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Welcome back to the Citadel, Rangers! Join the over 70,000 Kickstarter backers and interact with the development team to help shape the ending of an already historic post-apocalyptic story. The Wasteland's hellish landscape has been waiting for you to make your mark… or die trying.
Release Date: Dec 13, 2013
Watch all 3 trailers

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Here’s the thing: we’ve got a sequel to the classic Wasteland 1, one of the original RPG's and the godfather of the Fallout™ series. Like the original, this one’s a turn-based, isometric, story-intensive exploration of the radioactive wastes of the American Southwest, heavy on choice and consequence. 20 years we have been waiting for the moment to have a sequel to Wasteland and the moment is near.

Now, time was we could get a publisher to do the beta for us… but like the United States in 2112, those days are long gone, a windswept, radioactive memory. Like the Desert Rangers risin' from the ashes of the old world, we’re building a new community, a new reality for the world as it is: from the Kickstarter community to the Steam community, this new world only works when people are weighing in with their ideas and impressions.”

How long will this game be in Early Access?

“Final release coming Summer 2014.”

How is the full version planned to differ from the Early Access version?

“In many ways, such as UI improvements, more skills, more player choice, more SFX and, of course, more areas to explore.”

What is the current state of the Early Access version?

“A beta of approximately half the game.”

Will the game be priced differently during and after Early Access?

“We’re starting out at $59.99 and you’re going to get a lot for your money over time, including a truckload of digital extras, including:

-- A free copy of Wasteland 1 - The Original Classic
-- A free copy of The Bard's Tale in digital extras
-- Two digital novellas set in The Wasteland world
-- Mark Morgan's Wasteland 2 OST in digital format
-- A digital concept art book

* We expect the final release price will be lower, but the digital novellas, OST and concept art book do not come with the standard edition.”

How are you planning on involving the Community in your development process?

“You also are joining our indie dev team. Your participation is going to make this game better.

We’re looking for your input to help us tailor the remainder of the development process into the best experience we can deliver. The audience input has been hugely useful throughout the process, and we want to make sure your voice is heard clear through to the end. Do you see areas where you could improve the art? Systems? Dialogue? Find anything that’s broken? We want to hear it; because we’re going to fix it.

This game’s basically feature-complete. We’re including about half of the game levels so you can see how Wasteland 2 plays: AI, gear, inventory, creatures, line-of-sight, exploration, world-maps, fast travel, dialogue, and more. Oh yeah: you’ll also get to test out the combat system. Hell, that’s a big part of the fun here. We’ve got a cartload of quests, memorable characters, NPCs who’ll be happy to join your party for a price (or for vengeance), and all the explosive fun of a radioactive monk without any of that actual radiation. During this early access phase we’ll be adding even more content in the form of new levels, killer weapons and NPCs and of course fixing those pesky bugs that the programmers put in the code. (We keep telling them to stop putting them in because they’re just going to have to take them out later.)

What’s missing? We still have UI to improve on, more skills to add, more player choice, more SFX and of course more areas to explore and we will hone these elements based on your experiences.

We’re offerin' an Early Access and Kickstarter Backer-exclusive site so you can report bugs and deliver your feedback. This is where you get to interface directly with the development team and shape the direction of the final candidate for release. We’ve been making games for a long time—some of the members of the team were on the original, back in ’87—and our decades of experience have taught us that the best measure of quality is the happiness of the customer.

Help us deliver the quintessential post-apocalyptic RPG.”
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Buy Wasteland 2 - Digital Deluxe Edition

$59.99

Recent updates View all (12)

Kickstarter Update: 100% of Early Access revenue going back into development

June 30th, 2014

The latest Wasteland 2 Kickstarter update contains a lot on our current progress and plans, covering topics like the local area map, loot drops, jamming changes and frequency increase of alarm disarm and demolitions.

But aside from that, it speaks a bit to how Early Access has gone for us, and how we handle the revenue. Here is that section of the update:

Wasteland 2 is 2x bigger than Kickstarter budget allowed!

Wasteland 2 is a hell of a project. One that is larger and more nuanced than we had imagined even when completed our Kickstarter campaign and knew what our budget was. We've had the good fortune of having a nicely selling back catalog, which allowed us to put a good chunk of our own money into making this the best experience possible. That along with some help from Early Access on Steam provided additional revenue along with a great influx of feedback.

We made this promise a while back and it still holds true. Every penny coming in from sales is still going back into making Wasteland 2. By this stage, it means we have doubled Wasteland 2's initial budget.

There was discussion when we put the game up on Early Access whether it was a good idea or not. I can promise that the game we are close to releasing would not have been the same without it. While Wasteland 2 would have been released months ago without Early Access, it would not have the polish, detail, and scope that we are bringing to you in very near future. The past few years have been one large learning and refining process for all of us, and in hindsight, we can measurably say this had a huge positive impact on the game. Nothing beats the feedback from tons of you playing the game and the resources and time to act on that feedback.

At this stage in production we are thinking about practical tasks such as getting a gold master version so we can start printing discs. We're currently aiming to have that done in late July, but that doesn't mean we wrap up the project. Some people will stay on (as others move fully to Torment) and continue working on the game until its release to provide a day one patch, and we fully plan on significant post-release support.

The most obvious of that will be the mod-kit and of course post-release patches. We do not have any expansions currently planned but that doesn’t mean there won’t be any in the future. We will keep an eye on feedback just like we have during the beta period and be open to taking another look at features that are highly requested. Basically, while we are nearing the release date and thus nearing "the end" in that sense, we are looking forward to working on this game for quite some time yet!

18 comments Read more

Stackpole/Long Novella & hotfix released

May 29th, 2014

The Earth Transformed - Ghost Book I is now available. If you have the digital deluxe version installed the novella will be added in .epub, .mobi, .pdf, and .azw3 formats under your install folder, at Program Files (x86)\Steam\SteamApps\common\Wasteland 2\Books.

We also updated the beta with a hotfix to the latest release that addresses the issue of locations not popping up on the world map.

21 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Reviews

“Wasteland 2 is looking increasingly like one of the most delicious fruits of Kickstarter.”
Rock, Paper, Shotgun

“Wasteland 2 is a modern reflection of glorious retro gaming.”
Polygon

“Wasteland 2 is nothing if not a game all about player agency.”
Dealspwn

Early Access Offer

  • A free copy of Wasteland 1 - The Original Classic.
  • A free copy of The Bard's Tale.
  • Two digital novellas set in The Wasteland world.
  • Mark Morgan's Wasteland 2 original sound track in digital format.
  • An incredible digital concept art book showcasing many of the world's characters and environments.

The digital novellas, OST and concept art book do not come with the Standard Edition.

You also are joining our indie dev team. Your participation is going to make this game better.

About the Game

Welcome back to the Citadel, Rangers! Join the over 70,000 Kickstarter backers and interact with the development team to help shape the ending of an already historic post-apocalyptic story. The Wasteland's hellish landscape has been waiting for you to make your mark… or die trying.

Wasteland 2 is the direct sequel to 1988’s Wasteland, the first-ever post-apocalyptic computer RPG and the inspiration behind the Fallout series. Until Wasteland, no other CRPG had ever allowed players to control and command individual party members for tactical purposes or given them the chance to make moral choices that would directly affect the world around them. Wasteland was a pioneer in multi-path problem solving, dripping in choice and consequence and eschewing the typical one-key-per-lock puzzle solving methods of its peers, in favor of putting the power into players’ hands to advance based on their own particular play style.

The Wasteland series impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save you. Deck out your Ranger squad with the most devastating weaponry this side of the fallout zone and get ready for maximum destruction with the RPG-style character advancement and customization that made the first Wasteland so brutal. Save an ally from certain death or let them perish – the choice is yours, but so are the consequences.

Key Features


  • One Size Does Not Fit All: Don't feel like finding the key for a door? Why not try a Rocket Launcher! Basically the same thing... right?
  • Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.
  • Decision Making... with Consequences: With both short and long term reactivity to the players choices, every decision matters in the outcome of the story.
  • Huge & Customizable: Dozens of hours of game. Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. Dozens of skills. Even the UI can be customized.

PC System Requirements

    Minimum:
    • OS: Windows 7/8/8.1/XP/Vista (32 or 64 bit)
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 7/8/8.1 64bit
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card

Mac System Requirements

    Minimum:
    • OS: Mac OSX 10.5 or higher
    • Processor: 2.4GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 300 Series or Radeon equivalent
    • Hard Drive: 30 GB available space
    Recommended:
    • OS: Mac OSX 10.5 or higher
    • Processor: 2.66GHz Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 400 Series or Radeon equivalent
    • Hard Drive: 30 GB available space

Linux System Requirements

    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM
    • Hard Drive: 30 GB available space
    Recommended:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM
    • Hard Drive: 30 GB available space
Helpful customer reviews
214 of 263 people (81%) found this review helpful
202 products in account
16 reviews
25.4 hrs on record
Early Access Review
I want to start this off with this comment; the game is currently in beta. That said, I am sure you have read that multiple times now through the various posts. So, where to start?

PROS:

--Character customization and looks in game.

--Story is great thus far.

--Combat will be great once game is complete.

--Graphics / audio / and interface thus far are all great.

--Gameplay is sweet. I said it may not be for everyone because combat is tactical / turn. So, think back old school with X-Com. I love that part of it, personal opinion.

--Combat animations / effects are sweet.

--Choice and consequence are a part of this game. You save someone from drowning, his parents offer him to you as an added party member if you want. Plenty of characters to change up the party.

--Different skills are used for different things. Obviously, ha ha. Those chances to use the skills on a frequent basis are not persistent in other games. There are a lot of opportunity to use each skill you have in your party. I like that.

--A TON of interactions within the world. Be it digging stuff up, repairing gadgets, even down to repairing toasters, ha ha! (definitely have someone in your party that can repair them, because you never know what's stored in one!)

--Completed game will hands down be great.

CONS:

--Loading a save will often change the portrait of your character(s) if they are created from scratch. A minor annoyance, unless you get into combat, then you have to go by name. Or, if you made a guy and your portrait is now a gal.

--Combat, sometimes, can be a bit.. Interesting. You have a sniper, that has 0.0% chance of hitting a target. That same target now moves behind cover, and you now have an 80.00% chance to hit.

--Combat again, some enemies have ridiculous move / attacks. They will move across the screen, attack you twice, then move again... BETA, remember. It will frustrate / annoy you though, ha ha.

--Make sure you get a dedicated surgeon / healer. I roamed around for a bit trying to find someone that could heal my wounds, to no avail.

--There are times when walking around on the world map you are accosted by bandits, raiders, whatever, only to enter combat (if you choose) and find everything dead. Good for the free loot, bad because you never know what will really happen!

--The game crashes from time to time AFTER combat is completed.

--Some game choices have to be made on the spot, you do not have a lot of time to fart around and trying to figure the puzzle out. You take your time, (drowning boy for example,) he will die. Some people may not like that part.

--With no tutorial yet, character creation can be.. difficult.

--Finally; some characters you may spec for conversation bonus dialogues, sale prices, et-cetera. Once you enter dialogue, there is no way to change who is talking, so in cities, towns, you want to lead the party with the talker if that is your thing.

Fans of Fallout 1 and 2 need to play this game, awesome on so many levels! There's real consequences for your actions, believable dialogue, survival based resource alocation (water), and toasters!

What to say about this game, there really is nothing else to say but for you the reader to choose do you want that really nice mouse or keyboard or do you want a peice of history... I am from Canada and @ $59.99 its worth every penny, from the short 10 hrs i have played of this game... see my person reaction to all sorts of game including this one @

Live Stream
http://www.twitch.tv/apandaco 8pm PST Daily.

Youtube Playlist of Wasteland 2

https://www.youtube.com/playlist?list=PLIYwV8V2ObyHz395njTCSOfoW_U34T8qj

Start Here If you want to see gameplay : https://www.youtube.com/watch?v=Ee97EYUpBQQ

New Episode Daily @ 8am PST
Posted: March 2nd, 2014
Was this review helpful? Yes No
106 of 132 people (80%) found this review helpful
269 products in account
7 reviews
9.3 hrs on record
Early Access Review
Do I recommend shelling out 60 dollars if you're just looking for something new to play? No.
Do I recommend shelling out 60 dollars if this has been on your radar and you just can't wait to get your hands on it? Maybe.
Do I recommend shelling out 60 dollars if you want to see this game evolve, have a hand in seeing HOW this game evolves, and want a taste of what is to come? Definitely.

I was hesitant to spend the asking price on this Beta (Deluxe Edition goodies included but let's be honest, I wanted to play the game). I spent days watching videos on YouTube, reading impressions, looking at Steam reviews, trying to convince myself not to buy it yet. I caved. But I'm glad I did.

The current state of the game is buggy. Sometimes buttons don't seem to activate when clicked, sometimes characters get stuck. Sometimes the game seems to hang while loading. Some thing aren't explained very well (Protip: make sure ammo is EQUIPPED or else you will not be able to reload). But all of this is to be expected in a development build. Have I experienced anything in the game yet that made me ragequit? No. In fact, I had to pull myself away from the game after I bought just to eat.

Combat is your basic turn based affair ala XCOM or Fallout Tactics. All actions use Action Points and can be saved up between turns (to a max) so there is definitely some call for strategy prior to moving yoru characters. Cover can be used and even destroyed to get the upper hand on your opponents which I always find to be a nice touch. There are plenty of opportunities for loot and this is made even more possible by allowing players to lockpick, break doors open with brute force, or blow things up with explosives. The choice is yours. The maps I have played so far have had nice secret areas to explore, mounds of dirt to dig to find goodies, and branching paths that, while the end goal is the same, allow for additional exploration on the players part.

The character creation is also quite well done at the moment. You can choose a group of four based on premade characters ranging from a demolitions expert, melee specialist, sniper, or even a jack of all trades. You can also create your entire team from scratch, putting points into attributes and points into three categories of skills: Combat (assault rifle, energy weapon, pistol, etc), Knowledge (brute force, lockpicking, safecracking, toaster repair (no I'm not joking), etc), and General (surgeon, barter, evasion, field medic, etc). There are a multitude of group dyanmics to play around with here. You can also pick up additional NPCs for your group that you then gain control over in battle and exploration (they sometimes "lose control" and go rogue during combat. I'm not sure what dictates this but it never seems to detract from the action).

All in all, I have actually been extremely impressed with the current state of the game. I went in expecting, to be honest, not much and I was pleasantly surprised. While I agree with many people out there that 60 may be a bit steep, I have absolutely no regrets with my purchase. I am looking forward to playing more and seeing what is offered and I truly believe the end result will be a phenomenal experience and worthy of the price of entry.
Posted: March 4th, 2014
Was this review helpful? Yes No
58 of 83 people (70%) found this review helpful
33 products in account
1 review
9.2 hrs on record
Early Access Review
I want to start this off with this comment; the game is currently in beta. That said, I am sure you have read that multiple times now through the various posts. So, where to start?

Straight up, this game will not be for everyone. No, that does not mean it is a bad game. Far from it, honestly. I bought the deluxe edition on a whim. Wanted to try something new. I saw it was beta, so I started playing with that mindset. That, so far, is the biggest thing. It is not a complete game, so some things do not work, or work as expected. Now, keeping that in mind, if you get this game, the end product in my opinion, will be phenomenal!

I am playing on max settings, looks and runs smooth, no issues. I DO NOT have a top of the line machine. Voices thus far are good, dialogue is great. Combat mechanics are good. Story so far seems great as well.

To make this easier, if you take the time to read this, I will break it down. Again, keep in mind this is a BETA. Not a beta you may be used to, more like end of the line alpha. Point being, a WORK IN PROGRESS.

PROS:
--Character customization and looks in game.
--Story is great thus far.
--Combat will be great once game is complete.
--Graphics / audio / and interface thus far are all great.
--Gameplay is sweet. I said it may not be for everyone because combat is tactical / turn. So, think back old school with X-Com. I love that part of it, personal opinion.
--Combat animations / effects are sweet.
--Choice and consequence are a part of this game. You save someone from drowning, his parents offer him to you as an added party member if you want. Plenty of characters to change up the party.
--Different skills are used for different things. Obviously, ha ha. Those chances to use the skills on a frequent basis are not persistent in other games. There are a lot of opportunity to use each skill you have in your party. I like that.
--A TON of interactions within the world. Be it digging stuff up, repairing gadgets, even down to repairing toasters, ha ha! (definitely have someone in your party that can repair them, because you never know what's stored in one!)
--Completed game will hands down be great.

CONS:
--Loading a save will often change the portrait of your character(s) if they are created from scratch. A minor annoyance, unless you get into combat, then you have to go by name. Or, if you made a guy and your portrait is now a gal.
--Combat, sometimes, can be a bit.. Interesting. You have a sniper, that has 0.0% chance of hitting a target. That same target now moves behind cover, and you now have an 80.00% chance to hit.
--Combat again, some enemies have ridiculous move / attacks. They will move across the screen, attack you twice, then move again... BETA, remember. It will frustrate / annoy you though, ha ha.
--Make sure you get a dedicated surgeon / healer. I roamed around for a bit trying to find someone that could heal my wounds, to no avail.
--There are times when walking around on the world map you are accosted by bandits, raiders, whatever, only to enter combat (if you choose) and find everything dead. Good for the free loot, bad because you never know what will really happen!
--The game crashes from time to time AFTER combat is completed.
--Some game choices have to be made on the spot, you do not have a lot of time to fart around and trying to figure the puzzle out. You take your time, (drowning boy for example,) he will die. Some people may not like that part.
--With no tutorial yet, character creation can be.. difficult.
--Finally; some characters you may spec for conversation bonus dialogues, sale prices, et-cetera. Once you enter dialogue, there is no way to change who is talking, so in cities, towns, you want to lead the party with the talker if that is your thing.

Again, it is a beta. So far, overall, great. Most of the cons I have listed will be fixed (I assume / hope) with end product. If you can look over those things for now, you will not be disappointed. ESPECIALLY if you like RPG, tactical combat, decision making, and crafting.

I do not typically write reviews, but I wanted to get one out there since there are a lot of negative reviews.

A hidden jewel for a game, even in beta. I give my nod of approval.
Posted: January 29th, 2014
Was this review helpful? Yes No
47 of 66 people (71%) found this review helpful
45 products in account
1 review
49.7 hrs on record
Early Access Review
Edit:
So, months ago I said to check back to see if how it has come along. The game is getting pretty wild. Destructible cover, Weapon modding, improved inventory, character sheet, and character creation pages. Tons of content for being an Early Access game. Not perfect, but damn good. If you can't wait till the August release date you better go ahead and get it.

I decided to add to my edit today. As I am clearly a fanboy and need to offer up some of the negatives. The AI still aren't the most diverse group of people. The different factions all wear the same gear. Sometimes they make really strange decisions. Mostly they are balanced, sometimes WAY stronger than you expected.

When you put on that awesome new combat armor you just purchased it seems to fit under your leather jacket.

The character creation system lacks some depth that I came to love with the SPECIAL system. However they have made serious improvements from my January review.

Original:

Pros:
This game really is a relative of the Fallout 1 and 2 titles. You will notice.
Plenty of juicy story for an early taste in beta.
Looks great if you can crank up the settings.

Cons:
Isn't optimized yet
some bugs are annoying, some break things
It is Early Access BETA.

Other Thoughts:
Plenty of updates are coming. If you don't get it today check back in a month or two!
Posted: January 25th, 2014
Was this review helpful? Yes No
245 of 409 people (60%) found this review helpful
28 products in account
2 reviews
21.1 hrs on record
Early Access Review
They've Got A Long Way to Go!

My first impressions were quite good. However, after starting to play, it doesn't take long to realize the combat experience (which is probably the most important part of a game like this) in this beta is very, VERY poor. The enemies are boring and the AI is atrocious. There is a lack of any depth to the enemies making you only want to advance the storyline and find out what the next goal is (all the time hoping that the enemies and combat will get more interesting..... but they don't) It's going to take awhile to get things fixed at present. And like they said... it's only like 30% of the game, maybe 8-20 hours of medicore (that's if you leave out the horrible combat experience) play tops. So.... unless you REALLY want to get involved with development or just can't wait to get a small taste, best wait before paying $60 to experience the game when it's finished.
Posted: January 22nd, 2014
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2,452 of 3,176 people (77%) found this review helpful
632 products in account
29 reviews
7.3 hrs on record
Early Access Review
EDIT: This review was originally a thumbs down. To see my original post, read below.

I originally didn't recommend the EARLY ACCESS version of Wasteland 2 for several reasons but the main point was it being nearly unplayable. The argument against this was that it's in "beta." I don't disagree with that statement, but to ask $60 to test a product that can barely be tested makes me not want to recommend it. I felt there were features missing and a general lack of polish that shouldn't exist in a product that was in development for over a year and then released for PUBLIC testing. "That's the point of a beta" some say, and I don't disagree. But when you sell a product, you must justify why the customer should buy it.

I Kickstarted the game so my money was already spent but I didn't recommend someone with no personal connection to the game suddenly drop money just for beta access. Some people thought this meant I hated the game which is far from the truth. I like Wasteland 2. I like how it's shaping up. NOT RECOMMENDED doesn't necessarily mean "bad game" it means "hold your money for now."

So why did I change my opinion? Because a recent glut of updates has brought the game to a pretty polished state. The UI, which was once a buggy mess that often refused to work, is now workable. Combat no longer favors fast, strong blitzing attackers. Some tweaks to the beginning of the game help lessen the impact of practically going out naked. Your party will now do stuff as a group such as reloading. There's a huge list of updates and changes I could go into but bottom line is that Wasteland 2 is now looking like a commercial product whereas the original beta release was somehow less playable than the leaked Van Buren alpha from a decade ago.

I still have a hard time recommend dropping $60 simply because you're paying as much as a Kickstarter backer while recieving fewer rewards. And that's just an unfortunate side effect of how Kickstarter works but if you really want to get into the game and seriously test it out, now's a good time. Better yet, as of typing this there's a limited window for Kickstarter backers who didn't buy into the beta to get it for a flat $10. I can recommend that.

Wasteland 2 is looking like the Fallout 3/Van Buren we were promised years ago and I'm excited to see the finished product.

--ORIGINAL POST--
Before you drop 60 bones to get early access, understand something: This is a beta. An ACTUAL beta, not the feature-complete-a-week-from-going-gold betas that most big companies sling around. The game is unoptimized, a quarter of the skills are either not implemented or don't work correctly, there are bugs galore, the UI is a wreck, and it's only a small chunk of the final game. I have a mid-range PC and get 18-40 frames at max but people with beefier rigs get maybe half that.

That's not to say I don't enjoy the game or the testing process, because I do. I backed this game and was looking forward to testing it and I'm not disappointed. I love the game's aesthetic and design. I see there's a good game buried here. I'm not warning you away from the game itself, I'm warning you that unlike 90% of the games on Steam early access you are actually buying into a beta that's being actively worked on by the community, not a near finished stable product.
Posted: December 15th, 2013
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