PANZAR is a fantasy multiplayer third-person shooter. You get to choose from eight unique character classes, team-based PvP battles, exciting PvE adventures and regular tournaments with real prizes. Advanced RPG elements, the non-target combat system and the most modern graphics by CryEngine 3 will make your combat experience...
User reviews: Mixed (2,310 reviews)
Release Date: Apr 12, 2013

Sign in to add this game to your wishlist or mark as not interested

 

Recent updates View all (85)

October 15

Last PvE Challenge III - Hard - 13th Oct to 26th Oct.

Panzarians,



Zar wants to give you more change in proving you have it in you to be at the front line of this war. So he challenges you to show your worth against him.

Zar has see you in battle and presents you with the last chance, teams can win crystals in our PvE challenge. All you have to do is be the fastest team to complete the map + all waypoint need to be captured on difficulty level Hard post you Streamed Video in this tread Lvl18 to 29 or lvl 30.

The prizes lvl 18 to 29:

1st place: 2100 crystals
2nd place: 1500 crystals
3rd place: 900 crystals


The prizes lvl 30:

1st place: 1800 crystals
2nd place: 1200 crystals
3rd place: 600 crystals



What you have to do:
Get into teams, stream your PvE match and post it to the forum. After closing we will watch and check your submissions. The 3 fastest teams will receive crystals. Please read the rules and post all the information on your forum thread. Remember no stream or incomplete information, no crystals!

The rules:

You must stream and post the stream on our forum thread. This stream must show:
- 1st PvE Map “Fire Cauldron Valley
- Difficulty mode "Hard"
- Player names at beginning of match*
- Player names at end of match*
- Capture all waypoints
- For second entry 50% of team needs to be different.
- All player must be lvl 30 or All player must be or between lvl 18 and 29


On your forum post, please include this information:
- Link to stream
- Start and end time of fastest battle streamed (just in case the stream has more than one battle)
- Character names of team

*The team must have the same players at the start and end!

PS: This post will be locked on 26th Oct at 23:00 CET until a winner has been selected.

0 comments Read more

October 14

Dark Forest Tournament II - 16th Oct.

Panzarians,



Take the first step, and your mind will mobilize all its forces to your aid. But the first essential is that you begin. Once the battle is startled, all that is within and without you will come to your assistance.



1st place 804 crystals
2nd place 600 crystals
3th place 402 crystals
4th place 402 crystals


This for lvl 10 to 19. Registrations open Tuesday 14th October and close the day of the tournament at 18.00 CET. The tournament starts at 20.00 CET on Thursday 16th October.

0 comments Read more

About This Game

PANZAR is a fantasy multiplayer third-person shooter. You get to choose from eight unique character classes, team-based PvP battles, exciting PvE adventures and regular tournaments with real prizes. Advanced RPG elements, the non-target combat system and the most modern graphics by CryEngine 3 will make your combat experience unforgettable!

Key Features


Dynamic Team-Based PvP and PvE
PANZAR is built on high intensity team-based battles. Players fight in 10 vs 10 PvP fights and extensive breathtaking PvE raids where no one can secure victory alone. The secret to success in battle is how well you coordinate with your other teammates. It’s ideal entertainment for groups and clans. PANZAR’s developed clan system gives you the chance to participate in spectacular mass tournaments for glory and prizes.
One Spectacular Fantasy World

Incredibly Detailed Fantasy World
PANZAR comes to life through the raw power of CryENGINE®3, the ultimate game development platform deliveri
ng incredibly detailed graphics and fluid gameplay. Players face off in rich and detailed environments such as mountain waterfalls, jungle villages, ancient castles and temple ruins. PANZAR is flexible, serving a wide range of graphics capability modes, so computers of many generations can get into battle.

Tactical Gameplay Modes
PANZAR has a wide range of locations, equipment and skills creating an almost never-ending variety of tactical options and battle strategies. There are eight different character classes, each with their own unique skill set, game dynamics and overall role within the team. With several different gameplay modes – Domination, Siege, Rugby and King of the Hill - it’s a game you’ll want to play again and again.

Unique Heroes
Players can create their own formidable characters and develop and equip them as they like. You can buy, sell, craft and upgrade weapons, armor and magical potions at any time between battles. Not to mention the nearly limitless freedom of self-expression arising from all the hairstyles, battle cries and armor paint choices. Unleash your imagination!

Advanced Social System
Players can communicate with other players right in-game using voice, team and general battle chat options. Finding new friends, grouping or reconnecting with old ones is simple! There are even gold bonuses on offer for each new friend recruited. Join teams, claim victory and crystals in tournaments, even create your own clan and choose the comrades you will fight shoulder to shoulder with. In PANZAR, there is only one goal…Victory!

System Requirements

    Minimum:
    • OS: Windows® XP
    • Processor: Intel® Core 2 Duo 2.4 GHz or AMD Athlon™ 64 X2 5600+ 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 8800 GT or ATI Radeon HD 4870
    • DirectX: Version 9.0c
    • Hard Drive: 7 GB available space
    Recommended:
    • OS: Windows® Vista/7/8
    • Processor: Intel® Core Quad Q9450 2.6 GHz or AMD Phenom II x4 920 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce GTX 470 or AMD Radeon HD 6790
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 7 GB available space
Helpful customer reviews
110 of 122 people (90%) found this review helpful
1.4 hrs on record
I Loved this game.... Up untill a week ago. (No play time on steam, played through their client because steam was not working right. You can download their client directly from www.panzar.us)

The last patch made the game 100% pay to win.

If you dont plan on shoveling out loads of cash to buy gear for each level range Im sorry to say, this game is not for you.

Sure it needed some balance changes but overall the gameplay was very engaging and a lot of fun. However, the crafting system needed a lot of work. By level 15 it was taking me 50+ (5-20 minute games) to get the components to craft the easiest pieces of my level tier gear. The harder ones or "epic" items were clearly our of my range, needing almost 10x the ingrediants of their lesser version. I didnt mind though. I would just craft them as I played....

However now. If you want to craft an item you must collect almost 150% more materials and now have a 50% to successfully craft the item(which you can increase to 80% chance by sacraficing vital skill points better used elsewhere).

Thats a 50% chance to destroy all the materials you spent days gathering (if you play a lot)

Of course you could pay.... paying has 100% chance of success.

I really hope they change this fatal error.
Posted: August 15
Was this review helpful? Yes No
47 of 57 people (82%) found this review helpful
4.4 hrs on record
Panzar is very sharp and detailed, above and beyond for a free to play game. This is what lured me into trying it in the first place, it looked so incredibly awesome I couldn't believe it.

Easy to learn, giving you only several abilities to deal with at a time, while also being unique in its classes and fun to hop into. Being a PvP game, they have recently gone into the alpha for a PvE gametype where you need to race the clock and capture points and defeat bosses, while trying not to wipe the group. I recommend trying it out, allowing you to learn the class you wish to play and its abilities.

Now, lets talk about the actual gameplay. Aside from the pay to win, the game features bland combat that is dominated primarily by two classes, the Gunner and the Tank. These two can pound out insane amounts of damage while easily avoiding death which makes life harder for everyone playing the other 5 or so classes.

Matchmaking is also pretty slow, as it has a very small player base, mostly russian. On Steam, it seems to peak around 400-500 people. If you happen to get into a game, make sure you stay the whole time and immediately enter the queue for another game, as you will get in faster, likely with several of the people from the previous match.

Unless you play as tank or berserker, you will die pretty quickly, so the game can be slow for new players trying to understand how the game works and can discourage people from bothering at all.

The game is also pretty glitchy, sometimes trapping you in walls and other bulges or cliffs in the map. I have noticed it most when playing Gunner and trying to place turrets beside cliffs or rocks, making it collide with the enviroment.

Last but certainly not least is the pay to win. People will argue and say its "pay to progress" and I am very well aware of this term and what it means, but this game forces you to grind so long for so little reward that to have the best armour in the game requires you to do two things, play either 200-300 hours or pay a simple 35$ (around that, its in euros) and have enough of the in game currency to buy you everything you need to destroy everything in sight.

It's free and the graphics are nuts, if you have an hour or two and you're bored, give it a go.

Personal Rating: 2.5/5
Posted: May 9
Was this review helpful? Yes No
33 of 38 people (87%) found this review helpful
251.1 hrs on record
Prior to the latest update I used to love this game. It has great graphics and is extremely engaging. It used to have a good battle and loot system, and was reasonably fair in terms of the offered monetary VIP options. However, the 08/11/14 latest update took all the fun out of this game. Instead of the battle - get resources - craft items system it turned into an inbalanced roulette and an impossible grinder of a game, thus eliminating any incentive to play it. The players are now very obviously squeezed for cash. In my opinion this radical change will not only disappoint and drive away the dedicated players that have already put hours (and money) into this game, but will also scare off new potential players.
Unless Panzar reverts back to its pre-update stage, it will not continue for long.
Posted: August 11
Was this review helpful? Yes No
16 of 22 people (73%) found this review helpful
19.6 hrs on record
Wanted to review this cause its not a bad game specially with the raids in it i mean its simple you get 4 races to pick each with two classes with special abilities. Basically best thing to get into is PVP before you do PVE and reach level 5 otherwise you won't have ranged attacks to hit enemies. Well thats what I would think if I was brain dead.

~Good~

1. Combat in PVP.

2. Equipment managment.

3. Forging equipment.

~Bad~

1. Waiting for an item or equipment to be built.

2. Useless jumping which is actually very useless.

3. Takes too long to find matches.

4.You have to level up to 5 to be able to make an Inquistor or Gunner hero.

5. Complete waste of potentional for the mechanics in the game.

6. Lack of game modes.
Posted: May 20
Was this review helpful? Yes No
5 of 5 people (100%) found this review helpful
6.0 hrs on record
To be honest, this game looks and plays very well. It has some the most visualy impressive graphics i've probably ever seen in a free to play game. But while it looks pretty and all, the game's main issue is that it's a straight up a money grubbing play to win game, with a few other minor problems. At first, the match ups are fair and, for the most part, well balanced. Everyone has an equel chance to kill and be killed. Sadly this can only be said about the early matches. After you get settled into the game and you think that things are going to be progressing at fairly a paced rate, like a good game should, you start getting matched up with people that are WAY stonger you simply because they invested some real money into their character. They get an enormous advantage over anyone who didn't pay and ultimatly win. And when they win they win HARD! You'd initially think to yourself "Eh, maybe it won't happen too often" or "its not that bad" to try to make yourself feel better about your horible loss. Then match after match, loss after loss you realize that it's a constant and reaccurring cycle that completely frustrates and irritates you. The only way to even have a remote chance to beat those players are if you happen to have one of those pay to win player on your team or you circum to the pressure and cough up the dough. Either way you get screwed.


Though this next problem might not seem very big, it actually is the very root of the pay to win problem. That honor goes undoubtedly to the dreaded item creation system. This game's creation system is one of the most sneaky and insulting kick to the groin! To create an item you must not only get a bunch of materials that are hard to come by, you must also have a ton of money to then buy the item. In addition to having to buy the items at a ridiculously high price, you also gain a ridiculously low amount of money from battles which makes paying for items a really daunting task. And if you think that they could'nt possibly make it any worse you are sorely mistaken. It then gives you a wait period for your item to made. And this could last for several hours to even days to recive the item you have worked tirelessly to get. The game's creators purposly designed it like this to push players to buy their in-game currency. Sure it rewards the ones that purchased the in-game currency, but they completly neglect and almost punish the players that didn't want to purchase anything and simply wanted to play a good free game. It can be argued that in a buisiness stand point a free to play game has to make some profit somehow. Which is very much true. But they fail to realize that it should be left as an option for the player to choose from without the fear of facing an unfair advantage. Many thriving free to play companies do this, and they have some of the most happy and loyal fanbases along with more than enough money to keep afloat (a good example of that is Team Fortress 2). This creation system takes away what makes the game fun for EVERYONE and just serves as something that stops it from reaching it's full potential.


But of corse, credit has to be given to where credit is due. Despite it being a money grubbing machine the combat is really well done and diverse (this is the potential i was talking about earlier). Each class has their own unique abilities and play styles. They all play smoothly when in combat and each of them have an important role to fill in the team. Wether you're the support or the tank, each one is equally just as vital to achieve victory. The character designs are very unique and interesting enough to keep you entertained. The amount of attention put into the graphics is fenominal! The max graphics settings looks fantastic with the amount of detail put into the characters and battlegrounds. When it comes to gameplay and graphics this game passes with flying colors.

Panzar is one of those games that i personally would not recommend, but if you think that you can get passed all of it's outragous problems or you plan to spend money on this game then go right ahead. play and enjoy this game as much as you possibly can. =)

Posted: October 14
Was this review helpful? Yes No
553 of 647 people (85%) found this review helpful
31.1 hrs on record
The good :

The gameplay is solid, the classes are all varied and each has their own weakness and strength. Unlike many multiplayer games, this game is very reliant on team-work. If your team isn't working together efficiently, you aren't going to win. Plain and simple. This is a game that I feel can truely be called a "MOBA" (Multiplayer Online Battle Arena), as opposed to games like League of Legends or Dota 2.

The variety of maps and gameplay modes put it into the higher tier of online gaming. Something like 24 maps and 6 gameplay modes will give you hours of enjoyment. While it might look hectic in videos and screenshots, after a few matches youll adjust and be able to spot enemies from allies easily.

The game runs smooth, and looks great in action at max settings. There are some customization options with being able to paint all your gear different colors as well as some facials features like different hair styles, but that's where the downfall of the game begins.


The bad :

The way this game makes it's money feels very cheap. Allow me to explain. At the end of each match you are given X amount of materials like linen or gold nuggets or bark. The amount you are given is based on your overall points in the match, which materials you are given is completely random.

As you level up, you are able to craft various sets of gear that add substantial stats to your character like + hp or +mastery (mastery being the attribute that increases the power your special abilities). At first it seems great. Level 4 opens up and it takes roughly a half hour to craft each of the handful of pieces available. But that's where things start to suffer. By the time you reach the max level (currently 20 on EU/NA servers) you are looking at spending, quite literally, WEEKS crafting the item sets. The amount of materials it takes to create the top level gear is ridiculous. So not only will you spend weeks grinding the materials, but you'll also wait additional days/weeks to actually craft the gear.


The ugly :

In itself, this wouldn't be so bad. Tweak a few numbers here and there and it would be no biggy. But this is where the cash shop comes in. You can flat out buy the same armor sets people will spend weeks grinding/crafting out in a matter of seconds. While this game may not seem like it's pay to win at the early levels, once you hit the max level I assure you it comes down to two tiers of players. Those that drop 40$ or so to get the best gear, and those that will spend weeks getting decimated while crafting it themselves.

Many fans of the game will claim that "skill owns gear" in this game, and they are partially correct. Skill plays a major role in this game. If you cannot block properly or do not learn the telegraphs of specific moves, you are going to get creamed. However, at a certain point skill becomes a moot point when you're attacking someone at the same level and same class yet he has 2x your health and does 2x your damage simply because he decided to outright buy the gear rather than grind and craft it.

This is a very poorly thought out system and screams cash grab. Combine this horrid use of a cash shop with the fact that the game (nearly a year after it's Russian release) is still riddled with game debilitating and breaking bugs and it quickly becomes a chore. I have had sessions where within 2 hours of playing I crashed to the desktop nearly a dozen times. Add to the fact that just recently it seems either their servers got hacked and it's simply a no go.


Final thoughts :

This game has amazing potential. The actual gameplay is very fun, but everything else about it is bad. Would I continue to play it if they hammered out all the major bugs and reworked the cash shop? Absolutely. But I cannot realistically see that happening anytime in the future.

It's worth a try if you want to see what a real MOBA should play like, but not much more than that. Gameplay I give it a 8/10. Everything else I give it a 2/10.
Posted: December 3, 2013
Was this review helpful? Yes No