Now, I'm usually one who HATES to see that person who has played a game for >5 hours then gives a recommendation, I often wonder "How can you even know what the game is like?! " that said, I feel I have to speak up now before any friends DL it, and maybe save another MOBA player the headache, first we'll touch with the game's general gameplay.
Breaking the Norm- There is no jungle, there are no minions, it's just you, two allies and three enemies. At first I was leary about this, but after playing it, I thoroughly enjoyed how it played out, I enjoyed the fact that games lasted between 4 minutes and 10 minutes (Most leaning on the 4-6 mark.) it sped up gameplay, and allowed me to play a few matches as I got ready for work, or waited till that time to go to work. So in originality, I enjoy it, it makes skills and teamplay more meaningful.
Dead Towers- To add to the factor of breaking the norm, towers go dormant(Dead, they stop firing) when your entire team is aced, or in the "fountain" buying. I really enjoyed this as well, as one would think, this makes people play more cautiously, carefully weighing when to engage, and use skills etc, and back out sooner in hopes of avoiding death, respawn times or fountain down-time. That's just the problem though, the tutorial doesn't stress this enough perhaps, or perhaps new players just don't care about the tutorial (As it's not forced.) As most of my games have been full of people running headlong on both teams towards each other, diving to fountain within the first minute or two of gameplay, albeit this leads to hyper fast games, but it also leaves me sighing heavily as I debate playing another one, sure it's only 5 minutes out of my life, but I'd rather be doing something else, like getting my nails ripped out with pliers, it's less painful as aMOBA player.
No Chatting- This is actually one of the two things that killed the game for me, I certainly understand WHY they removed chatting functions, have you ever seen League or DOTA2 all chat? MOBA players are some of the most toxic people in exsistence, it's such a competitive and fierce game people take it way to seriously (Myself included at times.) However the inability to explain to new players to stay together, or to not tower-dive, or "Hey wait until I stun them to attack, I'm tanky you aren't" is painful to the multiplayer functions of this game. I seriously hope they re-consider adding chat, as they've stated many times they won't, because it's what ultimately led me to not spending any money on the game, and uninstalling it.
Clunky Skills- Maybe this is my personal opinion of the game, or my personal experience (This entire review is my personal opinion after all.) But the controls and responsiveness from skills was dreadfully clunky and poor, there were times I was forced to completely stop moving, just to get a skill to actually fire, because ANY movement after clicking a skill will cancel the skill's use, any attacking will do the same, in a genre where you're constantly moving, dodging and stutter-stepping attacks, it was impossible for me to fire off any skill, because I'd Q, left click, expect a skill and get nothing because I clicked to move to a spot to avoid someone else's skill shot. It makes the game feel dumbed down, you're punished for being observant and trying to multi-task. This is something I hope they improve with time, if they do, there's a chance I'd play it again with friends, as it stands, I can't play without friends (No chat) and with the clunky skills I'd rather just get my friends to install one of the other dozen MOBAs out there.
Element System- I personally loved this, it was one of the main features I really enjoyed about the game, there was several element-types in the game, Sun, Darkness, Earth, Iron, Moon etc, these directly effect your stats, and your character's abilities, an example of this is the character Lucky- He's a tank/support type, two of his skills scale with Iron, one scales with Moon, this means the more Iron I collect in a game, the more those two skills do, and the more Moon I collect in a game the more my heal does, it was an absolutely wonderful system, the problem? Iron is good for everyone since it makes you tanky, which leads to an assassin like Marco (whose skills do not scale withIron) grabbing iron, etc this may improve when you get away from new players, but it's another frustrating thing to watch fast people with blinks, burning skills to get iron before someone who actually scales heavily with it, it's a hard one, I'd say it's an awesome system, they just need to explain it to new players better.
Tutorial- The tutorial is optional, which normally I love in a game, however in a MOBA, especially one that varies so many things from the normal and the big named MOBAs, they REALLY need to make it mandatory, and make it much more in-depth, explaining to you how elements effect your character, and effect others, make the GUI more intuitive to this design as well let people easily see what Element their allies primary in, maybe then people won't be grabbing whatever they can like greedy little imps, make it more team-oriented.
Sound- I don't really care about sound ing ames, after the first day or two, unless it's needed to play well (See FPS games) I turn it off and keep music on in the background, that said none of the sounds were overly annoying, loud or ear-piercing that I ran into.
Overall- 6/10 I know! 6/10 for a game I don't recommend? Crazy, they do so many things well, it's such a fun game, but I really, really can't play it myself. Maybe others will enjoy it and have more luck, for me the game is to clunky (It at times feels like you're playing with lag, that's on a good connection I feel sorry for those without such a connection.) and the lack of chat, or good starting tutorials makes it VERY hard to grind out of the low leveled player pool, there's alot of skill missing and it's mostly hoping you don't get people who run headlong to death repeatedly (One fellow went 0/12 in a 6 or so minute game, he literally died almost as soon as he was up constantly.) if you download it, goodluck I wish you the best, I hope the review gives you some ideal of what you're jumping into.