Experience epic battles in the world’s first Speed MOBA (Multiplayer Online Battle Arena). Awarded "Best MOBA of E3 2013” by WarCry, and "Best Mobile Strategy of E3" by RTS Guru. Form alliances and fight together in 3 vs. 3 combat. Hone your skills as you battle alongside friends.
User reviews: Very Positive (1,229 reviews)
Release Date: Oct 15, 2013
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Play Solstice Arena

Free to Play
 

Reviews

“Best MOBA of E3”
WarCry Network

“The biggest and best surprise at E3 2013.”
The Escapist

“Deep, well-balanced, and an inventive take on the burgeoning genre.”
Joystiq

About This Game

Experience epic battles in the world’s first Speed MOBA (Multiplayer Online Battle Arena).
Awarded "Best MOBA of E3 2013” by WarCry, and "Best Mobile Strategy of E3" by RTS Guru.

Form alliances and fight together in 3 vs. 3 combat.
Hone your skills as you battle alongside friends.
Take on players from around the world (PvP mode), or face challenging bots (co-op or single-player mode)!

CUSTOMIZE YOUR HEROES
Build your Hero your way. Pick up the recommended items for each Hero or completely customize to suit your play style. As you level up, spend your upgrade points to enhance your abilities and find your advantage in battle!

MASTER THE FIVE DISCIPLINES OF SOLSTICE
Choose a Hero from the Sun, Moon, Earth, Iron, or Void discipline. Get to know the different hero attributes. Play to your team’s strengths to win!

ONGOING CONTENT RELEASES
New Heroes, new Skins, and new Abilities! There will always be something new to master!

System Requirements

    Minimum:
    • OS: Windows XP SP2 or later
    • Processor: Core 2 Duo equivalent or better
    • Memory: 1 GB RAM
    • Graphics: Graphics Card with DirectX9+ (SM 2.0) Support
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Helpful customer reviews
40 of 40 people (100%) found this review helpful
2.3 hrs on record
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Click for Gameplay Trailer - Preview
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Zynga has created a good game that has the feel as Dota and other Moba games. one round 5- to 15-minute spurts rather than taking the better part of an hour. This is the first speed moba!
Solstice Arena is a 3vs3 battle with the final goal of destroying the enemy base. Each is guarded by three towers. gold is earned through pickup style power-ups and a single capturable chest in the middle of the map.
You must control the middle of the map to capture the chest through a channeling that slowly turns the chest toward your side. That channel can be interrupted by the enemy.

Skills in Solstice Arena have only one casting resource: cooldowns. no waiting for your mana. That moment is ready and waiting when all three of your abilities are off cooldown. The action is constant, and in the 10 minutes it takes to play a match.
You can purchase items from the spawn. you're given a choice of head items, accessory, off-hand, weapons, boots, and body armor and you can carry only one of each. each item has three base choices that can be upgraded into three final. each with a different passive that can improve your character's fighting potential.
there are 5 elements in the game. you have to find the perfect combination to maximize their potential. the attributes are tied to a stat as attack damage, movement speed, cooldown reduction, attack speed, or defense. you can pick up attributes that spawn as power-ups around the map.

Towers only shoot while a player is alive. If an entire enemy team is dead, their towers won't fight back. As the game goes on and respawn times get longer, this game become more dangerous, and a full whipe at the wrong time could be your end.
With only 25 heroes (more heroes come with updates) and steep costs to unlock them, things become a longer play sessions. You see many of the same groups of faces over and over your games. Zynga gives a fair helping of heroes in a free trial , the free trial refreshes every few days.
You can pay with real money or fight a lot of matches and unlock the heroes. you dont NEED pay real money!

Fortunately, character designs are all quite different from one another, and each hero has a unique style. Whether that style involves playing from the back lines as a high-powered mage of the sun, or turning to stone and spinning through the ranks of your foes, or throwing down a music box to pacify your foes while you spin around healing your teammates, heroes have signature abilities, and there don't yet appear to be redundancies among them. Each ability can be upgraded between games, as winning (or participating) earns experience for that hero. Each skill has three different paths that can be upgraded, but only two may be selected for the five additional skill points put into each skill. You can use these upgrades to suit your gameplay whims, whether that means making areas of effect larger, making stun durations longer, or just making skills pack a bigger wallop when you connect with an enemy.

This game is cross-platform with iOS and Mac. The three platforms integrated with one another, at any your teammates could playing on an iPhone or Mac while you sit at your computer. Sitting in the city and play with your iphone.
There is no chat function in-game. No players who scream, flame or talking ♥♥♥♥. The only form of communication is a single ping every few seconds.
The short encounters and matches make for a lack of depth in the game. With the upgradable abilities and the perks on each tier-three item, there are many item builds upon the opponent's composition.

Solstice Arena is a great and fast moba game. Quick matches and balanced heroes. Overall, I really enjoyed this game.


Thanks for reading! If you Like my Review, give me a Thumbs up in Steam (not the youtube video).
I make this for the Community and your help is greatly appreciated :)
Posted: October 19
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16 of 26 people (62%) found this review helpful
29.6 hrs on record
Best loading screen simulator 2014.
Posted: July 24
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3 of 3 people (100%) found this review helpful
19.8 hrs on record
Nice game! the only thing they could do is just update the graphics and add a chat and it would be perfect.
Oh and add a new champ every month.
Posted: May 4
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5 of 7 people (71%) found this review helpful
89.8 hrs on record
Zynga made a good game? Yep.

Though it's not your typical MOBA, you will still find plenty of skill and teamwork is required to win- it is by NO MEANS easy. Now, I actually started playing this on my iPod believe it or not, before they ported it to PC, and I have to say that it's actually completely playable on a mobile device, and obviously a bit more playable on a PC, but mobile players can still be competetive without feeling like they are at a disadvantage.

What this is, essentially, is the MOBA genre, condensed. There are no minions, and tower rate of fire is based on how many heroes are alive, so basically if you wipe the enemy team the towers can't shoot. There is also a gold chest objective in the center. How a match typically goes, is a little bit of harrassment, followed by a teamfight, and the winner of the teamfight goes for an objective- the gold chest, a tower, or some of the stat-boosting pickups. And that repeats until one team knocks down all 4 enemy towers and wins. It's a constant teamfight with no minion farming and no down-time.. kind of like a 3v3 duel of sorts, very fast paced and a lot of fun.

Decent hero lineup, as far as I know they stopped updating which would be a problem for other F2P games but not such a big deal here. Games are fairly short, with a complete steamroll lasting 4-5 minutes and a long, drawn-out match lasting 10-15 minutes and no more than 20, which means if you get a bad team you will be able to get into a new match pretty quickly.

The item shop is very streamlined. You buy items like you would in a RPG, with 1 slot for boots, chest, helmet, weapon, etc. for a total of 6. Basically 3 tiers of items where every item costs the same and all tier 3 items have a unique passive of some description which can be huge game-changers. Since you can't sell items, buying items in and of itself can be a bit of a skill. For example, you might want to hold off buying *the* lifesteal item until all the enemies buy their weapon, but didn't buy the heal-reducing weapon. Alernatively, if the enemies don't buy have anything that you need to counter, you can try to pick up something like the stun hammer which can give you a huge early advantage. There is even a bit of flexibility in item builds, different heroes can be played different ways, for example the standard archer guy Artharion is usually played as a burst mage but I find him to be far more effective as a ranged carry.

I could discuss every mechanic which is different (stat types, pickups, towers, river, gold chest, etc.) but just suffice to say that it's fairly innovative and unique, and also easy for new players to get into.

So yeah, in conclusion, it's streamlined, but with a lot of hidden depth, and teamwork is EXTREMELY important just like it is in any MOBA game, and of course you can still get fed and dominate the enemy team like in any MOBA game. It obviously runs at a smooth framerate even on your grandmother's 8 year old laptop because it's meant for mobile devices, and the graphics are nothing amazing but not too shabby either. A lot of fun, reasonably competetive, and it's free to play, so there is no reason not to give it a try.
Posted: September 22
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2 of 2 people (100%) found this review helpful
24.4 hrs on record
I enjoyed it quite a bit, and i found the ten minute games better compared to the 40 minute average games from other mobas. If you're someone looking to try out mobas i suggest this!
Posted: July 11
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