Julkaistu 30. lokakuu.
First what I liked:
-A lot like fallout 2, which was really great I haven't played a game from start to finish like this since I can't even remember. Probably fallout.
-Combat was really fun, weapons were enjoyable, deaths reminded me of fallout in a good way.
-I enjoyed the vast world, and exploring.
Really a great game, but
Cons (in my opinion)
-First I have to mention the crashing, there was so much of that. I've never played a game with quite so much crashing and errors.
-Where are all the secrets? I found a lot of hidden boxes and stuff like that, but truely awesome secret stuff I found myself constantly looking for and not finding.
-No vaults? That was my favorite part of fallout, and yet no vaults to be found.
-No mystery. You pretty much always know your objective, what is going on, with no twists to be had for the most part.
Again I found myself wishing I would stumble across something epic, something amazing that changed the way I thought about the game. But no, just more of the same, kill move on, kill move on. I would definitely like to see mystery like the classic fallout games. You never knew what you were going to find at the depths of a random cave in the middle of no where.
-No special encounters. Sure you would encounter a passing trader, no fun, or a shrine that gives you a quote and a skill point, but I long for something more, don't you guys remember how amazing it was to see that lightning bolt in fallout 2 and discover something completely random, and truely amazing? I kept waiting for those to appear because they are so interesting and again, are full of mystery.
-Really cool followers. You guys remember the deathclaw/super mutant followers, as well as ghouls and various other creatures. I didn't see anything remotely that cool, just a bunch of humans and of course there is the animal caller perk, but that wasn't really that cool either, the extent of the creatures you could control was so limited.
-More weapons, and make them more difficult to come by, I remember in fallout 2 you were SO stoked to get your first weapon, finally a shotgun, or pistol with just a few rounds of ammo. It was incredibly more difficult then wasteland in that way. And that made it so satifying to finally start picking up some of those high end energy weapons near the end of the game. Gatlin laser mini gun, damn that thing was sweet.
-No end game content, once you beat the game that's it. I would have loved if you had followed the fallout style and let you keep playing, maybe even adding in new locations and changing the areas based on what you found during the story line.
So in conclusion, I hate to compare you guys to fallout so much, because the game was really nice, and fun. But you yourselves set the bar by comparing yourselves to fallout. I was expecting so much more from this honestly, and I finish the game a little dissapointed. I would still recommend the game, but I hope you guys read this, and step up the bar with wasteland 3, which I will buy, but again I really hope you raise the mystery factor, remember a really good story line leaves you with a few questions unanswered even by the end, always guessing and wondering what could happen next. It's that mystery that is the driving force, and without it, it feels like just point and shoot, continue. Most of the time I found myself skipping a lot of text because it was just so plain, and didn't really have to do with anything interesting, or "out of the box" type of thinking. Also the voice acting was not my favorite, I found myself turning down the volumn often, because it came off kind of cheesy honestly, and I understand it's a indie game but with the money you guys had, I want to see some serious skilled voice actors nail their rolls and really make you feel emotion.
Sorry for all the negative feedback I hope you take it from a constructive perspective, I'm not trying to bash you guys I just want to see this game further embody the fallout genre.