 GTX
    • DirectX®:9.0c
    • Hard Drive:400 MB HD space
    • Additional:Only available in desktop mode for Windows 8.
    Minimum:
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB HD space
    Minimum:
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB HD space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Overwhelmingly Positive (424 reviews)
Overall:
Very Positive (12,666 reviews)
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9,037 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
14 of 16 people (88%) found this review helpful
Recommended
36.8 hrs on record
Posted: November 9
A fantastic rogue-lite where dying doesn't mean a hard reset. In death your character is succeeded by one of their offspring and all of your earned skills, talents, equipment and gold are passed down from one generation to the next, ensuring that even the weakest of players can still make progress. After each death you are given the choice of three characters that are randomised from a pool of three to eight classes (depending on how many you unlock) who are given randomly drawn traits and abilites; some good, some bad. The castle itself is also randomised keeping the game fresh despite there only being four environments.

All in all, I found it a thoroughly addictive game despite minimal experience in the genre beforehand and would recommend it to anyone who merely thought "that looks interesting" as they skimmed over the Steam store page.
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8 of 8 people (100%) found this review helpful
Recommended
83.3 hrs on record
Posted: November 23
Rogue legacy is a great "roguelite" game that doesn't desperately try to be something that it isn't.
It doesn't necessarily have as much content and longevity as something like the binding of isaac would have, but what it does have is well made and polished mechanics. The armor system is well made, supporting fairly many styles of play. The rune system is an interesting and well fleshed out system of secondary perks and abilities which can impact the core gameplay loop quite vastly depending on how you decide to utilise them.
And the gold and level up system is also nicely done, striking a balance between feeling worthwhile and being absolutely necessary.
The descendant system is a nice touch which helps to keep the characters feel fresh, and the traits system adds yet another layer to the gameplay. Some of the traits being helpful, some neutral and some outright bad.
Charon being in the game helps to add some of the "rogue" in to rogue legacy, him not being there would make leveling up and managing your gold very different. And not in a good way in my opinion.

I don't really have anything bad to say about the game, except perhaps the architect. I think removing the ability to lock down the castle would overall profit the game. Although i can see that being somewhat frustrating to a new player. But overall it's probably not a big gripe.

I've beaten rogue legacy tens of times, and grinded to max level and found all armors and runes twice. I guess that tells something about my enjoyment with it.

I guess my summary would be something in the lines of, everything just feels so enjoyable in this game. It never feels like a chore.
And i would definitely recommend it at it's pricepoint. Especially when it's on sale, about 4 dollars or your regional equivalent is a steal for a game like this in my opinion.
:RogueChicken:
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5 of 5 people (100%) found this review helpful
Recommended
4.9 hrs on record
Posted: November 25
Rogue Legacy is probably one of the best recreation games out there, its replayability is fascinating and it's not that addictive so you can play it on a sane level.

There are few things that can refresh you after a rough day and Rogue Legacy are one of those things.
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3 of 3 people (100%) found this review helpful
Recommended
73.7 hrs on record
Posted: November 23
Of the roguelikes I've played in recent years, this is definitely my fav.
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2 of 2 people (100%) found this review helpful
Recommended
43.5 hrs on record
Posted: November 23
Ghosts 'n Goblins meets roguelike but without the frustration of having to completely start over. In fact, after dying you look forward to what whacky genetic trait your next child (playthough) gets. It's an addicting feedback loop. Great platformer, great roguelike, great ideas implemented smartly!
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2 of 2 people (100%) found this review helpful
Recommended
27.1 hrs on record
Posted: November 28
Painlessly addictive and engagingly entertaining. Test your skills at platforming and skill tree building. This game is creative and original. Would Highly reccomend.
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6 of 10 people (60%) found this review helpful
Not Recommended
3.8 hrs on record
Posted: November 24
It always sad when a game looks promising on screenshots and trailers, but bland in terms of gameplay. RL is full of poor design decisions.
1. Player Character attacks with "wind up" frames. This leaves nothing more than a feeling of input lag and frustration from missed attack as a result. This is also true for Shield block.
2. While many enemies have signaling animations before they attack, some of them move on screen in wonky unpredictable pattens. Also there is a bug when in some situations ranged attacks from enemies could pass solid floor or wall when you already learned that some attacks are blocked by walls. Not a challenge for a player, but mere "screw you" from the game.
3. Player's hitbox is not what it should be judging by the looks of it's sprite on screen. It is slightly lower and wider.
4. You have to spend as much gold as possible, because there is no way to save any remainder of it. Just a way to give game some longevity, but it feels cheap and repulsive.
5. The only important player stats are health and mana. Getting more gold in single attempt is the real reason to play.
6. What is the point of whole random heir hero generation? If you got a bad hero just die in room 1 and respawn with another one and probably with more chances to mine more gold successfully.
7. Game is lacking in terms of variety of gameplay. There is no\not enough random artifacts that could change how you play every playthrough. Instead you buy one set of equipment and use it to go through many-many retries.

I will keep the game (1,5$ feels like fair price now when I played it) and will still play it from time to time.
If you looking for Rogue-like-lite that is actually fair to the player, fun and actually enjoyable to play, try Crypt of the Necrodancer, or Spelunky.
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1 of 1 people (100%) found this review helpful
Recommended
19.5 hrs on record
Posted: November 24
Game never gets old. Was and still is very fun to play.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
78.9 hrs on record
Posted: November 24
This game is amazing. Very simple in concept: swordfighting platformer with a spell. But with a cool spin on it. You can't really save up money between runs, you have to spend it.
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1 of 1 people (100%) found this review helpful
Recommended
16.0 hrs on record
Posted: November 27
My apologies to the devs on this one.

I bought this game about 3 years ago, played for about 45 minutes and stopped. I was kind of bored.

Fast forward to today where I am actually really enjoying it. It's a clever system, a completely randomized castle every time, and your heirs get to carry upgraded traits forward. The progression system is intelligent.

Fight through the steep difficulty curve, I can confirm that this game gets really fun after about 15-20 generations.
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Recently Posted
Warwafe
69.5 hrs
Posted: December 6
A great side scrolling platform game, with a twist of everytime you die, you pick a new unique-ish hero with something wrong from years of genetic inbreeding. Which although many defects were not good, it did bring into light why royal families of old had a lot of "family time" to preserve their legacy.
Helpful? Yes No Funny
老南瓜
22.0 hrs
Posted: December 6
First, the game is very interesting, hard work by the whole family and thousand years to kill their forefather. lol
Second, a little boring. Idk why did I feel that it was too easy when I slain the final boss. Maybe I have been fxxked too many times by these "dumb skeletons and zombies and other ♥♥♥♥♥?" No, I felt boring to collect coins, died for the golden chests, choose one son and collect coins again. Maybe someone will feel energetic to do this, but it's not me. So I ignored the monsters, rushed to the final boss and everything finished. "it sucks" Said when I killed the Fountain.
But however, it is worth spending hours on it. At least, the music ingame are amazing.

10/10 for the BGM
Helpful? Yes No Funny
Skeletalremnant
36.7 hrs
Posted: December 5
Ever get lost in a game, lose yourself to the rhythm and movement, sort of like you're dancing through the attacks just to see how fare you get? yeah, this is what Rogue Legacy was for me. Sort of silly, Very fun. Always a challenge. Remains a game I open up time to time to see how far I can reach. Lose yourself to it!
Helpful? Yes No Funny
Hacktor
87.2 hrs
Posted: December 4
Getting to 100% was horribly hard the first time... and Almost impossible the second time.

The developers added some achievements that require you to beat buffed-up bosses with a preset character. Those challenges were close to the deffinition of unfair.
Multiple playthrough required for some achievements.
Some achievements require Grinding like a madman.

Overall I'd recommend. It's a very tightly controlled rogue-like rpg.
Helpful? Yes No Funny
Bambites
9.7 hrs
Posted: December 4
This game is a TON of fun. It comes bundled with a retro art style and sound track, but a modern twist on RPG where your great treasures and abilities are passed down to your next of kin. Even if these kin suffer from ADHD, Nostalgia, and Gigantism.
Helpful? Yes No Funny
GalacticOrca77
21.6 hrs
Posted: December 3
Head VS Brick Wall

This game will wreck your ♥♥♥♥ from minute one. You'll die, die, and die again, with each death bringing you inches closer to your goal. Then, you learn how to play, how to fight, and inches become feet. You unlock new equipment and classes, and feet become yards on the endless road. You will hit your head against the brick wall over and over until either it gives, or your head does. Someday, you will reach the end, and you will feel peace. Then the game will ask if you would like to begin New Game+. A new wall will stand defiant before you. And you'll love it.
Helpful? Yes No Funny
Gman
55.9 hrs
Posted: December 2
Just buy it and play it. Amazing game. Takes the best of what we wished were '90's games and improves it immensely.
Helpful? Yes No Funny
SovietCoffeeFox
2.5 hrs
Posted: December 2
I hate this game but I cannot stop playing.
Helpful? Yes No Funny
Lemonpickle Pecker
0.9 hrs
Posted: December 2
What a perfect game!

I only have .8 hours on this account because I bought it in a steam sale after having beat it, yes beat, with my roommates. It took us around 350 hours but we did it.

My life was so exciting when I could come home from school looking forward to this game and hearing what one of my friends accomplished while I was away. Plus the high you get from finally beating the neo bosses can't be beat.

Definitely an amazing platformer and while you want to blame the game for the hitbox sensitivity, it's really your own fault =]
Helpful? Yes No Funny
Radiophonic Oddity
31.0 hrs
Posted: December 2
This game is a great deal of fun. Can be a bit grindy but you should expect that a little bit with the concept. The good part is that it's really charming and there's a fair amount of variety in terms of appealing to different playstyles. Certainly not my most played game but one that I can always come back to and get back into the mechanics fairly quickly. It also seems to go on sale every now and again so if you're feeling poor wait for that -- but definitely buy this game.
Helpful? Yes No Funny