I have been waiting for a long time to play this game, waiting for a good sale, and even if I only found a 50% one on this Summer Sale, oh man, if it was worth it.
Half Minute Hero: The Second Coming is, as you might have know, the sequel of "Half Minute Hero; Super Mega Neo Climax Ultimate Boy" (the hell is going on with the names, man?), and it does fell true to the first one, while being original on his own.
The story picks up on the year 200, 100 years after the first one, and as the original one, has multiple stories (5 in total, the first one being a bit short as the introduction and tutorial, while the last one is pretty much the ending and final battles), most of them with their own characters, like in the original (the Hero Mode, Princess mode, Evil Lord mode, and Knight mode on the original).
The main thing that has changed here is the seriousness. This game is more serious than the last one, where half the stages where filled with parodies, jokes, easter eggs and references. There are still some quite hillarious stages, but nowhere near before. Instead, you can find parodies and references in the story, maps, and even the items (really? The bike and Buster Sword from Cloud? I rather wear Vivi's outfit...).
The soundtrack is f#cking boss. I'm not even kidding. Not only it sounds way better while having the same style, but each episode of the game has multiple themes for each battle and map. And I can tell you, the music just gets better the further you go into the game.
One main problem is the difficulty...It might be that I'm a Badass, or something, but I found it a bit easy. Specially with the "Global Level system", and the "Global Dungeons". The idea is that you can level up out of the stages, so when you start your next battle, you will start at level 5 or so, instead of level 1. The Global dungeons are a good adition, but it's way TOO easy to level up in them, while searching for the loot on them.
Another trouble I find on this game, is that the story doesn't have multiple routes like the original. Further more, while in the original there where multiple ways to finish a stage, here there are not much of those. There are, though, some secret companions that are not easy to find, and usually need some backtracking to get (like Cozain, who you will need a guide to find, like me).
Something that has also been done well, are the cameos. A good amount of characters from the original can be found in here: Allied characters, the other heroes of the game, some Evil Lords...Even the main character itself! Most of them will join you in some way, and only a few of them will serve of any way on the story (like Geezer, who I'm not gonna spoil who he is, since it's quite obvious, but appears in all the chapters, helping the heroes). The new Formation system also makes the allies feel a bit more usefull than before, and now both you, allies and enemies have skills...Even though they appear out of chance, making them pretty luck-based.
Something great, and that I wanted really bad on the game, is the Map Editor. I mean, IT'S PERFECT! Now you can make your own maps, or download the maps from others, play them alone, or with friends! It makes the game last much more, and it's something that A LOT of games should have by default.
While it took me about 14 hours to unlock most of the original Half Minute Hero, I have played this one for 20 hours, and I'm nowhere near getting everything (Dude, the Demon Maze is a nightmare...). I would totally recommend this game, SPECIALLY if you played the first one. 20€ is a bit too much, though, so wait for a sale like I did. 10€ or less is a good price, and you should buy it from that point. There are probably DLC's for this game, I haven't checked them yet, but you could also buy them to extend the game, if you want.