The Crew is a revolutionary action-driving MMO, developed exclusively for next-gen consoles and high-end PCs that leverage new hardware capabilities to connect players online like never before. The Crew takes you and your friends on a wild ride across a massive, open-world recreation of the United States that is loaded with exciting...
User reviews: Mostly Positive (6,931 reviews) - 73% of the 6,931 user reviews for this game are positive.
Release Date: Dec 1, 2014

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September 25

Community News - September 25th

Hello everyone!

It’s time for our community highlight in which we take you from the coolest YouTube videos to the best forum threads!

As usual, we’ve been keeping an eye on our official social media channels, Facebook social groups, Reddit, fan sites and of course our own forums. So if you’ve created something that you think is worthy, be sure to share it with us on any of our channels or email us at!

See this week’s highlights here.

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September 18

Community News - September 18th

Hey everyone!

It’s time for our community highlight in which we take you from the coolest YouTube videos to the best forum threads!

We’ve been keeping an eye on our official social media channels, the Facebook social groups, Reddit, fan sites and of course our own forums. So if you’ve created something that you think is worthy of the community highlight, be sure to share it with us on any of our channels or email us at!

See the Community News here!

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Gold Edition

The Crew Gold Edition offers all of the great content included in the full game and access to exciting future content included with the Season Pass.

The first of four themed car packs, new missions, new stickers, and tuning kits will start rolling out to players in January 2015, with new PvP modes to follow shortly thereafter.


The Crew Season Pass includes:
  • Two exclusive cars – McLaren 12C and Ferrari 458 Speciale, available to Season Pass holders at launch.
  • One-week early access to all add-on car packs.
  • Four packs, 12 cars total:
    * Extreme Car Pack available January 2015, including performance cars perfect for exhilarating high-octane missions.
    * Speed Car Pack available February 2015, including sports cars finely tuned for speed racing.
    * Vintage Car Pack available March 2015, including vintage rides fashionable for missions set in iconic American locales.
    * Raid Car Pack available April 2015, including off-road vehicles recommended for missions on various types of terrain.
  • Official paint jobs and rims for each car.
  • Exclusive stickers delivered with each pack.

With the release of each add-on content pack included with the Season Pass, there will be new missions corresponding with each pack’s theme available to all players free of charge. New customization options, paint jobs, rims, interiors, and tuning specs will also be available from the in-game store.



The Crew Trial details:


Click the "Download Demo" button on the right side of this page.

About This Game

Your car is your avatar - fine tune your ride as you level up and progress through 5 unique and richly detailed regions of a massive open-world US. Maneuver through the bustling streets of New York City and Los Angeles, cruise down sunny Miami Beach or trek through the breathtaking plateaus of Monument Valley. Each locale comes with its own set of surprises and driving challenges to master. On your journey you will encounter other players on the road – all potentially worthy companions to crew up with, or future rivals to compete against. This is driving at its most exciting, varied and open.

Jump in and out seamlessly and build your crew of four through bonding or intense rivalry. Whether your objective is to take down a convoy or to escape the police, achieving it with friends ensures a fresh experience each time you join in.

The entire United States is your driving playground – all roads and everything in between. Every type of terrain imaginable is yours to master – from downtown city streets to suburbs, hillsides, cornfields, canyons, desert dunes or even race tracks.

Collect body and performance parts as you progress to customize and upgrade your licensed cars. Equip your ride with 5 different tuning specs (street, perf, dirt, raid, circuit) to adapt to different driving terrains. Choose from a wide range of perks to enhance your vehicle according to your driving style.

Continue the experience on iOS, Android tablets, and on the web. Track of your friends’ performance and fine tune your ride before taking it live to set new records, or send your crew on jobs while on-the-go to earn more XP and parts.

System Requirements

    • OS: Windows 7 SP1, Windows 8/8.1 (64bit only)
    • Processor: Intel Core2 Quad Q9300 @ 2.5 GHz or AMD Athlon II X4 620 @ 2.6 GHz (or better)
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX260 or AMD Radeon HD4870 (512MB VRAM with Shader Model 4.0 or higher)
    • Hard Drive: 18 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Keyboard required, XBOX 360 controller optional (or compatible controller)
    • OS: Windows® 7, Windows® 8 and 8.1 (64-bit only)
    • Processor: Intel Core i5-750 @ 2.66 GHz or AMD Phenom II X4 940 @ 3.0 GHz Recommended for 30FPS / Intel Core i7-2600K @ 3.4 GHz or AMD FX-8150 @ 3.6 GHz Recommended for 60FPS
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX580 or AMD Radeon 6870 (1024MB VRAM with Shader Model 5.0 ) Recommended for 30FPS / NVIDIA GeForce GTX670 or AMD Radeon 7870 (2048MB VRAM with Shader Model 5.0) Recommended for 60FPS
    • Hard Drive: 18 GB available space
    • Sound Card: DirectX-compatible
    • Additional Notes: Peripherals Supported: Windows-compatible keyboard, mouse, racing wheel, headset, optional controller (Xbox One Controller or Xbox 360 Controller for Windows recommended) Multiplayer: 1024 kbps or faster broadband connection *Supported Video Cards at Time of Release: AMD Radeon™ HD 4870 / 5000 / 6000 / 7000 / R7 / R9 series, NVIDIA® GeForce® GTX 260 / 400 / 500 / 600 / 700 / TITAN series
Helpful customer reviews
378 of 421 people (90%) found this review helpful
1 person found this review funny
42.7 hrs on record
Posted: June 15
├Honest Review┤
Review is based on current state of game.

Game Pros
• Open World
• Day/Night Cycle
• Large selection of cars
• Multiplayer
• Tons of cities and areas to explore
• Car customization
• Weather System

Game Cons
• Basic storyline (Takes a very short time to beat, 1-3 days max depending on how long you play)
• You can sometimes get disconnected from the server (After a long race, it sucks)
• Handling is quirky (After some upgrades it gets better)
• Some races make you rage quit (Not really a con. Just fair warning)
• You can only see up to the 7 closes players to you. Which makes the "MMO" title feel lacking.

Relateable Games
• Forza 5
• Project Cars

Overall, the crew is a really good racing game. If you're looking for another one to get into, I'd highly suggest this one. Not just for racing, but also the exploration factor. With all the time i've put into this game, I havent even seen 75% of the map.

(If you found this review helpful, consider giving it a thumbs up!)

Looking for more steam friends? Feel free to add me!
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124 of 187 people (66%) found this review helpful
1 person found this review funny
50.2 hrs on record
Posted: June 21
The Crew is a multiplayer always-online arcade-racer set in a huge open world which is a condensed version of the United States. It was designed by many of the same people who created Test Drive Unlimited, so it can effectively be thought of as TDU 3. It contains many of the same features, but not all (no houses or shops).
I think many people are unfairly critical of this game, and are failing to appreciate the best feature, the huge open world. In reality, the world area is only around 5000 sq km (about a quarter of the size of Wales), yet that's still a huge size for a game world, possibly the second largest open world racing game (Fuel is over twice as big). Road wise, there's 10,000 km of roads, 10 times as much as in the first TDU game, so that will take a long time to explore properly. But it's not just the size of the world that's impressive, it's the attention to detail and the huge number of landmarks. It's extremely well designed.

The USA is not only condensed, but distorted, some areas are much larger than others. This is necessary since if everything was to scale, every city would be a tiny village. Instead, the biggest cities are made much larger, as well as features like the Grand Canyon, while less interesting areas are shrunk in size. The result is greatly distorted, but it feels really good to drive around, and I believe it does a good job of representing the "highlights" of the USA in a way which suits a computer game very well.
Many people have complained about the horrible car physics. I was a bit shocked at this too in the beginning, but it turns out that the early cars handle badly by design, and get much better as you upgrade them with parts. The few cars I've tried from the DLCs handle much better. It also takes a little while to tweak your wheel or controller settings to get it to feel good, but it's worth the effort.
Apparently rubber banding is also a problem in the game, although I did read someone say it's been fixed. I've noticed it a few times with police chases, but it doesn't seem to be much of a problem to me. Speaking of police chases, I find them to be a lot of fun, while others seem to hate them. Similarly, the raid challenges can be quite frustrating, but are also fun to me. Depends on your point of view I suppose.

The GPS tends to provide the shortest route between two points, which is often not the best way to get to where you want quickly (taking you through backstreets instead of sticking to main roads), but hey, SatNav does that in real life too! Just think of it as a guide that you don't have to stick to. Learning the main roads and using your "local knowledge" instead can save time! Also it tends to suggest offroad shortcuts, which can be annoying if you want to stick to roads, but on the other hand, it gives you a route through difficult scenery which you might otherwise get stuck in.

One annoying thing I have noticed is graphical glitches during the cut scene intros to most missions. Don't know what's causing this, but it's only a minor irritation, it doesn't happen when I'm driving.

Another slight peeve is that much of the terrain is too destructible, you can drive straight through lamp posts and other features as if they weren't even there, yet some are rock solid. It's sometimes hard to know which is which. Okay, so it's just an arcade game so you could say it's excusable, but it does lead to bad driving habits, driving through obstacles that you'd normally avoid. In fact, to win certain missions it's often a good idea to crash through things.
Same goes for crashing into other cars, often (not always) this has little or no effect, barely slowing you down in most instances. Again, I don't like this because it encourages bad driving habits, not caring about hitting other cars when normally you should try to avoid them at all costs. But again, it's an arcade game, so I can live with it.

Sure, there are a few faults with this game, but most of them hardly matter to me. The game world is so large, with so many places to go, so many things to see (there's educational info on historical landmarks) and so many cars to drive (not a huge selection, but there are many variants of each, and who needs hundreds of cars anyway?) that I'm having too much fun cruising and exploring to take much notice of the faults. I think if people focused less on the faults and concentrated more on the fun aspects of the game, they'd enjoy it a lot more.

For me the FreeDrive mode is the real game, going on road trips solo or with friends. I dont' really care about the missions and the story that much (although they do add a nice bit of character to the game), I just want to explore America!

Having said that, the game gets more interesting the deeper you get into it. As you level up you unlock factions and faction missions, and that adds a lot more fun to the game, not to mention money! Some say that money is hard to come by and there's a lot of grinding, but they're wrong, money is easy to make. It's not a "pay to win" game, you can pay if you're lazy, but you can make it easily enough by simply playing the game.

I'm really enjoying The Crew and I highly recommend it to positive gamers who enjoy exploring a huge open world, who don't mind the arcadey gameplay and can live with a few faults. Be sure to get the Gold Edition or buy the Season Pass to get a bunch of good cars that unlock fairly early in the game, to give you a decent variety of cars to go free roaming in, otherwise you'll be stuck with the early cars for a while.

Negative focused nit-pickers need not apply!
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38 of 46 people (83%) found this review helpful
1 person found this review funny
25.9 hrs on record
Posted: August 22
It's Online ...

It's Fast ...

it's Furious ...

You Will find American Muscle Car such as Doge Charger 1969

It Can't be Paused ...
Was this review helpful? Yes No Funny
27 of 29 people (93%) found this review helpful
1 person found this review funny
37.1 hrs on record
Posted: July 19
Alright, here we go... Take your time reading this. If you are still confused whether to buy this game or not, go ahead and start reading. "TL; DR" may occur. Scroll down to the "Verdict" and “Pro & Con” to see my final words.

This game is still reasonably okay, what's with everyone? Let me explain why this CAN be a fun game:

What they have been expecting was this game to be as super as it was marketed; like those people that claim that have never heard of hype-trains before. But the core element of the game is enough. This game has a bunch of minor flaws that e.g.: Microtransactions, and deceptive speed perception.

I can satisfyingly say that as a sim racer (mostly playing Assetto Corsa, GSCE, rFactor, Project Cars, etc.) this game is a decent arcade racer that allows me to use my G27 wheel with good FFB (for an arcade game) in a cockpit camera (yes, the driver is only turning 180° of the steering wheel, but you can use your full 900°; just like in DiRT Rally). 'Been playing this game co-op with a friend, driving for 8 hours STRAIGHT through the U.S. Of A. and we are still not done with discovering, not even at the slightest. AND, bugs are mostly gone... (or reported ones I have not encountered, yet).

What I have been determined to do was:

-- driving to explore,
-- to have fun with friends escaping the police,
-- and driving a few races here and there;

Let me tell you... it is good at that.

What? ...
You expected this game to be an ultra realistic driving game with an open world just because you read "simulation" in the tags on the store page? -- Yeah, with expectations like these you are wrong here, entirely. Yes, cars may drive sluggish with a gamepad, but I cannot confirm that entirely. It might have been the assists, an older version, or their own gamepad (again, I don't use a gamepad, I stick to a wheel). BUT, what I can confirm is that driving fast seems to be visually slow (for me only when I drive with the rear camera views). Although, that feeling stops when I change the view to the hood or cockpit camera. Don't think I'm trying to command you to now play the game in cockpit view (because that is personal perspective), but to try it out at least, or accept that the game's visuals are deceptive. You may compare this game with Test Drive Unlimited 2,
I can already hear that you are screaming out loud that TDU 2 was a good. Sure, these two games are extremely similar:

A galore of land to explore (it is not 100% accurate to the USA, but WTF, the game is still HUGE),
Multiplayer that had you roaming with others,
or even competing in challenges with 'em,
it allowed customisation of your car,
cop chases,

Don't compare this to Project Cars (or any other try-hard sim-cade/sim) for example...

-- This game just lacks the physics,
-- Project Cars has the sole purpose of organised racing (the game is not about street racing, ramming, and cop chases),
-- and a career that has no background whatsoever.

Do you smell something fishy here? I do, let me tell you:

The game is not a "10/10 best game ever", but this is a decent game, it has potential that it builds upon. People have to distinguish between this and the "hyped-up version of this game (the one on E3). Yes, Ubisoft has failed at that part; miserably. Bragging with their "revolutionary new MMO racer", though, in the end it just being "vanilla" -- but a good one at that! The game also had huge bad mouthing due to the epic-failing AC Unity and WATCHDOGS.

Adding microtransactions to your game whilst being an AAA is never a good idea, I agree. But the thing is (unless it is a car you really want) you can buy it for about 2 bucks, it is not that much. You are also given 100.000 CP (Premium currency) at level ten to buy yourself a bunch of cars (three at least). There are not that many cars to buy when it comes to cars that have to be bought with real money. With the "Wild Run Expansion" that is to add even more content (Drift cars, Dragsters, and Monster Trucks) there is actually something to enjoy again soon, this may also incentivise portions of the community as well.

Graphics are looking well, the game runs at Ultra settings with 60 FPS (R9 270x Sapphire and i5-3470 @3.20GHz multi-core); only Anti-Aliasing is reduced to FXAA. The sounds of the cars are just as good as they were in TDU 2, might even compare them to DiRT Rally. The Crew should be regarded as a successor to the TDU series, for Atari has faded away due to bankruptcy.

Okay, now let’s talk pro and con:


-- The Crew offers a huge map to explore
-- Cop chases
-- The body of a car is highly customisable
-- Each car has a number of different setups e.g. “Performance”, “Dirt” or “Street”
-- Easy to acquire performance parts [a lot of them]
-- Grinding is almost non-existent (just play the game; you’ll see)
-- A demo that allows you full access for two hours
-- The faction system keeps you busy after the story
-- Amazing sound for an arcade-racer
-- Much longevity to it if you are into the aforementioned activities
-- Good graphics
-- (The Wild Run Expansion will feature a complete graphics overhaul)
-- Fun cruising with friends
-- AI is of little focus; the focus only lies in the cops
-- Finding new players


-- The speed indicated seems to be exaggerated (for most people)
-- Physics (mostly when falling from a cliff) are way too sluggish and heavy
-- Visual tuning is limited e.g. colours, vinyls.
-- You can only select from a pattern of vinyls, not individualise
-- Gamepad controls/Keyboard controls have been reported being “icey” and “skatey”
-- AI is just… “meh”, it sometimes speedhacks just like in MW, Carbon, etc.
-- AI is of little focus; MMO.
-- Finding new players

So, again, if you look for a challenge against AI (like Need For Speed MW, Carbon, Underground), a fantastic story and crews around everyone that battles each other in The Crew this game is not for you. But there is still a thriving PVP mode, an amazing Faction system that keeps you playing after the Story. You will struggle with the AI being just bad at driving and sometimes pushing you off drastically. But if you are looking into a long (sadly cliche) story with nice coop missions, have interest in cop chases, driving about with friends, competing against your friend, aka. "roaming in a racer" You should ONLY get this game on sale, don't pay 60$, it is not as good. This game has just been marketed falsely… But c’mon, how many games offer a demo such as great as this one to showcase its potential? Get the demo and judge it for yourselves.
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25 of 31 people (81%) found this review helpful
1 person found this review funny
121.4 hrs on record
Posted: July 16
It is a decent racing game. Not worth the full price.

- Big Map.
- Nice story. (while it lasts)
- Enjoyable cruising.
- Nice Graphics.
- Enjoyable enviroment.

- Uplay forced (Blame Ubisoft).
- Online Connection problems (Blame Ubisoft).
- Quite short story.
- Grinding required for the parts.

Overall, worth having in library for driving fans. :)
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