The Wasteland series impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save...
Käyttäjäarvostelut: Erittäin myönteinen (3,040 arvostelua)
Julkaisupäivä: 18. syys, 2014

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Osta Wasteland 2 - Classic

Osta Wasteland 2 - Digital Deluxe Edition

 

Uusimmat päivitykset Katso kaikki: (19)

13. lokakuu

Wasteland 2 Patch 2 (58154) Release Notes

Patch 2 is here! This update brings over 4300 words' worth of changes and improvements, but we expect most of you will want the most important bits, so here they are!

Highlights

- Large amount of memory optimizations, particularly with audio, to improve performance and stability on lower-spec systems and 32-bit operating systems.
- Fixed enemy “unlimited AP” movement bug that allowed them to sometimes move much farther than intended.
- Extensive improvements and fixes to California questlines, particularly in Hollywood and Griffith Park. May require you to load an older save file before Hollywood to fully benefit.
- Added a travel speed toggle to the world map, allowing you to zip and zoom around if you so please (doesn't affect encounters, only travel speed).
- Added a new UI when CNPCs are recruited. This lets you more easily compare their stats and choose to dismiss one when a new one offers to join.
- Custom portraits will now work correctly when Windows account username contains non-English characters.
- Added support for "Very Large" text.
- Added 50 messages to load screens containing gameplay hints and tips.
- Loading now continues when the game is tabbed out, and pauses after finishing.
- Further UI fixes and improvements, such as new and correctly used icons.
- Many localization updates and bug fixes across all languages.

For full release notes, please see: http://wastelandrpg.tumblr.com/post/99930440396/wasteland-2-patch-2-58154-release-notes

98 kommenttia Lue lisää

26. syyskuu

Wasteland 2 Patch 1 (56458) Release Notes

The first patch for Wasteland 2 just went live. View full patch notes on our tumblr.

Highlights

- Removed unused DX11 support to improve stability and allow Steam overlay to work properly

- Many UI fixes/polish for better ease of use and readability

- Slight reduction to jam rates for large offenders

- Added mini-maps to all shrine locations

- Improved localizations based on context and fixes for missing translated text

- Preserved time stamps on save games when using Steam Cloud

- Optimization pass to some of the more expensive levels.

96 kommenttia Lue lisää

Arvostelut

“Along with Bard's Tale, Wasteland was one of the games that made me want to make games. I was privileged that Brian gave me the opportunity to work on Fallout, and I have missed those games. Getting to play Wasteland 2 is like getting to return to your past and finding out that it is still as fun as you remember.”
Feargus Urquhart/CEO Obsidian & Lead Designer Fallout 2

“InXile can be really proud. Not only did they pave the Kickstarter road for CRPGs, they over-delivered with the end result and crafted a rich experience which will keep me busy for a long time.”
Swen Vincke/Creative Director of Divinity: Original Sin

“Brian and his team have managed to do the impossible, to recreate the magic that I felt playing Fallout for the first time.”
Brian Hicks/ Producer of DayZ

Digital Deluxe Edition

  • A free copy of Wasteland 1 - The Original Classic.
  • A free copy of The Bard's Tale.
  • Three digital novellas set in The Wasteland world.
  • Mark Morgan's Wasteland 2 original sound track in digital format.
  • An incredible digital concept art book showcasing many of the world's characters and environments.

The extras can be found in your Steam installation location for Wasteland 2. (e.g. C:\Program Files\Steam\SteamApps\common\Wasteland 2)

Classic Edition

  • A free copy of Wasteland 1 - The Original Classic.
  • Mark Morgan's Wasteland 2 original sound track in digital format.
  • An incredible digital concept art book showcasing many of the world's characters and environments.

The extras can be found in your Steam installation location for Wasteland 2. (e.g. C:\Program Files\Steam\SteamApps\common\Wasteland 2)

Tietoja pelistä

Welcome back to the Citadel, Rangers! After 2.5 years in development and with the help of over 70,000 Kickstarter backers, the Wasteland's hellish landscape is now waiting for you to make your mark… or die trying.

Wasteland 2 is the direct sequel to 1988’s Wasteland, the first-ever post-apocalyptic computer RPG and the inspiration behind the Fallout series. Until Wasteland, no other CRPG had ever allowed players to control and command individual party members for tactical purposes or given them the chance to make moral choices that would directly affect the world around them. Wasteland was a pioneer in multi-path problem solving, dripping in choice and consequence and eschewing the typical one-key-per-lock puzzle solving methods of its peers, in favor of putting the power into players’ hands to advance based on their own particular play style.

The Wasteland series impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save you. Deck out your Ranger squad with the most devastating weaponry this side of the fallout zone and get ready for maximum destruction with the RPG-style character advancement and customization that made the first Wasteland so brutal. Save an ally from certain death or let them perish – the choice is yours, but so are the consequences.

Key Features


  • One Size Does Not Fit All: Don't feel like finding the key for a door? Why not try a Rocket Launcher! Basically the same thing... right?
  • Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.
  • Decision Making... with Consequences: With both short and long term reactivity to the players choices, every decision matters in the outcome of the story.
  • Huge & Customizable: Dozens of hours of game. Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. Dozens of skills. Even the UI can be customized.
  • Steam Features: Wasteland 2 supports Cloud Saving so you can sync your saves across multiple computers!
  • Enhanced Audio: Immerse yourself in the post-apocalyptic soundscape with Razer Surround.

Järjestelmävaatimukset

PC
Mac
Linux
    Minimum:
    • OS: Windows XP/Vista/7/8/8.1 (32 or 64 bit)
    • Processor: Intel Core 2 Duo or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 7/8/8.1 (64 bit)
    • Processor: Intel i5 series or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or Radeon HD 5770 (1 GB VRAM)
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: Mac OSX 10.5 or higher
    • Processor: Intel Core i5 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 300 Series or Radeon equivalent (512 MB VRAM)
    • Hard Drive: 30 GB available space
    Recommended:
    • OS: Mac OSX 10.5 or higher
    • Processor: Intel Core i7 2.66 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 400 Series or Radeon equivalent (512 MB VRAM)
    • Hard Drive: 30 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
    • Hard Drive: 30 GB available space
    Recommended:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or Radeon HD 5770 (1 GB VRAM)
    • Hard Drive: 30 GB available space
Hyödylliset arvostelut
110/130 (85%) arvioi tämän hyödylliseksi
52.2 tuntia pelattu
Julkaistu 5. lokakuu.
Imagine that you step into a bar with optimistic ideas of fun and casual tomfoolery. You are about to say hello to the bouncer, but just as you open your mouth, the bouncer punches you into that open stupid mouth. He then proceeds to beat you up viciously with no end in sight. But then after like 10 hours he will go, "Dude, you're alright" and let you in. Then it turns out to be like the best damn bar ever, with 1 dollar beers, Motörhead is playing Live and Kate Upton needs your help to untangle her bra with your teeth and you're like "Daaaaamn! that 10 hour beating was totally worth it!"

The first mutated frog killed my party about 20 times, then I got lucky and beat it. Played about 6 hours after the frog incident, realized my party sucks the ♥♥♥♥ of a Sumerian demon goddess and I had created just about everything wrong. Restarted the game, created a party with knowledge about useful and less useful skills. Now I'm the Terror of the wastes, The ambassador of Bad Assity and the Iron Chef of Pounding Vag. 10/10.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
35/40 (88%) arvioi tämän hyödylliseksi
82.5 tuntia pelattu
Julkaistu 19. lokakuu.
Wasteland 2 truly is a fantastic game, but you won’t see that until you’ve spent roughly 10-20 hours on this sprawling RPG.

The game suffers from an archaic user interface and the first half of the game isn’t very notable, I’d recommend having one character invest into the Outdoorsman skill, because random encounters can easily take off another 20 minutes of your time without really providing much of interest, plus you will likely find yourself walking away from your screen quite a few times as you wait for your characters to move all the way back on a map. It’s a slow, slow game.

Yet, Wasteland 2 has so much to offer. The second half of the game is an immediate improvement in quest and map design and features interesting factions and story choices. The second half opens up a lot more, giving you less directed main quests and giving you a good amount of freedom to solve your way through side quests at your own pace.

The roleplaying aspect of Wasteland 2 is great. Designing your specialized characters and seeing how they make their way through a story with real consequences offers a good deal of replay value.

If you are patient and give Wasteland 2 the time it needs to show its potential, it will be a tremendously enjoyable experience. Time definitely worth investing.

Full review: https://www.youtube.com/watch?v=040P1pqkjrM
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
22/29 (76%) arvioi tämän hyödylliseksi
95.3 tuntia pelattu
Julkaistu 11. lokakuu.
This game is HUGE and AWESOME! If you explore thoroughly and do everything you can, the game will take at least 70 hours. And if you enjoyed Fallout 1 and 2 then you will almost assuredly enjoy this.

But the real reason to play this, and something I don't see discussed much for some reason, are the choices you get to make throughout the game. I've played a lot of games where you are given quests and different ways to resolve them, but this game blows all of them out of the water. Almost all main quests and most side quests have 2, sometimes even 3, different ways to resolve them. And it isn't just a simple resolution with a different reward, characters and sometimes places change based on your decisions. Almost right at the beginning of the game you are given the choice to save one of two towns (or neither) and both places have their own unique recruitable NPC and quests. Not to mention the ever present option of "kill everyone you meet".

In fact, there are unique dialogues put into the game if you choose to kill indiscriminately. For fun I decided to save my game then kill everyone in the mayor's office of the town I saved. Afterwards some anonymous citizen radios Ranger Citadel and snitched on me, so Vargas radios me asking if it's true and I'm given a choice of admitting it or playing dumb. If you play dumb he tells you to go check it out, if you admit it he asks you why and then gives you a free pass this time. I'm pretty sure if I had continued my murdering ways Vargas would send after me the elite squad I met at RC who handle "problem rangers". I reloaded though.

It's not uncommon to go to a town and there be some kind of conflict going on. You pretty much always have the option of siding with one side or the other (or neither), but more than that there are usually different ways to solve it for either side. If you have high enough speech skills you can usually make it easier and/or more diplomatic, or do what the leader wants you to do (like eliminate the opposition instead of finding peace). Although, since this is the wasteland, few people are entirely "good". Almost everyone is bad in their own way, though not always entirely malicious. Sometimes the bad stuff they do is to try to help others, so is bringing them down truly the best choice for that town in the long term?

What really impresses me is not just the incredible amount of quests and their multiple ways to solve them, but all the little touches made based on your choice. In one town there was a guy about to be executed and I had noticed a pre-dug grave for him. After I managed to free him I decided to go back and re-examine the grave, and there was new text saying someone had taken a dump on the gravestone. I love it.

Yes there are some bugs, including quest-breaking ones. But when you understand the mind-boggling amount of connectivity everything has based on quests and the many different ways to do them, then I think you can forgive the relatively few bugs there are currently in the game. And don't worry, the devs are working on fixing them!

In closing, there is an extraordinary amount of replayability in this game. If you love the ability to make choices and see those choices have a real impact on the world around you, then you simply cannot pass this game up. Buy now, no need to wait for a sale!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
14/15 (93%) arvioi tämän hyödylliseksi
95.8 tuntia pelattu
Julkaistu 28. lokakuu.
If you're a fan of the original Wasteland, the long-awaited sequel hits just about all the right notes you'd hope for. It builds upon the original's style, writing, skill systems and combat in a completely logical way, without getting "too modern". It's also chock-full to the brim with references to the original, both in dialog and in the locations you visit (the whole first half of the game is basically a love-letter to the fans, as a matter of fact). So if you're coming into it from the same nostalgia-fueled background as me, you'll probably enjoy the game.

As for everyone else, I am really not so sure. The game is good, but far from perfect. The biggest issue is probably that the combat can get to be a bit simplistic and tedious after a while. Although there are elements of strategy to it, you almost never need to do anything "outside of the box" to successfully win a battle. The story is OK, but nothing you haven't seen before - a post-apocalyptic wasteland threatened by a megalomaniacal antagonist... yadda, yadda, yadda. The writing is good overall, striking a nice balance between serious and playful, though some of the dialogue ends up being a bit cheesy (especially towards the end). Two other big issues are the pace and length of the game. It really takes a while to get rolling. This is partly due to the aforementioned tedium in combat, but mostly because of the sheer size of the game. It becomes pretty obvious after a while that the developers just decided "screw it, this is our one chance to do this, and by god, let's go all out"... and "all out" they most certainly did. They threw everything they thought of in there, plus an extra kitchen sink. On one hand, that's admirable and I completely understand it. But I also just ended up feeling that maybe they should have scaled back their ambition just a tad, which would have allowed more time to tighten up and polish the experience overall. There are quite a few bugs in the game, at least as it initially launched. Thankfully, there was nothing completely game-breaking that I found, but there were definitely some bugs in various quests and dialogue options, and a few other glitches that popped up here and there. Finally, I also felt that the skill and weapon systems weren't quite balanced properly. After completing the game, it became kind of obvious that some of my skill, attribute and weapon investments were more or less useless. Again, not the end of the world, but the game could definitely use some additional balance in its systems.

Overall though, none of these minor issues greatly affected my personal appreciation and enjoyment of the game. I backed this Kickstarter project on day one, and don't regret it for a second. That said, I am also pretty forgiving when it comes to these sorts of things, especially when I know what a labor of love the project was for Brian Fargo and his team. So while I do recommend it overall, I would suggest it primarily for fans of old-school turn-based RPG/tactical-type games. Casual players, or those on the fence should probably check out some gameplay videos of the combat, in particular, to see if it's up your alley. If so, and if you are willing to look past a few minor flaws, definitely give Wasteland 2 a shot.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
11/13 (85%) arvioi tämän hyödylliseksi
63.9 tuntia pelattu
Julkaistu 26. lokakuu.
I really enjoyed this classic-style turn-based CRPG. Imagine something similar to the original Fallout games, but with an interface more akin to the new X-Com. You can rotate the camera and zoom-in and out. Plus, you create four characters rather than control a single hero. The skill system, quest structure, and NPC selection add greatly to the replay value.

There's also some fun writing and scenarios you'll find yourself in. It's definitely a bit gritty, but not without some humor of the dark, grossout, and lewd varieties.

It's not without faults, but in my opinion it's a great tribute to the original Wasteland and a great game on its own.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
14/20 (70%) arvioi tämän hyödylliseksi
74.9 tuntia pelattu
Julkaistu 18. lokakuu.
Supported Wasteland 2 in kickstarter and I am happy i did. That great feeling I had when I used to play Fallout 1 was back and it reminded me how great games used to be.

That doesnt mean the game is perfect. There were some bugs that were a PITA but with each patch they made the game better. Not just on solving bug issues but making it better as a whole.

Battle mechanics are great and every problem has more than one solution.

All in all a true rpg with lots of dialog and options and a solid turn based combat system that will provide some decent challenge.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
10/13 (77%) arvioi tämän hyödylliseksi
55.3 tuntia pelattu
Julkaistu 2. lokakuu.
putting this into context, i've been spending most of the past 2 days playing this ♥♥♥♥ing game and have already managed to pour in 18 hours as a result

it's fun, crazy without being stupid, the mechanics are deep enough without being an utterly confusing or complicated mess, the writing is p good and it's difficult without making me want to give the developers a good morning forehead crusher

also it's fairly long too apparently as evidenced by how i still am pretty early into the actual story

so pretty much it's one of the best games this year
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
11/16 (69%) arvioi tämän hyödylliseksi
70.6 tuntia pelattu
Julkaistu 10. lokakuu.
After finishing the game (70 Hours) here is my verdict.


Gameplay/

Gameplay is one of the most aspects that drive my judjment towrd any game, the more solid the gameplay and polished the more i invest my self with it.

The battle system doesn't offer much of creativity or presenting a new ideas, compering it to XCOM Enemy Unknown which has a simillar battle system, though the latter is better in that aspect.

The AI in this game is highly underdeveloped, enemies with ranged weapons would charge towrd you despite that it will hinder thier accuracy and hit chances and they don't seem to use the environment In their favor that much, like cover for instance.

The difficulty spikes seems to be absent most of the time regarding that you know what you're doing. I have't encounter any impossible situation that hinderd my progress. All of the hard encouters is doable with a will excuted strategy ofcurse.

Nice and will implemented skills system that add a decent and rich experiance.
_____


Graphics and Sounds/

I don't usually mind graphics in games too much, but I do agree it gives a nice boost to the game experiance.

Graphicly the game is not emprassive at all, varrying between a poor characters design and a moderate enviroment design.

yet there is some nice areas that have some depth on them.

The sounds generally is fairly good, but the game lack variety in the soundtrack department.
_____

Story and Writting/

Likable strory with some nice twists and a bold and brilliant writting.The strongest features in this game is the writting and it's quist line.

The game Intelligently combine decision making with your team's skills to progress through the game, making every playthrough a different experince.

It sometimes present a deep and philosophical ideas but somehow faild to present it properly.


_____

The technical side

Unfortunately the game doesn't excel technically, starting with massive frame drop and graphical glitches.

In the first half of the game the frame rate average at ~90 FPS then drop dramatically in the second half at average of ~35 FPS (680 GTX OC).

A lot of the time the game won't responds to mouse ckicks when initiating skills command.
____
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
6/8 (75%) arvioi tämän hyödylliseksi
82.5 tuntia pelattu
Julkaistu 26. lokakuu.
Wasteland 2 is a great take on post-apocalypse. It's very similar to Fallout 1 & 2 and should appeal to anyone who loved those.

Game's a mix of RPG (both character development in terms of skills and attributes, and choices in story and consequences). The story is again similar to Fallout series, with a dose of humor and typical post-apocalypse madness. It was definetly entertaining and motivating to find out, but could have been slightly better written to enhance the immersion. The world in Wasteland 2 is huge and allows a lot of exploration, but is not entirely open: you have to progress the story to gain access to certain areas. The world itself is highly detailed in content, and is therefore fun to explore. My favorite part of exploration is that you can find interesting and weird stuff where you least expect it. Here I rather mean finding weird characters and in most cases items, and not unique new quests or adventures like you do in the newer Fallout games.

I was somewhat disappointed by the graphics. The details of certain objects and buildings were non-existent. I wish the game simply was sharper and more detailed, which would farther help increase the atmosphere. The voice acting was in most cases pretty good, but not always convincing, and to compare to Fallout 1 & 2 lacked some of the uniqueness in the characters you meet (i.e. like Marcus), but only to a lesser extent: there are lots of weird people out there.

In general the game is absolutely worth your time. Strongly suggested to Fallout fans (especially 1&2) and those who are into post-apocalypse in general, or just someone looking for a game that can draw you in for at least 50 hours. I spent 80 in the end, and still hadn't explored every corner in the wasteland and finished all side quests.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
8/12 (67%) arvioi tämän hyödylliseksi
106.6 tuntia pelattu
Julkaistu 10. lokakuu.
I grew up on games like the original Wasteland, and they have definitely captured the feel of those old games while making it fresh with current technology. Very enjoyable!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
4/5 (80%) arvioi tämän hyödylliseksi
71.8 tuntia pelattu
Julkaistu 15. lokakuu.
Ever played a game where you, by your own will, decide that a particular faction should be wiped out, ally with an opposing faction in order to get rid of the first, planning to betray them all along, later find out something that changes your perception of both factions and reveals a new enemy, search out for this new threat, find out that this latest threat's leader actually has a decent plan you can go along with, succeed and feel like everything has gone as smoothly as possible only to later find out you absolutely ♥♥♥♥ed up everything?

That's how Wasteland 2 do.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/2 (100%) arvioi tämän hyödylliseksi
90.0 tuntia pelattu
Julkaistu 29. lokakuu.
Great game, but still with many bugs. Took me almost 90 hours to complete, so there's a lot to find and do in this game. Difficulty was first quite hard, but as you leveled up and got hang of the game mechanics, it became a lot easier. How you spend your attribute and skill points is essential. Overall great post-apocalyptic RPG, I hope they fix all the bugs, and I'm sure they will as there's already been 2 patches. RECOMMENDED.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/2 (100%) arvioi tämän hyödylliseksi
98.4 tuntia pelattu
Julkaistu 30. lokakuu.
Ian McEwan once said that very few really long novels earn their length. I feel the same way about computer roleplaying games - especially the kind calling itself Final Fantasy.

Wasteland 2 is a game that requires a ♥♥♥♥ing huge commitment - beating it took me 100 hours (more or less, I tend to be a slowbie). And that was just one playthrough where I played the game as a stereotypical do-gooder hero, exploring everything and being a helpful do-gooder with a ♥♥♥♥ed up set of character skills and a tendency to reload and find the best outcome to satisfy my sad, sad do-gooder neediness.

But god damn it, this game is worth it if you're into these kinds of timesinks. It's a mix between the old gameplay styles of Wasteland and more recently released computer roleplaying games - a lot of the mechanics of the original Wasteland are at play here, re-tooled for an experience more suited for modern gaming. What I liked the most about it was the ability to solve problems through different means without hinting too deeply at what a solution could be, letting me get creative whenever I could. Locked safe? Hit it with a grenade. Locked door? Get that sledgehammer and ♥♥♥♥ it apart. Terrified settler due to gigantic robot scorpion? Hack the mini-scorpions that it produces to distract the big scorpion while drilling .50 caliber rounds into its face. A guy begging for a CD-i? Shoot him in the face and take his video game rocket launcher to sell for Snake Squeezins. This is such a refreshing breath of fresh air in a roleplaying game, this ability to solve problems!

And yes, it looks like something from 2003. Yes, you shouldn't need to read a little text box to figure out what's going on in the game, but what are you, scared of reading? Are you yeller about words? If I had any complaints beyond those two, I'd say the combat gets a wee bit much at times, the atmosphere and story are good but a bit flat in some places, and the thought of playing it AGAIN over another fifty hours or so is not something I'm interested at all in doing right now (but then again, I don't typically re-play video games I beat, mainly because I'm out chasing after a new experience or doing something equally wasteful with my time, like moving my eyes to read a page of things in a collection of pages bound by a spine that also is host to two covers HAVE YOU FIGURED IT OUT YET, ♥♥♥♥♥♥♥♥♥♥♥♥S?)

So yes. I wholeheartedly recommend Wasteland 2. It's a ♥♥♥♥♥♥♥ joy to play, experience, and mess with.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/2 (100%) arvioi tämän hyödylliseksi
34.4 tuntia pelattu
Julkaistu 30. lokakuu.
This is a long review so let me give a tldr: I personally do not understand the plethora of positive reviews this game has garnered. If don't know about this game, save yourself some time and money and just boot up Fallout Tactics. For me, this game doesn't live up to it's reputation. It struck me as an unpolished and uninteresting product.

I kickstarted this game, and was excited to play it partly because of its purportedly stellar writing. Unfortunately, the basic format of tactics rpgs colludes with the lack of mechanical depth to severely limit the relevance of the writing. So while descriptions of areas that appear in a small text box are indeed well-executed and occasionally evocative, the lack of any meaningful interaction between your party members (or, indeed, any character or NPC) means that whatever that shows up in that little text box feels like window dressing. The lack of complexity in the gameplay means that what's contained in the textbox is also largely irrelevant to the experience of playing. The end result is pretty hollow. I suspect you could complete the entire game without ever glancing at the writing. This feeds into a more insidious problem, where the game's overall and immediate plots start to feel like a procession of meaningless skirmishes connected by an ephemeral charade of narrative, the kind you see in any MMO questline.

"But hey, this is a tactics RPG! Who cares about characters or writing or any of that crap?" Valid point. But unfortunately the game's shortfalls here are many, and worse. Where the writing was well-executed but irrelevant, the gameplay is unpolished and shallow. A problem for a game who's central focus is something like tactical combat. Combat in WL2 is a linear shootout, a numbers game where there are no meaningful tactical decision to be made once you're outside of a merchant's screen. I could make a really long list of gripes here, and cite the basically equidistant ranges of weapons, how gear is the single most important character element, aggressively incorrect "Hit %" in the UI, lack of any enemy AI outside of "rush up to face and use gun/crowbar", zero terrain relevance, and a hundred others. But the takeaway is that lack of polish I mentioned. The combat dies from a thousand of these tiny cuts, each of them trivial by themselves but fatally boring taken together.

And honestly, it could maybe have survived all those problems if the game had interesting choices to make. But. Remember that lack of mechanical depth I mentioned? In WL2, your only meaningful interaction with the world happens through skills. Skills have basically two purposes in the game: Opening Boxes and Murder. Social skills are a member of the former category. Maybe that doesn't seem like a problem, as hey, Fallout 1 and 2 come dreadfully close to doing the same thing. But compare this tactical rpg-elements game to other tactics classics like XCOM, Icewind Dale or Final Fantasy Tactics. Different Classes or Abilities on the battlefield dramatically change the landscape of any individual battle. "Should I Suppress or Flush?" is a question you have in XCOM only after you've acquired those abilities. Should I tank that group or kite them? Lightning Bolt or Fireball? No skill or weapon or indeed, any element in WL2 is going to approach altering your game choices, because all skills do is open boxes and give slight bonuses to hit chance.

Wasteland 2 relies on ancient game ideas with no new spin on them, and worse, seems to forget many lessons that've been learned about these systems in the last fifteen years. Which alone, would be acceptable, even enjoyably "retro". But the lack of polish or depth to these systems made playing the game aggressively monotonous. If this game had come out in 1999 it would have been a reasonable but ultimately forgettable companion to the then-game-market. But honestly, there are better places for your time and money, and if you're expecting a post-apocalyptic XCOM or Fallout experience then you're looking in the wrong place.
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4/6 (67%) arvioi tämän hyödylliseksi
34.0 tuntia pelattu
Julkaistu 30. lokakuu.
A buggy mess with mediocre writing, an uninvolving and repetitive combat system, criminally ugly graphics, and ♥♥♥♥ shoved in your face every new area to remind you how gritty and unforgiving the setting is, just in case you forgot due to the lack of actual creativity and depth of emotional storytelling.

If you want an "old-school turn-based RPG" and don't mind a switch to fantasy, do yourself a favor and get Divinity: Original Sin, a game far superior in every way.
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5/8 (63%) arvioi tämän hyödylliseksi
1.1 tuntia pelattu
Julkaistu 14. lokakuu.
Such a neat game, I really enjoy the feeling of it. I'd say it's worth it!
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6/10 (60%) arvioi tämän hyödylliseksi
63.9 tuntia pelattu
Julkaistu 13. lokakuu.
Absolutely the most addictive game I have played in years!

I would have paid $80.00 for a game like this. It reminds me so much of the awesome computer games from the 80's using todays technology!

Highly recommended!
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8/14 (57%) arvioi tämän hyödylliseksi
68.4 tuntia pelattu
Julkaistu 7. lokakuu.
Wasteland 2 is perfect definition for term "mixed feelings". At best, it's just mediocre post-apocalyptic cRPG. At worst - it's game full of bugs, inconsistencies and bad design decisions. But for some strange reason, I couldn't stop playing it. So pick it on sale with 75% discount.

Pros:
- Story you may like, especially if you're a fan of Terminator/Mad Max movies. There's enough bandits and robots to kill.
- Most quests can be solve in more than one way. Or you can just shoot everyone.
- Music.
- Radio broadcasts are fun
- Some strange magic - I couldn't stop playing, despite all flaws (and there are many flaws)
- California - whole second part of the game is cool. Great factions, more interesting quests, etc. Unfortunately, more bugs too, and you first need to play 40h of boring Arizona. There's big chance you will never see Holywood.

Cons (long list):
- Bugs, bugs, bugs - broken quests, cutscenes not diplaying correctly, messed-up scripts (leading to broken quests) and more
- Game looks bad. Really, really bad. Fallout 2 looks better. Probably any game released last 10 years looks better. It's first game I wanted to quit while making character. And yes, I completely understand that graphic is not important.
- Massive FPS drops.
- Unresponsive UI - sometimes you need to click several times on button or on the ground to execute action (go somewhere, change or reload weapon etc.)
- Tactical, turn-based battles? Forget it. In most fights (many, many fights) you just need to shoot enemies while they come to you. You can't cover (because there are no covers), head shot is not valid option (because of massive penalties) and most enemies are just chargin on you. Shadowrun offers more tactical battles that Wasteland 2. So, Wasteland 2 is not Divinity: Original Sin, XCOM, Jagged Alliance 2. It's not even close.
- Pathfinding - if you want to move from one end of map to another, your team most probably will not be able to.
- Character development - there's nothing interesting in it. With each level you get some skill points, sometimes 1 attribue points. As you need all skills (or almost all), trying to create some unique builds is not an option. And there are no perks or anything that would allow you to create really unique ranger.
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1/1 (100%) arvioi tämän hyödylliseksi
41.8 tuntia pelattu
Julkaistu 30. lokakuu.
First what I liked:
Pros:
-A lot like fallout 2, which was really great I haven't played a game from start to finish like this since I can't even remember. Probably fallout.
-Combat was really fun, weapons were enjoyable, deaths reminded me of fallout in a good way.
-I enjoyed the vast world, and exploring.
Really a great game, but
Cons (in my opinion)
Spoiler alert.
-First I have to mention the crashing, there was so much of that. I've never played a game with quite so much crashing and errors.
-Where are all the secrets? I found a lot of hidden boxes and stuff like that, but truely awesome secret stuff I found myself constantly looking for and not finding.
-No vaults? That was my favorite part of fallout, and yet no vaults to be found.
-No mystery. You pretty much always know your objective, what is going on, with no twists to be had for the most part.
Again I found myself wishing I would stumble across something epic, something amazing that changed the way I thought about the game. But no, just more of the same, kill move on, kill move on. I would definitely like to see mystery like the classic fallout games. You never knew what you were going to find at the depths of a random cave in the middle of no where.
-No special encounters. Sure you would encounter a passing trader, no fun, or a shrine that gives you a quote and a skill point, but I long for something more, don't you guys remember how amazing it was to see that lightning bolt in fallout 2 and discover something completely random, and truely amazing? I kept waiting for those to appear because they are so interesting and again, are full of mystery.
-Really cool followers. You guys remember the deathclaw/super mutant followers, as well as ghouls and various other creatures. I didn't see anything remotely that cool, just a bunch of humans and of course there is the animal caller perk, but that wasn't really that cool either, the extent of the creatures you could control was so limited.
-More weapons, and make them more difficult to come by, I remember in fallout 2 you were SO stoked to get your first weapon, finally a shotgun, or pistol with just a few rounds of ammo. It was incredibly more difficult then wasteland in that way. And that made it so satifying to finally start picking up some of those high end energy weapons near the end of the game. Gatlin laser mini gun, damn that thing was sweet.
-No end game content, once you beat the game that's it. I would have loved if you had followed the fallout style and let you keep playing, maybe even adding in new locations and changing the areas based on what you found during the story line.


So in conclusion, I hate to compare you guys to fallout so much, because the game was really nice, and fun. But you yourselves set the bar by comparing yourselves to fallout. I was expecting so much more from this honestly, and I finish the game a little dissapointed. I would still recommend the game, but I hope you guys read this, and step up the bar with wasteland 3, which I will buy, but again I really hope you raise the mystery factor, remember a really good story line leaves you with a few questions unanswered even by the end, always guessing and wondering what could happen next. It's that mystery that is the driving force, and without it, it feels like just point and shoot, continue. Most of the time I found myself skipping a lot of text because it was just so plain, and didn't really have to do with anything interesting, or "out of the box" type of thinking. Also the voice acting was not my favorite, I found myself turning down the volumn often, because it came off kind of cheesy honestly, and I understand it's a indie game but with the money you guys had, I want to see some serious skilled voice actors nail their rolls and really make you feel emotion.
Sorry for all the negative feedback I hope you take it from a constructive perspective, I'm not trying to bash you guys I just want to see this game further embody the fallout genre.
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2/3 (67%) arvioi tämän hyödylliseksi
21.5 tuntia pelattu
Julkaistu 2. lokakuu.
Just what i needed
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